After being teased by Valve through a string of emojis, the promised Dota 2 patch 7.34 is finally here. While it still doesn't have the hotly anticipated 10-year anniversary event or other similar goodies, it brings an array of tweaks and changes. These rebalancing have not only been meted out to heroes and items but also to the Captains Mode Draft Order and general mechanics.For one, jungle watcher locations have been moved, and scans now have two charges. The latest update also introduced a new stat called Slow Resistance. Midas now gains one charge every 100 seconds with a maximum of two allowed.In the hero department, meta heroes such as Enigma, Undying, and Spirit Breaker have been reworked. All these changes will make for an exciting time as we move towards The International 2023.Dota 2 Patch 7.34 official notesThe official patch notes for Dota 2 Patch 7.34 are as follows:DOTA 2@DOTA2Patch 7.34 is out now! Jump in the queue to play or check the changelog here!dota2.com/newsentry/3674… pic.twitter.com/Nozpf91Bts1673320Patch 7.34 is out now! Jump in the queue to play or check the changelog here!dota2.com/newsentry/3674… pic.twitter.com/Nozpf91BtsDota 2 Patch 7.34 General updatesReworked Captains Mode Draft OrderOld order: 2-3-2 Bans, 2-2-1 picksNew order: New: 3-2-2 Bans (First Pick) 4-1-2 Bans (Second Pick) 1-3-1 picks (Both)Time per ban during the First Phase Bans decreased from 30 seconds to 15 secondsNew casting type: Alternative castAlternative Cast AbilitiesUpdated the UI for many abilities that were using Auto-Cast to enable different behaviors on an abilityAlternative Cast Abilities can be toggled in the same way as Auto-Cast (default to alt+keybind or right clicking) to adjust their cast behaviorAlternative Cast Abilities have a unique icon for the different casting modesHolding the Ctrl key will allow you to cast the non-selected version of the ability without having to toggle itThe following abilities have been updated to use Alternative CastingDark Seer's SurgeDoom's DevourElder Titan's Echo StompHoodwink's Acorn ShotMeepo's PoofMirana's LeapMonkey King's Boundless StrikeMorphling's MorphRazor's Static LinkSven's Storm HammerTemplar Assassin's TrapAdded a new stat: Slow Resistance. Reduces the impact of slows on your hero by a percentageStatus Resistance no longer affects the impact of slows. About a half of existing slows in the game had both duration and impact reduced by Status Resistance, but now it affects only the duration of slowsScan now has 2 chargesKilling Roshan no longer grants control of any Watchers on the mapMain jungle Watchers for both Radiant and Dire have been moved to different locationsAdjusted the position of the triangle WatchersMoved both Outposts from the main jungle to the trianglesMighty Mines buff in Mines area increased from +4 HP/s to +7 HP/sAdded UI to support self-restoring item charges (i.e. Hand of Midas, Holy Locket)Dota 2 Patch 7.34 Item updatesBLOOD GRENADECost decreased from 65 to 50Max Inventory Stacks decreased from 3 to 2Initial Stock decreased from 3 to 2Restock Time increased from 120s to 180sREFRESHER SHARDNow provides +20 Damage, +6 Mana Regen, +12 Health RegenSMOKE OF DECEITDisguise Duration increased from 35s to 45sWhile the caster is still disguised, any allies that come within 300 range of them will also get the buff. Each smoke can only be applied once to allies (can not be reapplied if smoke was broken)TANGOConsuming Nature's Prophet's Sprout trees no longer grants healingARCANE BLINKArcane Blink now restores 200 health and 100 mana when usedARMLET OF MORDIGGIANUnholy Strength now additionally grants 35% slow resistanceBATTLE FURYDamage bonus increased from +60 to +65Quell Bonus Damage against non-hero units for melee/ranged heroes decreased from 15/6 to 10/5CRYSTALYSRecipe cost decreased from 500 to 450. Total cost decreased from 1950 to 1900DAEDALUSTotal cost decreased from 5150 to 5100SILVER EDGERecipe cost increased from 500 to 550. Total cost unchangedDESOLATORSoul Stealer Maximum Damage Bonus increased from 20 to 30DIFFUSAL BLADEInhibit No longer roots creeps, instead applies normal slowDISPERSERSuppress now affects all units in a 350 AoE around the targetSuppress no longer roots creeps, instead applies normal slowHAND OF MIDASTransmute now has 2 charges. Initially comes with 1 charge. Charge Restore Time: 100s.HARPOONDraw Forth now has a 50 mana costHEAVEN'S HALBERDDisarm no longer pierces debuff immunity if applied beforehandHELM OF THE OVERLORDDominate now increases neutral creep ability levels by 1HOLY LOCKETRefreshing the item now restores full charges of Energy ChargeLINKEN'S SPHERETransfer Spellblock from multiple sources now refreshes the buff instead of applying multiple instances, and blocking multiple spellsMAELSTROMChain Lightning now deals 150% damage to illusionsMJOLLNIRChain Lightning now deals 150% damage to illusionsMONKEY KING BARRecipe cost decreased from 675 to 600. Total cost decreased from 4975 to 4900NULLIFIERNullify no longer purges debuff immune targetsOVERWHELMING BLINKOverwhelming Blink Damage on impact decreased from 100 + 150% of Strength to 100 + 50% of StrengthOverwhelming Blink now deals 100% of Strength as damage over the duration of the debuffRADIANCEBurn now deals 150% damage to illusionsREVENANT'S BROOCHPhantom Province no longer grants attack speedPhantom Province now applies a -20% Magic Resistance debuff to enemies on attack that lasts 3s (applied before the damage is dealt)Phantom Province no longer deals no damage to debuff immune targets, but reduction by Magic Resistance still appliesROD OF ATOSRecipe changed. Now requires Staff of Wizardry (1000), Vitality Booster (1000), Recipe (250). Total cost decreased from 2750 to 2250No longer provides Strength and Agility bonusesIntelligence bonus decreased from +24 to +15Now provides +300 HealthGLEIPNIRTotal cost decreased from 6150 to 5650No longer provides Strength and Agility bonusesNow provides +350 HealthChain Lightning now deals 150% damage to illusionsSHIVA'S GUARDArctic Blast now deals 150% damage to illusionsSKULL BASHERDamage bonus increased from +25 to +30ABYSSAL BLADEDamage