League of Legends patch 14.18 is now available on the game's live server, which will serve as the official update for LoL Worlds 2024. This patch introduces significant changes to champions that could impact numerous top-tier teams in the competitive arena. In addition to nerfs affecting meta champions such as Corki, Azir, Leona, Rumble, and others, several champions popular among professional players have received buffs.Champion buffs in League of Legends patch 14.18Champion changes in League of Legends patch 14.18 (Image via Riot Games)1) AhriE (Charm)Damage: 80/110/140/170/200 (+60% AP) → 80/120/160/200/240 (+75% AP)2) GnarBase StatsBase Attack Damage: 57 → 603) HweiWW (Pool of Reflection)Ally Shield Strength: Reduced by 50% → Reduced by 25%4) Jarvan IVPassive (Martial Cadence)Current Health Damage: 7% → 8%5) JaxR (Grandmaster-At-Arms)Base Armor Granted: 15/40/65 → 25/50/75Base Magic Resist Granted: 9/24/39 → 15/30/45On-Hit Magic Damage: 60/110/160 (+60% AP) → 70/120/170 (+60% AP)Armor Per Additional Champion Hit: 15/20/25 (+10% bonus AD) → 20/25/30 (+10% bonus AD)Importantly, 60% of this bonus is still gained as MR in League of Legends Patch 14.18.6) JayceQ (To the Skies!)Slow: 30/35/40/45/50/55% → 35/40/45/50/55/60%E (Acceleration Gate)Bonus Movement Speed: 30/35/40/45/50/55% → 35/40/45/50/55/60%7) JinxBase StatsAttack Speed Growth: 1% → 1.4%8) LuluPassive (Pix, Faerie Companion)Pix Damage per Bolt: 3-37 (based on level) (+5% AP) → 5-39 (based on level) (+5% AP)9) MalphitePassive (Granite Shield)Shield Strength: 9% max HP → 10% max HP10) SamiraQ (Flair)Damage: 0/5/10/15/20 (+85/95/105/115/125% AD) → 0/5/10/15/20 (+95/102.5/110/117.5/125% AD)11) ShenPassive (Ki Barrier)Shield Strength: 47-101 (based on level) (+12% bonus HP) → 47-120 (based on level) (+13% bonus HP)12) ViegoBase StatsBase AD: 57 → 60Q (Blade of the Ruined King)Bonus Damage to Monsters: 20 → 1513) Xin ZhaoBase StatsArmor Growth: 4.7 → 5.0Q (Three Talon Strike)Bonus Damage per Hit: 16/25/34/43/52 (+40% bonus AD) → 16/29/42/55/68 (+40% bonus AD)Champion nerfs in League of Legends patch 14.181) AuroraR (Between Worlds)Maximum Jump Distance: 400 → 250Wall Jump Forgiveness: 700 → 450Duration: 3/3.5/4 → 2/2.5/3 seconds2) AzirW (Arise!)Damage: 50/65/80/95/110 + 0-77 (based on level) (+55% AP) → 50/65/80/95/110 + 0-45 (based on level) (+35/40/45/50/55% AP)3) CorkiQ (Phosphorus Bomb)Damage: 70/120/170/220/270 (+120% bonus AD) (+100% AP) → 70/115/160/205/250 (+120% bonus AD) (+100% AP)R (Missile Barrage)Damage: 80/180/280 (+80% bonus AD) → 80/160/240 (+70% bonus AD)4) IvernE (Triggerseed)Shield Strength: 85/125/165/205/245 (+50% AP) → 75/115/155/195/235 (+50% AP)Slow: 45/50/55/60/65% → 40/45/50/55/60%5) LeonaBase StatsBase Armor: 47 → 436) LilliaPassive (Dream-Laden Bough)Monster Damage Cap: 70-100 (based on level) → 65 at all levelsR (Lilting Lullaby)Sleep Duration: 2/2.25/2.5 seconds → 2 seconds at all ranks7) LissandraQ (Ice Shard)Damage: 80/115/150/185/220 (+85% AP) → 80/115/150/185/220 (+75% AP)8) MaokaiQ (Bramble Smash)Damage: 65/115/165/215/265 (+40% AP) + 2/2.5/3/3.5/4% target max HP → 65/110/155/200/245 (+40% AP) + 2/2.5/3/3.5/4% target max HPE (Sapling Toss)Cooldown: 16/15/14/13/12 seconds → 18/17/16/15/14 secondsSapling Duration in Brushes: 30 (+2.5% bonus HP) seconds → 30 (+1.5% bonus HP) seconds9) Miss FortuneBase StatsBase AD: 55 → 5310) NasusE (Spirit Fire)Initial Damage: 55/95/135/175/215 (+60% AP) → 50/80/110/140/170 (+60% AP)Damage per Second: 11/19/27/35/43 (+12% AP) → 10/16/22/28/34 (+12% AP)11) RellE (Full Tilt)Max Bonus Movement Speed: 