Teamfight Tactics patch 11.15 is gearing up to be a massive mid-set update, which will bring in a tremendous amount of changes to the game to celebrate the “Sentinels of Light” event.The Reckoning mid-set board called the “Dawn of Heroes” will be abolishing the Shadow items and introduce new Radiant items, champions, and traits to the set.Good morning. Here's todays PBE changes for Dawn of Heroes. It's a big batch, but likely our last one. We'll let this sit for a week, then make one more adjustment pass before Launch on July 21st. Enjoy and keep the feedback coming :) pic.twitter.com/KWhp8XXuFO— Riot Mort (@Mortdog) July 13, 2021As the details provided by the Teamfight Tactics devs for the upcoming update are tentative, not all of the changes may reflect when patch 11.15 officially goes live.Teamfight Tactics patch 11.15 previewGood morning. Here's todays deploy changes mostly focused on fixing bugs, with a few adjustments on champs we overshot.This is pretty much it since our branch cut is today. One last batch right before we go live. pic.twitter.com/KOuoLDWvoq— Riot Mort (@Mortdog) July 14, 2021New championsAkshanFiddlesticksGalioGwenIreliaLucianMiss FortuneRakanOlafPykeSennaTristanaRemoved championsDariusKatarinaKindredLeBlancLissandraMordekaiserMorganaPantheonRyzeTaricTrundleViktorWarwickExisting champions1-costAatroxArmor and magic resist: 30 → 35LeonaMana: 0/60 → 0/80Spell damage reduction: 30/60/250 → 30/50/2002-costHecarimMana: 40/90 → 75/125Spell damage: 250/350/500 → 200/400/600Spell healing: 250/350/500 → 350/350/350SejuaniNow a Nightbringer Brawler Cavalier (Brawler added)SyndraHealth: 550 → 600Grabbed units are now untargetable. This should completely prevent allied units from chasing after the thrown unitSpell damage: 300/400/600 → 250/350/600VarusHealth: 550 → 6003-costAsheNow a Draconic Ranger (no longer Verdant)AD: 65 → 60Mana: 50/90 → 50/100Spell damage: 300/450/750 → 300/450/650LuluAttack speed: 0.6 → 0.7NocturneAttack speed: 0.85 → 0.9Nunu & WillumpMana: 0/75 → 30/90ZyraSpell damage: 200/325/650 → 200/300/575Stun duration: 2/2.5/3 seconds → 1.5/2/2.5 seconds4-costApheliosMana: 0/90 → 0/150AD: 75 → 65Spell AD: 140/150/180% → 400/425/500%Base damage: 125/150/300 → 150/200/400Number of targets: 4/4/8 → 5/5/10DianaNow a Nightbringer Assassin (no longer Dragonslayer)Health: 650 → 750AD: 55 → 75Mana: 80/160 → 70/140Attack speed: 0.65 → 0.7Spell damage: 250/350/1500 → 300/450/2000JaxHealth: 900 → 1000Vel’KozHealth: 650 → 7005-costGarenNow a Victorius Dawnbringer Knight (no longer God-King)Mana: 40/100 → 100/180Spell damage: 20/25/200% → 25/30/200%Spell shield health: 35/45/200% → 40/55/200%Spell shield duration: 4 → 5 secondsHeimerdingerSpell damage: 500/650/7777 → 450/650/3333KayleNow a Redeemed Legionnaire (no longer Verdant)Ascension 1 true damage: 90/100/1000% → 80/90/1000%TeemoMana: 0/60 → 30/60New traitsCannoneerVictoriusInanimateSentinelRemoved traitsCovenDragonslayerEternalGod-KingVerdantExisting traitsAbominationThe Monstrosity’s Health and AD increases by 10% each stage, starting from:Abomination 3: Stage 3Abomination 4: Stage 4Abomination 5: Stage 5Ally deaths required: 3 → 2The Monstrosity now deals magic damage in the area where it stops chargingCrash damage: 150/200/250The MonstrosityAbility lifesteal: 40% → 60%Ability lifesteal no longer scales off of APAbility duration: 3 seconds → 5 secondsArmor & magic resist: 40/65/75 → 40/50/60Health: 1000/1600/2200 → 1200/1700/2100Attack damage: 100/140/180 → 70/80/90Health per star level: 100/160/220 → 120/170/210AD per star level: 10/14/18 → 7/8/9AssassinBonus critical strike damage: 25/55/90 → 30/60/100Bonus critical strike change: 10/30/50% → 20/40/75%BrawlerAdded 6 Brawler: 1800 healthDawnbringerMax health heal: 30/60/90/130% → 30/55/80/120%Healing ticks: 10/20/25/30 → 10/15/20/25Damage amplification: 12% → 10%DraconicAverage value of 3-piece eggs: 3.25 gold → 3.12 goldAverage value of 5-piece eggs: 9.25 gold → 7 goldForgottenTrait reworked: Forgotten champions gain bonus AD and AP. Each Victorious combat they participate in increases the bonus by 10%, stacking up to five times2/4/6/8 units20/40/70/200 bonus AD and APHellionTrait adjusted: Now grants 5/30/75/150% bonus attack speed at 2/4/6/8 unitsIroncladArmor: 35/85/170 → 30/70/125LegionnaireAttack speed: 25/60/120/195% → 25/60/120/250%MysticAdded 5 Mystic: 250 Magic ResistMagic resist per tier: 40/100/200 → 40/80/150/250NightbringerMax health shield: 30/60/90/140% → 30/60/100/250%Bonus damage: 20/30/40/50% → 20/30/40/80%RangerAdded 6 Ranger: 400% attack speedRedeemedBonus armor / magic resist: 30/55/95 → 20/35/75Bonus AP: 30/55/95 → 30/60/100RenewerHealth and mana regen: 3/6/9% → 4/7/10%RevenantTrait adjusted: Revive with 10/30/60/100% health with 25% more damage dealt and taken2/3/4/5 unitsSkirmisherHealth shield: 25/45/75% → 20/40/100%AD per second: 3/6/12 → 3/5/15SpellweaverStarting AP: 25/55/85% → 25/55/100%AP per stack: 2/5/8 → 2/5/10ItemsEmblem recipe changesBow & Spatula is now Hellion (was Legionnaire)Armor & Spatula is now Cavalier (was Ironclad)Dragon’s ClawItem reworked: Grants 200 bonus magic resist (including components). On being hit by magic or true damage from an ability, launch a fireball at the ability’s caster that deals magic damage equal to 30% of their maximum health (1 second cooldown).Hand of JusticeItem reworked: The holder gains both 10 AD and 10 AP; and attacks and abilities heal for 10% of the damage dealt. At the start of each planning phase, one of these buffs is increased to 35.Infinity EdgeNow also grants +10% critical strike damageTitan’s ResolveItem reworked: Stacks are now granted on attack rather than on crit.AD and AP per stack: 3 → 2Trap ClawRenamed to Banshee’s ClawItem reworked: When combat begins, the holder and all allies within one hex in the same row gain a shield that blocks the first enemy ability.No longer uniqueUnits can now be affected by multiple spellshields at once (Banshee’s Claw and Banshee’s Silence)System changesLoot OrbsLowered the average value of bonus orbs slightlySmall orbs average value: 2.54 gold → 3 goldMedium orbs average value: 5.72 → 5.6 goldGold Orbs: Added Tome of Emblems drop. Spatula and Neeko’s Help drop rate lowered slightly.Minimum items received is now 10 components & 1 Radiant item after Stage 4-7.Armories2-2 Armory is now 2 standard components3-2 Armory moved to 3-6 and is now 5 Radiant Items4-2 Armory is now guaranteed and either:2 components3 components3 components & 1 special item5-2 Armory is slightly less likely, and will never contain componentsCarouselStage 5 Carousel: Can now sometimes contain Unbuildable EmblemsStage 6+ Carousel: Can now sometimes be all full items and sometimes contain Unbuildable Emblems