bonus increased from +30 to +35SOUL RINGRecipe cost decreased from 400 to 350. Total cost decreased from 855 to 805Sacrifice Mana Gain increased from 150 to 170SPIRIT VESSELRecipe changed. Now requires Urn of Shadows (880), Crown (450), Crown (450), Recipe (1200). Total cost 2980 (unchanged)No longer provides Health bonusAll Attributes bonus increased from +2 to +12VEIL OF DISCORDMagic Weakness now additionally deals 200 damage to all barriersDota 2 Patch 7.34 Neutral item updatesARCANE RINGReplenish Mana Cooldown increased from 45s to 60sDUELIST GLOVESDamage bonus increased from +10 to +12FADED BROACHMovement Speed bonus decreased from +20 to +15Mana bonus increased from +125 to +150LANCE OF PURSUITHound Movement Slow increased from 12/6% to 16/8% (melee/ranged)OCCULT BRACELETMagic Resistance bonus decreased from +10% to +5%PIG POLEAll Attributes bonus decreased from +6 to +5SEEDS OF SERENITYHealth Regen bonus increased from +3 to +4DRAGON SCALEAfterburn effect is no longer applied by illusionsRING OF AQUILAAquila Aura Bonus Mana Regen decreased from +1.25 to +1SPECIALIST'S ARRAYAll Attributes bonus increased from +5 to +7VAMBRACEStrength Magic Resistance bonus decreased from +10% to +8%CEREMONIAL ROBEMana bonus decreased from +350 to +300ENCHANTED QUIVERCertain Strike Bonus Magical Damage increased from 225 to 250OGRE SEAL TOTEMOgre Seal Flop Mana Cost decreased from 75 to 25TITAN SLIVERStatus Resistance bonus decreased from +12% to +10%VINDICATOR'S AXENow provides +20% slow resistance bonusASCETIC'S CAPEndurance now also grants 40% slow resistanceHAVOC HAMMERHavoc now pulls in nearby enemies by 100 units in 0.2s instead of pushing them away by 250 units in 0.3sMARTYR'S PLATENow provides +5 Health Regen bonusMartyrdom now only redirects magical damageMartyrdom Redirect Amount increased from 20% to 25%Martyrdom Duration increased from 8s to 10sNINJA GEARFixed not providing smoke's bonus movement speed when activatedAgility bonus decreased from +25 to +20Movement Speed bonus decreased from +25 to +20SPELL PRISMAll Attributes bonus decreased from +6 to +5Mana Regen bonus decreased from +4 to +2TRICKSTER CLOAKEvasion bonus decreased from +20% to +17%Magic Resistance bonus decreased from +20% to +17%BOOK OF SHADOWSShadows now only makes targets untargetable by enemies of the casterBOOK OF THE DEADStrength bonus decreased from +30 to +25Intelligence bonus decreased from +30 to +25FALLEN SKYStrength bonus increased from +15 to +25Dota 2 Patch 7.34 Hero updatesABADDONMIST COILCooldown rescaled from 5.5s to 6.5/6/5.5/5sDamage/Heal rescaled from 110/160/210/260 to 90/160/230/300ALCHEMISTCORROSIVE WEAPONRYMax Stacks decreased from 5/7/9/11 to 4/6/8/10Movement Slow and Status Resistance Reduction per stack is now increased by 1.5% whenever Alchemist is in Chemical RageANCIENT APPARITIONICE VORTEXDuration decreased from 6/9/12/15s to 6/8/10/12sVision Radius increased from 200 to 200/220/240/260TALENTSLevel 20 Talent +5% Ice Vortex Slow/Increased Magic Damage replaced with +4s Ice Vortex DurationANTI-MAGECOUNTERSPELLAghanim's Shard Upgrade reworked. Previous effect removedNow creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals 75% damage, takes 100% damage and has a duration of 4 secondsCOUNTERSPELL ALLYNew ability granted by Aghanim's ShardCreates a Counterspell shell around the targeted ally within 600 range. This shell similarly creates an illusion of Anti-Mage upon reflecting an enemy spell. Mana Cost: 45; Cooldown: 3sTALENTSLevel 10 Talent -1s Blink Cooldown replaced with +150 Mana Void RadiusLevel 15 Talent +150 Mana Void Radius replaced with -1s Blink CooldownLevel 20 Talent Mana Void Damage Multiplier increased from +0.1 to +0.15Level 20 Talent Blink Cast Range decreased from +200 to +150ARC WARDENMAGNETIC FIELDTempest version no longer provides a magical attack bonusTempest version now provides 20/40/60/80 base bonus attack damageTEMPEST DOUBLEIs now a point targeted ability with 700 cast range that spawns the Tempest Double in the pointed areaTALENTSLevel 10 Talent Health increased from +200 to +250Level 15 Talent +30 Magnetic Field Attack Speed/Bonus Magic Damage replaced with +25 Magnetic Field Attack Speed/Bonus DamageLevel 20 Talent Magnetic Field Cooldown Reduction decreased from 9s to 8sAXEAgility gain decreased from 2.0 to 1.7COUNTER HELIXDamage increased from 80/110/140/170 to 95/120/145/170BANEBRAIN SAPNow fully pierces debuff immunityNIGHTMARESleeping units now aren't awakened by any damage dealt by BaneBane now gains +15/25/35/45 attack speed against sleeping unitsFIEND'S GRIPNow removes Nightmare effect from the targeted enemyTALENTSLevel 10 Talent Brain Sap Cooldown Reduction increased from 2s to 3sLevel 25 Talent Brain Sap Damage/Heal increased from +200 to +250BATRIDERFLAMING LASSOCast Point increased from 0.2s to 0.3sBEASTMASTERCALL OF THE WILD HAWKAbility reworkedBeastmaster summons a Hawk that circles around him and dives onto an enemy within 500 range, dealing 60/90/120/150 damage and rooting them for 1s. Hawk cannot be controlled, prioritizes heroes and is killed upon Beastmaster's death. Hawk has an attack interval of 4s, but it scales with attack speed. Hawk Duration: 25s; Cooldown: 45/40/35/30sHawk Base Health increased from 150/200/250/300 to 250/375/500/675. Magic Resistance increased from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70Aghanim's Shard no longer grants Dive Bomb abilityAghanim's Shard now summons an additional HawkBLOODSEEKERTHIRSTMax Health Heal (Creeps) decreased from 11/14/17/20% to 8/12/16/20%RUPTUREDuration decreased from 10/11/12s to 9/10/11sBOUNTY HUNTERSHADOW WALKAghanim's Shard Upgrade moved to a separate sub-abilityFRIENDLY SHADOWNew ability granted by Aghanim's ShardApplies Shadow Walk and all of its bonuses to the target ally. Fade time: 1s. Casting this ability does not break invisibility or interrupt the targetBREWMASTERBase Armor increased by 1CINDER BREWDealing or receiving magic damage also extends Brewmaster's own Brewed Up durationDRUNKEN BRAWLERFire Stance now additionally grants 10/15/20/25 attack speed. Bonus triples when Brewed UpFire Stance Crit Chance decreased