DOTA 2: 5 Things I lost after 7.20 Patch

Patch 7.20
Patch 7.20

#2 Outworld Devourer

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Outworld Devourer
Outworld Devourer

Do you remember the Omni-OD era or even after that. Outworld devourer was so strong for such a long time, a devastating lane-hero that also scales well in the mid and late game and destroys your MMR. Outworld devourer, however, was nerfed in previous patches and a lot of people was happy knowing OD won’t return any sooner to steal some more MMR but the fact that OD was nerfed heavily also made OD vulnerable to next updates. And that is what exactly happened, even after the nerfs he managed to sit at a pitiful 44% win rate but now OD’s win rate has gone down to 32% which is not only shocking but also pathetic. The hero that used to terrorize not only the strength heroes but any hero, in general, is not sitting at a 32% win rate and there is no sign he can come back from that hell hole in next few patches. The only hope is 7.21 and the patches after that.

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#1 A Lot of Effing MMR

RANKED in 7.20 = THROW
RANKED in 7.20 = THROW

This MMR gain and lose comes with every patch but I don’t remember any patch where the patch was just dropped and all we saw in front of our eyes were Slark, Meepo and Naga stealing our MMR. I mean how stupid could you be to give a hero like Meepo, ransack. Why would you even do that?

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I remember years ago Reddit whining about Meepo when he was sitting on a close to 50% win rate and everyone said, ok that hero is so difficult to play how can it have even a close to 50% win rate. Because remember it also counts the game where people randomized it and fed or just was learning and fed and there was a lot of Meepo-fail games. So everyone realized that probably the hero is so good that once you learn it you apparently get a win rate of 70% or something so that explains the overall close to 50% win rate and honestly I have seen Meepo with over 50% win rate but this is the first ever time Meepo is close to 70% win rate. Ransack just letting him man fight, just man up and fight and you can’t be killed. I honestly think he doesn’t even need Geostrike because you have 4 roots that you can use to perma –root anyone so Ransack is not a change, it’s a heavy buff on him.

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The 2nd name that is haunting me now is Slark. Can you imagine even puck can’t phase shift if grabbed by Slark. The pounce buff was disgusting and stupid at the same time. You can’t tp out, you cant use items movement wise and you can’t even phase shift. Combine that with his permanent stat steal, this is disgusting. The fun part, if you are an agility core dying in the hand of enemy Slark, your game is over. Not only he is gaining the stat but you are the one losing permanent agility, attack speed, movement speed, damage for the rest of your game. That is pretty game breaking and overpowered. If they don’t fix Slark, a lot of players will be trying to fix their MMR very soon.

Also, I would like you all to mourn for Ring of Aquila. The ring will always be remembered. Rest in Peace.

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Edited by Mayank Vora
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