League of Legends’ Season 11 is finally upon us, and the 11.1 update kicks off the new season by bringing a lot of changes to champions and items.After League of Legends patch 10.23, Riot Games sought to do away with a lot of how items and itemization worked in the MOBA so far. With the introduction of the new Mythic Items system, there were a lot of things that needed to be tweaked and balanced in the game with subsequent patches. And with patch 11.1, the first patch of 2021, the League of Legends devs will be adding in the finishing touches, to polish the new system even further ahead of the Spring Split. Patch 11.1 Highlights!Read the full patch notes here 👇https://t.co/1KjDL7MLTI pic.twitter.com/D9pAlOcsUV— League of Legends (@LeagueOfLegends) January 5, 2021League of Legends players looking for a detailed description of patch 11.1 can visit Riot’s official website for more information.But for a brief overview, here are the major highlights of the new update.📣 Tune in for the Season 2021 Opening Day livestream on Jan. 8 at 7 AM PST! pic.twitter.com/NsDy0muxL3— League of Legends (@LeagueOfLegends) January 3, 2021League of Legends Patch 11.1 official notes#1. League of Legends ChampionsFiddlesticksImage via Riot GamesW – Bountiful HarvestCooldown: 9/8.5/8/7.5/7 seconds to 10/9.5/9/8.5/8 secondsGnarImage via Riot GamesQ – Boulder TossBase damage: 5/45/85/125/165 to 25/70/115/160/205Slow: 15/20/25/30/35 percent for two seconds to 30/35/40/45/50 percent for two secondsE – Crunch (Mega Form)Range: 600 to 675E – HopAttack speed duration: Four seconds to six secondsKarmaImage via Riot GamesE – InspireShield: 80/110/140/170/200 (+50 percent AP) to 80/120/160/200/240 (+50 percent AP)Master YiImage via Riot GamesQ – Alpha StrikeCooldown: 18/17/16/15/14 seconds to 18/17.5/17/16.5/16 secondsPantheonImage via Riot GamesHealth regen: 10 to nineW – Shield VaultEmpowered AD scaling: 135 to 165 percent to 120 to 165 percentQiyanaImage via Riot GamesHealth growth: 8.5 to nineAttack damage: 64 to 66RyzeImage via Riot GamesQ – OverloadCost: 40 mana to 40/38/36/34/32 manaXayahImage via Riot GamesE – BladecallerCooldown: 12/11/10/9/8 seconds to 10/9.5/9/8.5/8 secondsCost: 40 mana to 30 manaYasuoImage via Riot GamesAD growth: 3.2 to 2.2Passive – Way of the WandererIntent bonus crit strike chance: 100 percent to 150 percentIntent excess AD conversion: One percent crit strike converts to 0.5 AD to one percent crit strike converts to 0.4 ADAD growth: Three to twoPassive – Way of the HunterIntent bonus crit strike chance: 100 percent to 150 percentIntent excess AD conversion: One percent crit strike converts to 0.5 AD to one percent crit strike converts to 0.4 ADChampion base stat cleanupBase AD, armor, MR, mana: Rounded to the nearest oneBase health and mana regen: Rounded to the nearest 0.1 or 0.25AD/MR/armor growth: Rounded to the nearest 0.01. Except for Vel’Koz’s AD growth, which is 3.142Mana regen growth: Rounded to the nearest 0.1#2. League of Legends ItemsArchangel’s StaffBuild path: Tear of the Goddess and Sapphire Crystal and Needlessly Large Rod and 1m000 gold to Tear of the Goddess and Amplifying Tome and Needlessly Large Rod and 915 goldAbility power: 60 to 65 (this applies to Seraph’s Embrace as well)AWE AP percentage from mana: Three percent to two percentIonian Boots of LucidtyAbility haste: 15 to 20ManamuneTotal cost: 2,600 to 2,900Build path: Tear of the Goddess and Caulfield’s Warhammer and Sapphire Crystal to Tear of the Goddess and Caulfield’s Warhammer and Long Sword (stats unchanged)AWE AD percentage from mana: Two percent to 2.5 percent (continues to Muramana)MuramanaShock AD percentage from mana: Four percent to 2.5 percentShock is no longer limited to physical damage spellsRunaan’s HurricaneAttack damage: RemovedWind’s Fury bolt damage: 40 to 70 percent total AD (level 1 to 18) to 40 percent total ADBuild path: Pickaxe and Zeal and Dagger and 1,025 gold to Dagger and Zeal and Dagger and 850 goldTotal cost: 3,400 gold to 2,500 goldShurelya’s BattlesongMovement speed: 40 percent (decays over four seconds) to 60 percent (decays over four seconds)Duskblade of DraktharrNightstalker damage: 100 (+30 percent bonus AD) to 65 (+25 