League of Legends patch 12.10 will be one of the biggest updates in the MOBA’s history, which will be completely changing the champion meta as it stands today.The new update will make team fights longer by nerfing damage from all sources and increasing the number of base resistances that champions will have in the game.League of Legends@LeagueOfLegendsThe lavender tides are rising.492547616The lavender tides are rising. https://t.co/LdJr8MjydtAdditionally, the new High noon Skins will also be on the way with the latest patch, along with their respective chromas.League of Legends fans looking for a detailed patch description can look up Riot’s official website.However, for a brief overview, here are all the major highlights.League of Legends patch 12.10 official notes1) Champion Durability UpdateLeague of Legends@LeagueOfLegends Bel'Veth Abilities Rundown Bow before the Empress and become a part of the Lavender Sea in Patch 12.11 2171228👑 Bel'Veth Abilities Rundown 👑Bow before the Empress and become a part of the Lavender Sea in Patch 12.11 😈Durability Base Stat PackageAll champions will receive the following Durability Base Stat Package.Base Health :: +70Health Growth :: +14Armor Growth :: +1.2Magic Resist Growth :: +0.8Poor Lost Soul: Thresh will receive an adjusted Durability Base Stat Package (see champion details)Heals, Shields, Sustain, and Grievous WoundsHealing: Reduced by ~10% earlier in game ~28% in later phases of the game (varies by champion)Shielding :: Reduced by ~10%Omnivamp :: Reduced by ~10%Grievous Wounds :: 40% reduced healing >>> 30% reducedEnhanced Grievous Wounds :: 60% reduced >>> 50% reduced2) Proactive Extended Combat NerfsChampionsAatroxE - Healing Against Champions: 20/22.5/25/27.5/30% >>> 18/20/22/24/26% of damage dealtE (Empowered During R) - Healing Against Champions: 26/32/38/44/50% >>> 25/30/35/40/45% of damage dealtR - Increased Self-Healing: 30/45/60% >>> 25/40/55%AhriPassive - Heal Upon Full Stacks (From Minions & Monsters): 40-120 (levels 1-18) (+25% AP) >>> 35-95 (levels 1-18) (+20% AP)Passive - Heal Upon Champion Takedowns :: 80-200 (levels 1-18) (+35% AP) >>> 75-165 (levels 1-18) (+30% AP)AkshanPassive - Shield: 40-300 (levels 1-18) (+40% bonus AD) >>> 40-280 (levels 1-18) (+35% bonus AD)AlistarPassive - Self-Heal: 25-161 >>> 23-142 (levels 1-18) (note: still doubled for allies)AnnieE - Shield: 40/90/140/190/240 (+40% AP) >>> 40/85/130/175/220 (+35% AP)ApheliosSeverum - Healing From Basic Attacks: 3-10% >>> 2.5-9% (levels 1-18) of damage dealtSeverum - Healing From Attacks From Abilities: 9-30% >>> 8.3-30% (levels 1-18) of damage dealtSeverum - Overheal Shielding: UnchangedR (Severum) - Heal Upon Champion Hit: 275/400/525 >>> 250/350/450 (levels 6/11/16)AzirE - Shield: 80/120/160/200/240 (+70% AP) >>> 70/110/150/190/230 (+60% AP)BardW - Minimum Heal: 30/60/90/120/150 (+30% AP) >>> 25/50/75/100/125 (+30% AP)W - Maximum Heal: 