The League of Legends patch 13.14 preview and pre-notes are live. This means that players can now get a glimpse of some of the balance updates that they can expect in the MOBA next week. The patch will be a rather big one, with an extensive amount of updates hitting multiple champions and items in the game.While the Naafiri release will be the highlight of League of Legends patch 13.14, it will be accompanied by buffs to picks like Shaco, Xerath, Diana, and Lissandra. Nerfs will also be making their way to Hecarim, Jax, Karthus, and Kindred.Additionally, system buffs and adjustments will be on the cards, while tweaks will be made to some items in League of Legends.League of Legends patch 13.14 pre-notesMatt Leung-Harrison@RiotPhroxzonInitial changelists for patch changes! Replaced Kindred's last patch nerfs with different ones, as they didn't have the effects that we wanted. Xerath changes aim to to have him be more performant in Mid & modernization to Zyra plants. Also, took out the jungle compensation1275213Initial changelists for patch changes! Replaced Kindred's last patch nerfs with different ones, as they didn't have the effects that we wanted. Xerath changes aim to to have him be more performant in Mid & modernization to Zyra plants. Also, took out the jungle compensation https://t.co/qgZBjVfRo2Before moving on to the list of expected changes for League of Legends patch 13.14, it’s important to keep in mind that the suggested tweaks are tentative and may not reflect the final update entirely. These changes will be tested out in the League of Legends PBE before being shipped with the official patch next week.1) Champion BuffsAatroxQ Base Damage: 10-90 >>> 10-70 Q Total AD Ratio: 60-80% >>> 60-100% (101+ Total AD is a buff)Q Minion Damage: 55% >>> 55/60/6570% (Level 1/6/11/16)DianaW Shield Strength: 40/55/70/85/100 (+25% AP) (+9% bHP) >>> 45/60/75/90/105 (+30% AP)(+9% bHP) -W Damage per Orb: 18/30/42/54/66 (+15% AP) >>> 18/30/42/54/66 (+18% AP) E AP Ratio: 50/70/90/110/130 (+50% ) >>> 50/70/90/110/130 (+60%)Passive no longer stops at final frames before detonation. Passive follows enemies into brush if they were being chased. Passive thralls are revealed to enemies through fog of warQ now slows all enemies hit rather than just the first - The Ice Shard missle casts from position post-cast rather than pre-castLissandraR Heal amount: 90/140/190 (+25% AP) [Increased by 0-100% based on missing health] >>> 100/150/200 (+55% AP) [Increased by 0-100% based on missing health (Maximum value at 30% HP)]AoE Damage/Slow Update Cadence: 4/s >>> 16/s R logic updated slightly around stopping dashesShaco (AD)Q Bonus Damage: 25/35/45/55/65 (+50% bonusAD) >>> 25/35/45/55/65 (+60% bonus AD)Backstab Bonus Crit: 40% >>> 55%R Bugfix, Properly propagates Prowler's Claw passive to cloneQ Ratio: 20/35/50/65/80% TAD >>> 20/40/60/80/100% TAD [NEW] Next 2 attacks have 40/45/50/55/60% increased attack speed Cooldown: 7/6.5/6/5.5/5 >>> 8/7.5/7/6.5/6ShyvanaE Mark damage on hit: 3% target HP >>> 3% target HP + 1% per 100 BADVolibearP AP Ratio: 40% > > >50% - W Missing HP Heal: 8-16% >>> 8-20%XerathMana: 459 >>>400P Cooldown 12 >>> 16 P CD reduced by 2s on unit kill and proc's on structuresR recasts: 3-5 >>> 4-6 — R damage: 200-300 (45% AP) >>> 180-280 (+40% AP)R bonus damage per Champion hit: 20/25/30 (+5% AP)ZyraPlant Damage taken from AoE Spells: 4 >>> 3 - Plant damage taken from raged autos: 4 >>> 5Plant damage to Monsters: 150% to non-epic monsters >>> 40-100 bonus magic damage (scaling with level) to all monsters.W Seeds on First Rankup: 1 >>> 2 E no longer locks out flash during the castR Cast Paradigm: Wall to Position >>> Casts at Max RangeMissle Damage Update Cadence: 4/s >>> 16/s2) Champion NerfsHecarimW Bonus Resistances: 15-35 >>> 10-30JaxE Cooldown: 14-8 >>> 15-9R Mana Cost: 50 >>>100KarthusQ Damage: 45/62.5/80/97.5/115 (Doubled when isolated) >>> 43/61/79/97/115 (Doubled when isolated)Q Monster Mod: 95% >>> 100%E Mana Refund: 15/25/35/45/55 >>> 10/20/30/40/50KindredHealth: 580 >>> 610 Armor: 29 >>> 26 (Revert of last League of Legends patch) - Q CD: 8 >>> 9Q base damage: 50-150 >>> 40-140MilioP Burn Damage: 25-80 >>> 15-50E Move Speed: 15-25% >>> 12-20%RellArmor: 39 >>> 36 P Steal: 3% >>> 2% (Max 15% >>> 10%)RengarQ Crit Conversion: 95% >>> 75%Base Health Regen: 7 >>> 6Rek'saiE Damage: 55-75 +85% Bonus AD >>> 5-25 + 70% Total ADW Damage: 55-115 >>> 50-1103) Champion AdjustmentsNaafiri New League of Legends champion goes liveYorickBug fixes to lifesteal abilitiesKampsycho@Kampsycho@RiotPhroxzon I get that I ask for Bugfixes almost everytime along with QoL changes, which I thought what these adjustments, would of been, it's just a nerf, why bait us?Why not Fix the Minions Aggro & CPot Bugs, Ghoul & Maiden AI? A nerfed version of the Arena changes would of been nice..141@RiotPhroxzon I get that I ask for Bugfixes almost everytime along with QoL changes, which I thought what these adjustments, would of been, it's just a nerf, why bait us?Why not Fix the Minions Aggro & CPot Bugs, Ghoul & Maiden AI? A nerfed version of the Arena changes would of been nice.. https://t.co/968TGAfRdO4) System NerfsGaleforceCooldown: 90 seconds >>> 120 seconds5) System buffsAxiom ArcUltimate CD Refund: 20% Total >>> 5% + 40% Lethality TotalProwler's ClawLethality: 15 >>> 18Randuin's OmenCrit Reduction: 20% >>> 25%Spear of ShojinCost: 3400 >>> 3300 - HP: 300 >>> 350Spirit VisageMagic Resistence: 50 >>> 60Sterak's GageCost: 3100 >>> 3000 - HP: 400 >>> 4506) System AdjustmentsBlue BuffAbility Haste: 10 >>> 5/10/15/20 at level 1/6/11/16GhostDuration: 10 seconds >>> 14 seconds - Duration extension on takedown removedInfinity EdgeAttack Damage: 70 >>> 65 — Crit Damage: 35% >>> 45%Red BuffBurn over 3 seconds: 10-78 (linear scaling) >>> 10 levels 1-5, then +5 per level (75 at 18)Melee Slow: 10/15/20% (level 1/6/11) >>> 5/10/15/20 (level 1/6/11/16)Statikk ShivElectroshock Damage: 250-450 >>> 250-350 (25/lvl starting at level 7, then 12.5 starting at level 11 >>> 10/lvl starting at level 9)Trinity ForceAttack Speed: 35% > > > 33% — Threefold Strikes AD: 4%, 5 stacks >>> 6%, 3 stacks (This is a buff for the first 10 attacks)League of Legends patch 13.14 is expected to go live next week. It will drop on July 19, 2023.