Rune Factory Guardians of Azuma features an extensive list of quests that can take you a long time to complete. The main story alone features a whopping 158 quests, which can take up a major amount of your time. If you are someone who has already started the game or will be starting it soon, this article will help you track your progress.
Here is the complete list of main story quests available in Rune Factory Guardians of Azuma, alongside an educated guess on how long it might take you to beat the story.
List of quests available in Rune Factory Guardians of Azuma

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- Rise and Shine
- Morning Chores
- The Dance of Bonds and Save Statues
- Something's on Suzu's Mind
- Finding the Weird Animal
- Time to Rest
- After the Disaster
- Village Chief
- The State of the Village
- Clearing Debris
- Placing Fields
- Planting Seeds
- Reaping What You've Sown
- Ship 'Til You Drop
- Creating Tiles
- Let's Review
- Time to Rest
- The Missing Carpenter
- Can't Fight on an Empty Stomach
- Searching for Takumi
- Using a Bow
- The Business of Being Chief
- Building a Home 1
- Building a Home 2
- Time to Rest
- Ulalaka's Summons
- Finding Help
- Ulalaka's Woes 1
- Ulalaka's Woes 2
- Blacksmith Brouhaha 1
- Blacksmith Brouhaha 2
- Lessons with a Superstar
- Amazing Decorations
- Amazing Buildings
- Checking on Takumi
- Guardian's Grove Lumber Hunt
- Repairing the Dragon Shrine
- Searching for Azuma's Gods
- Info on the God of Summer
- Time to Rest
- Dream Directions
- Hide and Seek
- Finding the Sword
- Restoring the Sacred Sword
- Matsuri Hanabi Revived
- Kagura Dance
- Monster Attack
- Summer Village Revived 1
- Summer Village Revived 2
- Summer Village Revived 3
- Searching for Azuma's Gods
- Info on the God of Autumn
- Yachiyo's Izakaya
- Time to Rest
- Dream Discussions
- Mikoshi Hunt
- Repairing the Mikoshi 1
- Repairing the Mikoshi 2
- Finding Mikoshi Bearers
- Time to Rest
- Make Way for the Mikoshi Melee!
- God of Autumn and Escape Artistry
- Autumn Village Revived 1
- Monster Bonding
- Autumn Village Revived 2
- Autumn Village Revived 3
- Searching for Azuma's Gods
- Info on the God of Winter
- Wolves and Waterfalls
- A Present for Watarase
- Time to Rest
- Wolves and Winter Gods
- Searching for the Winter God
- One Last Watering Hole
- The White Wolf's Madness
- Winter Village Revived 1
- Winter Village Revived 2
- Winter Village Revived 3
- Time to Rest
- Matsuri's Summons
- The Kagura Shrines
- To the Outside World
- Time to Rest
- The First Meeting of the Gods
- Rebuilding Azuma's Villages
- Fubuki's Summons
- Time to Rest
- Searching for Astral Shrines
- The Astral Shrine
- The Corpse Tree
- Back to Summer Village
- Searching for Astral Shrines
- The Astral Shrine
- The Grudge Knight
- Back to Autumn Village
- Kotaro's Request
- Searching for Astral Shrines
- Nine-Tails
- The Astral Shrine
- Back to Winter Village
- Seaarching for Astral Shrines
- The Astronomer
- The Astral Shrine
- Time to Rest
- The Second Meeting of the Gods
- The Valiant Herald of Rebellion
- Open the Demon Gate!
- Gatekeepers of the Underworld
- To Devil's Bluff!
- The Oni Hunter's Band of Buds
- Settling the Score with Lord Ura
- Time to Rest
- The God of the Heavens in Hiding
- Time to Rest
- Preparing to Party 1
- Preparing to Party 2
- A Heavenly Party
- Breaking the Barrier
- The Black Dragon and Her Rider
- Time to Rest
- The Holy Shrine of Spring
- Fubuki's Request
- Versus Veyron
- How's Ulalaka Doing?
- A Prayer for the Future
- The Holy Shrine of Summer
- To the Summer Region
- Hostilities with the Hound
- How's Matsuri Doing?
- Memories of a Childhood Friend
- What We Lost
- Back to Autumn Village
- Finding a Transformation Leaf
- Finding a Wooly Heart
- Transformation 101
- What We Lost
- Talking to Hinta
- Time to Rest
- The Holy Shrine of Autumn
- Reviving the God of Autumn
- A Clash with Clarice
- The Fifth Meeting of the Gods
- Training from Hell
- Talking About Training
- Beyond Mortal Limits
- A New Power
- Time to Rest
- A Revolt in the Underworld
- Quashing the Revolt
- The Night Squad
- The Dragon's Gravesite
- Why We Fight
- The Dragon's Tomb
- An Evil Star
- Clarice's Motives
- The Gods' Power
- Divine Severance
- Earth Dancer
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How long will it take to beat the main story of Rune Factory Guardians of Azuma?

You can already guess by the massive main quest list of Rune Factory Guardians of Azuma that it will take you a while to wrap up the main storyline of the game. You will mostly have to invest around 40 hours in this title. While there are more than 150 quests in Rune Factory Guardians of Azuma, the length of these missions is not very long.
However, the time you take to beat the game can depend on multiple factors. The game comes with three difficulty modes, so based on the one you choose, the time you take to beat the story of Rune Factory Guardians of Azuma might vary. Similarly, if you are someone who is new to JRPGs, the time can vary significantly.
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For more guides on Rune Factory Guardians of Azuma, stay tuned to Sportskeeda.
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