60/105/150/195/240 (+60% AP) >>> 50/80/110/140/170/200 (+60% AP)CamillePassive - Adaptive Shield: 20% >>> 17% maximum healthCassiopeiaE - Healing Against Poisoned Targets: 12/14/16/18/20% AP >>> 10/11.5/13/14.5/16% AP, <em>(still reduced by 75% against minions and small monsters)Cho'GathPassive - Heal: 20-71 >>> 18-52 (levels 1-18)DariusQ - Healing Against Champions and Large Monsters: 15% >>> 13% of missing health per enemy hit by blade, up to 3DianaW - Shield: 30/45/60/75/90 (+30% AP) (+10% bonus health) >>> 25/40/55/70/85 (+25% AP) (+9% bonus health)Dr. MundoR - Increased Base Health: 15/20/25% >>> 10/15/20% missing healthEkkoW - Shield: 80/100/120/140/160 (+150% AP) >>> 70/90/110/130/150 (+150% AP)ElisePassive (Spider Form) - Healing From Basic Attacks :: 4/6/8/10 (+10% AP) >>> 4/6/8/10 (+8% AP)FioraPassive - Healing Against Vitals: 40-115 >>> 35-100 (levels 1-18)R - Heal Per Second: 80/110/140 (+60% bonus AD) >>> 75/110/125 (+60% bonus AD)FiddlesticksW - Healing Against Monsters: 50% >>> 45% of damage dealt (still 15% against minions)W - Healing Against Champions: 30/40/50/60/70% >>> 25/32.5/40/47.5/55% of damage dealtGalioW - Magic Damage Shield: 8/9.75/11.5/13.25/15% >>> 7.5/9/10.5/11/13.5% maximum healthGangplankW - Heal: 50/75/100/125/150 (+15% missing health) >>> 45/70/95/120/145 (+13% missing health)GarenPassive - Health Regeneration: 1.5-10.1% >>> 1.2-9% (levels 1-18) maximum health every 5 secondsW - Shield: 70/95/120/145/170 (+20% bonus health) >>> 65/85/105/125/145 (+18% bonus health)GragasPassive - Heal: 8% >>> 6.5% maximum healthGwenPassive - Healing Against Champions: 70% >>> 60% of damage dealtPassive - Maximum Healing Against Champions: 12-30 (levels 1-18) (+7% AP) >>> 10-25 (levels 1-18) (+6.5% AP) per instanceIllaoiPassive - Heal: Tentacles heal Illaoi for ||| 5% >>> 4% of her missing health upon hitting at least one enemy championIreliaQ - Heal: 8/10/12/14/16% AD >>> 7/8/9/10/11% ADIvernE - Shield: 80/115/150/185/220 (+80% AP) >>> 70/100/130/160/190 (+75% AP)JannaE - Shield: 80/110/140/179/200 (+65% AP) >>> 75/100/125/150/175 (+60% AP)R - Heal Per Second: 100/150/200 (+50% AP) >>> 90/145/200 (+45% AP)Jarvan IVW - Base Shield: 60/85/110/135/160 >>> 60/80/100/120/140W - Shield Increase: 1.5% >>> 1.3% maximum health per enemy champion hitKai'SaR - Shield: 75/100/125 (+100/150/200% AD) (+100% AP) >>> 70/90/110 (90/130/180% AD) (+90% AP)KarmaW (R-Empowered) - Heal: 20% (+1% per 100 AP) >>> 17% (+1% per 100 AP) missing healthE - Shield: 90/135/180/225/270 (+50% AP) >>> 80/120/160/200/240 (+45% AP)E (R-Empowered) - Primary Shield: 25/80/135/190 (+50% AP) >>> 25/70/120/170 (+45% AP)KatarinaR - Grievous Wounds Applied: 60% >>> 50%KayleW - Heal: 60/90/120/150/180 (+30% AP) >>> 55/80/105/130/155 (+25% AP)KaynPassive (Darkin Slayer) - Healing From Abilities Against Champions: 30-40% (levels 1-18) >>> 25-35% (levels 1-18) of physical damage dealtE - Heal: 