When it comes to modern video game titles like Warzone, the developers constantly push new visual features in response to players demanding more.
One step too far, however, and players could be subject to infuriating design choices like chromatic aberrations, excessive motion blurs and in Warzone's case, the heinous offender: overdone lens flares.
But Warzone players could be getting some much-needed respite, as a developer has hinted that they could be taking a look at lens flares in the game pretty soon.
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Warzone VFX artist hints at toning down lens flare
Lens flare is an issue that has been plaguing players since launch in Warzone. The flare makes it nearly impossible to see enemies when they're near the sun. The issue only seemed to get worse as time went on, with Season 3's Verdansk being heavily criticized for it.
Several posts popped up on Reddit complaining about the lens flare, and the backlash was compiled by Dexerto. Then came to the attention of Raven Software's lead VFX artist Reed Shingledecker.
In a now-deleted Twitter post, he responded to the criticism as follows:
Is this true? The sun lens flare in Verdansk ’84 is bothering people? I can easily tone it down if needed. Looks like I know what I’m doing on Monday. I'm happy to look and address any VFX concerns. Thanks for the feedback. I don't have the power to change the entire lighting of the map though. Lighting feedback can be sent to @RavenSoftware - source: Twitter
Possibly sharing too much, Reed's Twitter account now stands deleted, and no evidence of his claims can be found other than publications who had noted the exchange time.
As for if and when the changes will be implemented, nothing has been confirmed yet. Payers will just have to wait patiently and keep an eye on upcoming patch notes.
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