Nintendo Wii U successor being planned?

It’s been almost two years since the Nintendo Wii U was launched. The console, despite having a handful of interesting first-party games under its belt, hasn’t been quite a success. As a result, there have been speculations regarding Nintendo developing a new console to compete with the likes of PS4 and Xbox One. That thought received a little more substance with a new job listing from Nintendo of America of work on a future gaming platform for Nintendo, that was subsequently removed.

Found on Nintendo’s Taleo job website, there was a job listing for what was called a Lead Graphic Engineer. While removed from the site, luckily a poster alerted others to it prior to the removal and copied the job duties and requirements, which can be seen below.

Description of Duties

  • Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture. The job responsibilities are:
    • Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
    • Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.
    • Determine workloads and simulation models for both performance and power characteristics of GPUs.
    • Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
    • Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs.
    • Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.
    • Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.

Summary of Requirements

  • The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
  • Low power and SoC design experience would be a plus.
  • The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
  • A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering. 5+ years of lead or architectural role experience are required.

It is still unknown if it was a mistake or real stand by Nintendo. Let’s just hope for better things from the company.