The League of Legends patch 12.10 cycle is finally making its way to the test server. A significant number of nerfs will be introduced to multiple champions, items, runes and Summoner Spells.These are durability updates that the League of Legends developers have been planning for some time now. With the upcoming patch, Riot Games will look to nerf all damage sources in the MOBA.Tim@TheTruexyOh yah, the Durability Update's first pass in on PBE right now so come try it out! We're changing a lot, so some things might be missing for a few days as we move things to get ready for ship.16412Oh yah, the Durability Update's first pass in on PBE right now so come try it out! We're changing a lot, so some things might be missing for a few days as we move things to get ready for ship.League of Legends patch 12.10 will be huge. It is set to be one of the biggest updates to hit the game in a very long time.Listed below are the changes that have currently made their way to the PBE test servers thus far. These updates are tentative, and over the course of the coming weeks, the developers will be tinkering with them quite a bit.League of Legends patch 12.10 preview✨Rafles✨@SrRaflesFollowing the amazing work started by @Walker on base I got the chance of working on TF VFX Update 🥰 youtu.be/8qZZksgGmRI346Following the amazing work started by @Walker on base I got the chance of working on TF VFX Update 🥰 youtu.be/8qZZksgGmRI1) Champion updatesAhriP healing against minions reduced from 40 - 120 + 25% AP to 35 - 95 + 20% APP healing against champs reduced from 80 - 200 + 35% AP to 75 - 165 + 30% APAatroxE omnivamp reduced from 20 - 30% to 18 - 16%E omnivamp during R reduced from 25 - 50% to 25 - 45%R bonus healing reduced from 30 - 60% to 25 - 55%AkshanP shield reduced from 40-300 + 40% AD to 40-280 + 35% ADAlistarP heal reduced from 25-161 to 23-142, applies to ally heal tooAnnieE shield reduced from 40 - 240 + 40% AP to 40 - 220 + 35% APApheliosSeverum heal reduced 3% - 10% to 2.5% - 9% (3x for spells)Severum R heal reduced from 275 - 525 to 250 - 450AzirE shield reduced from 80 - 240 + 70% AP to 70 - 230 + 60% APBardW base heal reduced from 30 - 150 to 25 - 125W empowered base heal changed from 60 - 240 to 50 - 250CamilleP shield reduced from 20% HP to 17%.CassiopeiaE heal reduced from 12 - 20% AP to 10 - 16% APCho'GathP heal reduced from 20 - 71 to 18 - 52DariusQ heal per target reduced from 15% missing HP to 13%DianaW shield reduced from 30 - 90 + 30% AP and 10% bonus HP to 25 - 85 + 25% AP and 95 bonus HPMundoR base HP reduced from 15% to 25% missing HP to 10% to 20%.EkkoW base shield reduced from 80 - 160 to 70 - 150EliseSpider form heal AP ratio reduced from 10% to 8%FiddlesticksW heal against champs reduced from 30% - 70% to 25% - 55%W heal against monsters reduced from 50% to 45%Fiora P heal reduced from 40 - 115 lerp to 35 - 100R base heal per second reduced from 80 - 140 to 75 - 125GalioW shield reduced from 8% - 15% HP to 7.5% - 13.5%GangplankW base heal reduced from 50 - 150 to 45 - 145W heal HP scaling reduced from 15% missing HP to 13%GarenP regen reduced from 1.5% - 10.1% HP to 1.2% - 8.7% (tooltip rounds)GragasP heal reduced from 8% HP to 6.5%GwenP healing reduced from 70% of damage dealt to 60%P max healing reduced from 12 - 30 + 7% AP to 10 - 25 + 6.5% APIllaoiP tentacle healing reduced from 5% missing HP to 3%IreliaQ heal AD ratio reduced from 8% - 16% to 7% - 11%IvernE base shield reduced from 80 - 220 to 70 - 190E shield AP ratio reduced from 80% to 75%JannaE shield reduced from 80 - 200 + 65% AP to 75 - 175 + 60% APR heal per second reduced from 100 - 200 + 50% AP to 90 - 200 + 45% APJarvanW base shield reduced