percent bonus AD)Attack damage: 55 to 60Draktharr’s Shadowcarver (OrnnuUpgrade) attack damage: 70 to 75Prowler’s ClawSandswipe damage: 100 (+30 percent bonus AD) to 65 (+25 percent bonus AD)Ability haste: 10 to 20Sandshrike’s Claw (Ornn upgrade) ability Haste: 15 to 25Sandshrike’s Claw (Ornn upgrade) attack Damage: 80 to 75 (this item incorrectly had five more AD than it should have, bringing it in line with other Ornn upgrades)Hextech RocketbeltAbility power: 80 to 90Health: 250 to 350Supersonic damage: 175 to 250 to 125Upgraded Aeropack (Ornn upgrade) ability Power: 110 to 120Upgraded Aeropack (Ornn upgrade) health: 350 to 450Night HarvesterAbility power: 80 to 90Health: 250 to 300Soulrend damage: 125 to 200 to 125Vespertide (Ornn upgrade) ability Power: 110 to 120Vespertide (Ornn upgrade) health: 350 to 400Trinity ForceAttack damage: 35 to 25Ability haste: 10 to 20Infinity Force (Ornn upgrade) attack damage: 45 to 35Infinity Force (Ornn upgrade) ability haste: 15 to 25GoredrinkerThirsting slash damage: 110 percent AD to 100 percent ADThirsting slash health: 20 percent AD (+12 percent missing health) to 25 percent AD (+12 percent missing health) (heal is now calculated sequentially for each champion hit, meaning there are diminishing returns on hitting multiple champions)StridebreakerAttack damage: 50 to 45Ability haste: 10 to 20Halting slash damage: 110 percent AD to 100 percent ADDreamshatter (Ornn upgrade) attack damage: 60 to 55Dreamshatter (Ornn upgrade) ability haste: 15 to 25Grievous WoundsDuration that all items apply grievous wounds: Two seconds to three secondsLifesteal clarificationIn the 10.23 patch notes, Riot incorrectly indicated that lifesteal now works on physical damage on-hit effects. To correct the record: When it comes to added damage on attacks, lifesteal applies to all effects labelled as on-hit (as denoted with a yellow sword). Currently, this type of effect is only found on items, not champions#3. League of Legends In-game chat/shop updatesRiot has improved and standardized text editing across the shop and chat so things like CTRL+A to select all, cut, copy, and paste work as expectedText editing works with mouse clicks for cursor positioning and drag selectionItems displayed in the shop build tree are now vertically centeredWhen selling a stacked item like a potion or ward, the stack will remain selected and only a single instance of the item will be soldPressing O and P at the same time no longer places the shop into an OP state where the scoreboard and shop overlap each otherMany bug fixes and performance improvements#4. League of Legends Summoner’s Rift ranked season 2021 startIn 3 days: Embark on a wild expedition. pic.twitter.com/3lJVabAJtJ— League of Legends (@LeagueOfLegends) January 5, 2021OCE – Jan. 7, 2021 at 4:00am AEDTJP – Jan. 7, 2021 at 4:00amJSTKR – Jan. 7, 2021 at 4:00am KSTRU – Jan. 7, 2021 at 4:00am MSKTR – Jan. 7, 2021 at 4:00am GMT+3EUNE – Jan. 7, 2021 at 4:00am CETEUW – Jan. 7, 2021 at 4:00am GMTBR – Jan. 7, 2021 at 4:00am GMT-3LAN – Jan. 8, 2021 at 4:00am CSTLAS – Jan. 7, 2021 at 4:00am GMT-3NA – Jan. 8, 2021 at 4:00am PSTPH – Jan. 8, 2021 at 4:00am PSTSG – Jan. 8, 2021 at 4:00am GMT+8TW – Jan. 8, 2021 at 4:00am GMT+8TH – Jan. 8, 2021 at 4:00am GMT+7VN – Jan. 8, 2021 at 4:00am GMT+7CN – Jan. 7, 2021 at 4:00am GMT+8#5. League of Legends Grandmaster and challenger unlocksTo make the race to be the first Grandmaster or Challenger more exciting, Riot has changed the unlock process.Challenger and Grandmaster are still limited to the top couple hundred accounts on the server, but players must also have at least 200 LP in Master to reach Grandmaster, and at least 500 LP in Grandmaster to reach Challenger. Grandmaster and Challenger are no longer locked at the start of the season, so the race to be the first in your region starts on day one.