12/14/16/18/20% → 12/13/14/15/16%Max Bonus Movement Speed Toward Targeted Allies or Enemies: 24/28/32/36/40% → 24/26/28/30/32%Initial Bonus Movement Speed: 75% of the max (unchanged)12) RumbleQ (Flamespitter)Damage: 80/105/130/155/180 (+ 110% AP) (+6/7/8/9/10% of target's max health) → 60/90/120/150/180 (+ 100% AP) (+6/7/8/9/10% of target's max health)E (Electro Harpoon)Damage: 60/85/110/135/160 (+50% AP) → 55/80/105/130/155 (+50% AP)13) SmolderBase StatsHealth: 605 → 575Q (Super Scorcher Breath)Damage: 20/30/40/50/60 (+100% AD) (+15% AP) → 15/25/35/45/55 (+100% AD)W (ACHOOO!)Glob Damage: 50/80/110/140/170 (+25% bonus AD) (+20% AP) → 45/75/105/135/165 (+25% bonus AD) (+20% AP)Minion/Monster Damage: 70/112/154/196/238 (+35% bonus AD) (+28% AP) → 63/105/147/189/231 (+35% bonus AD) (+28% AP)14) VarusQ (Piercing Arrow)Maximum Damage: 90/160/230/300/370 (+150/160/170/180/190% bonus AD) → 90/160/230/300/370 (+130/140/150/160/170% bonus AD)E (Hail of Arrows)Damage: 60/100/140/180/220 (+110% bonus AD) → 60/100/140/180/220 (+100% bonus AD)15) ViQ (Vault Breaker)Minimum Damage: 50/75/100/125/150 (+ 80% bonus AD) → 45/70/95/120/145 (+ 80% bonus AD)Max Damage: 100/150/200/250/300 (+160% bonus AD) → 90/140/190/240/290 (+160% bonus AD)16) ZeriPassive (Living Battery)Damage: 90-200 (based on level) (+1-15% target’s max health) (progression followed stat growth) → 75-160 (based on level) (+1-11% target’s max health) (progression is now linear)17) ZiggsPassive (Short Fuse)Increased Damage to Structures: 150% → 75%System changes in League of Legends patch 14.181) BloodthirsterIchorshield Shield Strength: 50-400 (levels 1-18) (aka 194-400 (levels 8-18)) → 165-315 (levels 8-18)Lifesteal: 18% → 15%2) Immortal ShieldbowLifeline Shield Strength: 320-720 (based on level) → 400-700 (based on level) for melee champions and 320-560 (based on level) for ranged champions3) Luden’s CompanionTotal Cost: 2900 → 2850 goldAbility Power: 95 → 100Ability Haste: 25 → 204) ShadowflameAbility Power: 120 → 115Magic Penetration: 12 → 15Max Health Threshold: 35% → 40%Pet/DoT Damage: 30% → 25%Importantly, non-pet/DoT damage is unchanged at 20%.5) StormsurgeMagic Penetration: 10 → 15Passive Movement Speed: 8% → 5%Stormraider Health Threshold: 35% → 25%Squall Ranged Penalty: 10% → Removed6) Fleet FootworkHealing: 5-100 (based on level) (+10% bonus AD) (+5% AP) → 10-130 (based on level) (+10% bonus AD) (+5% AP)NEW: healing is 60% effective for ranged usersMinion Healing Ratio: 20/10% (melee/ranged) → 15% for all usersBonus Movement Speed: 15% for 1 second (melee/ranged) → 20/15% for 1 second (melee/ranged)Ranged users will receive the movement speed bonus at 75% effectiveness in Patch 14.18.League of Legends Patch 14.18 brings changes to the turretsRiot Games has observed that lane swaps have become excessively common and lack action following their viewing of the majority of the professional postseason. To address this, they are implementing modifications to the durability of early-game turrets, raising the costs incurred by the team engaging in swaps in League of Legends Patch 14.18.Below are the details of the changes in League of Legends Patch 14.18:5-Minute Fortification Damage ReductionFortification Damage Reduction: 75% → 85%Turret Plating and BulwarkBonus Armor and MR per Plate Destroyed: 40 → 5020-second Bonus Armor and MR on Plate Destroyed: 45 per nearby enemy champion → 20 per nearby enemy championRead more League of Legends news and updates below:T1 vs KT Rolster in League of Legends LCK Regional Finals 2024LoLdle answers 800 (Saturday, September 14, 2024)