The Legend of Zelda for Wii U will not appear at E3, delayed to 2016

The Legend of Zelda

According to Nintendo, The Legend of Zelda for Wii U will not be making an appearance at this year’s E3 as the game will mostly be delayed to 2016. The announcement was made via Twitter and Nintendo’s Miiverse. The video features franchise producer Eiji Aonuma speaking about the possible delay.

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The cause of delay seems to be the fact that Aonuma and his team have become enamored with all of the possibilities offered by the Wii U and the open world design of the next Zelda game. “In these last three months, as the team has experienced firsthand the freedom of exploration that hasn’t existed in any Zelda game to date,” explained Aonuma, “we have discovered new possibilities for this game. As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, and it now feels like we have the potential to create something that exceeds even my own expectations.”

“As I have watched our development process, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be. So I must apologize to you all that were expecting the game by year’s end, but we are no longer making a 2015 release our number one priority. Instead, our priority is to make it the most complete and ultimate Zelda game.”

The team will not be showing the game at E3 and will continue to work on it during that time. This news may upset many fans but, as Shigeru Miyamoto pointed out, “A delayed game is eventually good, a bad game is bad forever.”