Sekiro Shadows Die Twice: 5 Brand New Details About the Game You Need to Know
Sekiro Shadows Die Twice is From Software's next big game with the Souls Borne formula.
Even though the roots of Sekiro remains vastly similar to From Software previous games, there are some huge differences which make Sekiro a completely new experience for the fans of this so-called RPG genre they themselves created.
Sekiro Shadows Die Twice is out on 22 March 2019 and is shaping up to be one of the most anticipated games of the year. What's more refreshing to see is that Activision is actually publishing a Single Player game which is astounding and hard to believe. But it just shows that the publishers who once lost their faith in Single Player Games are actually giving them chance yet again. It's also the first time From Software has partnered up with Activision which is weird because Bloodborne is an IP that belongs to Sony and Dark Souls belongs to Bandai Namco.
Sekiro's Collector edition costs just $89.99 and comes with the game, a 7-inch Shinobi statue, a steel book, collectable art book, map, digital soundtrack, and replica game coins.
Thanks to Game Informer's coverage of the game this month, we now have some brand new exciting details about the game which are worth knowing and will probably make the players even more hyped for this upcoming stealth action adventure title.
#1. You don't lose XP in the game.
Like in previous From Software games, once the player character died they used to lose all the souls or blood echoes they earned and got only one chance to regain them.
That doesn't happen in Sekiro. The Currency in Sekiro's world is gold coins and the experience points they gain after killing an enemy and none of them is lost if the player dies.
Will this make the game relatively easy some may ask.
Well From Software representatives have confirmed that it won't be the case and Sekiro will adopt the same brutal and unforgiving difficulty like the previous titles.