Item changes
Blade of the Ruined King
- Total cost: 3,100 gold to 3,200 gold.
- Attack speed: 30 percent to 25 percent.
Cosmic Drive
- Ability power: 70 to 75
Demonic Embrace
- Azakana gaze burn damage: 1.5 percent max health magic damage every second for four seconds to 1.2 percent max health magic damage every second for three seconds.
Eclipse
- Cooldown: Six seconds for melee; 12 seconds for ranged to eight seconds for melee; 16 seconds for ranged.
Emberknife
- Omnivamp: 12 percent to 10 percent (including AoE damage).
Hailblade
- Omnivamp: 12 percent to 10 percent (including AoE damage).
Essence Reaver
- Attack damage: 40 to 50.
Kraken Slayer
- Attack damage: 60 to 65
- Wyrmfallen sacrifice attack damage: 60 to 85
- Damage ratio: 30 percent AD to 45 percent AD.
- Guinsoo’s Rageblade bugfix: Guinsoo’s Rageblade now properly triggers at all ranges when the holder also has Kraken Slayer.
Liandry’s Anguish
- Torment damage ratio: 2.5 percent AP to 1.5 percent AP.
Lich Bane
- Damage ratio: 50 percent AP to 40 percent AP.
Luden’s Tempest
- Echo movement speed: 30 percent to 15 percent.
- Echo damage ratio: 15 percent AP to 10 percent AP.
Moonstone Renewer
- Bug fix: Fully fixed an issue where Moonstone Renewer was not renewing if the ally is in champion combat, but the owner is not.
- Starlit grace heal: 30 to 60 (ally levels 1 to 18), increased by 37.5 percent each second spent in combat with champions (maximum 150 percent) to 60 to 90 (ally levels 1 to 18), increased by 25 percent each second spent in combat with champions (maximum 100 percent).
Nashor’s Tooth
- Icathian Bite damage ratio: 25 percent AP to 20 percent AP.
Night Harvester
- Soulrend damage: 175 to 250 magic damage (level 1 to 18) to 125 to 200 (level 1 to 18).
Hextech Rocketbelt
- Supersonic damage: 200 to 300 magic damage to 175 to 250 magic damage.
Phantom Dancer
- Total cost: 2,900 to 2,700 gold.
- Spectral Waltz duration: Two seconds to three seconds.
Prowler’s Claw
- Attack damage: 55 to 60.
- Sandshrike’s Claw attack damage: 70 to 80.
Riftmaker
- Void Corruption damage: Three percent per second (max 15 percent) to two percent per second (max 10 percent).
Serpent’s Fang
- Shield Reaver damage: 50 physical damage to 70 physical damage.
Tear of the Goddess line changes
Tear of the Goddess
- Mana: 150 to 240.
- Maximum bonus mana: 450 to 360.
Archangel’s Staff
- Mana: 400 to 500.
Manamune
- Mana 400 to 500.
Seraph’s Embrace
- Mana: 850 to 860.
Muramana
- Mana: 850 to 860.
Mid lane minion changes
- Mid lane Cannon Minions now give 10 less gold.
- Mid lane Cannon Minions now gain 30 percent increased attack speed against towers.
Behavioural systems update
- If there is an AFK player detected on your team after the ten-minute mark, a surrender vote can occur. For now, this change will only apply to Summoner’s Rift and the vote must be unanimous. If the vote isn’t unanimous, at the 15-minute mark the team can vote again, now only needing a majority vote.
- If a player on your team leaves during a ranked match or is detected as AFK, your LP loss may be reduced. Premades with a disconnect/AFK, provisional players, and players in promotion series will not receive this loss reduction.
- More information can be found here.
Item shop and icon improvements
- Updates to over 60 item icons.
- Stomped a ton of bugs in the shop. Our shoes are now disgusting.
- The font size of the shop’s gold display has been embiggened.
- Future’s Market now displays your debt limit in the shop.
- Recommended item card titles are now bolder.
- Fixed a bug where the tags in recommended item cards had too much padding. We took them to the gym.
- When there is only one or two actual recommendations, no empty item cards will appear in the shop.
- Fixed purchase button hover and clicked states.
- Player chat will now display behind the item shop until you decide to open it.
- Many many fixes to items appearing (or not appearing) in the correct tabs and filter groups.
- Selected items in the shop will now have sweet looking magic surrounding them.
- Darkened the borders of items you can’t afford to better differentiate them from the ones you can (more coming here soon).
- Made it easier to determine when a recommended item is not affordable.
- While the shop is opened, you can now open the extended stats panel.
PREV
2 / 2
Edited by Ravi Iyer