Elden Ring's latest update, version 1.13, is now live on all platforms and is primarily focused on balancing changes for the Shadow of the Erdtree DLC. It comes with major buffs for certain weapon types, Ashes of War, Spells, and Incantations, and brings some quality-of-life features.These features extend across both the base game and the DLC, including the changed default status of the Spectral Steed's summoning prompt, and new locations for the NPC summon sign. In addition, with Elden Ring's latest update, FromSoftware has buffed most of the Spirit Ashes, excluding the Mimic Tear.Here are all the changes brought to Elden Ring and the Shadow of the Erdtree expansion with the latest update (version 1.13).Elden Ring 1.13 official patch notesElden Ring's latest update comes with a file size of roughly 310 megabytes; despite its small download size, version 1.13 brings some major changes to Elden Ring as well as Shadow of the Erdtree. Most of the changes brought to the table are buffs for some of the weapon types that were newly added to Elden Ring with the Shadow of the Erdtree expansion.There are a few nerfs to certain Ashes of War and Incantations, but most of the changes are buffs to existing combat toolsets. A few noteworthy changes would be buffs to Savage Lion's Claw, Aspect of Crucible: Wings, and Lightspeed Slash Ashes of War, as well as general attack power and efficiency increase to the Euporia weapon.Here's a look at the full official patch notes for Elden Ring version 1.13:PvP-exclusive balance adjustments (Elden Ring version 1.13)Equipment (Elden Ring version 1.13)Increased poise damage of normal attacks for the following weapon types:Light Great Swords / Backhand Blades / Hand-to-Hand Arts / Beast ClawsIncreased poise damage of dual wield attacks for the following weapon types:Straight Swords / Thrusting Swords / Curved Swords / Katanas / Spears / Whips / Fists / ClawsIncreased poise damage of the Claws of Night throwing attacks.Decreased the backstep invulnerability window when the Fine Crucible Feather Talisman or the Talisman of All Crucibles are equipped.Skills (Elden Ring version 1.13)Savage Lion's ClawThe second hit of the follow-up attack is now easier to land.Decreased damage animation of the first attack against other players.Raging BeastDecreased invulnerability window against other players' attacks.Blind SpotDecreased invulnerability window against other players' attacks.Palm BlastDecreased poise amount generated when charging this skill.Spell and Incantations (Elden Ring version 1.13)Miriam's VanishingDecreased invulnerability window against other players' attacks.Knight's Lightning SpearIncreased attack power of the initial lightning spear.Decreased attack power of the spears launched after the first one.Decreased poise damage of all spears generated by this spell.General balance adjustments (Elden Ring version 1.13)Euporia received a major buff with the latest Elden Ring update (Image via FromSoftware)Increased damage animation of the Light Greatsword charge attacks against enemies (other than players).Increased the stats and status of the following NPCs that can be summoned in some areas:Needle Knight Leda / Pureblood Knight Ansbach / ThiollierIncreased the attack power and damage negation of summoned spirits, excluding the Mimic Tear, when the Revered Spirit Ash Blessing is at [5] or more.Increased the attack power and damage negation of summoned spirits, excluding the Mimic Tear, when upgraded to “+8” or higher.Armament changes (Elden Ring version 1.13)Increased attack power scaling when upgrading the following armaments.Repeating Crossbow / Spread Crossbow / Rabbath's CannonShield of NightIncreased damage negation when blocking physical attacks.EuporiaIncreased Holy damage when the weapon has its luster restored.Decreased the number of attacks required to restore the weapon’s luster.Increased the duration of the luster restoration effect.Golden Lion ShieldIncrease guard strength.Golem FistAdded a damage hitbox to the hand portion of the ranged fist attack.Smithscript GreathammerIncreased poise damage of the swing portion of throwing attacks (the projectile is unchanged).Spread CrossbowDecreased the generated status buildup when used with Bolts that have status effects.Ailment TalismanAfter the onset of a status ailment, the status build up (or duration) of said ailment will now also be reduced immediately by a certain amount.Clarifying Horn Charm / Clarifying Horn Charm +1 / Clarifying Horn Charm +2Increased Focus resistance.Skill changes (Elden Ring version 1.13)Savage Lion's ClawIncreased attack power and poise damage of the first attack.Swift SlashReduced movement distance when using this