The League of Legends patch 13.12 official notes are now live, and players can get a glimpse of some of the things that they can expect from the new update. There are a fair bit of balance updates coming to the title this time around, with one of the biggest highlights being the buffs that Ashe will be receiving for her kit. Milio nerfs will also be making their way along with adjustments to Lucian. There will be significant item changes in 13.12 as well.League of Legends@LeagueOfLegendsRiot Brightmoon, Meddler, and 100 pc nuggets discuss changes to Ranked and Clash, ASU progress, and an upcoming Ultimate skin.2220224Riot Brightmoon, Meddler, and 100 pc nuggets discuss changes to Ranked and Clash, ASU progress, and an upcoming Ultimate skin. https://t.co/NPHOiEpeQlLeague of Legends fans looking for a detailed description of patch 13.12 can look up Riot’s official website. However, for a brief overview, here are all the major highlights.League of Legends patch 13.12 official notes1) ChampionsAsheImage via Riot GamesBonus Damage: 115% (+(75%+35%) of critical strike chance) ⇒ 120% (+(75%+35%) of critical strike chance)Physical Damage: 10/25/40/55/70 (+100% AD) ⇒ 20/35/50/65/80 (+100% AD)Damage: 200/400/600 (+100% AP) ⇒ 200/400/600 (+120% AP)GangplankImage via Riot GamesE recharge rate decreasedRecharge Timer: 18 seconds at all ranks ⇒ 18/17/16/15/14 secondsGragasImage via Riot GamesPassive cooldown increased.Q mana cost decreased.K'SanteImage via Riot GamesE cooldown increased.Cooldown: 9/8.5/8/7.5/7 seconds ⇒ 10.5/10/9.5/9/8.5 secondsKai'SaImage via Riot GamesAD growth increasedBase StatsAttack Damage Growth: 2 ⇒ 2.6Kha'ZixImage via Riot GamesBase AD increased.Base StatsBase Attack Damage: 63 ⇒ 60Kog'MawImage via Riot GamesW base damage decreasedBonus Magic Damage: 3.5/4.25/5/5.75/6.5% (+ 1% per 100 AP) of target maximum health ⇒ 3/3.75/4.5/5.25/6% (+ 1% per 100 AP) of target maximum healthLucianImage via Riot GamesPassive damage decreased, and activation conditions adjusted.Vigilance Damage: 14 (+20% AD) ⇒ 10(+15% AD)Activation Conditions: When Lucian is empowered by another ally, his next two basic attacks will deal bonus magic damage ⇒ When Lucian is healed or shielded by an ally, or when a nearby enemy champion is immobilized, his next two basic attacks will deal bonus magic damage.LuluImage via Riot GamesBase armor decreased. Passive magic damage decreased. E shield value increased.Base StatsArmor: 29 ⇒ 26Magic Damage: 15-117 (based on level) ⇒ 9-111 (based on level)Shield Value: 75/110/145/180/215 (+55% AP) ⇒ 75/115/155/195/235 (+55% AP)MilioImage via Riot GamesBase StatsArmor: 28 ⇒ 26Armor Growth: 4.9 ⇒ 4.6Empowered Attack Damage: 15%-35% AD (based on ally's level) ⇒ 15% AD (based on ally's level)NasusImage via Riot GamesPassive lifesteal increased. R cooldown now decreases with rank.R - Fury of the SandsCooldown: 120 seconds ⇒ 120/100/80 secondsOriannaImage via Riot GamesR damage increasedMagic Damage: 250/350/450 (+90% AP) ⇒ 250/400/550 (+95% AP)RellImage via Riot GamesBase StatsDefault Adaptive Force Stat: Attack Damage ⇒ Ability PowerCast Time: 0.5 seconds ⇒ 0.4 secondsMagic Damage: 70/110/150/190/230 (+60%AP) ⇒ 60/100/140/180/220 (+60% AP)Jungle Monster Damage: 300% of base damage ⇒ 