League of Legends patch 13.22 official notes: All upcoming champion updates

League of Legends Jana mini-rework patch 13.22
League of Legends patch 13.22 prenotes (Image via League of Legends)

League of Legends patch 13.22 official notes are no live, and Riot has finalized all the changes that players can look forward to in the update once it officially drops in some time.

Some of the biggest highlights of the patch will be all the attack speed changes that every single mage is getting in the game. Additionally, Janna is also getting a mini-rework as changes will be making their way to every part of her kit.

League of Legends players looking for a more detailed description of the patch notes can look up Riot's official website.

However, for a brief overview, here are all the major highlights.


1) League of Legends patch 13.22 Champions

Brand

brand changes (image via League of Legends)
brand changes (image via League of Legends)

Passive - Blaze

  • Monster modifier 220% to 230%

E - Conflagration

  • Damage 65/90/115/140/165 (+50% AP) to 60/90/120/150/180 (+60% AP)

Briar

Briar changes (image via League of Legends)
Briar changes (image via League of Legends)

Q - Head Rush

  • Physical Damage 60/100/140/180/220 (+80% bonus AD) to 60/95/130/165/200 (+80% bonus AD)
  • Armor Reduction 10/14/18/22/26% to 10/12.5/15/17.5/20%

R - Certain Death

  • Physical Damage 150/325/500 (+110% bonus AD) (+110% AP) to 150/300/450 (+75% bonus AD) (+110% bonus AP)

Dr. Mundo

Mundo changes (image via League of Legends)
Mundo changes (image via League of Legends)

E - Blunt Force Trauma

  • Passive Bonus Attack Damage 2/2.25/2.5/2.75/3% to 2/2.35/2.7/3.05/3.4%

Gragas

Gragas changes (image via League of Legends)
Gragas changes (image via League of Legends)

E - Body Slam

  • Cooldown Refund on Hit 3 40% of remaining cooldown

R - Explosive Cask

  • Travel Time0.55 seconds to 0.5 seconds

Graves

Graves changes (image via League of Legends)
Graves changes (image via League of Legends)

E - Quickdraw

  • Bonus Armor per stack 4/7/10/13/16 to 2/5/8/11/14

Janna

Janna rework (image via League of Legends)
Janna rework (image via League of Legends)

Base Stats

  • Attack Range: 500-550
  • Base Mana: 350-360
  • Mana Growth: 64-50
  • Health Growth: 84-90
  • Armor Growth: 5 4-5
  • Base Attack Damage: 52-47
  • Attack Damage Growth: 3-2.5
  • Attack Windup: 22%-20%

Passive - Tailwind

  • *Removed*Janna no longer gains bonus move speed while facing allied champions
  • *New*Janna’s basic attacks and W deal bonus magic damage equal to 20/25/30/35% (1/6/11/16) of her bonus Move Speed

Q - Howling Gale

  • Mana Cost 60/70/80/90/100 to 90/95/100/105/110
  • Cooldown 12-14
  • Minimum Damage 60/85/110/135/160 (+35% AP) to 55/90/125/160/195 (+50% AP)
  • Maximum Bonus Damage 45/60/75/90/105 (+30% AP) to 30/45/60/75/90 (+30% AP)

W - Zephyr

  • Cooldown 12 9/8.5/8/7.5/7
  • Mana 50/60/70/80/90 to 50/55/60/65/70
  • Damage 80/110/140/170/200 (+60% AP) to 55/90/125/160/195 (+60% AP) (+ Tailwind Bonus Damage)
  • Slow Duration 3 seconds to 2 seconds
  • *New*Zephyr passive move speed is no longer removed while on cooldown

E - Eye of the Storm

  • Cooldown 15/13.5/12/10.5/9 to 16/15/14/13/12
  • Mana 70/80/90/100/110 to 70/75/80/85/90
  • Shield 75/100/125/150/175 (+55%AP) to 80/115/150/185/220 (+55% AP)
  • Shield Duration5 seconds 4 seconds
  • *Removed*Shield no longer decays
  • *Removed*Janna no longer gains heal and shield power on CC
  • *New*Reduce cooldown by 20% remaining cooldown on slow/knockup. Max once per spell.

K’Sante

K'Sante changes (image via League of Legends)
K'Sante changes (image via League of Legends)

Q - Ntofo Strikes

  • Required Bonus Health for Minimum Cast Time1200 to1600

Kassadin

Kassadin changes (image via League of Legends)
Kassadin changes (image via League of Legends)

E - Force Pulse

  • Magic Damage 60/90/120/150/180 (+85% AP) to 60/90/120/150/180 (+80% AP)

R - Riftwalk

  • Zero-Stack Magic Damage 70/90/110 (+60% AP) (+2% maximum mana) to 70/90/110 (+50% AP) (+2% maximum mana)

Nilah

Nilah changes (image via League of Legends)
Nilah changes (image via League of Legends)

Q - Formless Blade

  • Bonus Attack Speed 10-60% (based on level) to 10-50% (based on level)

R - Apotheosis

  • Damage Over Time 60/120/180 (+112% bonus AD) to 60/120/180 (+80% bonus AD)
  • Maximum Total Damage 185/345/505 (+232% Bonus AD) to 185/345/505 (+200% bonus AD)

Rammus

Rammus changes (image via League of Legends)
Rammus changes (image via League of Legends)

W - Defensive Ball Curl

  • Bonus Armor 30 (+35/45/55/65/75% total armor) to 40 (+35/45/55/65/75% total armor)

Senna

Senna changes (image via League of Legends)
Senna changes (image via League of Legends)

Q - Piercing Darkness

  • Damage 30/65/100/135/170 (+50% bonus AD) to 30/60/90/120/150 (+50% bonus AD)
  • Healing 40/55/70/85/100 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality) to 40/50/60/70/80 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality)