skill.Extended recovery time.Overhead StanceIncreased attack power against enemies (other than players).Aspects of the Crucible: WingsIncreased attack power.Increased directional control, as well as amount of poised generated when using this skill.Lightspeed SlashThe additional light attacks are now affected by the attack power and ability scaling of the weapon.Rancor SlashIncreased attack power of the vengeful spirits.Increased stamina damage against guarding enemies.Revenger's BladeIncreased directional control for follow-up attacks after a strong attack.Horn CallingIncreased attack power against enemies (other than players).Horn Calling: StormIncreased attack power against enemies (other than players).Weed CutterIncreased the speed of attacks.Romina's PurificationIncreased poise value when using this skill.Red Bear HuntIncreased attack power.Increased poise value when using this skill.Rancor ShotDecreased status buildup generation when used with Arrows that have status effects.Repeating FireAdjusted attack power to compensate for increase in weapon damageFeeble Lord's Frenzied FlameReduced Frenzy status effect buildup against enemies.Revenge of the NightIncreased poise damage and attack power when this skill is used immediately after guarding against an enemy attack.Spell changes (Elden Ring version 1.13)Impenetrable Thorns Spell in Elden Ring (Image via FromSoftware)Glintblade TrioIncreased attack power.Blades of StoneAdjusted attack power of the first, second, and third charge attacks.Increased attack power of the non-charged attack.Increased attack power of the first hit of the charged attack, and reduced attack power of the second and third hits.Increased attack range and attack speed.Glintstone NailIncreased attack power and improved enemy tracking.Glintstone NailsIncreased attack power and improved enemy tracking.Impenetrable ThornsAll generated Impenetrable Thorns will now track enemies.Decreased attack power and poise damage.Decreased the Hemorrhage status buildup and stamina damage against guarding enemies.Rings of Spectral LightIncreased attack power and Frostbite status buildup.Vortex of PutrescenceIncreased attack power and Frostbite status buildup.Incantation changes (Elden Ring version 1.13)Minor ErdtreeIncreased HP recovery amount.Land of ShadowImproved enemy tracking.SpiraIncreased attack speed.Watchful SpiritImproved enemy tracking.Divine Beast TornadoIncreased attack power.Enemies hit by the tornado will now be launched upwards.The tornado will be less likely to disappear due to collision with the terrain.Rain of FireIncreased attack power.Reduced the interval between each hit.Roar of RugaleaIncreased poise damage and attack power.Furious Blade of AnsbachIncreased attack power.Rotten ButterfliesIncreased Scarlet Rot status buildup.Reduced the interval between damage ticks.Increased attack range.Spirit Ash changes (Elden Ring version 1.13)Divine Bird Warrior Spirit Ash in Elden Ring (Image via FromSoftware)Wandering NobleWill no longer stagger as easily.Noble SorcererWill no longer stagger as easily.Nomad AshesWill no longer stagger as easily.Putrid CorseWill no longer stagger as easily.Skeletal MilitiamanWill no longer stagger as easily.Skeletal BanditWill no longer stagger as easily.AlbinauricWill no longer stagger as easily.Winged MisbegottenWill no longer stagger as easily.Demi-HumanWill no longer stagger as easily.ClaymanWill no longer stagger as easily.Oracle EnvoysWill no longer stagger as easily.Man-FlyWill no longer stagger as easily.Lone Wolf AshesWill no longer stagger as easily.Rotten Stray AshesWill no longer stagger as easily.Giant Rat AshesWill no longer stagger as easily.WarhawkIncreased HP, physical attack power, and Fire attack power.Increased Stance status.Land SquirtIncreased HP.Will no longer stagger as easily.Spirit jellyfishIncreased HP, physical attack power, and poison status ailment buildup on enemies.Will no longer stagger as easily.Spider ScorpionIncreased physical attack power, poison status ailment buildup on enemies, and damage negation except for strike and fire attributes.Will no longer stagger as easily.FingercreeperWill no longer stagger as easily.Fanged ImpWill no longer stagger as easily.Bigmouth ImpIncreased HP and Fire attack power.Will no longer stagger as easily.GravebirdIncreased HP and magic attack power.Will no longer stagger as easily.Soldjar of FortuneWill no longer stagger as easily.ArchersWill no longer stagger as easily.Greatshield SoldiersWill no longer stagger as easily.PageWill no longer stagger as easily.Vulgar MilitiaWill no longer stagger as easily.Marionette SoldierWill no longer stagger as easily.Avionette SoldierWill no longer stagger as