from 24% to 20%PRIMAL COMPANIONFixed an issue when Brewlings did not get increased health from level 20 talentBRISTLEBACKVISCOUS NASAL GOOAghanim's Scepter Upgrade removedAghanim's Shard now also increases Stack Limit by 3BRISTLEBACKNow upgradable by Aghanim's ScepterAllows Bristleback to be point-targeted. Bristleback turns his back towards the targeted direction and after 0.5s forcefully ejects 6 sequential Quill Sprays in a tight conical pattern out of his back at 0.35s intervals. Bristleback is slowed down by 40% for the duration, disarmed and cannot turn but can still cast his spells in any direction. Mana Cost: 100; Cooldown: 20sHAIRBALLNow applies 2 stacks of Viscous Nasal Goo and only 1 stack of Quill SprayEnemies in fog of war are now hit by the Viscous Nasal Goo as well as the Quill SpraysViscous Nasal Goo projectiles are no longer affected by spell reflectionMana Cost decreased from 75 to 40Cooldown decreased from 20s to 10sTALENTSLevel 10 Talent Damage increased from +15 to +20Level 20 Talent Quill Stack Damage increased from +20 to +25Level 20 Talent Health Regen increased from +20 to +25BROODMOTHERBase Armor decreased by 1Base Strength increased from 18 to 19Agility gain increased from 2.4 to 2.6INSATIABLE HUNGERLifesteal from creeps is now reduced by 40%SILKEN BOLAImpact Damage decreased from 120/140/160/180 to 90/120/150/180CENTAUR WARRUNNERHOOF STOMPRadius decreased from 350 to 325Cast Point improved from 0.5s to 0sNow winds up for 0.5s before the stomp. Centaur Warrunner can move during this time but can't attack. Casting other abilities, using items or issuing either "Hold Position" or "Cancel Current Action" commands will cancel the castDOUBLE EDGECooldown decreased from 4s to 3.5sStrength Damage increased from 60/80/100/120% to 60/90/120/150%WORK HORSENew ability granted by Aghanim's ScepterCentaur Warrunner deploys and pulls a cart for 8s, gaining the Stampede buff for the first 3.5/4/4.5s (depending on the level of Stampede). While active, the Work Horse ability is replaced with the Hitch a Ride sub-ability that can be activated with previous effect. The Work Horse goes on cooldown once the cart disappears. Mana Cost: 75; Cooldown: 30s (unchanged from the previous Upgrade)CHAOS KNIGHTCHAOS BOLTMinimum Stun increased from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2sMaximum Damage increased from 120/180/240/300 to 150/210/270/330CHAOS STRIKECreep Damage multiplier increased from 1.5x to 1.6xTALENTSLevel 10 Talent Chaos Strike Lifesteal increased from +30% to +35%CHENPENITENCENow grants Chen 50/150/250/350 bonus attack range on the targetHOLY PERSUASIONAghanim's Scepter Martyrdom Cast Range decreased from global to 1200Aghanim's Scepter Martyrdom can now be cast on enemies to damage them for the current values of Hand of GodCLINKZDEATH PACTAghanim's Scepter Now increases the number of hits to kill Burning Skeleton Archers by 1SKELETON WALKCooldown increased from 18s to 24/21/18sBURNING ARMYSpawn Interval decreased from 0.5s to 0.15sDistance between spawned skeletons decreased from 325 to 225 (Total range from 1300 to 900)Cast Range decreased from 1200 to 600TALENTSLevel 10 Talent Skeleton Walk Cooldown Reduction increased from 3s to 4sLevel 10 Talent Tar Bomb Bonus Attack Damage decreased from +20 to +15Level 20 Talent Death Pact Health increased from +200 to +250Level 25 Talent Strafe Cooldown Reduction increased from 7s to 8sCLOCKWERKROCKET FLAREProjectile vision range while traveling decreased from 600 to 250OVERCLOCKINGNow increases Jetpack's movement speed bonus from 20% to 40%CRYSTAL MAIDENFREEZING FIELDAghanim's Scepter now alse allows Crystal Maiden to move, attack and cast spells during Freezing Field in addition to the previous effects.Scepter Time to Frostbite increased from 1.75s to 2.5sCRYSTAL CLONENew ability granted by Aghanim's ShardCrystal Maiden slides backwards 275 units, creating a crystal clone of herself in her place. Whenever the clone times out after 5 seconds or is destroyed, the current level of Frostbite is applied on all enemies within 300 radius. The clone is untargetable, but can be damaged with AoE effects. Clone Health: 150; Mana Cost: 50; Cooldown: 12sDARK SEERVACUUMRadius decreased from 400/450/500/550 to 325/400/475/550SURGEMana Cost increased from 35/40/45/50 to 50NORMAL PUNCHDistance for Max Power increased from 900 to 1100DARK WILLOWBEDLAMIs now a 900 range ally targeted ability (can target self). If cast on an ally, Jex travels to the ally at 1800 speed and spins around them for the duration of the effectDAWNBREAKERBase Armor increased by 1STARBREAKERCast Point improved from 0.2s to 0.1sAghanim's Shard no longer improves the cast pointSOLAR GUARDIANStun now pierces debuff immunityTALENTSLevel 10 Talent Celestial Hammer Slow increased from +14% to +15%Level 10 Talent Starbreaker Swipe/Smash Damage increased from +18 to +20DAZZLESHALLOW GRAVEMana Cost decreased from 100/110/120/130 to 90/100/110/120SHADOW WAVEMana Cost decreased from 90 to 75Aghanim’s Scepter Upgrade can now bounce between allies and enemies regardless of who it is cast onBAD JUJUInstances of Health Cost Increase now stack independently of each otherHealth Cost Increase Duration decreased from 30/25/20s to 20sTALENTSLevel 10 Talent +35 Attack Speed replaced with +300 Poison Touch Attack RangeLevel 15 Talent +350 Poison Touch Attack Range replaced with +60 Attack SpeedDEATH PROPHETBase Movement Speed increased from 285 to 290EXORCISMSpirit Damage increased from 59-64 to 62-67TALENTSLevel 20 Talent 25% Spirit Siphon Move Speed Slow replaced with Crypt Swarm applies 50% slow for 1sDISRUPTORTHUNDER STRIKEIf the target is trapped inside the Kinetic Field, Thunder Strike now hits all other enemies inside the fieldTALENTSLevel 10 Talent +100 Thunder Strike Radius replaced with +10 Thunder Strike Damage per StrikeDOOMSCORCHED EARTHNow upgradable by Aghanim's ShardHeals Doom and controlled units for 60% of the damage valuesINFERNAL BLADEAghanim's Shard Upgrade removedStun Duration increased from 0.5s to 0.6sDOOMNo longer applies muteNow makes the target unable to be healedDamage per second increased from 30/45/60 to 