Devil May Cry 5 is all about having fun in the most stylish manner as possible. And so it's three main protagonists- V, Dante and Nero are there just to up the game every time it starts becoming comfortable or predictable (which is not) because after all the fun lies in excitement right?
When it comes to narrative, the game doesn't take itself seriously and every one of the main characters brings out a different flavour to the on-going plot. Whether it be V's mysterious attachments to the demon invasion, Nero's own personal vengeance regarding the arm he lost or Dante's one last gig which he wants it all by himself.
The soundtrack of each character defines themselves as well and changes how we feel for the game. In other words, it keeps things fresh. Devil May Cry 5's combat which is its biggest achievement provides a breath of fresh air and keeps things juicy in every mission.
Every one of the Devil May Cry 5 characters feels entirely different to control and when you're feeling getting comfortable by the combo manoeuvre of one of them, it switches things up by forcing you to control someone else. It creates for a fun and engaging experience and the 15 hours long campaign doesn't feel like a drag at all. In fact, every minute spent in the game is fun and that is what Capcom has been aiming for all along.
It wants to keep things fresh, exciting, dynamic and the trio of V, Dante and Nero with unique personalities, soundtrack and combat mechanics, brings exactly that to the table.
Here's hoping that Capcom will feature multiple playable protagonists in a single playthrough in its future titles as well.
Devil May Cry 5 is out now on PC, PS4 and Xbox One.
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