League of Legends' next big update will be going live in just a few fours, and Riot will be looking to make a lot of balance tweaks to the game this time around.Some of the more overpowered picks, like Udyr, Gragas (top), Seraphine, and Azir, will be receiving some nerfs, and the League of Legends devs will be taking a lot of their mid to late-game impact away.On the other hand, champions who have been doing rather poorly in season 11 will be receiving a buff in League of Legends patch 11.5. Sejuani will be receiving a lot of love, along with Qiyana, Trundle, and Kog'Maw.League of Legends players looking for a detailed description of the patch can look up Riot's official website.However, for a brief overview, here are all the major highlights.League of Legends patch 11.5 official notes🐝Buzzworthy 11.5 Patch Highlights!Full patch notes here: https://t.co/ZAzKzmVsUH pic.twitter.com/fmgWM8soVA— League of Legends (@LeagueOfLegends) March 2, 2021#1. ChampionsAzirImage via Riot GamesW – Arise!Sand soldier damage: 60 to 160 (levels one to 18) to 50 to 150 (levels one to 18)GragasImage via Riot GamesQ – Barrel RollCost: 60/65/70/75/80 mana to 80 mana (at all ranks)JaxImage via Riot GamesDamage growth: 3.38 to 4.24KarmaImage via Riot GamesQ – Inner FlameCooldown: 9/8.5/8/7.5/7 seconds to 8/7.5/7/6.5/6 secondsKog’MawImage via Riot GamesW – Bio-Arcane BarrageBonus damage: 3/3.75/4.5/5.25/6 percent of target’s maximum health to 3/4/5/6/7 percent of target’s maximum healthMaster YiImage via Riot GamesE – Wuju StyleBase damage: 18/26/34/42/50 to 20/30/40/50/60PykeImage via Riot GamesPassive – Gift of the Drowned OnesGrey health storage: 25 to 50 percent of damage taken (levels one to 18) to 10 percent of damage taken (+25 percent lethality), increased to 35 percent of damage taken (+50 percent lethality) when two or more enemies are nearbyQiyanaImage via Riot GamesW – TerrashapeBonus damage: 8/16/24/32/40 (+30 percent AP) to 8/22/36/50/64 (+45 percent AP)R – Supreme Display of TalentDamage: 100/170/240 to 100/200/300RammusImage via Riot GamesHealth growth: 95 to 80RellImage via Riot GamesArmor: 35 to 32W – Ferromancy: Crash DownCooldown: 11 seconds to 13 secondsW – Ferromancy: Mount UpCooldown: 11 seconds to 13 secondsSamiraImage via Riot GamesDamage growth: 2.3 to threeQ – FlairDamage ratio: 80/87.5/95/102.5/110 percent to 80/90/100/110/120 percentSejuaniImage via Riot GamesW – Winter’s WrathSecond hit damage ratio: 5.25 percent of Sejuani’s maximum health to six percent of Sejuani’s maximum healthSeraphineImage via Riot GamesPassive – Stage Presence[Rem] Subsequent note damage decay: Seraphine’s Notes no longer decay in damage to non-minions[New] Notes from allies now only deal 25 percent damage to all targets, including minionsNote damage: Four to 16 (levels one to 18) to 4/8/14/24 (levels 1/6/11/16)R – EncoreCooldown: 160/140/120 seconds to 180/150/120 secondsShacoImage via Riot GamesW – Jack in the BoxBase damage: 15/20/25/30/35 to 10/15/20/25/30Single target base damage: 35/50/65/80/95 to 25/40/55/70/85[New] Jack in the Box now deals an additional 10/20/30/40/50 damage to monstersTrundleImage via Riot GamesQ – ChompCooldown: Four seconds to 3.5 secondsTwitchImage via Riot GamesPassive – Deadly VenomDamage ratio per stack: Three percent AP to 2.5 percent APR – Spray and PrayBonus damage: 25/40/55 to 30/45/60Duration: Five seconds to six seocndsUdyrImage via Riot GamesHealth growth: 99 to 92R – Phoenix StanceAura total damage: 50/95/140/185/230/275 over four seconds to 40/80/120/160/200/240 over four secondsViegoImage via Riot GamesMejai’s bugfix: Viego no longer loses stacks on Mejai’s Soulstealer and Dark Seal when possessing an enemy, and now gains the Mejai’s and Dark Seal’s stacks of enemies he possessesFixed a bug where Viego could sometimes possess an enemy soul from extreme ranges if cast right at the start of another possessionFixed a bug where Viego would sometimes instantly possess souls without the one-second cast timePassive – Sovereign’s DominationViego no longer dodges turret shots that are in the air when he starts the possession animation#2. ItemsMuramanaShock: Basic attacks and abilities deal 