30/50/70Cooldown decreased from 145s to 140/130/120sTALENTSLevel 20 Talent -35s Doom Cooldown replaced with +1.8% Infernal Blade DamageLevel 25 Talent +2.1% Infernal Blade Damage replaced with Doom applies MuteDRAGON KNIGHTDRAGON TAILCast Range during Dragon Form increased from 400 to 450ELDER DRAGON FORMBonus Move Speed increased from 25/30/35/35 to 30/35/40/45Corrosive Breath Damage per second increased from 20/20/20/30 to 25/25/25/35TALENTSLevel 20 Talent Breathe Fire Damage/Cast Range in Dragon Form raised from +75% to +85%DROW RANGERGLACIERWhile on glacier, Marksmanship now isn't disabled by enemies in the proximityDrow Ranger can now freely walk off the glacier over the barrierTALENTSLevel 25 Talent Multishot Waves decreased from +3 to +1. This talent no longer increases the total channel time, making all waves fasterEARTH SPIRITBOULDER SMASHCreep Damage Multiplier increased from 1.25 to 1.4ROLLING BOULDERNow makes Earth Spirit completely untargetable and invulnerable while rolling. The hero is still vulnerable during the delay after castTALENTSLevel 10 Talent Spell Amplification increased from +8% to +10%Level 15 Talent Magnetize Damage & Duration increased from +25% to +30%EARTHSHAKERENCHANT TOTEMBonus Attack Range increased from 75 to 100AFTERSHOCKRadius increased from 300 to 350ELDER TITANECHO STOMPRadius decreased from 500 to 475EMBER SPIRITFLAME GUARDRadius increased from 400 to 450FIRE REMNANTCast Point increased from 0.1s to 0.2sAghanim's Shard Burn Radius decreased from 600 to 450Aghanim's Shard Burn now only starts dealing damage once the Remnant stops movingACTIVATE FIRE REMNANTCast Point increased from 0.1s to 0.2sENCHANTRESSBase Damage decreased by 2ENCHANTNow Aghanim's Scepter increases number of max enchanted creeps by 1 (previous Aghanim's Shard Upgrade)UNTOUCHABLEAttack Slow decreased from 120/160/200 to 100/150/200LITTLE FRIENDSNow granted by Aghanim's ScepterNow also roots the target in place for 2 seconds + 0.5s for each creep in range when casted up to a maximum of 5sSPROINKNow granted by Aghanim's ShardTargets decreased from 3 to 2Additional Enemy Search Range decreased from +200 to +100Cooldown increased from 4s to 8sENIGMADEMONIC CONVERSIONNo longer cast on unitsNow a no target ability that summons 3 Eidolons 100 units left/right/behind EnigmaNow has a health cost of 75/100/125/150 in addition to its mana costMIDNIGHT PULSEDamage Interval decreased from 1s to 0.5s (total damage unchanged)TALENTSLevel 10 Talent Eidolon Attack Speed decreased from +12 to +10FACELESS VOIDTALENTSLevel 15 Talent -1s Time Walk Cooldown replaced with +50 Time Lock DamageLevel 20 Talent +70 Time Lock Damage replaced with -1s Time Walk CooldownGRIMSTROKEPHANTOM'S EMBRACENow refreshes when the phantom reaches Grimstroke rather than the moment Rend Damage is dealtProjectile Speed increased from 850 to 1150INK SWELLBuff Duration increased from 3s to 5sCan now be detonated via Ink Explosion sub-ability at any time during its effect to end it with an AoE explosionThe sub-ability replaces Ink Swell for the duration of the buff. Cooldown starts upon castMax Stun Duration increased from 1/1.6/2.2/2.8s to 1.3/1.8/2.3/2.8sCast Range increased from 400/525/650/775 to 500/600/700/800SOULBINDNow fully pierces debuff immunityGYROCOPTERROCKET BARRAGENow grants Gyrocopter 20/30/40/50% slow resistance for the durationFLAK CANNONRadius increased from 1000 to 1250Now additionally grants 200 bonus night visionAghanim's Scepter Side Gunner now attacks an additional target when Flak Cannon is active (2 targets at the same time)HOODWINKSCURRYNow also provides +50/100/150/200 attack/cast range when activatedSHARPSHOOTERNow deals half of the damage to creeps that bolt flies throughAghanim's Scepter now also increases Sharpshooter's projectile / charge speed by 25%TALENTSLevel 20 Talent 25% Sharpshooter Faster Projectile / Charge Time replaced with +125 Sharpshooter Max DamageHUSKARLIFE BREAKNow additionally slows the target's attack speed by 60/100/140 for the durationINVOKERNow is a Universal HeroBase Health Regen increased from 0.25 to 1.5Base Damage decreased from 29-35 to 2-10Agility gain decreased from 1.9 to 1.8Base Intelligence increased from 15 to 19Intelligence gain decreased from 4.6 to 4.0Damage on level 1 decreased by 6-4 (from 44-50 to 38-46)Damage gain per level increased from +4.6 to +5.74QUASStrength per level decreased from 2 to 1No longer grants Health RegenNow grants 2%->8% Spell Lifesteal on Invoker's abilities per orb on cast. The value is stored at the moment of spell cast and cannot be changed by swapping orbs after. All Spell Lifesteal works at 1/5th strength on creeps. Does not affect itemsWEXAgility per level decreased from 2 to 1No longer grants Attack SpeedNow grants 1%->7% Cooldown Reduction per orb on all Invoker's abilities and items. The value is stored at the moment of spell cast and cannot be changed by swapping orbs afterEXORTIntelligence per level decreased from 2 to 1No longer grants damageNow grants 1%->7% Spell Amplification on all Invoker's abilities per instance on cast. The value is stored at the moment of spell cast and cannot be changed by swapping orbs after. Does not affect itemsCOLD SNAPNow heals Invoker for 16->128 every time it procsFreeze Cooldown decreased from 0.83s->0.62s to 0.8s->0.59sMana Cost decreased from 100 to 90GHOST WALKNow grants Invoker 10->80 Health Regen (Quas) and 5->40 Mana Regen (Wex)TORNADOLift Duration increased from 0.85s->2.6s to 1.2s->2.6sMana Cost decreased from 150 to 140ALACRITYMana Cost decreased from 100 to 90SUN STRIKEDamage increased from 120->540 to 200->550DEAFENING BLASTMana Cost decreased from 300 to 250IOOVERCHARGEAghanim's Shard no longer grants bonus spell amplificationAghanim's Shard now grants 30% slow resistanceJAKIROMACROPYREAghanim's Scepter no longer increases Macropyre distanceAghanim's Scepter now increases Macropyre width by 70Aghanim's Scepter Bonus Duration decreased from +15s to +5sAghanim's Scepter now adds two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 70%. Damage is pure and the slow pierces debuff immunity. Ice Wall Width: 80; Slow Linger Duration: 