With Teamfight tactics patch 11.4, Riot will be looking to introduce a significant amount of changes to many champion pieces in the game.The Festival of Beasts is in full swing, and the Chosen system will be getting a mini-rework according to the official 11.4 patch notes.There will be massive updates to champions as well, and a lot of the pieces will be receiving tweaks, making this balance patch an incredibly big one.Teamfight Tactics fans looking for a detailed view of the patch, can look up Riot’s official website.However, for a brief overview, here are all the major highlights.Teamfight Tactics patch 11.4 official notesIf you missed the 11.4 patch rundown, video is on Youtube now. Patch goes live THURSDAY (due to US Holiday)https://t.co/TIjPJHJqJS— Riot Mort (@Mortdog) February 14, 2021Lucky LanternsStage three Lantern: It’s no longer possible to get two Loaded Dice or two Target DummiesStage four Lantern: It’s no longer possible to get two Loaded Dice or two Target DummiesStage four Lantern: It’s no longer possible to get three Item ComponentsChosenChosen Base Odds: 33 percent to 50 percentRolling Odds for level four: 60/40/0/0/0 percent to 80/20/0/0/0 percentChosen Bonus Spell Power: 30 to 15Chosen Bonus Attack Damage: 20 to 10Chosen Bonus Mana Reduction: 25 percent to 15 percentChosen Bonus Health: 400 to 300 (The bonus 200 health baseline that Chosens receive just for being Chosen is not affected here)TraitsAssassin Crit Chance: 10/30/55 to 10/30/50Assassin Bonus Crit Damage: 25/60/100 to 25/55/90Brawler Health: 400/700/1,000/1,600 to 400/700/1,000/1,400Brawler Attack Damage: 10/20/60/120 to 10/20/40/80Cultist Supreme Overlord Galio (Cultist 9): Bonus Magic Resist: 20 to 60 (100 total)Divine True Damage & Damage Reduction: 35/45/55/65 to 25/40/55/70Elderwood Armor and Magic Resist: 15/25/40 to 15/20/30Elderwood Attack Damage and Spell Power: 5/10/20 to 5/10/15Warlord Health: 250/500/850 to 250/400/700Warlord Spell Power: 25/50/85 to 25/40/70ChampionsOne-cost championsDiana Attack Speed: 0.7 to 0.65Diana Pale Cascade Shield: 200/300/450 to 175/250/350Diana Pale Cascade Orb Damage: 90/100/110 to 80/85/90Fiora Mana: Mana: 0/75 to 0/95Nasus Mana: 0/60 to 0/80Nasus Magic Resist: 50 to 40Nidalee bugfix nerf: fixed a bug where the range calculation was adding one extra Hex of distanceNidalee Javelin Toss Damage: 225/300/600 to 100/150/250Nidalee Javelin Toss Bonus Damage per Hex: 20 percent to 80 percentWukong Crushing Blow Attack Damage Scaling: 250/265/280 percent to 240/250/260 percentYasuo Striking Steel Attack Damage Scaling: 180/200/225 percent to 180/185/190 percentTwo-cost championsBraum Attack Speed: 0.6 to 0.75Braum Mana: 30/70 to 30/60Nautilus Armor: 45 to 55Nautilus Magic Resist: 30 to 40Nautilus Fabled Shield Damage Reduction: 60 percent to 50 percentTeemo Sporecloud Dart prioritization: Highest Attack Speed to Current TargetZed Attack Speed: 0.8 to 0.75Three-cost championsIrelia Bladestorm Disarm Duration: 2.5/3/3.5 to 2.5/3/4 secondsKatarina Death Lotus number of targets: 4/6/8 to 4/5/6Katarina Death Lotus total Spell Damage: 600/900/1,650 to 600/900/1,500Kennen Slicing Maelstrom Damage: 150/225/375 to 200/300/400Neeko Blooming Burst: 150/225/375 to 200/300/400Neeko Fabled Bonus Multiplier: 200 percent to 150 percentNunu Consume Damage: 450/650/1,800 to 450/700/1,500Shyvana Health: 750 to 700Shyvana Magic Resist: 80 to 60Shyvana Burn Damage: 150/300/600 to 125/250/500Four-cost championsAatrox Infernal Chains Damage: 350/550/1,500 to 400/600/2,000Aurelion Sol Voice of Lightning Damage: 325/500/1,750 to 325/500/1,400Cho’Gath Armor: 40 to 60Cho’Gath updated his Rupture targeting to be slightly less random and hit crowds more frequently because that’s what crowd control is forKayle Divine Ascension Wave Damage: 100/180/500 to 100/150/400Morgana Hallowed Ground Damage: 250/400/2,000 to 250/400/1,600Olaf Ragnarok Cleave Damage: 40/45/50 percent to 50/50/50 percentOlaf Ragnarok now blocks the AD Reduction debuffTalon Truestrike Attack Damage Scaling: 240/250/275 percent to 240/250/300 percentTryndamere Spinning Slash now looks for targets in a slightly larger range to spin towardTryndamere Spinning Slash dash speed increasedTryndamere Mana: 50/100 to 60/100Xayah Featherstorm Attack Damage Scaling: 250/275/325 percent to 250/275/350 percentFive-cost championsOrnn Artifact, Eternal Winter hits until Frozen: Five to sevenOrnn Artifact, Manazane Mana Restore Duration: Eight to four secondsYone Seal Fate Damage: 600/1,200/9,999 to 800/1,200/20,000Yone Unforgotten Damage: 350/600/1,500 to 350/750/9,999Samira Attack Range: 660 to 420ItemsDeathblade AD Per Stack: 20 to 15Deathblade Starting Stacks: One to fourGargoyle Stoneplate Bonus Armor and Magic Resist: 15 to 20Statikk Shiv no longer deals bonus damage to ShieldsStatikk Shiv can now critically strikeStatikk Shiv crits reduce the Magic Resist of targets hit by 60 percent for six secondsStatikk Shiv damage: 80 to 60Statikk Shiv Targets Hit: 4/5/6 to threeSunfire Cape Burn Application Cadence: Two to 2.5 secondsQuicksilver now blocks the AD Reduction debuffBug fixesFixed a bug where critical strikes triggered by the Executioner trait did not add stacks to Titan’s ResolveFixed a bug where combined Ornns don’t give you the proper amount of progress towards making an artifactFixed a bug where if your bench is full and you make a three-star Chosen that Chosen doesn’t get benefitsFixed a bug where Olaf could be kicked off the board by Lee Sin while Ragnarok was activeFixed a bug where The Boss did not trigger its true damage buff if Sett was healed to full health by sources other than sit-ups (e.g. Anima Visage)Fixed a bug where Zilean wasn’t properly deprioritizing summoned units with Rewind FateTryndamere’s Spinning Slash now runs through his attack flow (applies effects like Statikk Shiv’s bonus damage or Guinsoo’s Rageblade’s bonus attack speed)