FIFA 20: 3 Things to Expect from the New Game

Image courtesy: Index hr website
Image courtesy: Index hr website

FIFA 19 was not quite the game EA was hoping for at least in terms of the negative reviews it received after a few months. The Shooting, AI defending and general gameplay was not as enjoyable as other FIFA editions have been.

However, the upcoming video game has a lot of promise and developers of FIFA 20 will certainly be working hard to make this edition a great success. Here we will see what Electronic Arts can add to the game in terms of new features and changes to already existing ones to make FIFA 20 the best football simulation yet.


Dynamic weather

Image courtesy: Youtube website
Image courtesy: Youtube website

The new Frostbite engine is known for changing weather scenarios in-game. It has been introduced in other EA titles and may make its way to FIFA this year. Konami’s Pro Evolution Soccer already uses this feature and gamers can feel the difference between snowy and watery fields while playing passes, all over general movement and gameplay.

According to EA DICE’s Patrick Bach, weather is more than just a pretty effect added for visual entertainment. The changing weather in a Battlefield V game creates even more unpredictable situations. Fog changes the way snipers and fighter planes operate in-game. Similarly, rain and snow can make terrain challenging to play as there will be more slips and chances of making mistakes will increase on a sloppy or snow-covered ground.

The scenario of going into a game thinking if it will rain or not and how will the wind conditions might change the game by affecting the aerial passes is how real managers think. These are practical complications which players deal with and bringing it to FIFA 20 will definitely change how the game is being played even on the professional levels.

Virtual Reality

Image courtesy: Tech news fix website
Image courtesy: Tech news fix website

Addition of VR to any game is a big step on improving its reach to different customers and including a really fun way to play the game. Even the Oculus Rift co-founder Nate Mitchell gave his views on the idea of FIFA and VR saying, “You can imagine sitting in the stands and confetti is raining down… and the four of us are sitting right next to each other and we’re controlling the players on the field — that would be an awesome VR experience.”

VR has already been coming to other games and it shows in the volume sales of the VR headsets. FIFA would be a perfect platform to launch VR. The idea of standing close to football star players is something really exciting.

Putting together this idea will be a difficult task for EA, but if not this year FIFA will get VR in the coming few years.

General Changes and a New Mode

Image courtesy: Fifplay website
Image courtesy: Fifplay website

FIFA 20 will improve on the gameplay and AI behavior for sure. The most complained parts of FIFA 19 were its faulty gameplay and boring repetitive ways of scoring the goal. If EA has been listening to its community they must have done something to fix this in the new iteration of the game.

I think adding a new commentary team will be a small change having a big impact on the game. The old commentary duo has been there forever and has become very boring. The best thing EA could do is keep adding changes, expressions and new lines to its new commentary team over the course of the FIFA 20’s year. That would seriously be a very cool feature.

FIFA has had FUT and Career Mode both for player and manager. However, the option of creating your own club is not there anymore with later editions of the game. The ability to create your own club and having control over kit design, staffs and ticket sales from the stadium will be a unique and refreshing experience.

FIFA 20 is set to release on 27 September, 2019 for PlayStation 4, Xbox One, PC Windows and Nintendo Switch platforms.

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