Review - Dragon Age: Inquisition

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review dragon age inquisition

Dragon Age: Inquisition is a video game belonging to the action role play genre developed by Bio Ware, published by Electronic Arts. It is available for the platforms MS Windows, PS 3,PS 4,Xbox 360 and Xbox One. It was released on 18th November 2014.It is the third major game of the Dragon Age Franchise, sequel to the Dragon age origins and Dragon Age II. It could be Single player or multiplayer depending on the user.

Synopsis:

Dragon Age Inquisition has geographically lot more maps than the Ferelden the settings in the first game of the series. Also expect lot more of them in the next game what the developers call the land of Orlias. They are covered is a lot more .According to the developer the game would be much more open than its previous games and it’s like an all-out civil war. Also the dialogue wheel from the previous game could return to meet the original protagonists. Also Morrigan’s child (whose existence depends on the player's choices in Dragon Age: Origins) would "have more than a passing reference" in the plot of the upcoming game. As the leader of the Inquisition, players can make choices and decisions, such as choosing to post forces in an area by capturing forts or keeps. Once captured, new sections of an area can become available allowing greater exploration, new quests and rewards

Gameplay:

In dragon age, you are managing a whole lot of activities such as scouting new regions, but major actions, such as scouting new regions and undertaking new story missions, require power - a central resource that’s doled out for doing nearly anything of note across Inquisition’s nine large areas. Although the game takes lot of progression the user gets the feeling that the game has lot of stages because of the sheer volume of content .There are so many stumbles which you would have to cross that at no point you would get a freedom to walk. All these make it extremely engaging for the user as all the stages are well designed and structured not making the user feel bored at any stage. Thus all the smallest steps also might lead to something new making it all the more important stages, thus scouting and scraping becomes very important.

Also the scouting is made very exciting with the new tactical view that lets you pause and gives an overhead view similar to the Dragon Age: Origin on PC. Although the camera is not very user friendly at the start once we get used to it we can easily get in terms with the game .Thus it has the right combination of the flash, action orientation which results in a pleasant punching and tactically sound.

There are many problems as well such as the dialogues getting hanged, interface elements stopping abruptly in the middle of the game needing reloading, but annoying the user to a great extent. All these could be avoided with constant upgrades.

Dragon Age:Inquisition

Also the story tends to start in a pretty vague manner. It has the universe is rich with impressively nuanced lore and socio-political intrigue, but Inquisition lacks the heart and pathos of Bio Ware’s best games. Although the individual beats are pretty intriguing and interesting, connecting these dots is pretty vague and complex. All the main characters such as Dorian, but in the end the main focus on the characters and plot is totally lost, making it losing the flavor of the game.

Final Verdict:

Thus we can say that the endless trail and content making it annoying at times for the users. The huge dense world of the maps, making the users discovers new tracks, maps, roads even after playing it for so many hours , at times makes it exciting as well to discover till the very end. However it has to resolve the technical problems as well if its to be rated among the leading games. Also more connection has to be made for the main characters making it more relevant to the favorites of the game.