League of Legends patch 11.6 is finally here, and Riot is planning to make this a rather big one.Xin Zhao will be getting mini-rework to his kit, and the Seneschal of Demacia will be playing a little bit different than he used to in the upcoming update.Akali will also be getting massive tweaks to her kit, and the League of Legends devs will be taking away a great deal of her early game prowess, increasing her late-game scaling significantly.Moreover, Gnar, Hecarim, and Karthus will be on the nerf list this time around, but LeBlanc, Pyke, and Sylas will be receiving a lot of quality of life updates.League of Legends players looking for a detailed description of the patch can look up Riot’s official website.However, for a brief overview, here are all the major highlights.League of Legends patch 11.6 official notesSaved by the bell!🔔 Patch 11.6 Highlights are here!Full patch notes: https://t.co/VAtQ4yQ6iU pic.twitter.com/bcqBqPyzNj— League of Legends (@LeagueOfLegends) March 16, 2021#1. League of Legends Champion updatesAkaliImage via Riot GamesHealth: 575 to 500Health growth: 95 to 105Passive – Assassin’s Mark[Rem] Swinging Kama Energy restore: Assassin’s Mark no longer restores 10/15/20 energyQ – Five Point StrikeCost: 120/115/110/105/100 energy to 130/115/100/85/70 energy[Rem] rank five bonus damage: Five Point Strike no longer deals 25 percent bonus magic damage to minions and monsters.W – Twilight Shroud[New] Energizer Shroud: Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)E – Shuriken FlipTotal damage: 100/170/240/310/380 (+70 percent AD) (+100 percent AP) to 100/170/240/310/380/450 (+85 percent AD) (+120 percent AP)Damage split between first and second hit: 50 percent of the total damage, 50 percent of the total damage to 30 percent of the total damage, 70 percent of the total damageR – Perfect ExecutionFirst dash damage type: Physical to MagicFirst dash damage: 125/225/325 (+50 percent bonus AD) to 80/220/360 (+50 percent bonus AD) (+30 percent AP)GnarImage via Riot GamesW – HyperBonus base damage: 10/20/30/40/50 to 0/10/20/30/40HecarimImage via Riot GamesW – RampageBase damage: 60/102/144/186/228 to 60/97/134/171/208KarthusImage via Riot GamesQ – Lay WasteBase damage: 45/65/85/105/125 (90/130/170/210/250) to 45/62.5/80/97.5/115 (90/125/160/195/230)LeBlancImage via Riot GamesW – DistortionCost: 60/75/90/105/120 mana to 60/70/80/90/100 manaLilliaImage via Riot GamesR – Lilting LullabyCooldown: 30/110/90 seconds to 150/130/110 secondsPykeImage via Riot GamesE – Phantom UndertowCooldown: 15 seconds to 15/14/13/12/11 secondsRenektonImage via Riot GamesR – DominusBonus health: 250/500/750 to 250/400/550SylasImage via Riot GamesPassive – Petricite BurstUnshackled bonus attack speed: 80 percent to 125 percentW – KingslayerCooldown: 13/11.5/10/8.5/7 seconds to 13/11.25/9.5/7.75/6 secondsCost: 70/80/90/100/110 mana to 60/70/80/90/100 manaHealth ratio: 50 percent AP to 45 percent APUrgotImage via Riot GamesW – PurgeOn-hit damage effectiveness: 75 percent to 50 percentVolibearImage via Riot GamesW – Frenzied Maul[Rem] Wounded healing: Healing from Wounded monsters is no longer halved (still reduced against minions)E – Sky SplitterCapped damage: 150/300/450/600/750 to 750 at all ranksXin ZhaoImage via Riot GamesPassive – DeterminationHeal AP ratio: 40 percent to 55 percent APHeal: 10 to 112 (levels 1 to 18) to 7 to 92 (levels 1 to 18)Bugfix: Xin Zhao now correctly consumes his Passive – Determination stacks after basic attacking an enemy shortly after casting W – Wind Becomes LightningQ – Three Talon StrikeBonus base damage: 20/28/36/44/52 to 16/25/34/43/52W – Wind Becomes Lightning[New] Thrust damage ratio: 50 percent APCooldown: 12/11/10/9/8 seconds to 12/10.5/9/7.5/6 secondsCost: 45 mana to 60 manaReduced damage against minions: 50 percent to 50 percent to 0 percent (levels 1 to 16)Slash cast time: 0.5 to 0.4 seconds (based on attack speed) to 0.5 seconds[New] Thrust