100/115/130/145/160 (+40% bonus AD) >>> 90/100/110/120/130 (+35% bonus AD)R (Darkin Slayer) - Heal: 10.5% (+9.1% per 100 bonus AD) >>> 9.75% (+8.45% per 100 bonus AD) of target's maximum health <em>(70% >>> 65% of damage amount)Kha'ZixW - Heal: 60/85/110/135/160 (+50% AP) >>> 55/75/95/115/135 (+50% AP)KindredW (Passive) - Healing Upon Full Stacks: 49-100 >>> 47-81 (based on missing health)R - Heal: 250/325/400 >>> 225/300/375KledPassive - Skaarl's Health Upon Returning: 50/60/70/80% >>> 45/55/65/75% (levels 1/6/11/16) of Skaarl's maximum healthQ (Mounted) - Grievous Wounds Upon Pull: 60% >>> 50%Lee SinW1 - Shield: 55/110/165/220/275 (+80% AP) >>> 50/100/150/200/250 (+80% AP)W2 - Bonus Life Steal & Spell Vamp: 5/10/15/20/25% >>> 5/9.5/14/18.5/23%LilliaPassive - Healing Against Large Monsters: 27-104 (levels 1-18) (+6% AP) >>> 24-75 (levels 1-18) (+5.4% AP)Passive - Healing Against Champions: 12-140 (levels 1-18) (+20% AP) >>> 11-125 (levels 1-18) (+18% AP)LissandraR - Minimum Self-Heal: 100/150/200 (+30% AP) >>> 90/140/190 (+25% AP)LuluE - Shield: 80/120/160/200/240 (+40% AP) >>> 75/110/145/180/215 (+35% AP)R - Bonus Health: 300/450/600 (+50% AP) >>> 275/425/575 (+45% AP)LuxW - Shield: 45/65/85/105/125 (+35% AP) >>> 40/55/70/85/100 (+35% AP)MalphitePassive - Shield: 10% >>> 9% maximum healthMaokaiPassive - Healing From Empowered Basic Attacks: 5-65 (+5-15% maximum health) by level 17 >>> 5-45 (+4.5-11% maximum health) by level 15MordekaiserW - Shield to Heal: 40/42.5/45/47.5/50% >>> 35/37.5/40/42.5/45%MorganaPassive - Healing From Abilities: 20% >>> 18% of damage dealt against champions, large minions, and medium & large monstersNamiW - Heal: 60/85/110/135/160 (+30% AP) >>> 55/75/95/115/135 (+25% AP)NasusPassive - Life Steal: 10/16/22% >>> 9/14/19% (levels 1/7/13)NautilusW - Shield: 45/55/65/75/85 (+9/10/11/12/13% maximum health) >>> 40/50/60/70/80 (+8/9/10/11/12% maximum health)NidaleeE - Base Heal: 35/55/75/95/115 (+32.5% AP) >>> 35/50/65/80/95 (+27.5% AP)NocturnePassive - Healing From Empowered Basic Attacks: 15-40 (levels 1-18) (+15% AP) >>> 13-30 (levels 1-18) (+30% AP) per enemy hit (still reduced by 50% against minions)Nunu & WillumpQ - Base Healing Against Non-Champions: 75/110/145/180/215 (+90% AP) (+10% bonus health) >>> 65/95/125/155/185 (+70% AP) (+6% bonus health) (still reduced to 60% against champions)</em>OlafPassive Life Steal: 10-30% (levels 1-18) >>> 9-22.5% (levels 1-18)W Shield: 10/45/80/115/150 (+25% missing health) >>> 10/40/70/100/130 (+22.5% missing health)OriannaE - Shield: 60/100/140/180/220 (+50% AP) >>> 55/90/125/160/195 (+45% AP)PoppyQ - Shield: 15/17.5/20% >>> 13/15.5/18% maximum health (levels 1/7/13)PykePassive - Grey Health Upper Cap: 60% >>> 55% maximum healthPassive - Damage to Grey Health: 10% (+0.25% per 1 Lethality) >>> 9% (+0.2% per 1 Lethality)Passive - Empowered Damage to Grey Health: 45% (+0.5% per 1 Lethality) >>> 