Sekiro: Shadows Die Twice - 4 ways the game is different from the traditional souls/borne experience

Sekiro
Sekiro

#4 Skill Tree

Source-IGN
Source-IGN

Sekiro: Shadow's Die Twice provides a skill tree which falls in line more with the recent God Of War title and Nioh. The game provides with 3 distinct skill trees which players can spend the experience points in to improvise their skills.

These 3 skill trees consist of of-Combat Arts, Shinobi Martial Arts, and Latent Arts.

One of the very first Combat Arts that can be unlocked in the game is something called "Whirlwind Splash" which unleashes a spinning attack, whereas an early Shinobi Martial Arts ability gives players the ability to counter an enemy's thrust, ability to guard or deflect mid-air attacks from different enemies and one of the early Latent Arts ability allows players to carry more Spirit Emblems which in turn allows them to use more prosthetic tools.

These are some of the ways Sekiro: Shadows Die Twice proves its not just another entry in the souls borne formula From Software are so used to making now. It's something entirely new, something even prettier to look at and even deadlier in some ways.

Sekiro: Shadows Die Twice is out 22 March 2019 on PC, PS4 and Xbox One.

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