The League of Legends patch 14.23 is now live on the servers. This update encompasses various modifications to champions and items, as well as enhancements to anti-griefing mechanics. While the adjustments made to champions are relatively minor, these implementations are anticipated to improve the experience when facing formidable meta-picks.This article highlights all the League of Legends patch 14.23 notes released on November 20, 2024.Champion buffs in League of Legends patch 14.23All adjustments in League of Legends patch 14.23 (Image via Riot Games)1) AzirW (Arise)Damage: 50/65/80/95/110 (+35/40/45/50/55% AP) (+0-45 based on level) → 50/65/80/95/110 (+40/45/50/55/60% AP) (+0-45 based on level)2) Master YiR (Highlander)Attack Speed: 25/35/45% → 25/45/65%3) Miss FortuneQ (Double Up)Mana Cost: 43/46/49/52/55 → 40 at all ranks4) RammusQ (Powerball)Cooldown: 16/13.5/11/8.5/6 → 12/10.5/9/7.5/6 seconds5) RengarR (Thrill of the Hunt)Armor Shred: 12/18/24 → 15/20/25Bonus Damage: 50% → 100% total ADChampion nerfs in League of Legends patch 14.231) CaitlynR (Ace in the Hole)Damage: 300/500/700 (+150% bonus AD) → 300/500/700 (+100% bonus AD)2) Kha'ZixBase StatsBase Armor: 36 → 32W (Void Spike)Evolved W Slow to Isolated Targets: 75% → 60%3) Kog'MawQ (Caustic Spittle)Armor and Magic Resist Shred: 23/25/27/29/31% → 16/20/24/28/32%E (Void Ooze)Damage: 75/120/165/210/255 (+70% AP) → 70/110/150/190/230 (+65% AP)4) ShyvanaBase StatsMagic Resist Growth: 2.05 → 1.5E (Flame Breath)Damage: 85/125/165/205/245 (+50% bonus AD) (+80% AP) → 85/125/165/205/245 (+50% bonus AD) (+70% AP)5) SkarnerQ (Shattered Earth)Damage: 10/20/30/40/50 (+80% bonus AD) (+4% of his bonus health) → 10/20/30/40/50 (+80% bonus AD) (+3% of his bonus health)6) Tahm KenchPassive (An Acquired Taste)Base Health: 6-48 (based on level) (+2% AP per 100 bonus health) (+4% of his bonus health) → 6-48 (based on level) (+1.5% AP per 100 bonus health) (+4% of his bonus health)R (Devour)Shield Strength: 650/800/950 (+150% AP) → 650/800/950 (+100% AP)7) TeemoE (Toxic Shot)Damage to Monsters: 150% → 125%8) ZacQ (Stretching Strikes)Damage: 40/55/70/85/100 (+30% AP) (+4% of his max health) → 40/55/70/85/100 (+30% AP) (+3% of his max health)Also read: League of Legends patch 14.23 previewChampion adjustments in League of Legends patch 14.231) AmbessaQ (Cunning Sweep / Sundering Slam)Sundering Slam Cast Window: 3.5 → 4 seconds2) AuroraPassive (Spirit Abjuration)Removed: Spirits no longer grant bonus Movement SpeedQ (Twofold Hex)Cooldown: 8/7.5/7/6.5/6 → 9/8.5/8/7.5/7 secondsRange: 850 → 900Cast / Recast Damage: 40/65/90/115/140 (+40% AP) → 45/70/95/120/145 (+40% AP)New: Now automatically recasts if the duration runs out without her recasting the spell (she can still recast to end early)W (Across the Veil)New: Now grants 20/25/30/35/40% bonus movement speed on the castE (The Weirding)Range: 800 → 825R (Between Worlds)Duration: 1.5/2/2.5 → 2.5/3.25/4 secondsRemoved: Between Worlds no longer traps enemies inside. It will slow them by 75% for 1.5/1.75/2 seconds upon exitingNew: Now grants the same amount of movement speed granted by W instead of amplifying her current movement speed3) JinxBase StatsAttack Damage Growth: 2.9 → 3.15W (Zap!)Damage: 10/60/110/160/210 (+160% total AD) → 10/60/110/160/210 (+140% total AD)4) RellBase StatsArmor / Armor Growth: 36 + 4.2 → 30 + 4.3MR / MR Growth: 30 + 2.05 → 28 + 1.8Mana / Mana Growth: 350 + 45 → 320 + 40Mana Regeneration and Growth: 6 + 0.35 → 7 + 0.7Movement Speed: 330 → 315Attack Speed Growth: 1.5% → 2%Attack Windup: 0.336-0.312 (based on level) → 0.3Attack Speed Animation Scaling: 40% ⇒ 100%Notably, the Attack Speed will animate Rell's attacks faster.Passive (Break The Mold)New: Now deals 5% total Armor/MR magic damage on-hitMinimum Resists Stolen: 0.8-2 → 1-2Q (Shattering Strike)Stun Duration: 0.75 → 0.65 secondsW (Ferromancy: Crash Down)New: Now stuns enemies for 0.8 secondsRemoved: Dismounted 10% slow has been removedCooldown: 11 → 10 secondsKnock-Up Duration: 1 → 0.4 