40% (+0.4% per 1 Lethality)RakanPassive - Shield: 33-254 (levels 1-18) (+90% AP) >>> 30-225 (levels 1-18) (+85% AP)Q - Heal: 18-120 (levels 1-18) (+70% AP) >>> 18-90 (levels 1-18) (+55% AP)E - Shield: 40/65/90/115/140 (+80% AP) >>> 35/60/85/110/135 (+70% AP)RellQ - Heal Per Champion Hit: 10/15/20/25/30 (+5% missing health) >>> 10/15/20/25/30 (+4% missing health)W (Crash Down) - Shield): 40/70/100/130/160 (+13% maximum health) >>> 35/60/85/110/135 (+12% maximum health)Renata GlascE - Shield: 50/70/90/110/130 (+50% AP) >>> 50/65/80/95/110 (+50% AP)RenektonQ - Healing Against Non-Champions: 2/3/4/5/6 (+3% bonus AD) >>> 2/3/4/5/6 (+2% bonus AD)Q - Healing Against Champions: 12/18/24/30/36 (+16% bonus AD) >>> 10/14/18/22/26 (+15% bonus AD)Q (Empowered) - Healing Against Non-Champions: 6/9/12/15/18 (+9% bonus AD) >>> 6/9/12/15/18 (+6% bonus AD)Q (Empowered) Healing Against Champions: 36/54/72/90/108 (+48% bonus AD) >>> 30/42/54/66/78 (+45% bonus AD)RivenE - Shield: 85/115/145/175/205 (+120% bonus AD) >>> 80/105/130/155/180 (+110% bonus AD)RumbleE - Shield: 60/95/130/165/200 (+50% AP) >>> 60/90/120/150/180 (+45% AP)SennaQ - Heal: 40/60/80/100/120 (+40% bonus AD) (+40% AP) (+1.6 per 1 Lethality) >>> 40/55/70/85/100 (+30% bonus AD) (+40% AP) (+1.6 per 1 Lethality)R - Shield: 120/160/200 (+40% AP) (+1.5 per Soul) >>> 100/150/200 (+40% AP) (+1.5 per Soul)SeraphineW - Shield: 60/80/100/120/140 (+40% AP) >>> 50/70/90/110/130 (+35% AP)W - Heal Per Ally: 5/5.5/6/6.5/7% (+0.75% per 100 AP) >>> 5/5.5/6/6.5/7% (+0.6% per 100 AP) of target's missing healthShenPassive - Shield: 50-101 (levels 1-18) (+14% bonus health) >>> 50-101 (levels 1-18) (+12% bonus health)R - Shield: 140/320/500 (+17.5% bonus health) >>> 130/290/450 (+16% bonus health)SingedQ (During R) - Grievous Wounds Applied By Poison Trail: 40% >>> 30%SionW - Shield: 60/85/110/135/160 (+10/11/12/13/14% maximum health) >>> 60/85/110/135/160 (+8/9/10/11/12% maximum health)SkarnerW - Shield: 10/11/12/13/14% maximum health (+80% AP) >>> 9/10/11/12/13% maximum health (+80% AP)SonaW - Shield: 25/50/75/100/125 (+30% AP) >>> 25/45/65/85/105 (+25% AP)W - Heal: 30/50/70/90/110 (+20% AP) >>> 30/45/60/75/90 (+15% AP)SorakaW - Heal: 100/130/160/200/220 (+65% AP) >>> 90/110/130/150/170 (+50% AP)R - Heal: 130/215/300 (+55% AP) >>> 125/205/ 285 (+50% AP)SwainPassive - Heal Per Soul Fragment: 4/5.5/7/9% >>> 3.5/4.5/5.5/7% (levels 1/6/11/16) maximum healthR - Drain Heal Per Second: 15/40/65 (+25% AP) >>> 15/30/45 (+20% AP)SylasW - Heal: 25/50/75/100/125 (+40% AP) >>> 20/40/60/80/100 (+35% AP)Tahm KenchQ - Heal: 10/15/20/25/30 (+4/4.5/5/5.5/6% missing health) >>> 10/12.5/15/17.5/20 (+3/3.5/4/4.5/5% missing health)E - Damage Stored Into Grey Health :: 15/25/35/45/55% >>> 13/21/29/37/45%E - Increased Damage Stored Into Grey Health :: 45/50/55/60/65% >>> 40/42.5/45/47.5/50%TalonQ - Heal: 10-70 (levels 1-18) >>> 9-55 (levels 1-18)TaricQ - Heal: 30 (+20% AP) (+1% Taric's maximum health) >>> 25 (+15% AP) (+0.75% Taric's maximum health)W - Shield: 8/9/10/11/12% >>> 7/8/9/10/11% of target's maximum healthThreshHealth Growth: 95 >>> 115Armor Growth: Unchanged <em>(does NOT receive Durability Base Stat Package)</em>W - Shield: 60/90/120/150/180 (+2 per Soul) >>> 50/75/100/125/150 (+2 per Soul)TrundlePassive - Heal: 2-7% >>> 1.8-5.5% (levels 1-18) of enemy's maximum healthTryndamereQ - Minimum Heal: 30/40/50/60/70 (+30% AP) >>> 25/33/41/49/57 (+30% AP)Q - Additional Heal Per Fury: 0.5/0.95/1.4/1.85/2.3 (+1.2% AP) >>> 0.45/0.75/1.05/1.35/1.65 (+1.2% AP)UdyrW - Shield: 60/95/130/165/200/235 (+50% AP) >>> 60/90/120/150/180/210 (+45% AP)W - Heal: 2.5-5% >>> 2-4% based on missing healthUrgotE - Shield: 60/80/100/120/140 (+150% bonus AD) (+15% bonus health) >>> 55/75/95/115/135 (+135% bonus AD) (+13.5% bonus health)VarusE - Grievous Wounds: 40% >>> 30%ViPassive - Shield :: 15% >>> 13% maximum healthLeague of Legends@LeagueOfLegendsBattle Boss Bel'Veth isn't playing any games... 114181116Battle Boss Bel'Veth isn't playing any games... 👾 https://t.co/S9rGv61e90ViegoPassive - Heal Upon Possession: 3% (+3% bonus AD) (+2% AP) (+5% per 100% attack speed) >>> 2.5% (+2.5% bonus AD) (+2% AP) (+5% per 100% attack speed) of target's maximum healthQ - Healing Upon Basic Attacks Against Marked Champions: 150% >>> 135%Q - Healing Upon Basic Attacks Against Marked Monsters: 155% >>> 145% <em>(healing against minions still reduced to 10%)ViktorQ - Shield: 30-115 (levels 1-18) (+20% AP) >>> 27-105 (levels -18) (+18% AP)VexW - Shield: 50/80/110/140/170 (+80% AP) >>> 50/75/100/125/150 (+75% AP)VladimirQ - Heal: 20/25/30/35/40 (+35% AP) >>> 20/25/30/35/40 (+30% AP)Q (Empowered) - Additional Heal : 30-200 (levels 1-18) + (5% (+4% AP) missing health) >>> 30-200 (levels 1-18) + (5% (+3.5% AP) missing health)Q (Empowered) - Additional Heal (Against Minions): Reduced to ||| 35% >>> 30%R - Healing Against Subsequent Targets: 50% >>> 40% of damageVolibearW - Heal: 20/35/50/65/80 (+8/10/12/14/16% of Volibear's missing health) >>> 20/35/50/65/80 (+7/8.5/10/11.5/13% of Volibear's missing health)E - Shield: 15% maximum health (+80% AP) >>> 14% maximum health (+75% AP)R - Bonus Health: 200/400/600 >>> 175/350/525WarwickQ - Heal Percentage: 30/45/60/75/90% >>> 25/37.5/50/62.5/75%Xin ZhaoPassive - Heal: 7-92 (levels 1-18) (+10% AD) (+55% AP) >>> 6-74 (levels 1-18) (+7% AD) (+55% AP)YasuoPassive - Shield: 115-525 >>> 100 - 475 (levels 1-18)YoneW - Shield: 40-60 (levels 1-18) (+60% bonus AD) >>> 35-55 (levels 1-18) (+55% bonus AD)YorickQ - Minimum Heal: 12-82 (levels 1-18) >>> 10-68 (levels 1-18)YuumiPassive - Shield: 60-400 (levels 1-18) (+30% AP) >>> 56-360 (levels 1-18) (+25% AP)E - Heal: 70/100/130/160/190 (+35% AP) >>> 65/90/115/140/165 (+25% AP)ZacPassive - Healing Upon Consuming Chunks: 4/5/6/7% >>> 4/4.75/5.5/6.25% maximum health3) ItemsThornmailThorns - Grievous Wounds: 40% >>> 30%Grievous Wounds Upon Immobilizing Champions: 60% >>> 50%Bramble VestThorns - Grievous Wounds: 40% >>> 30%Mortal ReminderSepsis - Grievous Wounds: 40% >>> 30%Sepsis - Grievous Wounds After 3 Attacks Against Champions: 60% >>> 50%Chempunk ChainswordHackshorn - Grievous Wounds: 40% >>> 30%Hackshorn - Grievous Wounds On Targets With Less Than 50% Maximum Health =: 60% >>> 50%Executioner’s CallingRend - Grievous Wounds: 40% >>> 30%MorellonomiconAffliction - Grievous Wounds: 40% >>> 30%Affliction - Grievous Wounds On Targets With Less Than 50% Maximum Health: 60% >>> 50%Chemtech PutrifierPuffcap Toxin - Grievous Wounds: 40% >>> 30%Puffcap Toxin - Grievous Wounds Applied By Your and Empowered Ally's Next Damage Instance: 60% >>> 50%Oblivion OrbCursed - Grievous Wounds : 40% >>> 30%Void StaffMagic Penetration : 45% >>> 40%Blighting JewelMagic Penetration: 15% >>> 13%Lord Dominik's RegardsArmor Penetration: 35% >>> 30%Last WhisperArmor Penetration: 20% >>> 18%Demonic EmbraceBurn Damage: 2% (melee) / 1.2% (ranged) >>> 1.8% (melee) / 1.0% (ranged) maximum healthMoonstone RenewerStarlit Grace - Heal: 70 >>> 60Heal and Shield Power: 6% >>> 5% per stack <em>(still 5 stacks maximum)</em>Mythic Passive: +10 >>> +8 heal to Starlit Grace per Legendary item owned (same for Ornn Masterwork item, Starcaster)Sunfire AegisDamage Amplification: 12% >>> 10% per stack <em>(still 6 stacks maximum)</em> (same for Ornn Masterwork item, Forgefire Crest)Death's DanceHeal: 175% >>> 150% bonus ADDivine SundererHeal: 7.8% (melee) /3.6% (ranged) >>> 6% (melee) /3% (ranged) maximum healthDoran's RingDrain - Mana Regeneration: Restore ||| 0.75 mana per second, increased to 1.25 >>> 1 mana per second, increased to 1.5 for 10 secondsHealing Instead of Mana: 50% >>> 45% of <em>Drain</em> valueElixir of WrathPhysical Vamp: 15% >>> 12%FimbulwinterShield: 100-200 (+5% current mana) >>> 100-180 (+4.5% current mana)Gargoyle StoneplateShield: 100 (+100% bonus health) >>> 100 (+90% bonus health)GoredrinkerOmnivamp: 10% >>> 8% (15% >>> 10% for Ornn Masterwork item, Ceaseless Hunger)Heal: 25% AD (+10% missing health) >>> 20% AD (+8% missing health)HailbladeOmnivamp: 8% >>> 7%EmberknifeOmnivamp: 8% >>> 7%Knight's VowSelf-Heal :: 8% >>> 7% of damage dealt by Worthy allyLocket of the Iron SolariShield: 200-365 >>> 180-330 (target's levels 1-18) (same for Ornn Masterwork item, Reliquary of the Golden Dawn)Maw of MalmortiusOmnivamp: 12% >>> 10%Mikael's BlessingHeal: 100-200 (levels 1-18) >>> 100 - 180 (levels 1-18)PhageHeal: 2% (melee) / 1% (ranged) >>> 1.6% (melee) / 0.8% (ranged) maximum healthRedemptionHeal: 200-400 >>> 180-340 (target's levels 1-18)RiftmakerOmnivamp: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Icathia’s Curse)Seraph's EmbraceHeal: 35% >>> 25% of mana spentShard of True IceBase Mana Regeneration: 100% >>> 115%Sterak's GageShield: 75% >>> 70% bonus