Mad Max's producer sheds more light game details

A still from Mad Max

Hot on the heels of yesterday’s Mad Max gameplay details, the games developer Avalanche Studios have released some more details about the highly anticipated game. The game’s producer John Fuller during an interview with GamesMaster was quoted as saying:

“We do sort of telegraph difficulty. For example, every camp has a difficulty marking, and then you’ll see maybe one or two in each territory that are called Top Dog camps, kind of like a finale for that region where you have a boss fight. The level of difficulty is greater there, the number of enemies is pumped up, and so on.”

Fuller, who stated that the best way to tackle those camps was with caution, added:

“The wasteland is treacherous and it’s a hostile place. You will feel that. But you’ll be equipped to deal with it. We want to allow you to make choices, and if you consistently choose to go in gung-ho without preparing yourself then obviously you can give yourself a very hard gaming experience.”

So potential Mad Max gamers be warned – This game ain’t for the faint hearted!

Mad Max will hit stores on September 1, 2015 on Playstation 4, Xbox One, Windows and Linux systems.