150/220/290/360/430 bonus damage to monstersMagic Damage: 70/100/130/160/190 (+60%AP) ⇒ 60/90/120/150/180 (+60% AP)Jungle Monster Damage: 300% of base damage ⇒ 125/150/175/200/225 bonus damage to monstersWFerromancy: Mount UpJungle Monster Damage: 300% of base damage ⇒ 55/110/165/220/275 bonus damage to monstersMagic Damage: 35/50/65/80/95 (+50% AP) (+4% of target maximum health) ⇒25/35/45/55/65 (+50% AP) (+3% of target maximum health)Jungle Monster Damage: 250% of base damage ⇒ 100/145/190/235/280 bonus damage to monstersNew percent Damage Cap Against Monsters: 150RumbleImage via Riot GamesBase StatsBase Health: 659 ⇒ 625Health Growth: 99 ⇒ 105Base Health Regeneration: 8 ⇒ 7Danger Zone: 50+ (Note: Unchanged)Overheat Monster Damage Cap: 80 ⇒ 65-150 (based on level)Overheat Attack Speed: 20-80% (based on level) ⇒ 50-130% (based on level)Overheat Duration: 5.25 seconds ⇒ 4 secondsQ - FlamespitterMagic Damage: 180/220/260/300/340 (+110% AP) ⇒ 135/150/165/180/195 (+6/7/8/9/10% of target maximum health) (+110% AP)Minion Damage Modifier: 60/65/70/75/80% ⇒ 55/60/65/70/75%New Monster Cap on Percent Health Damage: 65-300 (based on level)Shield Value: 60/90/120/150/180 (+45% AP) ⇒ 25/55/85/115/145 (+4% of maximum health) (+25% AP)Heat Generated: 10 ⇒ 20Cooldown: 100/85/70 seconds ⇒ 130/105/80 secondsRyzeImage via Riot GamesPassive bonus mana increased. E magic damage increased, missile speed increased.Maximum Mana Increase: 6% per 100 AP ⇒ 10% per 100 APMagic Damage: 60/90/120/150/180 (+ 45% AP) (+ 2% bonus mana) ⇒ 60/90/120/150/180 (+ 50% AP) (+ 2% bonus mana)Missile Speed: 3500 ⇒ 4000SivirImage via Riot GamesAttack damage growth decreased. W bounce damage increased.Base StatsAttack Damage Growth: 2.8 ⇒ 2.5W - RicochetBounce Damage: 25/30/35/40/45% AD ⇒ 30/35/40/45/50% ADYuumiImage via Riot GamesE bonus attack speed decreased. R heal per hit decreased.Best Friend Bonus: 10-20% Heal and Shield Power (based on ally level) ⇒ 5/7.5/10/12.5/15% (based on spell rank)Shield Value: 90/120/150/180/210 (+30% AP) ⇒ 80/105/130/155/180 (+ 30% AP)Attack Speed Buff: 35% (+8% per 100 AP) ⇒ 25/27.5/30/32.5/35% (+ 8% per 100 AP)R - Final ChapterHeal per Hit: 35/50/65 (+15% AP) ⇒ 25/40/55 (+ 15% AP)ZeriImage via Riot GamesBase StatsMovement Speed: 330 ⇒ 335Passive - Living BatteryremovedNot So Fast: The passive where Zeri steals 45% of the shields she damages and gains 10% movement speed for 2 seconds whenever she receives a shield has been removed.Q Passive Goes Here: Q - Burst Fire's passive has been moved to be Zeri's primary passive.removedQ Passive to Passive: Q's passive has been moved to be Zeri's primary passive.Trinity No More: Q - Burst Fire no longer activates Sheen.Maximum On-Hit Critical Strike Multiplier: 65% ⇒ 85%2) ItemsArdent CenserSanctify On-Hit Damage: 15-30 (based on level) ⇒ 15BloodthirsterTotal Cost: 3200 ⇒ 3400GaleforceAttack Damage: 55 ⇒ 50Cloudburst Active Damage: 150-350 (Levels 8-18) (+200% Critical Strike Chance) ⇒ 150-350 (Level 8-18) (+45% bonus AD)Immortal ShieldbowLife Steal: 7% ⇒ 10%Imperial MandateCoordinated Fire Application: 35-75 (Level 1-18) ⇒ 40-60 (Level 8-18)Coordinated Fire Proc: 70-150 (Level 1-18) ⇒ 80-120 (Level 8-18)Coordinated Fire Movement Speed Bonus: 20% ⇒ 25%Moonstone Renewer~5% per