2.5 percent max mana as bonus damage against champions to Basic attacks deal 1.5 percent max mana as bonus damage. Melee abilities deal 3.5 percent max mana as bonus damage and ranged abilities deal 2.7 percent max mana as bonus damage; all abilities also deal +6 percent total AD as bonus damage against champions (on-hit attacks that trigger spell effects count as abilities for this purpose)Shock bugfix: Fixed a bug where damaging abilities would proc Shock’s bonus damage once per ability, and should now only proc once per champion per abilityStridebreakerHalting slash dash range: 200 to 300Halting slash dash speed: Slightly increasedHalting slash slow decay: 60 percent over two seconds to 40 percent over two secondsDamage: 100 percent AD to 75 percent ADGuinsoo’s Rageblade[Update] Convert every one percent critical strike chance into two bonus physical damage on-hit, with a maximum of 100 percent critical strike chance. Wrath’s on-hit damage conversion is now affected by critical strike damage modifiersSerpent’s Fang[Update] Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain by 50 percent for melee champions and 25 percent for ranged champions for the next three seconds. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by 50 percent for melee champions and 25 percent for ranged championsOn-hit item bug fix: Fixed a bug where Serpent’s Fang’s Shield Reaver passive would not reduce an enemy’s shields if the user had any on-hit items equippedMaw of MalmortiusTotal cost: 3,100 gold to 2,800 goldBlack CleaverTotal cost: 3,300 gold to 3,100 goldHealth: 300 to 400[Rem]: Black Cleaver no longer deals bonus physical damage[New] Rage: Dealing physical damage to a champion grants five movement speed per stack of Carve on them for two secondsShop updatesIntroducing Starter Bundles: The recommended view will now offer you the most popular combination of items players start with instead of just the first itemThe font rendering has been improved in the item and search detail viewsAdditional bugfixes and performance improvements. Added two HP to the shop to round the number offShureyla’s Battlesong now properly appears in the Item Shop when filtering for “Ability Power” or “Mana & Regeneration”#3. Bug fixes and quality of life changesLeague client: Discovered and fixed an issue that would cause players to be stuck at the “Waiting for Stats” screen instead of directing the player to their end-of-game lobbyLeague client: Fixed various rendering issues around the Match History graphs and statisticsLeague client: Fixed a bug that sometimes prevented players from trading champions in Champ SelectHeartseeker Quinn’s recall SFX now play properlyCamille’s W – Tactical Sweep heal now properly takes into account her outer cone bonus damage, not the inner cone damageFixed a bug where Tryndamere would be able to die through his R – Undying Rage if hit with a CC ability empowered by Horizon FocusBonus damage from Muramana and Ravenous Hydra’s Cleave passive now properly triggers with every attack after Urgot’s W – Purge is activated, not just the first attackRanged champions now properly benefit from Doran’s Shield’s Endure and Recovery passivesFixed a bug where Udyr was able to trigger Tear of the Goddess’ mana charge with every attackFixed a bug where Runaan’s Hurricane’s bolts would generate additional stacks of ConquerorCertain champions now properly receive experience when a dragon is defeated during the time they are untargetable through an ability (Master Yi, Xayah, Zed, Kayn, Maokai, Yuumi)Ravenous Hydra’s Cleave passive now behaves more consistently across similar abilitiesFixed a bug where Ezreal would not trigger Runaan’s Hurricane when casting Q – Mystic Shot and turning around at the same timeFixed a bug where if Shyvana’s W – Burnout was active, Ravenous Hydra’s Cleave passive would not work after the first attackRelic Shield’s Spoils of War kills from a support now properly count towards Viktor’s Passive – Glorious Evolution and Cull stacksSamira’s R – Infernal Trigger now properly applies Ravenous Hydra’s Cleave passive#4. Upcoming skins and chromasSkinsBeezaharYuubeeBee’MawChromasBeezaharYuubeeBee’Maw