0.4sJUGGERNAUTTALENTSLevel 15 Talent +1s Blade Fury Duration replaced with +100 Blade Fury DPSLevel 20 Talent +150 Blade Fury DPS replaced with -3s Blade Fury CooldownLevel 20 Talent Blade Dance Lifesteal increased from +50% to +60%. Lifesteal is now calculated after armor reductionsKEEPER OF THE LIGHTCHAKRA MAGICMana Restore decreased from 80/160/240/320 to 75/150/225/300Mana Restore and Cooldown Reduction are now 25% more effective when cast on selfKUNKKATORRENTDamage and slow are now applied to all enemies in the torrent area throughout the duration, not just to enemies caught by the stunX MARKS THE SPOTReturn Cast Point decreased from 0.4s to 0.2sLEGION COMMANDERBase Strength decreased by 2Base Movement Speed decreased from 330 to 325LESHRACDIABOLIC EDICTMana Cost decreased from 95/120/135/155 to 90/110/130/150TALENTSLevel 25 Talent Lightning Storm Can Bounce Twice On Units replaced with Pulse Nova triggers Lightning Storm (Summons a single bolt every 2s upon a random enemy in Pulse Nova radius. Prioritizes heroes)LICHTALENTSLevel 20 Talent +100 Chain Frost Damage replaced with Chain Frost on DeathLIFESTEALERTALENTSLevel 15 Talent Damage increased from +25 to +30Level 15 Talent Health increased from +325 to +350Level 25 Talent +1.2% Feast Lifesteal replaced with +1.2% Feast Lifesteal and DamageLINADRAGON SLAVEDamage decreased from 85/165/245/325 to 75/150/225/300Now also burns enemies, dealing 10/20/30/40 damage per second. Damage Interval: 1s; Burn Duration: 2sLIGHT STRIKE ARRAYMana Cost rescaled from 115 to 100/115/130/145LAGUNA BLADENow Supercharges Lina, granting her 10 stacks of Fiery Soul for 5 secondsLIONMANA DRAINNo longer has a mana costCan now target allies without the level 15 talent. Grants bonus movement speed when used on allies and no longer drains mana from Lion when the allied target is at full mana. Movement speed and mana restored are decreased by 50% of the slow and mana stolen valuesTALENTSLevel 15 Talent Mana Drain Restores Allies replaced with -2s Hex CooldownLevel 20 Talent -3s Hex Cooldown replaced with Earth Spike affects a 30º coneLONE DRUIDSUMMON SPIRIT BEARBear is now a Universal creep-hero unit. It has 0 base attributes and does not gain them with level, but attributes received from buffs or items fully affect the bear as they would for Universal heroes. The bear cannot gain experience, but their health and damage increase with Lone Druid's level by 90 and 5 respectivelyBear now has its own Aghanim's Scepter and Shard upgradesAghanim's Scepter allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid diesAghanim's Shard grants an active ability Fetch. Spirit Bear roots the targeted unit or rune and uncontrollably drags them towards the Lone Druid for 2.25s. The Spirit Bear is slowed by 20% during this and the target is gradually dealt 300 damage over the duration if it's an enemy. The bear is not slowed down while fetching a rune. Mana Cost: 75; Cooldown: 30sSPIRIT LINKNow upgradable by Aghanim's ScepterLone Druid severs the link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for 20s. Armor sharing and attack speed bonuses are increased by 35%. Damage done by the ally heals Lone Druid, as well as the other way around. The Spirit Bear is feared for the duration of the transformation, unless he has his own Aghanim's Scepter. Cooldown: 40s; Mana Cost: 50TRUE FORMNo longer increases BATLUNALUCENT BEAMAghanim's Shard Upgrade removedMOON GLAIVESNow upgradable by Aghanim's ShardWhen activated, creates 4 Moon Glaives that rotate around Luna in a 150 radius for 6 seconds, reducing any damage she takes by 20%. If the glaive collides with an enemy unit, it deals 75% of Luna's attack damage once per its revolution. Cooldown: 25s; Mana Cost: 25LYCANHOWLFear no longer affects creep-heroesTALENTSLevel 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor ReductionLevel 15 Talent Summon Wolves Health increased from +250 to +300MAGNUSHORN TOSSNow stuns enemies for the duration of the air timeTALENTSLevel 15 Talent All Stats per hero hit with Reverse Polarity increased from +6 to +8MARCIREBOUNDAghanim's Shard now also decreases Rebound cooldown by 3 secondsSIDEKICKAbility reworkedBuff is now permanent for Marci and her ally, dispellable only upon death or buffing another ally. Marci's lifesteal now also heals her ally and the ally's lifesteal heals Marci. If Marci and her ally are further apart from each other than 2500 units, Marci receives 50% of the bonus while her ally receives no bonus from the buff until they get closer againBonus Damage decreased from 20/35/50/65 to 6/12/24/48Lifesteal decreased from 30/35/40/45% to 10/15/20/25%; Lifesteal is now reduced by 40% vs creepsCooldown rescaled from 36/28/20/12s to 20sUNLEASHNo longer slows attack speed of towersTALENTSLevel 15 Talent -3s Rebound Cooldown replaced with +10% Rebound Movement Speed BonusLevel 25 Talent 1.5s Sidekick Debuff Immunity replaced with +65 Sidekick DamageMARSBULWARKAghanim's Scepter soldiers are now placed in a wall formation with 2 of them on either side of Mars. Soldiers attack only enemies in front of them in 275 range and knock back any enemy they hit. The enemies are pushed to the 325 range from the formationMEDUSATALENTSLevel 25 Talent Mana Shield Damage per Mana increased from +1.3 to +1.7 (from +0.7 to +0.9 for illusions)MEEPOStrength gain decreased from 2.5 to 2.2Agility gain decreased from 2.2 to 2.1Base Intelligence decreased from 20 to 18TALENTSLevel 10 Talent Strength increased from +6 to +7Level 15 Talent Earthbind grants True Strike on Targets replaced with -2.5s Earthbind CooldownLevel 20 Talent -3s Earthbind Cooldown replaced with Earthbind grants True Strike on TargetsMIRANASACRED ARROWMaximum Bonus Damage decreased from 180 to 150/160/170/180LEAPBase Charge Restore Time rescaled from 45/40/35/30s to 52/44/36/28sMONKEY KINGBOUNDLESS STRIKEAghanim's Shard now also applies Primal Spring where Monkey King lands, with 50% power of the max channeling durationWUKONG'S COMMANDCooldown decreased from 120/100/80s to 110/95/80sMORPHLINGMORPHAghanim's Scepter Upgrade reworkedAdds an alternative cast to Morph. When enabled, Morphling creates