damage modifier: Thrust’s damage now increases by up to 33 percent based on critical strike chanceThrust range: 900 to 1,000Thrust missile speed: 5,000 to 6,250[New] Thrust now Challenges enemy champions and monsters and reveals them for three seconds[Update] VFX: Hitbox now extends slightly behind Xin Zhao for visual clarityE – Audacious Charge[New] Audacious Charge’s cast range increases to 1,100 on Challenged enemiesR – Crescent Guard[New] Damage ratio: 100 percent AD to 100 percent AD, 110 percent AD#2. League of Legends Item updatesImmortal ShieldbowLifesteal: 12 percent to 10 percent[Ren] Lifeline lifesteal: Immortal Shieldbow no longer grants 15 percent lifesteal for 8 seconds[New] Lifeline: Immortal Shieldbow now grants 13 to 35 AD when triggeredShield 250 to 700 to 300 to 800Blade of the Ruined KingLifesteal: 12 percent to 10 percentSiphon damage: 40 to 120 (levels 1 to 18) to 40 to 150 (levels 1 to 18)Sterak’s Gage[Update] Bloodlust: After dealing damage to or taking damage from an enemy champion, the first stack heals you for [two percent for melee and 1.2 percent for ranged] of maximum health, decreasing by 50 percent per stack afterwards, over six seconds.Liandry’s Anguish[Rem] Torment magic penetration: Liandry’s no longer grants five percent magic penetration per second against burning targets[Nnew] Torment bonus damage: Liandry’s now grants up to 12 percent bonus magic damage to champions based on their bonus health (maximum 1,250 bonus health)Luden’s Tempest[New] Echo cooldown: Dealing ability damage to an enemy champion now also reduces Echo’s cooldown by 0.5 seconds (up to three seconds per ability)Rabadon’s DeathcapTotal cost: 3,800 gold to 3,600 goldSeeker’s ArmguardBonus armor per kill: One to 0.5Max armor: 30 to 15Verdant BarrierMagic resist per kill: 0.5 to 0.3Max magic resist: 15 to nineAbility power: 25 to 20Shurelya’s BattlesongInspire cooldown: 90 seconds to 75 secondsStridebreakerHealth: 300 to 200Ironspike WhipTotal cost: 1,200 gold to 1,100 goldCooldown: 15 seconds to 20 secondsSunfire AegisAbility haste: 15 to 20Immolate subsequent damage: 10 percent per second, up to 60 percent to 12 percent per second, up to 72 percentVoid StaffAbility power: 65 to 70Cost: 400 gold to 600 gold#3. League of Legends Jungle camp changesGrompHeal: 60 to 230 (levels one to 18) to 90 to 243 (levels one to 18)XP: 125/128.13/134.38/143.75/156.25/168.75 (levels 1/3/4/5/7/9) to 135/138.38/145.13/155.25/168.75/182.25 (levels 1/3/4/5/7/9)Summoner spellsSmiteBase heal: 70 to 90Teleport[Update] Teleport now removes Homestart and respawn HomeguardBonus movement speed: 30/40/50 percent (levels 1/6/11) to 50 percentCooldown: 420 to 240 seconds (levels one to 18) to 420 to 210 seconds (levels one to 18)RunesFleet FootworkHeal ratio: 30 percent AP to 20 percent APRavenous Hunter[Rem] Base omnivamp: Ravenous Hunter no longer has a base of one percent omnivampOmnivamp per stack: 1.7 percent to 1.5 percentIn-game shop updatesItem Briefs (“Anti-Tank”) are now displayed in tooltips and shop descriptions. If you’ve ever wondered why people would build Serpent’s Fang, now you knowComponents of items with deep build trees will no longer overlapPinging the omnivamp stat will now show the correct values instead of the incorrect ones[New] When the shop is open, you can quickly select items in your inventory by pressing their number keysMore bug fixes and performance improvements.#4. League of Legends Noxus ClashAfter Zaun, the next Clash tournament will be Noxus-themed. The first weekend will be March 20 and 21, and the second weekend will be April 3 and 4. Team formation for the first weekend will be open starting on March 15.DX11 supportLast year, Riot published an article that talked about the upcoming change and rollout for DX11—and it’s finally here. In case of issues during the rollout, the devs have given players the option to fallback to DX9, which can be found in the League Client settings > Game Options > Prefer DX9 Legacy Mode.