Marvel Snap's Toxin counter decks are focused on countering his ability to return cards at his location and gaining +2 power for each card returned. This not only clears the board for Toxin, but also makes the opponent re-play returned cards. This often disrupts tempo and synergy.
Countering Toxin is all about building a deck that can either nullify the On Reveal effects or simply outpower his power gain across the board. To get you started, we have compiled a list of five Marvel Toxin counter decks, their synergies, and key cards.
Note: This list is based on the author's opinion and is in no particular order.
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List of 5 best Marvel Snap Toxin counter decks
1) Control
Here's a look at the control counter deck for Toxin in Marvel Snap:
- Ant-Man (Cost 1/Power 1)
- Shadow King (Cost 2/Power 3)
- Maximus (Cost 2/Power 6)
- Cosmo (Cost 3/Power 3)
- Shang-Chi (Cost 4/Power 3)
- Storm (Cost 4/Power 5)
- Enchantress (Cost 4/Power 5)
- Jessica Jones (Cost 4/Power 5)
- Vision (Cost 5/Power 8)
- Professor X (Cost 5/Power 2)
- Odin (Cost 6/Power 8)
- Hulk (Cost 6/Power 12)
Cosmo directly counters Toxin's On Reveal ability. Shang-Chi destroys Toxin just in case his power exceeds 10. Enchantress blocks any Ongoing cards that can strengthen Toxin’s combination, while Armor protects important cards from destruction, preserving your pace. Storm floods a lane to reduce the opportunities to place Toxin on the battlefield and to activate it.
2) Power ramp
The power ramp counter deck to Toxin comprises:
- Korg (Cost 1/Power 2)
- Baron Mordo (Cost 2/Power 3)
- Scorpion (Cost 2/Power 2)
- Maximus (Cost 2/Power 6)
- Black Widow (Cost 3/Power 5)
- Wave (Cost 3/Power 5)
- Green Goblin (Cost 3/Power -3)
- Debrii (Cost 3/Power 3)
- Killmonger (Cost 3/Power 3)
- Rockslide (Cost 4/Power 6)
- Darkhawk (Cost 5/Power 3)
- Blue Marvel (Cost 5/Power 3)
Black Widow jams the opponent’s draws with Widow’s Bite, and Baron Mordo turns a low-cost card into a higher cost. Rockslide and Korg fill the opponent’s deck with Rocks, lowering card rarity. Darkhawk benefits from this by acquiring power from their flooded deck. This synergy not only counters Toxin’s power ramp, but also disrupts your opponent’s mid-game.
Also read: 5 best Marvel Snap Typhoid Mary decks
3) Swarm
The cards in the swarm counter deck are:
- Squirrel Girl (Cost 1/Power 3)
- Mantis (Cost 1/Power 2)
- Goose (Cost 2/Power 2)
- Cloak (Cost 2/Power 4)
- Brood (Cost 3/Power 2)
- Polaris (Cost 3/Power 5)
- Debrii (Cost 3/Power 3)
- Killmonger (Cost 3/Power 3)
- Rescue (Cost 4/Power 4)
- Blue Marvel (Cost 5/Power 3)
- Iron Man (Cost 5/Power 0)
- Doctor Doom (Cost 6/Power 5)
Squirrel Girl and Brood flood the locations while Debrii blocks lanes with rocks making it difficult for Toxin to place himself or even if he does he returns unnecessary rocks to hand. Killmonger clears 1 cost cards when it is beneficial for him, which can stop him from stacking power. Blue Marvel buffs cards across the board and applies pressure evenly over all lanes.
4) Bounce
The bounce counter deck to Toxin in Marvel Snap comprises:
- Nightcrawler (Cost 1/Power 2)
- Iron Fist (Cost 1/Power 2)
- Angela (Cost 2/Power 1)
- Beast (Cost 2/Power 2)
- Falcon (Cost 2/Power 2)
- Cloak (Cost 2/Power 4)
- Vulture (Cost 3/Power 3)
- Polaris (Cost 3/Power 5)
- Hulkbuster (Cost 3/Power 4)
- Spider-Man (Cost 3/Power 4)
- Miles Morales (Cost 4/Power 6)
This deck counters Toxin by using mobility and power movement to outplay its strategy. Cards like Iron Fist, Cloak, and Beast help key picks such as Vulture and Angela move around and gain power, making it hard for Toxin to control lanes. Polaris and Spider-Man disrupt enemy placements to stop Toxin from taking advantage, and Miles Morales gives strong power at a low cost. This strategy keeps the pressure on Toxin, preventing its lane dominance.
5) Energy ramp
Here's a look at the energy ramp counter deck in Marvel Snap:
- Sunspot (Cost 1/Power 0)
- Iceman (Cost 1/Power 2)
- Armor (Cost 2/Power 3)
- Electro (Cost 3/Power 2)
- Mister Fantastic (Cost 3/Power 2)
- Namor (Cost 4/Power 6)
- Omega Red (Cost 4/Power 5)
- Sandman (Cost 5/Power 7)
- Blue Marvel (Cost 5/Power 3)
- Magneto (Cost 6/Power 12)
- Doctor Doom (Cost 6/Power 5)
- Leader (Cost 6/Power 3)
To counter Toxin, this deck focuses on disruption and consistent power. Armor protects cards like Sunspot, and Electro and Sandman limit opponent plays to hinder their low-cost strategies. Omega Red and Namor provide strong solo power in lanes, challenging Toxin’s control. Doctor Doom and Blue Marvel spread power across lanes, while Leader mirrors key plays to neutralize Toxin's impact.
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