beside himself a strong illusion of the target hero that can cast all of the hero's basic abilities and deals 100% of the target's damage but takes 300% damage. If the illusion is alive when Morphling toggles Morph, he teleports to the illusion and destroys it before turning into the enemy heroMUERTATHE CALLINGIf an enemy hero dies inside The Calling, it gains an additional revenant and its duration is refreshedMana Cost decreased from 150/175/200/225 to 145/160/175/190GUNSLINGERSecondary Target Bonus Search Range increased from 150 to 175PARTING SHOTPhysical Body Damage Reduction decreased from 50% to 35%NAGA SIRENBase Armor decreased by 1NATURE'S PROPHETConsuming a tree spawned from Sprout with a Tango no longer grants healingSPROUTNow deals 14/20/26/32 damage every 0.5s for the duration. Damage is dealt in a 275 radius, affecting enemies close to the trees both inside and outside of the ringNECROPHOSGHOST SHROUDAghanim's Scepter Upgrade removedHEARTSTOPPER AURANow upgradable by Aghanim's ScepterHealth Decay is increased by 60% of Necrophos's current health regenerationNIGHT STALKERCRIPPLING FEARNow deals 25/30/35/40 magical damage per secondDARK ASCENSIONNow refreshes cooldowns of non-ultimate abilities on castTALENTSLevel 15 Talent Hunter in the Night Status Resistance increased from +15% to +25%NYX ASSASSINSPIKED CARAPACEDamage Reflected increased from 100% to 125%Cooldown rescaled from 25/20/15/10s to 26/20/14/8sVENDETTABonus Damage decreased from 300/450/600 to 300/400/500Duration increased from 40/50/60s to 60sOGRE MAGIUNREFINED FIREBLASTDamage decreased from 275 to 150Now also deals damage equal to 1.5x of Ogre Magi's StrengthNow also affected by level 10 talent -1s CooldownOMNIKNIGHTPURIFICATIONCast Range increased from 550 to 600REPELHeavenly Grace renamed to RepelNo longer grants bonus strength and health regen per dispelled debuffNow grants bonus strength and health regen per debuff currently on the unitNow only applies to the target, not to Omniknight as wellNo longer applies a strong dispelNow grants debuff immunity for the duration of the effect (no magic resistance)Duration decreased from 10s to 6sCooldown increased from 26/22/18/14s to 60/55/50/45sTALENTSLevel 10 Talent +4s Heavenly Grace Duration replaced with -2s Purification CooldownLevel 15 Talent -2s Purification Cooldown replaced with +3 Repel Strength/Regen per DebuffLevel 20 Talent +3 Heavenly Grace Strength/Regen per Debuff replaced with +2s Repel DurationORACLEPURIFYING FLAMESHeal per second increased from 11/22/33/44 to 15/25/35/45Total Heal increased from 99/198/297/396 to 135/225/315/405OUTWORLD DESTROYERASTRAL IMPRISONMENTAghanim's Shard Ally Movement Speed increased from 60% to 70%ESSENCE FLUXAghanim's Scepter now fully prevents the damage that would put Outworld Destroyer's health below 20%Aghanim's Scepter Max Mana as barrier increased from 50% to 75%SANITY'S ECLIPSENow applies a Mana Allergy debuff to enemies for 7s, causing them to take damage every time they cast a spell equal to the mana cost of that spell. Outworld Destroyer is healed by 150% of mana spent by enemies. Also affects itemsPANGOLIERSHIELD CRASHNo longer provides damage reduction per hero to PangolierNow grants 50/100/150/200 barrier per hero to Pangolier for 10 secondsLUCKY SHOTNo longer disarmsNow adds 40/80/120/160 attack speed reduction to its targetsTALENTSLevel 20 Talent +5% Shield Crash Reduction Per Hero replaced with +100 Shield Crash Barrier Per HeroPHANTOM ASSASSINCOUP DE GRACEAbility reworkedPhantom Assassin refines her combat abilities, acquiring a 20% chance of gaining Deadly Focus buff with each attack. While Phantom Assassin is focused, her next attack will deal a guaranteed critical hit with 200/325/450% damage and consume the buff. Stifling Dagger has a 40% chance to gain Deadly Focus. The hit that lands a guaranteed crit may also activate a Deadly Focus buff, making consecutive crits possible. Deadly Focus Duration: 6sPHANTOM LANCERTALENTSLevel 10 Talent Spirit Lance Damage decreased from +50 to +40Level 15 Talent Spirit Lance Cooldown Reduction decreased from 2s to 1.5sPHOENIXICARUS DIVEDamage Interval decreased from 1s to 0.2sFIRE SPIRITSDamage Interval decreased from 1s to 0.2sSUN RAYNow applies a stackable 2% miss chance debuff for every tick of damage (every 0.2s). Duration: 5s. Duration is refreshed with each debuff stack appliedSUPERNOVADamage Interval decreased from 1s to 0.2sPRIMAL BEASTPULVERIZEBonus Damage per hit decreased from 30/50/70 to 20/40/60ROCK THROWNow provides an Uproar stack per each enemy hero hitTALENTSLevel 10 Talent Magic Resistance During Trample increased from +20% to +25%Level 20 Talent Uproar Armor Per Stack increased from +6 to +7Level 20 Talent Trample Attack Multiplier decreased from +25% to +20%PUCKPHASE SHIFTAghanim's Shard Bonus Damage increased from 20 to 35DREAM COILAghanim's Scepter Rapid Fire attack rate now mirrors Puck's attack rateAghanim's Scepter Rapid Fire keeps attacking enemies that are stunned by breaking the Dream Coil's leashPUDGEMEAT HOOKNow instantly kills illusionsCast stun on Pudge is now removed if the hook finds a targetPUGNANETHER WARDBase Damage increased from 50/60/70/80 to 50/70/90/110QUEEN OF PAINSHADOW STRIKECooldown decreased from 16/12/8/4s to 13/10/7/4sSCREAM OF PAINRadius increased from 550 to 600SONIC WAVEDamage increased from 310/430/550 to 350/500/650Damage now gets gradually applied over the 1.4s duration of the knockbackKnockback is now undispellableCooldown decreased from 110/100/90s to 110/95/80sRAZORSTATIC LINKNow upgradable by Aghanim's ShardIncreases cast range by 150 and adds alternative cast to Static Link. When toggled on, it pulls Razor and his linked target toward each other at a rate of 100 units/s while the link is active. The pull stops if the distance is less than 175 units from Razor. Does not affect debuff immune enemiesSTORM SURGEBonus Speed decreased from 10/15/20/25% to 8/12/16/20%Previous Aghanim's Shard Upgrade is now a part of the basic abilityThere is an 18% chance when attacked, and always when targeted with a spell, to release forked lightning that strikes the target and 2 