healthVampiric ScepterLife Steal: 8% >>> 7%BloodthirsterLife Steal: 20% >>> 18%Overheal Shield: 50-350 >>> 50-320 (levels 1-18)EclipseOmnivamp: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Syzygy)Shield: 180 (+40% AD) >>> 160 (+35% AD) <em>(still reduced by 50% for ranged champions)</em>Immortal ShieldbowLife Steal: 8% >>> 7% (10% >>> 8% for Ornn Masterwork item, Bloodward)Shield: 275-700 >>> 250-630 (levels 1-18)4) RunesConditioningTotal Armor and MR Increase: 5% >>> 4%ConquerorOmnivamp: 9% (melee) / 8% (ranged) >>> 6% (melee) / 5% (ranged)Font of LifeAlly Heal Upon Attacking Marked Enemies: 5 (+1% of your maximum health) >>> 5 (+0.9% of your maximum health)Grasp of the UndyingHeal: 2% (melee) / 1.2% (ranged) >>> 1.7% (melee) / 1.02% (ranged) maximum healthDamage: 4% (melee) / 2.4% (ranged) >>> 3.5% (melee) / 2.1% (ranged) maximum healthGuardianShield: 50-130 (levels 1-18) (+15% AP) (+9% bonus health) >>> 45-120 (levels 1-18) (+12.5% AP) (+8% bonus health)Nullifying OrbMagic Damage Shield: 40-120 (levels 1-18) (+15% bonus AD) (+10% AP) >>> 35-110 (levels 1-18) (+14% bonus AD) (+9% AP)OverhealMaximum Shield: 10 (+10% maximum health) >>> 10 (+9% maximum health)Summon AeryShield: 35-80 (levels 1-18) (+40% bonus AD) (+25% AP) >>> 30-75 (levels 1-18) (+35% bonus AD) (+22.5% AP)Taste of BloodHeal: 18-35 (levels 1-18) (+20% bonus AD) (+10% AP) >>> 16-30 (levels 1-18) (+15% bonus AD) (+8% AP)TriumphHeal: 12% >>> 10% of your missing health5) Summoner SpellsBarrierShield: 115-455 >>> 105-411 (levels 1-18)HealHeal: 90-345 >>> 80-318 (levels 1-18)IgniteGrievous Wounds: 60% >>> 50%SmiteHeal: 90 (+10% of max health) >>> 80 (+7.5% of max health)6) SystemsMountain DrakeMountain Dragon Soul - Shield: 200 (+18% bonus AD) (+13.5% AP) (+13.5% bonus health) >>> 180 (+16% bonus AD) (12% AP) (+12% bonus health)Ocean DrakeOceanic Will (Stacking Buff) - Health Regeneration: 2.5/5/7.5/10% >>> 2/4/6/8% missing health per Ocean Drake slainOcean Dragon Soul - Heal: 160 (+36% bonus AD) (+22.5% AP) (+9% bonus health) >>> 130 (+26% bonus AD) (+17% AP) (+7% bonus health)Baron NashorAttack Damage: 125 (+8 per minute) >>> 150 (+10 per minute)Maximum Attack Damage: 435 >>> 520 (at 40 minutes)Void Corruption - Magic Damage: 60 (+20% AD) >>> 70 (+20% AD)[UPD] NO MORE UNLUCKY: Baron now waits 30 seconds after taking damage before it can “Level Up” and gain stats, namely healthTurretsOuter Turret AD: 152-278 >>> 167-391 (minutes 0:00-13:30)Inner Turret AD: 170-305 >>> 187-427 (minutes 0:00-13:30)Inhibitor Turret AD: 170-305 >>> 187-427 (minutes 0:00-13:30)Nexus Turret AD: 150-285 >>> 165-405 (minutes 0:00-13:30)7) Upcoming Skins & ChromasThe following skins will be released in this patch:High Noon SionHigh Noon ViktorHigh Noon SamiraHigh Noon Tahm KenchHigh Noon TwitchThe following chromas will be released in this patch:High Noon SionHigh Noon ViktorHigh Noon SamiraHigh Noon Tahm KenchHigh Noon Twitch