Dota2: 3 Most Broken Heroes in Patch 7.20

Patch 7.20
Patch 7.20

#2 Luna

Luna
Luna

What they changed about Luna is actually very very simple, Lunar Blessing instead of giving raw damage to allies it gives whatever your primary attribute is. So basically if you are a luna and you are walking beside a Sand King you are giving him 26 extra strength, if you are beside a juggernaut you are giving him 26 agility which is giving him extra damage.

The reason why I think this is broken is that primary attributes give you a lot more than just raw damage does. If you are a strength hero you get the extra health, if you are an agility hero you get the extra attack speed and movement speed, if you are int hero you get extra intelligence and magic amplification, you get the mana, you get the mana regen, you get the damage. Raw damage is just raw damage but this is basically boosting your stat up and you do get the damage too because of the stats. Also because of this, the aura range was changed. In Dota2 the aura range previously was 900 but now it is 1200. So if you have a Luna in the team, your entire team is getting +26 primary attribute in the gank, more agility, more health, more mana regen, more hp regen, more damage. Is not that a lot compared to just some raw damage? Now that’s just her ability, if you add her talent she is straight out giving everyone +40 primary attribute which is insane. Why? Let’s just compare something, Heart is the highest strength item in the game and it gives you 45 strength. Luna by standing beside you giving you 40 strength. That is not broken? Butterfly gives 35 agility, Luna giving out more agility than a butterfly. Still not broken? This hero is just a damage dealing, walking, farming free expensive item that everyone can share and use to their own benefit.

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