from 60 - 160 to 50 - 150W % HP shield per enemy reduced from 1.5% to 1.3%Kai'SaR shield reduced from 75 - 125 + 100% - 200% AD and 100% AP to 70 - 110 + 90% - 180% AD and 90% APKarmaE shield reduced from 90 - 270 + 50% AP to 80 - 240 + 45% APRW base missing HP heal per hit reduced from 20% to 17%RE bonus shield reduced from 25 - 190 + 50% AP to 25 - 175 + 45% APKayleW heal reduced from 60 - 180 + 30% AP to 50 - 155 + 25% APKaynE heal reduced from 100 - 160 + 40% bonus AD to 90 - 130 + 35%Darkin healing reduced from 30% - 40% to 25% - 35%Darkin R healing reduced from 70% to 65%Kha'ZixW base heal reduced from 60 - 160 to 50 - 130KindredW heal reduced from 49 - 100 to 45 - 79R heal reduced from 250 - 400 to 225 - 375KledP remount HP reduced from 50% - 80% to 45% - 75%Lee Sin W shield reduced from 55 - 275 to 50 - 250W vamp/lifesteal reduced from 5% - 25% to 5% - 23%LilliaP champ heal reduced from 12 - 140 + 20% AP to 11 - 125 + 18% APP monster heal reduced from 27 − 104 + 6% AP to 24 - 75 + 5.4% APLissandraR heal reduced from 100 - 200 + 30% AP to 90 - 190 + 25% AP, still increased with missing HPLuluE base shield reduced from 80-240 to 75-215For some E damage AP ratio was nerfed from 40% to 35%, I imagine this was for shieldR base health reduced from 300 - 600 to 275 - 575LuxW base shield per hit reduced from 45 - 125 to 40 - 100MalphiteP shield reduced from 10% HP to 9%MaokaiP base heal reduced from 5 - 65 to 5 - 45P heal HP ratio reduced from 5% - 15% to 4.5% - 11%MordekaiserW heal reduced from 40% - 50% to 35% - 45%MorganaP healing reduced from 20% to 18%NamiW healing reduced from 60 - 160 + 30% AP to 55 - 135 + 25% APNasusP lifesteal reduced from 10% - 22% to 9% - 19%NidaleeE heal reduced from 35 - 115 + 32.5% AP to 35 - 95 + 27.5% APNocturneP heal reduced from 15 - 40 + 15% AP to 13 - 30 + 30% AP, minions are still 50%NunuQ heal reduced from 75 - 215 + 10% bonus HP and 90% AP to 65 - 185 + 6% bonus HP and 70% AP, champ healing is still 60%Nautilus W shield reduced from 45 - 85 + 9% - 13% HP to 40 - 80 + 8% - 12% HPOriannaE shield reduced to 60 - 220 + 50% AP to 55 - 195 + 45% APPoppyP shield reduced from 15% - 20% HP to 13% - 18% HPPykeP solo grey health stored reduced from 10% + .25% lethality to 9% + .20% lethalityP grey health stored near multiple enemies reduced from 45% + .5% lethality to 40% + .4% lethalityRakanP shield reduced from 33 - 254 + 90% AP to 30-225 + 85% APQ heal reduced from 18 - 120 + 70% AP to 18-90 + 55% APE shield reduced from 40 - 140 + 80% AP to 35 - 135 + 70% APRellQ heal reduced from 5% missing HP to 4%W dismount shield reduced from 40 - 160 + 13% HP to 35 - 135 + 12% HPRenata GlascE base shield reduced from 50 - 130 to 50 - 110Renekton9 HP growth instead of 14Q minion heal AD ratio reduced from 3% to 2%Empowered Q minion heal AD ratio reduced from 9% to 6%Q champ heal reduced from 12 - 36 + 16% AD to 10 - 26 + 15% ADEmpowered Q champ reduced from 6 - 108 + 48% AD to 30 - 78 + 45% ADRivenE shield reduced from 85 - 205 + 120% bAD to 80 - 180 + 110% bADRumbleW shield reduced from 60 - 200 + 50% AP to 60 - 180 + 45% APSennaQ heal reduced from 40 - 120 + 40% bAD to 40 - 100 + 30% bAD, lethality and AP ratios untouchedR base shield reduced from 120 - 200 to 100 - 200SeraphineW shield reduced from 60 - 140 + 40% AP to 50 - 130 + 35% APW heal AP ratio reduced from .75% per 100 AP to .60% per 100 APShenP shield HP ratio scaling reduced from 14% to 12%R shield reduced from 140 - 500 + 17.5% bonus HP to 130 - 450 + 16% bonus HP, AP ratio untouchedSkarnerW shield reduced from 10% - 14% HP to 9% - 13%SonaW heal reduced from 30 - 110 + 20% AP to 30 - 90 + 15% APW shield reduced from 25 - 125 + 