cast, and giving shields more leniency due to them feeling less disruptive.Heal: 20-40% (based on ally's level 1-18) ⇒ 35%Shield: 30-40% (based on ally's level 1-18) ⇒ 40%Same Target Heal Bonus: 15-30% (based on ally's level 1-18) ⇒ 25%Same Target Shield bonus: 20-30% (based on ally's level 1-18) ⇒ 30%Mythic Passive: 5 Ability Haste ⇒ 5 Heal and Shield PowerPhantom DancerAttack Speed: 30% ⇒ 35%Rapid FirecannonEnergize Damage: 60-140 (based on level) ⇒ 60Statikk ShivEnergize Damage: 80-190 (Level 7-18) ⇒ 100-180 (Level 6-18)3) RunesOverhealShield Value: 20-300 (based on level) ⇒ 11% of Maximum Health4) Bugfixes & QoL ChangesFixed a bug where Neeko's Passive would allow her to attack champions if she was disguised as a Zombie Ward.Fixed a bug where Rell's critical strike on-hit VFX would not line up with her weapon when dismounted.Fixed a bug where Rell's W and E would sometimes not function correctly when Rell was affected by CC.Fixed a bug where Rell's Q ability would switch directions after using Flash.Fixed a bug where multiple visual issues would occur during Rell's spawn animation if she spawned as dismounted.Fixed a bug where Rell could skip her W animation if E was casted during her W activation.Fixed a bug where Rell could extend her passive stacks by hitting the same target.Fixed a bug where Rell would have animation issues during the cast of her E.Fixed a bug where Yone's W indicator would not follow the mouse cursor if the ability was manually selected by clicking on it.Fixed a bug where Gragas' R knockback would be shorter than intended if the enemy champion was knocked back against a wall.Fixed a bug where Aegis of the Legion would show up in the build path and item sets for Locket of the Iron Solari.Fixed a bug where if you reconnected to a game while Kog'Maw was dead, Kog'Maw's health bar would appear as though he was a minion.Fixed a bug where small monsters would sometimes not reset aggro while being dragged outside of their camp area.Fixed a bug where Monsters' attack animations occasionally reset themselves during combat.Fixed a bug where Janna's passive movement is preserved after recalling while facing an ally.Fixed a bug where Heimerdinger's Q icon would always indicate that three turrets were available.Fixed a bug where Ivern's passive ability would leave sharable buffs after slaying Red Brambleback or Blue Sentinel that can only be picked up by Ivern.Fixed a bug where players could see that Herald was being started without seeing the Herald due to the patience ring showing.Fixed a bug where Ivern's E second Shield may not be activated even though no enemy was hit by the first one.Fixed a bug where players could not trigger the passive of Guinsoo's Rageblade and Kraken Slayer at the same time after the player had full stacks of the Guinsoo's Rageblade.Fixed a bug where Kled could extend the range of his R and reroute using Primal Smite.Fixed a bug where Mordekaiser would have all player locations revealed to him during his ultimate. What is this–a Cypher ult?Fixed a bug where Ivern's W brush would allow Viego to reapply his Q passive while inside of the brush.We've added a slider to repeatedly purchasable items (e.g., Key Fragments, Blue Essence) in the Event Token Shop.