League of Legends patch 10.24 update looks to buff Tryndamere while balancing many Mythic items

Image via Riot Games
Image via Riot Games

Item changes

Blade of the Ruined King

  • Total cost: 3,100 gold to 3,200 gold.
  • Attack speed: 30 percent to 25 percent.

Cosmic Drive

  • Ability power: 70 to 75

Demonic Embrace

  • Azakana gaze burn damage: 1.5 percent max health magic damage every second for four seconds to 1.2 percent max health magic damage every second for three seconds.

Eclipse

  • Cooldown: Six seconds for melee; 12 seconds for ranged to eight seconds for melee; 16 seconds for ranged.

Emberknife

  • Omnivamp: 12 percent to 10 percent (including AoE damage).

Hailblade

  • Omnivamp: 12 percent to 10 percent (including AoE damage).

Essence Reaver

  • Attack damage: 40 to 50.

Kraken Slayer

  • Attack damage: 60 to 65
  • Wyrmfallen sacrifice attack damage: 60 to 85
  • Damage ratio: 30 percent AD to 45 percent AD.
  • Guinsoo’s Rageblade bugfix: Guinsoo’s Rageblade now properly triggers at all ranges when the holder also has Kraken Slayer.

Liandry’s Anguish

  • Torment damage ratio: 2.5 percent AP to 1.5 percent AP.

Lich Bane

  • Damage ratio: 50 percent AP to 40 percent AP.

Luden’s Tempest

  • Echo movement speed: 30 percent to 15 percent.
  • Echo damage ratio: 15 percent AP to 10 percent AP.

Moonstone Renewer

  • Bug fix: Fully fixed an issue where Moonstone Renewer was not renewing if the ally is in champion combat, but the owner is not.
  • Starlit grace heal: 30 to 60 (ally levels 1 to 18), increased by 37.5 percent each second spent in combat with champions (maximum 150 percent) to 60 to 90 (ally levels 1 to 18), increased by 25 percent each second spent in combat with champions (maximum 100 percent).

Nashor’s Tooth

  • Icathian Bite damage ratio: 25 percent AP to 20 percent AP.

Night Harvester

  • Soulrend damage: 175 to 250 magic damage (level 1 to 18) to 125 to 200 (level 1 to 18).

Hextech Rocketbelt

  • Supersonic damage: 200 to 300 magic damage to 175 to 250 magic damage.

Phantom Dancer

  • Total cost: 2,900 to 2,700 gold.
  • Spectral Waltz duration: Two seconds to three seconds.

Prowler’s Claw

  • Attack damage: 55 to 60.
  • Sandshrike’s Claw attack damage: 70 to 80.

Riftmaker

  • Void Corruption damage: Three percent per second (max 15 percent) to two percent per second (max 10 percent).

Serpent’s Fang

  • Shield Reaver damage: 50 physical damage to 70 physical damage.

Tear of the Goddess line changes

Tear of the Goddess

  • Mana: 150 to 240.
  • Maximum bonus mana: 450 to 360.

Archangel’s Staff

  • Mana: 400 to 500.

Manamune

  • Mana 400 to 500.

Seraph’s Embrace

  • Mana: 850 to 860.

Muramana

  • Mana: 850 to 860.

Mid lane minion changes

  • Mid lane Cannon Minions now give 10 less gold.
  • Mid lane Cannon Minions now gain 30 percent increased attack speed against towers.

Behavioural systems update

  • If there is an AFK player detected on your team after the ten-minute mark, a surrender vote can occur. For now, this change will only apply to Summoner’s Rift and the vote must be unanimous. If the vote isn’t unanimous, at the 15-minute mark the team can vote again, now only needing a majority vote.
  • If a player on your team leaves during a ranked match or is detected as AFK, your LP loss may be reduced. Premades with a disconnect/AFK, provisional players, and players in promotion series will not receive this loss reduction.
  • More information can be found here.

Item shop and icon improvements

Image via Riot Games
Image via Riot Games
  • Updates to over 60 item icons.
  • Stomped a ton of bugs in the shop. Our shoes are now disgusting.
  • The font size of the shop’s gold display has been embiggened.
  • Future’s Market now displays your debt limit in the shop.
  • Recommended item card titles are now bolder.
  • Fixed a bug where the tags in recommended item cards had too much padding. We took them to the gym.
  • When there is only one or two actual recommendations, no empty item cards will appear in the shop.
  • Fixed purchase button hover and clicked states.
  • Player chat will now display behind the item shop until you decide to open it.
  • Many many fixes to items appearing (or not appearing) in the correct tabs and filter groups.
  • Selected items in the shop will now have sweet looking magic surrounding them.
  • Darkened the borders of items you can’t afford to better differentiate them from the ones you can (more coming here soon).
  • Made it easier to determine when a recommended item is not affordable.
  • While the shop is opened, you can now open the extended stats panel.
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