30% AP to 25 - 105 + 25% APSorakaW heal reduced from 100 - 220 + 65% AP to 90 - 170 + 45% APR heal reduced from 130 - 300 + 55% AP to 125 - 275 + 50% APSwainP heal reduced from 4% - 9% HP to 3.5% - 7% HPR heal per second reduced from 15 - 65 + 25% AP to 15 - 45 + 20% APSylasW min heal reduced from 25 - 125 + 40% AP to 20 - 100 + 35% AP, scaling with missing HPTahm KenchQ heal reduced from 10 - 30 + 4% - 6% missing HP to 10 - 20 + 3% - 5% missing HPE damage to grey health solo reduced to 15% - 55% to 12% - 40%E damage to grey health duo reduced to 45% - 65% to 40% - 50%TaliyahGains 102 base HP instead of 70 and + 2 base armorTalonQ heal reduced from 10 - 70 lerp to 9 - 55TaricQ base heal reduced from 30 to 25. (Some ratio changes too but those are bugged so idk)W shield HP ratio reduced from 8% - 12% to 7% - 11%.ThreshActually has armor growth now at 1.25 from 0W base shield reduced from 60 - 180 to 50 - 150TrundleP heal per target reduced from 2% - 7% HP to 1.8% - 5.5% HPTryndamereQ base heal reduced from 30 - 70 to 25 - 57Q heal per fury reduced from 0.5 - 2.3 to 0.45 - 1.65UrgotE shield reduced from 60 - 140 + 150% bAD and 15% bHP to 55 - 135 + 135% bAD and 13.5% bHPVexW shield reduced from 50 - 170 + 80% AP to 50 - 150 + 75% APViP shield reducViegoP heal reduced from 3% + 3 per 100 bAD to 2.5% + 2.5% per 100 bAD, AP and AS ratios unchangedQ heal vs champs reduced from 150% to 135%Q heal vs monsters reduced from 155% to 144%Q heal vs minions unchanged at 10%ViktorQ shield reduced from 30 - 115 + 20% AP to 27 - 85 + 18% APVladimirQ heal AP ratio reduced from 35% to 30%Q empowered base heal reduced from 30 - 200 to 25 - 175Q missing health heal reduced from 5% + 4% per 100 AP to 5% + 3.5% per 100 APR heal from subsequent targets reduced from 50% to 40%VolibearW heal missing HP ratio reduced from 8% - 16% to 8% - 13%E shield reduced from 15% HP + 80% AP to 14% HP + 75% APR bonus health reduced from 200 - 600 to 175 - 525WarwickQ heal reduced from 30% - 90% of damage dealt to 25% - 75%Xin ZhaoP healing reduced from 7 - 92 + 10% AD to 6 - 74 + 7% AD, AP ratios untouchedYasuoP shield reduced from 115 - 525 to 100 - 475YoneW shield reduced from 40 - 60 + 60% bAD to 35 - 55 + 55% bADYorickQ heal reduced from 12 - 82 to 10 - 68YuumiP shield reduced from 60 - 400 + 30% AP to 56 - 360 + 25% APZacP heal per blob reduced from 5% - 8% per R rank to 3% - 4.5% per R rankMiss FortuneSpideraxe@Spideraxe30Surprise, one last set of changes that don't seem related to Champion Durability Update, changes to MF for some reason:* E CD increased from 18 - 10 seconds to 22 - 14.* R no longer has an AP ratio* R crit damage reduced 120% + 20% to 90% + 15%Again no clue why these are here15310Surprise, one last set of changes that don't seem related to Champion Durability Update, changes to MF for some reason:* E CD increased from 18 - 10 seconds to 22 - 14.* R no longer has an AP ratio* R crit damage reduced 120% + 20% to 90% + 15%Again no clue why these are here https://t.co/U4BjQeLZQVE CD increased from 18 - 10 seconds to 22 - 14.R no longer has an AP ratioR crit damage reduced 120% + 20% to 90% + 15%2) Runes and Summoner Spells updatesTaste of Blood Base heal reduced from 18 - 35 to 16 - 30Bonus AD ratio reduced from 20% to 15%AP ratio reduced from 10% to 8%GuardianBase shield reduced from 50 - 130 to 45 - 120AP ratio reduced from 15% to 12.5%Bonus health ratio reduced from 9% to 8%Font of Life: Health ratio reduced from 1% to .9%.Triumph Heal reduced from 12% missing HP to 10%Grasp of the UndyingDamage ratio should be reduced from 4% HP to 3.5%Heal should be reduced from 2% HP to 1.7%SmiteBase heal reduced from 90 to 80Health ratio