Blizzard's second expansion of 2019, Saviors of Uldum, will be released worldwide on 6 August (7 August for Asia servers). If you go to a Fireside Gathering, you can get early access to the expansion and open your packs before the live release.
Saviors of Uldum is a very ambitious and creative expansion. There are many new interesting mechanics that have been added in this expansion, including the return of Quests.
A few pros as well as other players have already gotten their hands on the new set and tested some of the decks. Here are nine of the decks they managed to make from the Quests.
#1 Quest Druid
Deck Code: AAECAZICCCRArtIC9fwC1pkDyZwD+KED26UDC1Zf9wPEBuH7AvqGA6miA8iiA9yiA++iA9mpAwA=
This deck from Kripparian is the Druid Quest along with a bunch of Choose One cards which are not otherwise powerful on their own. To have unspent mana, you just need to ensure your mana at the end of the turn does not go down to 0. It is relatively easy to do for 4 turns with a big pay off.
Cards like Tending Tauren, Cenarius and Wardruid Loti have a large power level with the Passive Hero Power. While the effect is powerful, Quest Druid does not really have a win condition and you will need to constantly hit face with your buffed minions.
#2. Quest Hunter
Deck Code: AAECAR8IhwSY8AKH+wKbhQPjiwP5lgOkpQOYqQMLqAK1A8cDuwXbCYEKyfgCoIUDpIgD5KQDoqUDAA==
Quest Hunter is the weakest of the Quests so far. However, if you can pull it off it can be quite devastating. The reward for the quest is giving your minions +2 attack. Summoning 20 minions is quite a task but cards such as Halazzi, Swarm of Locusts and Unleash the Hounds can help you complete it quicker.
Scavenging Hyena is very powerful in this deck. Charging it with a Tundra Rhino or having it stick on your board and buffing its attack as well as killing your beasts to buff it can mow down your opponent. If you're short on dust, you probably don't want to craft this quest. But if you open it from a pack it's worth experimenting with.