Clash Royale is a multiplayer game in which players participate in 1v1 real-time battles with an 8-card deck. Putting together a good battle deck is critical in Clash Royale, especially in Arena 3, when players begin to acquire momentum for trophy pushing.Creating a competent Arena 3 deck also aids players in dealing with Arena 4 and 5 opponents. Players can either build their own deck based on their offensive plan and playing style, or use pre-made 8-card decks created by other players. In this article, we'll go through the greatest Arena 3 deck in Clash Royale.Best Arena 3 deck in Clash Royale involves Valkyrie, Fireball, Arrows and moreValk Bait is no doubt the most popular and greatest Arena 3 deck in the game, which includes the following cards:1) ValkyrieThe Valkyrie card (Image via Sportskeeda)Cost: 4 ElixirDamage: 354Hitpoints: 2641Valkyrie is a melee troop with high hitpoints that causes massive area damage, which can be unlocked at Arena 2. Any troops in her nearby area take 360-degree damage from her ax. She is most effective against forces with strong DPS and the Skeleton Army.2) Mini PekkaMini Pekka card (image via Sportskeeda)Cost: 4 ElixirDamage: 955Hitpoints: 1804Mini Pekka is a popular Rare card in the game that deals a lot of damage while also acting as a mini tank. He is a single-target melee troop and can be obtained after completing the Clash Royale training. It's ideal for dealing with the enemy's high DPS ground troops.3) FireballFireball card (Image via Sportskeeda)Cost: 4 ElixirDamage: 913Players can unlock the Fireball card after completing the training rounds. It is one of the first few spell cards that causes area-damage. It is an excellent support troop against cards like the Wizards and Musketeers.4) MinionsMinions card (Image via Sportskeeda)Cost: 3 ElixirDamage: 135Hitpoints: 305Minions are the first few common cards that players get after the game training. It has a bunch of three tiny air troops that are capable of finishing ground troops like Mini Pekka, Giant, and more.5) ArrowsStats Royale@StatsRoyaleArrows in @ClashRoyale will now kill a bunch of stuff it wouldn’t before — archers, wall breakers, guards...9:53 AM · Nov 27, 2019804Arrows in @ClashRoyale will now kill a bunch of stuff it wouldn’t before — archers, wall breakers, guards... https://t.co/5rblAbK83FCost: 3 ElixirDamage: 486Arrows is an area-damage spell card, similar to Fireball, that can be acquired after completing the Clash Royale training. Despite its low damage, it covers a broader range than Fireball and is ideal for dealing with the Minions and Skeleton Army.6) GiantThe Giant card (Image via Sportskeeda)Cost: 5 ElixirDamage: 337Hitpoints: 5423Giant is one of the best tank troops in the game as it can easily do a lot of damage and also cause high damage to opponent's towers. Its high damage ability is capable of destroying them with a few punches.7) Goblin BarrelClash Royale@ClashRoyaleIt's a Goblin Barrel!9:14 AM · Sep 14, 20161015215It's a Goblin Barrel! https://t.co/1fhdpM9XzdCost: 3 ElixirDamage: 144Hitpoints: 268Goblin Barrel is one of the most popular Epic cards and can be unlocked at Arena 3. A barrel is launched from the King's Tower using this spell card. When Goblin Barrel hits the ground, three goblins are released, who deal significant damage to opponent structures.8) MusketeerMusketeer card (Image via Sportskeeda)Cost: 4 ElixirDamage: 289Hitpoints: 955After completing the Clash Royale training, players can unlock the Musketeer, a medium-range single-target card with high hitpoints and damage. Her ability to assault both air and ground forces distinguishes her as a valuable Arena 3 deck card.