Battlefield 2042 is the latest iteration of the iconic military first-person shooter. The title takes the players back to the near future era setting of Battlefield 3 and 4 and expands on it. Even though the hype for the title was immense, it quickly lost more than half of its player base due to lack of content and immeasurable bugs.Update 3.1 brings a lot of changes, from improvements to bullet hit registry to damage balancing and, of course, a lot of bug fixes. With that being said, let’s take a look at the patch notes for Battlefield 2042 patch 3.1.General updates and changes in Battlefield 2042Players that are not the Party Leader can now cancel while waiting in a queueXbox - Cross-Play can now be enabled/disabled in the Options menu on XboxYour Sort settings will now be correctly remembered when refreshing the Battlefield: Portal Server BrowserFixed an issue where loadouts would sometimes be empty on the spawn screen after joining a server, preventing weapon selectionMade improvements to ensure Aim Assist is more consistent during console gameplayRanger’s effective combat range and overall health has been decreasedBattlefield Direct Communication@BattlefieldCommUpdate #3.1 for #Battlefield2042 goes live tomorrow, December 9, across all platforms at 08:00 UTC!No downtime is expected. We'll keep you updated during rollout🛠️Update Notes: x.ea.com/720699:30 AM · Dec 8, 20212007354Update #3.1 for #Battlefield2042 goes live tomorrow, December 9, across all platforms at 08:00 UTC!No downtime is expected. We'll keep you updated during rollout🛠️Update Notes: x.ea.com/72069 https://t.co/qalrLFOIJoAudio updates and changes in Battlefield 2042Made various tweaks to the overall audio experience to improve clarity, distance, and directional perceptionFixed an issue where soldiers would not always play indoor specific footstepsWeapons updates and changes in Battlefield 2042Removed bounce from Underbarrel Grenades when firing at short distances40mm AP Grenades now properly damage vehiclesFixed some weapons displaying wrong ammo counts for specific magazinesDXR-1 and NTW-50 Bolt Action rifles reload animation increased by 0.2 secondsAdjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short burstsAdjusted dispersion increases for most weapons. It now takes slightly longer for weapons to become overly inaccurate in sustained fireAdjusted the recoil values to prevent over-aggressive recoil jump for the AK24, LCMG, PKP-BP, SFAR-M GL, and PP-29Improved hip-fire accuracy for all SMGs to make them better stand out from other automatic weapon archetypesLMG dispersion and recoil lowered to improve performance in sustained fireAdditional improvements to recoil control for all weapons, more specifically automatic weapons.Increased close range damage and consistency of the MCS-880 when using Buckshot Shell or Flechette ShellsFixed a bug that caused bullets to be fired below the player’s aims for the SFAR-M GL and the K30Vehicles updates and changes in Battlefield 2042Fixed a bug where vehicle weapons sometimes did not deal blast damage on a direct hitReducing the Ground Vehicle 30mm Cannon effectiveness versus infantry. It now overheats faster, has a slightly reduced rate of fire and blast damage, and increased fall-off damage at a distanceRate of Fire 350 -> 330Heat Per Bullet 0.13 -> 0.14Heat Drop Per Second 0.5 -> 0.475Blast Damage 20 -> 18The 40mm Utility Pod upwards firing angle is now easier to use.LCAA Hovercraft - 40mm GPL Grenade LauncherBlast Damage lowered from 55 -> 35EBAA Wildcat - 57mm CannonRemoved dispersionAmmo 12 -> 8Impact Damage 85 -> 75Blast Damage 70 -> 35Battlefield Direct Communication@BattlefieldCommAhead of Update 3.1's release, we wanted to answer some of the common questions around XP, Unlocks, and Mastery as they relate to #BattlefieldPortalCheck out the thread below 👇👀5:37 AM · Dec 7, 20212108264Ahead of Update 3.1's release, we wanted to answer some of the common questions around XP, Unlocks, and Mastery as they relate to #BattlefieldPortalCheck out the thread below 👇👀 https://t.co/2RxZp7SlxLGadgets and miscellaneous updates and changes in Battlefield 2042Frag GrenadeIncreased the time to detonate a Frag Grenade from 1.1s -> 1.4s after the first bounce on a hard collisionIncreased damage of Frag Grenades across game modes to deal 120 damage and guarantee a kill on armored players tooReduced Frag & Incendiary Grenade max ammo account from 2 -> 1Prox SensorLowered spotting radius from 30m -> 20mLowered uptime from 30s -> 14sLowered amount of Prox Sensor a player can carry and deploy from 2 -> 1Battlefield Hazard ZoneFixed an issue that caused the roaming Occupying Forces LATV4 Recon to spawn at the wrong times or not at allBreakthroughKaleidoscope - Rooftop Capture Objective has been removed. There are now two Capture Objective at the bottom in BT large and one at the bottom in BT smallOrbital - Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT smallHourglass - Rooftop Capture Objective has been removed. There is now a single Capture Objective at the bottom in BT large and BT small. Also fixed an issue where players were spawning out of boundsSoldierImprovements on backpedaling into objects when being in the prone positionFixed a rare issue where players could turn invisible when spawning on a full/destroyed vehicle