easily.Kaiden MercenaryIncreased HP and physical attack power.Will no longer stagger as easily.Mad Pumpkin HeadIncreased physical attack power.Will no longer stagger as easily.Fire MonksIncreased HP and Fire attack power.Will no longer stagger as easily.Ancestral FollowerIncreased physical attack power.Will no longer stagger as easily.Horned WarriorIncreased HP and damage negation except for pierce attacks.Will no longer stagger as easily.Azula BeastmanIncreased HP and lightning attack power.Will no longer stagger as easily.Man-SerpentWill no longer stagger as easily.CrystalianWill no longer stagger as easily.Increased physical attack power.Kindred of RotWill no longer stagger as easily.Bloodfiend Hexer'sIncreased hemorrhage status ailment buildup on enemies.Will no longer stagger as easily.Glintstone sorcererWill no longer stagger as easily.Twinsage SorcererWill no longer stagger as easily.InquisitorIncreased HP.Will no longer stagger as easily.Godrick SoldierWill no longer stagger as easily.Raya Lucaria SoldierWill no longer stagger as easily.Leyndell SoldierWill no longer stagger as easily.Radahn SoldierWill no longer stagger as easily.Haligtree SoldierWill no longer stagger as easily.Mausoleum SoldierWill no longer stagger as easily.Messmer SoldierIncreased HP and physical attack power.Will no longer stagger as easily.Stormhawk DeenhIncreased HP and physical attack power.Will no longer stagger as easily.Increased duration of effect to increase the attack power given to allies.Banished Knight OlegIncreased physical attack power and damage negation against physical attacks.Will no longer stagger as easily.Banished Knight EngvalIncreased physical attack power and damage negation against physical attacks.Will no longer stagger as easily.Bloodhound Knight FlohIncreased HP, physical attack power, and damage negation against physical attacks.Will no longer stagger as easily.Black Knight Captain HuwIncreased physical attack power and damage negation against physical attacks.Will no longer stagger as easily.Black Knight Commander AndreasIncreased damage negation and guard boost against Holy and Physical attacks.Will no longer stagger as easily.Fire Knight HildeIncreased Fire attack power.Will no longer stagger as easily.Fire Knight QueelignIncreased Vigor and Faith.Swordhand of Night JolánIncreased Vigor and Dexterity.Jolán and AnnaIncreased Vigor and Dexterity.Battlemage HuguesIncreased physical attack power and magic attack power.Will no longer stagger as easily.Latenna the AlbinauricIncreased HP, physical attack power, and magic attack power.Will no longer stagger as easily.Perfumer TriciaIncreased HP.Will no longer stagger as easily.Depraved Perfumer CarmaanIncreased fire attack power.Will no longer stagger as easily.Omenkiller RolloIncreased HP, physical attack power, and Fire attack power.Will no longer stagger as easily.Blackflame Monk AmonIncreased HP and Fire attack power.Will no longer stagger as easily.Curseblade MeeraIncreased HP and physical attack power.Will no longer stagger as easily.Demi-Human Swordsman YoshIncreased HP, physical attack power, and magic attack power.Will no longer stagger as easily.Ancient Dragon Knight KristoffIncreased Lightning attack power and damage negation against Physical, Lightning, and Holy Attack affinities.Will no longer stagger as easily.Redmane Knight OghaIncreased physical attack power and damage negation against Physical and Fire attack affinities.Will no longer stagger as easily.Lhutel the HeadlessIncreased physical attack power and damage negation against physical attacks.Will no longer stagger as easily.Cleanrot Knight FinlayIncreased physical attack power and damage negation against Physical, Magic, and Holy Attack affinities.Will no longer stagger as easily.Black Knife TicheWill no longer stagger as easily.Divine Bird Warrior OrnisIncreased HP and damage negation against Physical attacks except for Pierce attacks.Will no longer stagger as easily.Ancient Dragon FlorissaxIncreased Arcane.Increased damage negation against all affinities.Increased Skills and Incantations usage rate.Increased the speed and poise values during some attacks.Finger Maiden Therolina PuppetIncreased Vigor and Faith.Jarwight PuppetIncreased Vigor.Dolores the Sleeping Arrow PuppetIncreased Vigor.Nepheli Loux PuppetIncreased Vigor and Strength.Dung Eater PuppetIncreased Vigor.Nightmaiden & SwordstressIncreased HP and physical attack power.Bug Fixes (Elden Ring version 1.13)You can now summon Torrent for the final boss fight in Elden Ring (Image via FromSoftware)Changed the default selection of the OK / CANCEL prompt that shows up when using the “Spectral Steed Whistle” while the spectral steed is dead. The