reduced from 10% to 7.5%HealHeal reduced from 90 - 345 to 80 - 318ConditioningPercent resists reduced from 5% to 4%.OverhealHealth ratio reduced from 10% to 9%AeryBase shield reduced from 35 - 80 to 30 - 75Shield AP ratio reduced from 25% to 22.5%Shield AD ratio reduced from 40% to 35%BarrierShield reduced from 115 - 455 to 105 - 411Spideraxe@Spideraxe30High Noon Twitch: It starts like this: An ill wind blows across the desert, desiccated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from... But it seems even Death 1/21393High Noon Twitch: It starts like this: An ill wind blows across the desert, desiccated rats turn up in the streets, rotting under the hot sun. Then the traveling undertaker arrives. No one knows who (or what) he is, nor where he hails from... But it seems even Death 1/2 https://t.co/vLk3wKoXKyIgniteGrievous Wounds reduced from 60% to 50%.Nullifying OrbBase shield reduced from 40 - 120 to 35 - 110AP ratio reduced from 10% to 9%AD ratio reduced from 15% to 14%Conqueror Healing reduced from 9/6% to 8/5%3) Item updatesJungle itemsMonster omnivamp reduced from 8% to 7%.Death's DanceAD ratio reduced from 175% to 140%FimbulwinterBase shield reduced from 100 - 200 to 100 - 180Shield mana ratio reduced from 5% to 4.5%RiftmakerOmnivamp reduced from 8% to 7%Ornn version 10% to 8%MoonstoneBase heal reduced from 70 to 60Heal and shield power per stack reduced from 6% to 5%Mythic passive heal reduced from 10 to 8GoredrinkerOmnivamp reduced from 10% to 8%Ornn version from 15% to 12%Heal AD ratio reduced from 25% to 20%HP ratio reduced from 10% to 8%Demonic EmbraceDamage reduced from 2%/1.2% HP to 1.8%/1%Doran's Ring (buffs)Mana regen increased from 0.75 to 1In combat regen increased 1.25 to 1.5Mana to heal conversion ratio reduced from 50% to 40%Vampiric ScepterLife steal reduced from 8% to 7%Blighting JewelMagic pen reduced from 15% to 13%Sunfire AegisBonus damage per stack reduced from 12% to 10%Locket of the Iron SolariShield reduced from 200 - 365 to 180 - 330Immortal ShieldbowLife steal reduced from 8% to 7%Shield reduced from 275 - 700 to 250 - 630Divine SundererHealing reduced from 7.8%/3.6% of targets max HP to 6%/3%Spideraxe@Spideraxe30High Noon Viktor: Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil's kept engineer now, but his work began as charity: trying to "rehome" the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that 1/240073High Noon Viktor: Many a road to Hell was paved with good intent. Dr. Viktor may be the Mechanical Devil's kept engineer now, but his work began as charity: trying to "rehome" the souls of the dead in clockwork bodies, in order to circumvent mortality itself. Shame that 1/2 https://t.co/ITZrh09KtYEclipseBase shield reduced from 180/90 to 160/80Shield AD ratio reduced from 40/20% to 35/17.5%RedemptionHeal reduced from 200 - 400 to 180 - 340Gargoyle StoneplateShield bonus HP ratio reduced from 100% to 90%Blade of the Ruined KingLife steal reduced from 8% to 7%BloodthirsterLife steal reduced from 20% to 18%Max shield reduced from 50 - 350 from 50 - 320Sterak's Gage nerfShield reduced from 75% bonus HP to 70%Last WhisperArmor pen reduced from 20% to 16%Lord Dominik's RegardsArmor pen reduced from 35% to 30%Phage (nerf)Heal reduced from 2/1% HP to 1.6/.8%Knight's VowDamage to heal conversion reduced from 8% to 7%Seraph's EmbraceHeal reduced from 35% of mana spent to 25%, capped healing unchangedMikael's BlessingHeal reduced from 100 - 200 to 100 - 180Shard of True Ice (buff)Mana regen increased from 100% to 115%Void StaffMagic pen reduced from 45% to 40%Elixir of Wrath Physical vamp reduced from 15% to 12%Youmuu's Ghostblade (buff)Lethality increased from 18 to 20