#6. League of Legends ARAM balance changes11.1 buffsAmumu: -5 percent damage dealt to NormalHecarim: -10 percent damage taken to +5 percent damage dealt and -10 percent damage takenKayle: -5 percent damage dealt and +6 percent damage taken to -5 percent damage dealt and +3 percent damage takenKha’Zix: +8 percent damage dealt and -8 percent damage taken to +8 percent damage dealt and -10 percent damage takenKled: -5 percent damage taken to +5 percent damage dealt and -5 percent damage takenQiyana: +10 percent damage dealt and -10 percent damage taken to +10 percent damage dealt and -15 percent damage takenRumble: Normal to -5 percent damage takenRyze: +3 percent damage dealt and +5 percent damage taken and +5 percent damage dealt and -10 percent damage takenSejuani: -8 percent damage taken to +5 percent damage dealt and -8 percentdamage takenShaco: Normal to +5 percent damage dealtSion: -8 percent damage dealt and +8 percent damage taken to -8 percent damage dealt and +5 percent damage takenTahm Kench: -5 percent damage taken to +5 percent damage dealt and -5 percent damage takenTeemo: -15 percent damage dealt and +10 percent damage taken to -10 percent damage dealt and +10 percent damage takenVeigar: -8 percent damage dealt and +5 percent damage taken to -5 percent damage dealt and +5 percent damage takenVolibear: Normal to -5 percent damage taken11.1 nerfsAnivia: -5 percent damage taken to NormalAshe: -5 percent damage dealt to -5 percent damage dealt and +5 percent damage takenIvern: Normal to -5 percent damage dealtJanna: +5 percent damage taken, -10 percent Healing, and -10 percent shielding to -5 percent damage dealt, +5 percent damage taken, -10 percent Healing, and -10 percent shieldingKindred: +10 percent damage dealt and -5 percent damage taken to +5 percent damage dealt and -5 percent damage takenLucian: +5 percent damage dealt to +3 percent damage dealtMiss Fortune: -8 percent damage dealt and +5 percent damage taken to -8 percent damage dealt and +8 percent damage takenPantheon: +5 percent damage dealt to NormalRek’Sai: +10 percent damage dealt and -15 percent damage taken to +10 percent damage dealt and -12 percent damage takenRengar: +5 percent damage dealt and -10 percent damage taken to +5 percent damage dealt and -8 percent damage takenShyvana: +5 percent damage dealt and -5 percent damage taken to -5 percent damage takenTristana: +5 percent damage dealt to NormalWarwick: +5 percent damage dealt and -8 percent damage taken to +5 percent damage dealt and -5percent damage takenYone: +5 percent damage dealt and -5 percent damage taken to +3 percent damage dealt and -5 percent damage takenYuumi: +5 percent damage dealt to +3 percent damage dealt#7. League of Legends Bug fixes and quality of life changesLeague client: Fixed ember timer leaks in Profiles and LoginLeague client: Improved reliability in Champ Select, end game screen, Honor, and Friends listLeague client: Fixed emote panel memory leakLeague client: Fixed visual bug with chroma purchases in Champ SelectLeague client: Fixed an issue that caused the rune page editor to lock upLeague client: Fixed a memory leak for mission celebrationsAphelios no longer gains bonus mana when he swaps his weaponsKayle’s W – Starfire Spellblade no longer triggers Mana Charge from Tear of the Goddess twicePassive cooldowns for Banshee’s Veil, Eclipse, Luden’s Tempest, and Edge of Night no longer ignore item haste granted from Ingenious HunterGoredrinker’s and Stridebreaker’s passive’s cooldowns no longer ignore ability hasteGnar’s basic attacks properly apply W – Hyper stacks when his Rage bar is fullZoe’s E – Sleepy Trouble Bubble now properly activates Imperial Mandate’s Coordinated FireMorgana’s W – Tormented Shadow now properly deals additional damage to small jungle monstersTalon’s Q – Noxian Diplomacy now properly grants a mana charge to Talon when he’s equipped with Tear of the GoddessShock damage from Ezreal’s Muramana empowered Q – Mystic shot now properly only hits enemies onceWhen Taric equips Moonstone Renewer, it now properly heals ally champions only once per attack or ability cast in combatBrand’s E – Conflagration now properly cancels when the enemies dies while Brand is casting the ability onto themOrnn’s R – Call of the Forge God no longer goes on full cooldown if Ornn dies before the elemental ram appears#8. Upcoming League of Legends skins and chromasSkinsMarauder KledMarauder KalistaMarauder Xin ZhaoWarden QuinnWarden GragasChromasMarauder KledMarauder KalistaMarauder Xin ZhaoWarden QuinnWarden Gragas