Seraphine

Seraphine changes (image via League of Legends)
Seraphine changes (image via League of Legends)

Passive - Stage Presence

  • Damage Per Note: 4/8/14/25 (based on level) (+7% AP) to 5/10/18/30 (based on level) (+5% AP)

Q - High Note

  • League of Legends patch 13.22

W - Surround Sound

  • Shield 50/75/100/125/150 (+25% AP) to 50/75/100/125/150 (+20% AP)

Tahm Kench

Tahm Kench changes (image via League of Legends)
Tahm Kench changes (image via League of Legends)

Passive - An Acquired Taste

  • Bonus Magic Damage 6−48 (based on level) (+2% AP per 100 bonus health) (+5% of his bonus health) to 6−48 (based on level) (+2% AP per 100 bonus health) (+4% of his bonus health)

Ziggs

Ziggs changes (image via League of Legends)
Ziggs changes (image via League of Legends)

Base Stats

  • Base Armor 22 18
  • Basic Attack Frame 20.8% 20%

2) League of Legends patch 13.22 Mage Attack Speed Changes

Ahri

Basic attack speed growth and windup increased.

Base Stats

  • Attack windup 20.1% to 20%
  • Attack Speed Ratio 0.668 to 0.625
  • Base Attack Speed 0.668 (unchanged)
  • Attack Speed Growth 2% to 2.2%

Anivia

Base attack speed increased.

Base Stats

  • Base Attack Speed 0.625 to 0.658

Annie

Base attack speed, ratio, and missile speed increased

Base Stats

  • Base Attack Speed 0.579 to 0.61
  • Attack Speed Ratio 0.579 to 0.625
  • Basic Attack Missile Speed 1200 to 1500

Cassiopeia

Basic attack missile speed increased.

Base Stats

  • Basic Attack Missile Speed 1200 to 1500

Heimerdinger

Basic attack windup and speed increased

Base Stats

  • Base Attack Speed 0.625 to 0.658
  • Attack windup 20.1% to 20%
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Ivern

Basic attack windup increased. Restored an attack animation.

Base Stats

  • Attack windup 23% to 20%
  • Attack Animations Restored an alternate attack animation which will be used 25% of the time for regular attacks and every time for critical attacks

Karthus

Basic attack missile speed increased.

Base Stats

  • Basic Attack Missile Speed 1200 to 1500

LeBlanc

Basic attack speed, ratio, and growth increased.

Base Stats

  • Base Attack Speed 0.625 to 0.658
  • Attack Speed Ratio 0.4 to 0.625
  • Attack Speed Growth 2.2% to 1.5%

Lissandra

Basic attack speed growth increased.

Base Stats

  • Attack Speed Growth 1.36% to 1.5%

Neeko

Attack windup increased.

Base Stats

  • Attack windup 21.5% to 20%

Orianna

Basic attack missile speed increased.

Base Stats

  • Basic Attack Missile Speed 1450 to 1500

Rumble

Basic attack windup increased.

Base Stats

  • Attack windup 22.9% to 20%

Ryze

Basic attack speed increased.

Base Stats

Base Attack Speed 0.625 to 0.658

Singed

Basic attack speed, ratio, and windup increased.

Base Stats

  • Base Attack Speed 0.613 to 0.625
  • Attack Speed Ratio 0.613 to 0.625
  • Attack windup 23.6% to 20%

Syndra

Basic attack speed increased.

Base Stats

  • Base Attack Speed 0.625 to 0.658

Taliyah

Basic attack speed increased.

Base Stats

  • Base Attack Speed 0.625 to 0.658

Teemo

Basic attack missile speed and windup increased.

Base Stats

  • Basic Attack Missile Speed 1300 to 1500
  • Attack windup 21.6% to 20%

Twisted Fate

Basic attack windup increased.

Base Stats

  • Attack windup 24.4% to 20%

Veigar

Basic attack missile speed increased.

Base Stats

  • Basic Attack Missile Speed 1100 to 1500

Vel’Koz

Basic attack speed and growth increased

Base Stats

  • Base Attack Speed 0.625 to 0.643 (23-25th digits of pi)
  • Attack Speed Growth:1.36% to 1.59% (4-6th digits of pi)

Xerath

Basic attack windup and speed increased.

Basic attack animation pattern changed

Base Stats

  • Basic Attack Frame 25.1% to 20%
  • Base Attack Speed 0.625 to 0.658
  • Attack AnimationsNow uses both attack animations equally instead of 75/25%

Zilean

Basic attack speed and missile speed increased.

Base Stats

  • Basic Attack Missile Speed 1200 to 1500
  • Basic Attack Speed 0.625 to 0.658

Zoe

Basic attack speed increased.

Base Stats

  • Base Attack Speed 0.625 to 0.658

3) League of Legends patch 13.22 Vision Adjustments

  • Reveal Radius on attack 400 to 300
  • Reveal circle duration 4.5 seconds to 2 seconds

4) League of Legends patch 13.22 Ping Changes

  • The “Alert” and “Enemy Missing” pings can only be used 3 times before being rate limited.

Ping Changes known bugs

  • Sending an ally scoreboard item, ultimate, or Summoner Spell cooldown ping in the last 50% of its cooldown will show [Party] in front of the ping even though it is still being broadcast to the whole team.

5) League of Legends patch 13.22 ARAM Adjustments

Buffs

  • LilliaDamage Taken: 110% to 105%
  • ApheliosDamage Taken: 100% to 95%

Nerfs

  • K’Sante Damage Taken: 90% to 95%
  • Tryndamere Healing Done: 140% to 135%

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