default selection position is now OK.Adjusted the placement of NPC summon signs in certain boss fight areas.Changed the NPC summon signs in certain boss fights to allow the user to summon NPCs simply by pressing the action button once.Fixed a bug where the damage of some normal attacks of the Dark Moon Greatsword was lower than intended.Fixed the physical attack attribute menu display of the “Warpick” weapon.Fixed a bug where some attacks of the “Swift Spear” weapon were different than expected in terms of power, damage motion, and hitbox generation timing.Fixed a bug that prevented the “Twinblade Talisman” from affecting the Perfume Bottles weapon type when equipped and used in the left hand.Fixed a bug where the physical attack attributes of some attacks of the Thrusting Shields weapon type were different than expected.Fixed a bug that allowed the use of Arrows / Great Arrows / Bolts / Great Bolts that should not be usable for the following weapon types:Light Bows / Long Bows / Greatbows / Crossbows / BallistasFixed a bug where the effect of increasing the power of the Incantation “Light of Miquella” of the “Circlet of Light” helmet was not applied correctly.Fixed a bug that caused FP consumption when using the "Unending Dance" Skill while not meeting the ability requirements of the weapon "Dancing Blade of Ranah."Fixed a bug where the physical attack attribute of some attacks of the “Deadly Dance” Skill was different than expected.Fixed a bug where the physical attack attribute of the “Scattershot Throw” Skill of the “Claws of Night” weapon was different than expected.Fixed a bug where the following Skills did not change correctly when performed with or without FP.Dynastic Sickleplay / Raging Beast / Repeating Crossbow FireFixed a bug where a different Rage Art was sometimes performed when following up with a strong attack after using the “Raging Beast” and “Dynasty Sickleplay” Skills.Fixed a bug that caused certain Skills to perform differently than expected under certain circumstances.Fixed a bug that prevented some Spells / Incantations that can be used in the air from being used in the air under some conditions.Fixed a bug that caused the "Golden Arcs" Incantation to generate attacks slower when cast with the left hand.Fixed a bug where the “Rain of Fire” Incantation sometimes did not hit enemies.Fixed a bug where the “Furious Blade of Ansbach” Incantation did not apply Hemorrhage status build up.Fixed a bug where under some circumstances, the move distance when casting some Spells / Incantations was different than expected.Fixed a bug that sometimes interrupted the cast of the “Roar of Rugalea” Incantation.Fixed a bug where the “Cherishing Fingers” magic attack sometimes did not hit.Fixed a bug in the behavior of the Mimic Tear spirit when casting Spells, Incantations, and Skills.Fixed a bug where NPCs could be summoned when the maximum number of cooperative multiplayer members had been reached.Fixed a bug that caused some items to display different icons than expected.Fixed a bug where exiting Elden Ring or going through a loading screen immediately after defeating “Count Ymir, Mother of Fingers” could make the dropped items unobtainable.Fixed a bug that prevented the player from performing Critical hits on some enemies.Fixed a bug in which some attacks on certain enemies were interpreted differently than expected.Fixed a bug that prevented rune gains when defeating some enemies.Fixed a bug that prevented some enemies from working properly under certain circumstances.Fixed a bug where the Multiplayer area borders were different than intended in some areas.Fixed a bug where the player would spawn in a different place than intended when invading another player’s world.Fixed a bug in the map menu that caused some NPC icons in the Realm of Shadow to not display properly.Fixed a bug in the design of the map of Realm of Shadow and the “Map Fragment” icon.Fixed a bug where some cutscenes were not displayed correctly under certain circumstances.Fixed a bug where some sound effects did not play correctly.Fixed a bug where some effects were not displayed correctly.Several performance improvements and other bug fixes.Steam-only adjustments (Elden Ring version 1.13)Fixed a bug where “Anti-aliasing Quality” was unintentionally set to “High” each time Elden Ring was restarted.Unfortunately, it doesn't seem the Gate of Divinity Site of Grace issue and it not loading properly on exiting Elden Ring's DLC is resolved with the latest update. While the issue can easily be circumvented by resting at a different Site of Grace, it needs addressing, especially given this issue extends to both PC as well as console versions of Elden Ring.