Masahiro Sakurai talks about clones in Super Smash Bros

Narbavi
masahiro sakurai clones super smash bros
Super Smash Bros

We know that Zelda and Shiek are two different characters in the game, and director Masahiro Sakurai recently spoke about the clones that were introduced recently in Super Smash Bros.

In the beginning if gamers can remember, there were only 12 characters in the game, and as days passed the roster was increased substantially, and as a result some clones were introduced. Roy and Pichu were introduced in Melee and clones like Dark Pit and Lucina were introduced in the latest edition.

Sakurai speaks about it after some of the recent negative reaction that’s been received about the clones. He spoke to Famitsu magazine:

“There are 3 fighters [Lucina, Dark Pit, and Doctor Mario] that are alternate models (clones) in the game. Each was originally a color variation, but during development, they were given balanced characteristics. Since their functionality had differences, forms were separated from each other.However, it was vital that this didn’t increase the required man-hours. Some relative tuning was sufficient as it wasn’t necessary to create balancing from scratch.”

He also played down the fact that this move received criticism from some quarters. “This is like a free dessert after a luxurious meal that was prepared free of charge. In a restaurant with this type of service, I don’t think there’s anybody who would say, ‘Change this to a meat dish!!’ Yet, I’m told [to do that] about Smash Bros. But, I guess since a lot of them are children, it cannot be helped,” he said.

Super Smash Bros for Nintendo 3DS could well become the world’s best seller after Nintendo announced that the game has sold over 3 million copies.

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