other nearby enemies, dealing 45/80/115/150 damage and slowing movement speed by 20/25/30/35% for 1s. Additional strikes prioritize the same unit type as the unit that triggered it. Strike Search Area: 700; Strike Cooldown: 3sTALENTSLevel 20 Talent +21% Storm Surge Move Speed replaced with +25% Storm Surge Damage and SlowRIKIBase Armor decreased by 2Base Damage decreased by 14Strength gain decreased from 2.6 to 2.0Base Agility increased from 18 to 30Agility gain increased from 1.4 to 2.4CLOAK AND DAGGERBackstab Agility Damage Multiplier decreased from 1.2/1.6/2.0 to 1/1.4/1.8RUBICKTELEKINESISAghanim's Shard Bonus Throw Range decreased from 85% to 50%ARCANE SUPREMACYCast Range decreased from 100/150/200/250 to 60/120/180/240SAND KINGSAND STORMNow constantly moves towards Sand King at a speed of 100msAghanim's Scepter Burrowstrike spine radius now equals 10% of Sand Storm's current radiusDecreased from 65 to 42.5/50/57.5/65; Level 15 talent increases radius by 12.5 moreEPICENTERAghanim's Shard effect now triggers every 2.5s instead of every 700 units movedTALENTSLevel 20 Talent +100 Epicenter Base Radius replaced with +100 Base Radius and +25 Incremental Radius of EpicenterSHADOW DEMONTALENTSLevel 20 Talent Disseminate Shared Damage increased from +10% to +15%SHADOW FIENDBase Attack Range increased from 500 to 525REQUIEM OF SOULSAghanim's Scepter Damage on Return increased from 40% to 60%SHADOW SHAMANETHER SHOCKMana Cost decreased from 100/115/130/145 to 90/105/120/135HEXNow amplifies damage the target takes by 5/10/15/20%Duration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9sMana Cost increased from 50/100/150/200 to 110/140/170/200Cooldown increased from 12s to 24/20/16/12sSHACKLESTotal Damage/Heal increased from 60/130/200/270 to 75/150/225/300SILENCERGLAIVES OF WISDOMAghanim's Shard now silences all targets hit if glaives bounceTALENTSLevel 20 Talent +10% Glaives of Wisdom Damage replaced with 1 Glaives of Wisdom BounceLevel 25 Talent 2 Glaives of Wisdom Bounces replaced with +25% Glaives of Wisdom DamageSKYWRATH MAGEARCANE BOLTAghanim's Scepter now creates 2 additional bolts instead of 1TALENTSLevel 15 Talent Ancient Seal Cooldown Reduction decreased from 8s to 7sLevel 15 Talent +1 Arcane Bolt Per Cast replaced with +25% Arcane Bolt Spell LifestealSLARDARSLITHEREEN CRUSHCast Point improved from 0.35s to 0.25sPuddle Duration increased from 3/4/5/6s to 7sPuddle Duration with Aghanim's Scepter increased from 22/23/24/25s to 25sBASH OF THE DEEPNow passively grants 10/20/30/40 attack damage when in waterSLARKDEPTH SHROUDLinger Duration decreased from 0.5s to 0.01sSNAPFIRELIL' SHREDDERFixed Damage per shot increased from 20/45/70/95 to 25/50/75/100Mana Cost increased from 50/65/80/95 to 70/80/90/100TALENTSLevel 20 Talent Lil' Shredder Uses Your Attack Damage replaced with 3x Lil Shredder MultishotLevel 25 Talent 3x Lil Shredder Multishot replaced with Lil' Shredder Uses 100% of Your Attack DamageSNIPERASSASSINATENow also performs an autoattack on the targetDamage decreased from 320/510/700 to 250/350/450Is now refreshed whenever Sniper kills an enemy heroThis includes all kills by Sniper and not just ones from AssassinateMana Cost decreased from 175/225/275 to 175SPECTREBase Strength decreased from 23 to 21SHADOW STEPNow an Ultimate ability. Haunt Damage: 40/60/80%; Haunt Damage Taken: 200%; Duration: 5/6/7s; Cooldown: 80/60/40s; Mana Cost: 150No longer casts a Spectral Dagger on its targetREALITYNow has a 3s cooldownNow casts a Spectral Dagger on the targetHAUNTNow granted by Aghanim's Scepter. Haunt Damage: 80%; Haunt Damage Taken: 200%; Duration: 7s; Cooldown: 180s; Mana Cost: 150SPIRIT BREAKERCHARGE OF DARKNESSCharge Bonus Speed decreased from 325/350/375/400 to 250/300/350/400TALENTSLevel 20 Talent +17% Greater Bash Chance replaced with +25% Greater Bash DamageLevel 25 Talent +25% Greater Bash Damage replaced with +20% Greater Bash ChanceSTORM SPIRITBALL LIGHTNINGDamage decreased from 8/12/16 to 6/10/14SVENSTORM HAMMERRadius increased from 255 to 270GOD'S STRENGTHNow also grants 30/35/40% slow resistance for the durationTECHIESREACTIVE TAZERCan now be detonated via Detonate Tazer sub-ability at any time during its effect to end it with an AoE explosionThe sub-ability replaces Reactive Tazer for the duration of the buff but is unavailable for the first 0.5s to prevent accidental detonation. Cooldown starts upon castCooldown rescaled from 28/24/20/16s to 30/25/20/15sTEMPLAR ASSASSINPSIONIC TRAPDamage Tick Interval decreased from 1s to 0.5sBonus Damage increased from 250/300/350 to 275/325/375TERRORBLADEMETAMORPHOSISCasting Metamorphosis now ends Demon Zeal prematurelyDEMON ZEALAbility reworkedNo longer dispels TerrorbladeBonus Attack Speed and Movement Speed increased from 65 to 100No longer grants double bonus to melee unitsNow creates a 1200 range aura around Terrorblade which provides Demon Zeal buff to his illusionsDuration increased from 7s to 30s; Cooldown increased from 14s to 60sCan no longer be cast while under the effect of Metamorphosis. Casting Metamorphosis or Terror Wave now ends Demon Zeal prematurelyTIDEHUNTERTendrils of the Deep Ability removedDEAD IN THE WATERNew ability granted by Aghanim's ShardTidehunter throws a chain that leashes an enemy hero to a heavy anchor. Attempting to move more than 350 units away from the anchor reduces the hero's movement speed to 100, while dragging the anchor behind them. The anchor can be destroyed with 5 hero attacks. Initial chain deals 200 magical damage, has a 1000 travel speed and can be disjointed. Ability removes invisibility and provides fog of war vision on the target. Cast Range: 350; Duration: 10s; Mana Cost: 80; Cooldown: 25sTALENTSLevel 15 Talent Gush Damage decreased from +120 to +100Level 20 Talent +40 Kraken Shell Damage Block replaced with +4 Kraken Shell Damage Block per Anchor Smash KillTIMBERSAWBase Damage decreased by 3TALENTSLevel 15 Talent +7% Spell Amplification replaced with +3% Whirling Death Stat LossTINKERStrength gain decreased from 2.5 to 2.3HEAT-SEEKING MISSILEMana Cost increased from 95/105/115/125 to 105/115/125/135REARMMana Cost increased from 