Ubisoft has released patch 2.48.1 for For Honor. Front Dodge Bash has been adjusted for some dedicated heroes in this update. Additionally, this patch improves White Bonus Spirit Armor and balances Hitokiri in certain aspects. Moreover, a few community-reported bugs of For Honor have been addressed to provide an improved gameplay experience.This article will provide an overview of patch 2.48.1 for For Honor. Interested players may visit the official website for detailed notes.Official notes for For Honor patch 2.48.1Front Dodge Bash changesAll 433ms Front Dodge Bashes now lose tracking 100ms later during the attack against dodging opponentsThe following heroes have their Front Dodge recovery lowered by 100msConquerorJormungandrZhanhuAdditional changesMedjay's Throne Room Tackle can now be performed starting at 300ms during their Front Dodge, up from 100msTiandi's Palm Strike can now be performed starting at 366ms during their Front Dodge, up from 300msHitokiriMeikai Rift (Light Finishers) no longer have Uninterruptible Stance.Hitokiri now gains Uninterruptible Stance at 100ms when performing Endless Myriad, down from starting at 300msChain Link Timing changes from Opener Light attack to Rei Kick / Rei SweepOn Hit and On Block, chain link timing now starts at 333ms, up from 200msOn Miss, chain link timing now starts at 233ms, up from 100msAdjusted the Weapon Trajectories for all Heavy Attacks to have a better rangeWhite Bonus Spirit ArmorImproved the White Bonus Spirit Armor, adapted the model to better fit Body Type 1, and fixed a few clipping issuesLocal Tone MappingAdded new Local Tone Mapping Display OptionBug fixesFightersShugokiFixed an issue that caused the Shugoki to have backward dodge animation on the right stance and side dodgesNuxiaFixed an issue that caused the Nuxia left dodge animation to trigger when on the left guard and performing a back dodgeOcelotlFixed an issue that caused the Ocelotl to instant kill an opponent using the ballista with Hunter's SnareOrochiFixed an issue that caused the Orochi's side heavy finisher animations to not be in sync with his swordUIFixed an issue that caused the Event and Hidden Gears to appear as not obtained and locked when equippedSoundFixed an issue that caused the Jiang Jun to play Sifu's Swirl voice line on Sifu's Poise stanceCustomizationFixed an issue that caused the Zhanhu "Songshen" Arms to have "Wei Ling" visual on the right arm on the Alternate Body TypeFixed an issue that caused the Medjay's ornaments to be misplaced on the left armFixed an issue that caused the Conqueror "Dark Pellinor" shield to not apply Paint Patterns properlyFixed an issue that caused the "Zealous Zhu Que" effect to be delayed on idle emoteFixed an issue that caused the Peacekeeper shoulder pauldrons to be missing from Arms sets" Sapiencia" and "Horkos" during previewFixed an issue that caused the Kyoshin scabbard to be offset during neutral dodgesThis summarizes the foray of changes implemented in patch 2.481 of For Honor.