Wild Rift patch 3.4b will introduce the new champion Vex, The Gloomist, to the League of Legends-based mobile game.Vex will be accompanied by a significant number of champion updates as Riot Games will be looking to change the meta as it stands.League of Legends: Wild Rift@wildriftHere's a "First Look" at the balance changes for patch 3.4b coming next Wednesday. Please note that this may not be the full list of notes and is not final. Context and the more complex changes will come with the full patch notes.101196Here's a "First Look" at the balance changes for patch 3.4b coming next Wednesday. Please note that this may not be the full list of notes and is not final. Context and the more complex changes will come with the full patch notes. https://t.co/rVQDP8m1tyWild Rift fans looking for a detailed description of the patch can look up the game’s official website.However, for a brief overview, here are all the major highlights of Wild Rift patch 3.4b.Wild Rift patch 3.4b official notes1) New ChampionsVex, The GloomistVex will be released on October 27 at 00:01 UTC.2) Supreme Cells PromotionIn this patch, you’ll be able to pick up Supreme Cells Sett and Zed from the shop. They’ll be available in boxes that you can purchase for Wild Cores. In each box, you’ll be granted one of the following:Random Rare Skin ChestRandom Epic Skin ChestRandom Legendary Skin ChestSupreme Cells Skin Self Selection Chest400 Poro Coins3) EventsBewitching Vex’s BingoThe Bewitching Vex’s Bingo event begins October 27 at 00:01 UTCSupreme CellsThe Supreme Cells event begins November 1 at 00:01 UTC4) Champion ChangesCorkiImage via Riot GamesBase statsMana per level: 33 → 50Health per level: 105 → 112Armor per level: 3.9 → 4.5(1) Phosphorus BombCooldown: 8s → 7s(3) Gatling GunAttack Damage ratio per 1s: 40% → 60%Total Attack Damage ratio over entire duration: 160% → 240%Cooldown: 16s → 14sDariusImage via Riot GamesBase statsHealth per level: 125 → 136(2) Crippling StrikeCooldown: 6.5/6/5.5/5s → 5.5sGwenImage via Riot Games(P) Thousand CutsMax damage to monsters: 4 (+ 4% Ability Power) → 2 (+ 3% Ability Power)(3) Skip ‘n SlashCooldown reduction %: 20/30/40/50% → 35/40/45/50%Reduce cooldown when hitting a target → Reduce cooldown when hitting a non-monster targetJaxImage via Riot GamesBase statsHealth per level: 105 → 112Kai’SaImage via Riot Games1) Icathian RainAttack Damage ratio per missile: 40% → 45%Ability Power ratio per missile: 25% → 30%Attack Damage ratio on isolated champion: 90% → 101.25%Ability Power ratio on isolated champion: 56.25% → 67.5%Evolved Attack Damage ratio on isolated champion: 150% → 168.75%Evolved Ability Power ratio on isolated champion: 93.75% → 112.5%Miss FortuneImage via Riot Games4) Bullet TimeAttack Damage ratio: 85% → 75%Total Attack Damage ratio: 1020% → 900%OlafImage via Riot GamesBase statsBase mana: 300 → 340Base health regen: 9 → 12(P) Berserker Rage+1% Attack speed per 1% health loss → + 0.6 - 1% (based on level) Attack speed per 1% health loss(1) UndertowMana Cost: 60 → 45/50/55/60 PykeImage via Riot Games(2) Ghostwater DiveCooldown: 11.5/11/10.5/10s → 10.5/10/9.5/9s(3) Phantom UndertowCooldown: 12.5/12/11.5/11s → 11/10.5/10/9.5sRivenImage via Riot GamesBase statsHealth per level: 105 → 115○ Health at level 15: 2120 → 2260SamiraImage via Riot GamesP) Daredevil ImpulseMovement Speed per Grade: 3.5% → 2.5%21% → 15% at max grade(4) Inferno TriggerMovement Speed Reduction: Increased from 30% → 40%SennaImage via Riot Games1) Piercing Darkness Damage: 40/80/120/160 + 40% Bonus Attack Damage → 50/90/130/170 + 50% Bonus Attack DamageShyvanaImage via Riot Games(2) BurnoutBase damage: 25/40/55/70 → 30/45/60/75VarusImage via Riot Games(2) Blighted QuiverActive Damage of missing health ratio: 6.5% - 13.5% (based on level) → 8% - 15% (based on level)Max channel time ratio: 13% - 27% (based on level) → 16% - 30% (based on level)WukongImage via Riot Games(P) Crushing BlowsIncreased damage per stack: 3% → 4%(1) Golden StaffHeal: 15/30/45/60 + 25% Attack Damage + 10% Bonus health → 30/50/70/90 + 40% Base Attack Damage + 16% Bonus health (Reduced to 50% vs non champions)YasuoImage via Riot GamesBase stats Attack Damage per level: 3.6 → 4.5Attack Damage at level 15: 112 → 125YoneImage via Riot GamesBase statsHealth per level: 105 → 112Base Attack Damage: 58 → 54(2) Spirit CleaveMaximum damage to monsters: 150 ~ 360 → 100 ~ 380(4) Fate SealedBase damage: 200/400/600 → 200/350/500YuumiImage via Riot Games(P) Bop ‘n’ BlockShield duration: 5s → Infinite5) Gameplay ChangesItemsLiandry’s TormentStatsAbility Power: 70 → 75Health: 250 → 200PassiveBase max health damage: 1% → 0.5%