130/185/240 to 140/195/250TALENTSLevel 10 Talent +2s Laser Blind Duration replaced with +50 Laser RadiusLevel 25 Talent Heat-Seeking Missile Ministun decreased from +0.25s to +0.2sTINYGROWNow also provides 15/30/45% slow resistanceTREANT PROTECTORNATURE'S GUISENow considers Nature's Grasp vines as treesTree Search Radius increased from 150 to 200TROLL WARLORDRampage Ability removedBERSERKER'S RAGEBoth Whirling Axes abilities are now accessible at the same time. Casting any of them automatically switches Troll Warlord to the form of the used abilityWHIRLING AXES (RANGED)Damage rescaled from 90 to 80/100/120/140FERVORNow upgradable by Aghanim's ShardIncreases max Fervor stacks by 4 and grants Troll 20% + 3% chance per Fervor stack to fire an additional ranged attack to any unit within the ranged attack range plus 175TUSKTAG TEAMNow passively grants Tusk a 20/30/40/50 Attack Speed Slow aura within 350 radiusUNDERLORDFIRESTORMCooldown increased from 15/14/13/12s to 16/15/14/13sAghanim's Shard now allows targeting alliesPIT OF MALICECast Point improved from 0.45s to 0.35sTALENTSLevel 20 Talent Firestorm Burn Damage decreased from +1% to +0.8%UNDYINGBase Damage decreased by 4DECAYCooldown increased from 10/8/6/4s to 13/10/7/4sSOUL RIPMana Cost decreased from 120 to 110URSAAgility gain increased from 2.6 to 2.8OVERPOWERNow also grants 10/15/20/25% slow resistanceTALENTSLevel 15 Talent Enrage Status Resistance increased from +10% to +20%Level 20 Talent Fury Swipes Damage decreased from +12 to +10Level 20 Talent -2s Earthshock Cooldown replaced with +400 Earthshock RadiusLevel 25 Talent Enrage provides half benefits to allies in a 700 radius replaced with Earthshock has 2 Charges. Base charge restore time equals the cooldown of the current level of EarthshockVENGEFUL SPIRITBase Attack Speed increased from 100 to 110WAVE OF TERRORNow also reduces the enemy's total attack damage by 15/20/25/30%TALENTSLevel 10 Talent Nether Swap Enemy Damage increased from +150 to +200Level 15 Talent Wave of Terror Armor Reduction increased from 3 to 4VENOMANCERTALENTSLevel 10 Talent Poison Sting Health Regen Reduction decreased from 20% to 15%VIPERVIPER STRIKEDuration increased from 5s to 6sInitial Attack Slow increased from 40/60/80 to 80/120/160Damage per second decreased from 80/120/160 to 70/110/150Projectile Speed increased from 1200 to 1500NOSEDIVECast Range increased from 375 to 475TALENTSLevel 25 Talent -11s Nethertoxin Cooldown replaced with Become UniversalVISAGETALENTSLevel 15 Talent +1 Armor Corruption to Visage and Familiars replaced with +2s Grave Chill DurationLevel 20 Talent +20 Visage and Familiars Movement Speed replaced with +1 Armor Corruption to Visage and FamiliarsVOID SPIRITAETHER REMNANTAghanim's Shard now makes non-hero units take 30% of ability's damage every second they spend on the Remnant's path instead of one instance of full damageDISSIMILATEPhase Duration decreased from 1.3s to 1.1sRESONANT PULSEAghanim's Scepter Base Charge Restore Time decreased from 18s to 15sASTRAL STEPMana Cost decreased from 100 to 90Base Charge Restore Time decreased from 28/23/18s to 25/20/15sWARLOCKFATAL BONDSUnits that die while affected by Fatal Bonds now spawn an imp that lasts for 15 secondsImps' stats improve with each level of Fatal Bonds. Aghanim's Shard now also increases the level of imps by 1Imps cannot be controlled and chase after nearby units, favoring heroes affected by Fatal Bonds. Upon reaching a target or dying, imps explode, dealing 30/60/90/120/180 damage to all enemies in 400 radius around them. Explosion deals 50% less damage to non-hero units. Imps don't spawn from denied enemiesImp Health: 30/80/130/180/280; Damage: 10/12/14/16/18; Movespeed: 320/335/350/365/380; Explosion Delay: 0.2sImps seek any targets in 1200 radius and attack the nearest building if there are no valid targets. Imps don't explode while attacking a buildingUPHEAVALWith Aghanim's Shard now summons imps from the current level of Fatal Bonds, sharing the same stats and changesCHAOTIC OFFERINGGolem now has 60% slow resistanceMana Cost rescaled from 250/375/500 to 200/400/600WEAVERSHUKUCHIAghanim's Shard Upgrade reworkedNow procs Geminate Attack 0.2s after exiting the Shukuchi invisibility and also procs an additional attack if Weaver has level 25 talent +1 Geminate Attack. Procs still search for marked enemies in 1200 radius around WeaverTALENTSLevel 10 Talent Shukuchi Damage increased from +50 to +55WINDRANGERTALENTSLevel 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5sLevel 20 Talent Shackleshot Duration increased from +0.65s to +0.75sLevel 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18sWINTER WYVERNCOLD EMBRACEMax HP Heal per second increased from 1.75/2.5/3.25/4% to 2.25/3/3.75/4.5%WINTER'S CURSEWinter Wyvern can no longer deal physical damage to units affected by Winter's CurseAffected units now take 30% more magical and pure damage from Winter Wyvern and units under her controlCooldown decreased from 90/85/80s to 85/80/75sWITCH DOCTORStrength gain decreased from 2.3 to 2.1PARALYZING CASKBounce Delay decreased from 0.3s to 0.1sDEATH WARDNow deals pure damage and pierces debuff immunityDamage decreased from 90/150/210 to 60/110/160Aghanim's Scepter attacks can now also bounce to creeps (heroes prioritized)VOODOO SWITCHEROOAttack Speed Reduction increased from 30 to 40Mana Cost increased from 150 to 200WRAITH KINGVAMPIRIC SPIRITSkeletons now deal 25% more damage to heroesSkeletons' Armor increased by 2TALENTSLevel 10 Talent Vampiric Spirit Lifesteal increased from +8% to +10%Level 15 Talent Wraithfire Blast Stun Duration increased from +0.5s to +0.75sZEUSTHUNDERGOD'S WRATHDamage decreased from 350/500/650 to 300/425/550Now also deals damage equal to 5/7.5/10% of target's max HPLIGHTNING HANDSAbility changed from auto-cast to toggleDOTA 2@DOTA2The International 2023 dota2.com/newsentry/3703… pic.twitter.com/dBlJI0NSZO46631051The International 2023 dota2.com/newsentry/3703… pic.twitter.com/dBlJI0NSZOAn accompanying blog post said that the 10-year anniversary "fun stuff" is almost ready to ship out and will arrive soon. We expect to see them sometime in September.