Zoanthropes in Warhammer 40k: Space Marine 2 are a special breed of Tyranids with the ability to channel almost magic-like powers by channeling the energy of the warp. These are strange creatures that can prove to be difficult to handle for players as they utilize a set of different abilities to hover around and energize nearby Tyranid soldiers.
Zoanthropes in Warhammer 40k: Space Marine 2 need to be targeted with extra care as they tend to mobilize other monsters with their psychic abilities. Fortunately, both its main attacks are marked for the player, which provides ample opportunity to find cover or avoid its direct onslaught.
This article will highlight the best way to defeat Zoanthropes in Warhammer 40k: Space Marine 2.
Note: Parts of this article are subjective and reflect the author's opinion.
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All methods to defeat Zoanthropes in Warhammer 40k: Space Marine 2
The Zoanthropes in Warhammer 40k: Space Marine 2 can be a handful to deal with as they feature a balanced set of stats for both attack and defense. However, they can be eliminated by following one of the more common methods while taking the least amount of damage.
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Here is how you can defeat the Zoanthropes in Warhammer 40k: Space Marine 2:
- Make sure to shoot them with guns instead of melee attacks. The melee part of the team should concentrate on clearing the nearby creatures that are energized by the Zoanthropes.
- Keep a check on your screen for the red auras around each of these psychic monsters to prepare for incoming ranged attacks. These markers will help you weave and dodge to avoid facing the disoriented debuffs in the middle of the battlefield.
- Keep an eye out for the Zoanthrope pair as one tends to protect the other with shields. While the shields can be broken, it is more effective to spray down the unprotected ones and pile up some damage numbers.
- Repeat this process a couple of times to slay these hovering Tyranid alien breeds.
- Keep a look out for the ground units like the Hormagaunts as they can quickly knock players down while focusing on the Zoanthropes.
Attack patterns and more of Zoanthropes in Warhammer 40k: Space Marine 2
The Zoanthropes in Warhammer 40k: Space Marine 2 are quite annoying to deal with as they can harness the energy of the warp to float around the area and channel disorienting blasts of warp energy.
Their attacks are ranged and have two distinct abilities:
- Energy Beam: The species shoots out a high-energy beam toward players that can damage and reduce visibility during the fight.
- Explosive Pulse: Zoanthropes deploy three exploding orbs toward the target. These move slowly but explode on contact so it is best to find cover if they are too close to dodge. It can increase the vitality of nearby lesser Tyranid creatures which greatly increases their fighting ability.
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It is important to note that the Zoanthropes are completely immune to all melee attacks. This is the primary reason for the melee users to become the vanguards of the team and clear up the hordes trying to approach the gunners. Gunners need to stay sharp and prepared for potential flanks alongside being prepared for the ranged attacks of the enemy.
That is everything you need to know about defeating the Zoanthropes in Warhammer 40k: Space Marine 2. Fans can keep an eye out for the official X page of Warhammer for announcements. Be sure to follow Sportskeeda for more updates, guides, and news.
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