#5. League of Legends ARAM balance changes11.6 buffsAkali: +15 percent damage dealt and -15 percent damage taken to +20 percent damage dealt and -20 percent damage takenCamille: +5 percent damage dealt and -5 percent damage taken to +10 percent damage dealt and -10 percent damage taken and +10 percent shieldingKatarina: +5 percent damage dealt and -5 percent damage taken to +10 percent damage dealt and -10 percent damage takenKayn: +5 percent damage dealtKha’Zix: +8 percent damage dealt and -10 percent damage taken to +10% damage dealt and -15 percent damage takenKindred: +5 percent damage dealt and -5 percent damage taken to +10 percent damage dealt and -10 percent damage takenKled: -5 percent damage taken to +5 percent damage dealt and -10 percent damage takenSyndra: +5 percent damage dealtUdyr: +8 percent damage dealt and -8 percent damage taken to +10 percent damage dealt and -10 percent damage taken and +10 percent shieldingViego: +5 percent damage dealt and -5 percent damage takenZoe: +5 percent damage dealt to +5 percent damage dealt and -5 percent damage taken11.6 nerfsCaitlyn: -5 percent damage dealtJinx: -5 percent damage dealt to -5 percent damage dealt and +5 percent damage takenKarthus: -5 percent damage dealt to -10 percent damage dealtSeraphine: -15 percent damage dealt and +15 percent damage taken to -15 percent damage dealt and +15 percent damage taken, -15 percent healing and -15 percent shieldingSivir: -8 percent damage dealt to -15 percent damage dealt and +5 percent damage taken#6. League of Legends Bug fixes and quality of life changesLeague client: Rewrote the code that was responsible for constantly alerting players with multiple Key Fragment notificationsLeague client: Fixed a player presence data issue where people in your lobby would not appear as Online and/or would not update when a player changed their Summoner IconLeague client: Fixed Honor rewards image sizesLeague client: Fixed the missing images for some Missions tooltipsLeague client: Players can now turn off Collection tab notifications for newly acquired content via SettingsFixed the formatting and vocabulary in Teleport’s tooltipKassadin’s W – Netherblade now properly grants mana stacks from Tear of the GoddessSerpent’s Fang’s Shield Reaver no longer applies to minions and turretsFixed a bug where Samira’s W – Blade Whirl’s second attack would sometimes not inflict damageFixed a bug where Banshee’s Veil’s Annul passive cooldown would not display in the player’s inventoryFixed two bugs where attacks from Urgot’s W – Purge and Lucian’s P – Lightslinger did not count as unique attack instances for Manamune stacking, Muramana on-hit, Runaan’s Hurricane, and Ravenous HydraFixed a bug where Ornn’s Syzygy’s Ever Rising Moon passive would not go on cooldown as long as he was basic attacking with Black Cleaver in his inventoryFixed a bug where Sterak’s Gage’s Bloodlust passive would not heal the user for each champion they were in combat withFixed a bug where Muramana’s on-hit effects would not be applied every third attack when the player has Guinsoo’s Rageblade Shyana now properly gains additional Fury generation from Cloud Dragons and Cloud SoulsFixed a bug where right-clicking a Long Sword in Noonquiver’s build path within Immortal Shieldbow, Galeforce, or Kraken Slayer’s build paths would make you unintentionally purchase the Dagger next to it insteadAnivia’s R – Glacial Storm no longer toggles off when using Hextech RocketbeltFixed a bug where Daisy’s third AoE attack was accidentally using Ivern’s AD instead of Daisy’s AD#7 .League of Legends Upcoming skins and chromasSkinsBattle Academia GarenBattle Academia WukongBattle Academia CaitlynBattle Academia YoneBattle Academia LeonaBattle Academia Leona Prestige EditionChromasBattle Academia GarenBattle Academia WukongBattle Academia CaitlynBattle Academia YoneBattle Academia Leona