Brand new maps created in UEFN are now available in the Fortnite Discover menu (Image via Epic Games)

How to play Fortnite Creative 2.0 (UEFN) - Map codes, joining details, and more

The introduction of Unreal Engine for Fortnite (UEFN) today, March 22, 2023, affects how players and developers interact with the Creative mode. UEFN, often known as Creative 2.0 by the player community, was developed by Epic Games as an integration with Unreal Engine 5.1.

While the UEFN program is exclusively available for PC users, Fortnite players from different supported devices may join islands made by artists and collaborate on games in Creative 2.0.


In addition to launching the UEFN public beta today, Epic also made available three games that were created on the app and subsequently distributed as Creative islands.

Play three UEFN-made games on Fortnite Creative 2.0 now

Explore new tools. Imagine amazing experiences. Created by you.

Unreal Editor for Fortnite (UEFN) available now in Public Beta on PC.

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Epic demonstrated some of the interesting future Fortnite features at today's State of Unreal session at GDC 2023, most notably, the enhancements to the game's Sandbox Creative mode that will make it simpler for developers to create immersive mini-games.


The visual geometry of Nanite and Lumen, both of which are now supported within Unreal Engine 5.1, make the gameplay more realistic than ever before, and all assets that date back to 2017 have been made available to island creators in UEFN.

The UEFN (Creative X Unreal Engine) documentary is now live and it's HUGE...


Before starting to build on their islands, developers may read a full blog post on getting started with UEFN at The blog demonstrates how to use the features already included in the software as well as the brand new Verse programming language to create interactive narratives in Creative 2.0.

At the launch, Epic Games also demonstrated how UEFN can easily add cinematics, improved visual assets, and customized music to Creative mini-games with the use of a multitrack sequencer. Moving forward, they highlighted the three games developed by Epic's UEFN team and are now accessible via the Discover page in-game.

Official UEFN maps in Creative 2.0 (Image via Sportskeeda)

These three new Creative experiences are now accessible from the game's game modes menu via the Explore tab. To explore how UEFN can affect gameplay on Creative islands, players can load onto these maps right away and begin playing.

The three games with their island codes and descriptions are as follows:

  1. Deserted Domination (Code: 8035-1519-2959) - Capture and control zones to earn points while battling another team around a deserted oil refinery (8v8 PvP Shooter)
  2. Forest Guardian (Code: 0348-4483-3263) - Enter an enchanted forest full of mysterious creatures. Overcome the guardian's challenge to prevailing (Single Player Adventure)
  3. The Space Inside (Code: 9836-7381-5978) - Traverse a series of escape rooms and discover what lies within. (Single Player Escape Experience)

To access the game, simply enter the code displayed next to it in the Island Code section. Although Forest Guardian and The Space Within are best experienced alone, players are encouraged to play both titles in Private Game modes.

Nevertheless, Deserted Domination is best enjoyed with other players in a Public Game, since it is similar to a Call of Duty–inspired Deathmatch. Point capture gameplay, or Domination, as it's known in Call of Duty games, is a core part of this game's design.

The update process before loading a UEFN experience (Image via Sportskeeda)

When you start one of the new games, a countdown will start; during this time, the UEFN assets will be uploaded to your Fortnite game files, enabling you to take advantage of faster loading speeds in future games made with the most recent application.

Nevertheless, for optimal frame rate (FPS) and visual quality while playing, gamers should wait for the UEFN experience to fully load. Unreal Engine for Fortnite is now available for download on the Epic Games Store.

Edited by
Arkaprovo Roy
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