The Outer Worlds: Why you should be excited about Obsidian's next big Sci-fi RPG

Obsidian
Obsidian

It has been 8 years now since Fallout New Vegas released and the fans of the genre have been literally begging for a good quality single player RPG which Obsidian is known for.

Even though their lastest game-Pillars of Eternity is a great RPG, it's not for everyone.

In one way, Obsidian Entertainment has been a bit sidetracked from the mainstream gaming industry which is actually not their fault.

Being an independent developer, its hard for them to gather much fund to make a big AAA project, keeping in mind the amount of time and resources it takes to make a good quality AAA game that too a single player these days,(Look at God of War) It's no doubt that Obsidian has been playing pretty safe for now.

Well, no more fellas, Obsidian is a very talented and ambitious studio which deserves all the love and support it can get, and so they partnered with Private Division- a subsidiary of Take-Two Interactive to bring us their dream project and a game we all have been eagerly waiting for which is The Outer Worlds.

Let's dive into some of the key aspects of the game that will make it one of the most anticipated title of 2019 for you.

#1 A brand new Universe

Obisidian
Obisidian

The Outer Worlds is a new IP from Obsidian Entertainment and so, of course, it features a brand new universe with its own lore and backstory.

This is immensely exciting because this game comes from the people behind the original Fallout games. And you all know how much we love the Fallout Universe right?

Seeing them make this another beautiful Sci-universe with the same old dark humorous flavour, one simply just can't keep calm right?

There have been already a lot of cool stuff announced that we can't stop talking about, Like Auntie Cleo and Spacer's choice. I know I'll be talking about them a lot in the coming days.

#2 A complex storyline with Branching Dialogues

Obsidian
Obsidian

Role-playing games are all about crafting and shaping up your character the way you want.

That means, branching dialogue options and interesting life changing decisions leading to multiple endings of a situation.

This generation has seen a lot of video games trying to be an RPG but very few western RPG's succeeded in providing a complex storyline or even a good dialogue option in the game.

The last game to execute that very well was 2015's The Witcher 3 Wild Hunt.

The Outer Worlds features a silent protagonist, Obsidian claims that it gave the team to really emphasise more on the storytelling and giving player various options to progress through the game by choosing the appropriate dialogues according to your playstyle.

In fact, the game even goes to an extent that it lets you choose a dumb option from the dialogue, and if you have watched the gameplay footage uploaded by Game Informer, you probably know how cool is that.

#3 It's not an Open World Game

Obsidian
Obsidian

Yes, when I heard that The Outer World will not have a dynamic open world to explore, I was literally the happiest.

Why you make ask. Its because I and many others have reached open world fatigue as of now. Not just that, Open world games sound very cool, but fulfilling the ambition of such a world is a very tedious process, one which many developers have been trying to achieve lately in this generation and have failed miserably. ( I'm looking at you Bioware.)

Besides, not every game has to be an open world game right, just look at the recent God Of War and Dishonored 2. Both featuring a small semi explorable world which was very much grounded and was littered with a quality experience.

I want to have a quality in the universe of The Outer Worlds even if I don't get to spend much time in it. Thankfully that's what the developers have been thinking too.

#4 Tight and Precise Combat

Obsidian
Obsidian

No matter how good Fallout New Vegas was in the Roleplaying department, Its combat sucked, no matter how you look at it.

It felt clunky, cumbersome and even unresponsive at times.

Fortunately for us, that doesn't happen here. The combat in The Outer Worlds looks fresh, sleek and very precise and you would know that very well if you saw the gameplay video.

The folks at Obsidian confirmed that there will be a huge amount of weapons to choose from whether it be melee or ranged and the game will also feature a Diablo style loot style which to be honest is very common in RPG these days, but it will be interesting to see how Obsidian adapts this into their game.

Also, shooting won't involve cumbersome attributes like you gotta a shoot a legendary enemy more number of times just because of its a legendary enemy of a higher difficulty.( Looking at you Fallout 4 and The Division.) If you headshot an enemy with your gun, then that's it.

The enemy will definitely die, plain and simple.

#5 No Microtransactions and Loot Boxes

Obsidian
Obsidian

Yes, you read it right.

The Outer World will be a complete package from the beginning which won't feature any kind of microtransactions or loot boxes, yes you can't even buy cosmetic items from real life currency. Everything can be unlocked and upgraded in the game.

This is a great example set by Obisidan Entertainment, taking us back to the golden age of video game. I just hope more and more developers follow this example and make the Video game industry toxic free again.

The Outer Worlds is coming to PC, PS4 and Xbox One in 2019.

For everything related to The Outer Worlds and Video games, stick to Sportskeeda.

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