secondsDismounted Armor / MR: 12% → 15%Dismounted Attack Speed: 30% → 20%W (Ferromancy: Mount Up)Cooldown: 11 → 10 secondsKnock-Up Duration: 0.4 seconds (unchanged)Stun Duration: 1 → 0.6 secondsMounted Movement Speed: 335-380 out of combat, 332.5-355 in combat (levels 1-13) → 330/335/340/345/350/355 (based on ability rank)E (Full Tilt)Removed: Movement Speed no longer ramps up from 75% effectiveness over 2 secondsCooldown: 15 → 14/13/12/11/10 seconds (based on ability rank)Damage: 25/35/45/55/65 (+50% AP) (+3% of target's maximum health) → 5/5.5/6/6.5/7% of target's maximum health (+3% per 100 AP)Damage Cap: 150 → 150-300 (based on levels 1-18)Initial Movement Speed Towards Enemies: 18/19.5/21/22.5/24% → 25%Initial Movement Speed Running Away: 9/9.75/10.5/11.25/12% → 10%Max Movement Speed Toward Enemies: 24/26/28/30/32% → 25%Max Movement Speed Running Away: 12/13/14/15/16% → 10%5) SmolderQ (Super Scorcher Breath)Damage: 15/25/35/45/55 (+100% total AD) (+0.4 per Dragon Practice) → 65/80/95/110/125 (+130% bonus AD) (+0.3 per Dragon Practice)Minion/Monster Damage Modifier: 110% → 100%New: Q now restores 15 mana to him if it kills a unit (once per cast)Tier 2 (125 Stacks Additional Projectiles Damage): 75% → 50%Tier 2 (125 Stacks Number of Projectiles): 1 (+1 per 67 stacks) → 2 (+1 per 125 stacks)Tier 3 (225 Stacks Burn Damage): 0.8% per 100 stacks (+1% per 100 AP) (+2% per 100 bonus AD) → 0.4% per 100 stacks (+2.5% per 100 bonus AD)W (ACHOOO!)Mana Cost: 60 → 50/55/60/65/70Glob Damage: 45/75/105/135/165 (+25% bonus AD) (+20% AP) → 30/50/70/90/110 (+60% bonus AD)Explosion Damage: 25/40/55/70/85 (+25% bonus AD) (+80% AP) → 30/50/70/90/110 (+60% bonus AD) (+80% AP)Combined Damage vs Champions: 70/115/160/205/250 (+50% bonus AD) (+100% AP) → 60/100/140/180/220 (+120% bonus AD) (+80% AP)Minion/Monster Damage Modifier: 140% → 100%E (Flap, Flap, Flap)Damage per Hit: 15/20/25/30/35 (+10% total AD) (+.2 per Dragon Practice) → 5/10/15/20/25 (+25% total AD) (+.1 per Dragon Practice)Number of Attacks: 5 (+1 per 150 stacks) → 5 (+1 per 100 stacks)New: The damage indicator tracks combined damage.R (MMOOOMMMM!)Cooldown: 140/130/120 → 120 seconds at all ranksNew: 50% minion damage modifier addedSystem changes in League of Legends patch 14.231) The CollectorPrice: 2950 → 30002) Youmuu's GhostbladeHaunt Out of Combat Bonus Movement Speed: 20 → 20 (melee) / 10 (ranged)Wraith Step Active Bonus Movement Speed Duration: 6 seconds → 6 (melee) / 4 (ranged)3) Yun Tal WildarrowsPrice: 3000 → 2900Flurry Cooldown: 40 → 30 secondsFlurry Attack Speed Duration: 4 → 6 secondsGriefing punishments in League of Legends patch 14.23League of Legends patch 14.23 is introducing measures to griefing during the lobby phase in Champion Select. This initiative encompasses actions such as showing an intention to undermine teammates, coercing an unwelcome role swap, or intimidating fellow players within the lobby.Beginning with League of Legends patch 14.23, players engaging in these behaviors will face temporary bans from participating in the game. The developers also asserted that,"As always, it is important to recognize that we are not and will not be penalizing off-meta decisions. The key here is distinguishing intent. While differentiating between the two can often be difficult, we will continue to improve our automation efforts."Additionally, modifications to objective bounties will be implemented in League of Legends patch 14.23. The maximum potential contribution from gold leads is increased twice for more substantial gold advantages. Conversely, smaller gold leads will remain unchanged.Regarding champion bounties in League of Legends patch 14.23, the devaluation process has become more pronounced for the team trailing behind. This will activate earlier and is likely to diminish champion bounties for the losing side. Furthermore, kills and assists will now contribute to positive champion bounties at a rate that is 14% faster.That covers the official League of Legends patch 14.23 notes.