League of Legends patch 13.21 official notes: Caitlyn nerfs, Brand jungle adjustments, Nexus Blitz returns, and more

League of Legends patch 13.21 official notes (Image via Riot Games)
League of Legends patch 13.21 official notes (Image via Riot Games)

League of Legends patch 13.21 notes are officially live now. This patch is filled with a ton of champion updates, including buffs, nerfs, and adjustments. The key highlight of this patch will be the changes targeted towards Brand that enable him to be a jungle pick and the return of the Nexus Blitz game mode. Other notable changes include Lethality Caitlyn being nerfed, K'Sante receiving some much-needed buffs after his mini-rework, and powerful runes such as Phase Rush and First Strike receiving a reduction in their effectiveness.

Listed below are all the major changes that players can expect once patch 13.21 hits the live servers of League of Legends


League of Legends patch 13.21 official notes

League of Legends patch 13.21 highlights (Image via Riot Games)
League of Legends patch 13.21 highlights (Image via Riot Games)

1) League of Legends patch 13.21 Champion updates

Aurelion Sol

Aurelion Sol changes patch 13.21 (Image via Riot Games)
Aurelion Sol changes patch 13.21 (Image via Riot Games)

Q - Breath of Light

  • Magic Damage per Second: 15/25/35/45/55 (+30-80 (based on level)) ( +60% AP) ⇒ to 45/60/75/90/105 (+55% AP)
  • Burst Magic Damage: 40/50/60/70/80 (+20-30 (based on level)) (+35% AP) (+ 3.1% Stardust) percent of target maximum health to 60/70/80/90/100 (+35% AP) (+ 3.1% Stardust) percent of target maximum health

Bel'Veth

Bel'Veth changes patch 13.21 (Image via Riot Games)
Bel'Veth changes patch 13.21 (Image via Riot Games)

E - Royal Maelstrom

  • Cooldown: 24/22.5/21/19.5/18 seconds to 20/19/18/17/16 seconds

Brand

Brand changes patch 13.21 in League of Legends (Image via Riot Games)
Brand changes patch 13.21 in League of Legends (Image via Riot Games)

Base Stats

  • Level 1 Attack Speed: 0.625 to 0.681
  • Attack Speed Growth: 1.36% to 2%
  • Base Armor: 22 to 27
  • Armor Growth: 4.7 to 4.2
  • Base Health: 590 to 570
  • Health Growth: 102 to 105

Passive - Blaze

  • Monster Damage Modifier: 120% to 220%
  • Maximum Monster Damage per Tick: 80 (Note: this is unchanged)

E - Conflagration

  • Magic Damage: 70/95/120/145/170 (+ 55% AP) to 65/90/115/140/165(+55% AP)

Briar

Briar changes patch 13.21 (Image via Riot Games)
Briar changes patch 13.21 (Image via Riot Games)

Base stats

  • Attack Speed Growth: 2.3% to 2.0%

Passive - Crimson Curse

  • Heal if Bleeding Target Dies: 100% of remaining bleed to 125% of remaining bleed

W - Snack Attack

  • Recast Bonus Physical Damage: 5/20/35/50/65 (+5% AD) (+10%(+4% per 100 bonus AD) of target missing health) to 5/20/35/50/65 (+5% AD) (+10% (+3.5% per 100 bonus AD) of target missing health)

Caitlyn

Caitlyn changes patch 13.21 (Image via Riot Games)
Caitlyn changes patch 13.21 (Image via Riot Games)

Passive - Headshot

  • Bonus Physical Damage: 60/90/120% (+ (81.25% Critical Strike Chance) * (100% Critical Strike Damage) to 60/90/120% (+ (85% Critical Strike Chance) * (100% Critical Strike Damage)

R - Ace in the Hole

  • Cooldown: 90/75/60 seconds to 90 seconds at all ranks
  • Physical Damage: 300/525/750 (+200% bonus Attack Damage) to 300/500/700 (+170% bonus Attack Damage)
  • Bonus Damage from Critical Strike Chance: 0-35% to 0-50%

Dr. Mundo

Dr. Mundo changes patch 13.21 (Image via Riot Games)
Dr. Mundo changes patch 13.21 (Image via Riot Games)

E - Blunt Force Trauma

  • Passive Bonus Attack Damage: 2/2.5/3/3.5/4% maximum health to 2/2.25/2.5/2.75/3% maximum health
  • Bonus Attack Damage based on Missing Health: 0-60% to 0-40%

Hecarim

Hecarim changes patch 13.21 (Image via Riot Games)
Hecarim changes patch 13.21 (Image via Riot Games)

Base Stats

  • Attack Damage Growth: 3.2 ⇒ 3.7

W - Spirit of Dread

  • Duration: 4 seconds to 5 seconds

Jinx

Jinx changes patch 13.21 (Image via Riot Games)
Jinx changes patch 13.21 (Image via Riot Games)

Passive - Get Excited!

  • Get Excited Stacks: All takedowns, epic monster kills, and structures destroyed grant Get Excited! stacks and refresh the buff to Epic monster kills and destroying structures will grant the first stack of Get Excited! and will refresh the buff, but only champion takedowns can increase the amount of stacks Jinx can get
  • [NEW] Stacks Cap: Jinx can now only get 5 stacks of Get Excited in League of Legends!

K'Sante

K'Sante changes patch 13.21 (Image via Riot Games)
K'Sante changes patch 13.21 (Image via Riot Games)

Passive - Dauntless Instinct

  • All Out Bonus Damage: 35% to 45/60/75% (levels 6/11/16)

Q - Ntofo Strikes

  • Required Bonus Health for Minimum Cast Time: 1800 to 1200
  • Tooltip Update: Tooltip now always shows Resists/Health needed for cooldown and cast time reductions. All Out tooltip has been simplified and updated.

W - Path Maker

  • Disruptive Dashes: W - Path Maker will no longer interrupt K’Sante’s E dash when the channeling starts
  • Maximum Channel Time: 1.0 seconds to 1.5 seconds (Note: this will affect both the base and All Out version of W - Path Maker.)
  • Tooltip Update: All Out tooltip has been simplified and updated.

R - All Out

  • Healing: Calculated based on Physical and True Damage dealt to champions to Calculated based on damage dealt to champions
  • Q + E Attack Resets: 0.1 seconds to Instantaneous

Bugfixes

  • Fixed a bug where K’Sante could occasionally Flash with his 3rd Q cast in League of Legends.
  • Fixed a bug where being Charmed or Feared could interrupt K’Sante’s W charge.
  • Fixed a bug where K’Sante could left click to cancel his All Out W.
  • Fixed a bug where K’Sante could sometimes double cast his W.
  • Fixed a bug where R's bonus AD and reduced resists would not dynamically update during All Out.
  • Fixed a bug where R's healing would not apply from damage dealt to shields in League of Legends.

LeBlanc

LeBlanc changes patch 13.21 (Image via Riot Games)
LeBlanc changes patch 13.21 (Image via Riot Games)

W - Distortion

  • Magic Damage: 75/115/155/195/235 (+65% AP) to 75/115/155/195/235 (+75% AP)

E - Ethereal Chains

  • Tether Proc Damage: 80/120/160/200/240 to (+70% AP) to 80/120/160/200/240 (+80% AP)

Master Yi

Master Yi changes patch 13.21 (Image via Riot Games)
Master Yi changes patch 13.21 (Image via Riot Games)

E - Wuju Style

  • Cooldown: 18 seconds to 14 seconds

Morgana

Morgana changes patch 13.21 (Image via Riot Games)
Morgana changes patch 13.21 (Image via Riot Games)

W - Tormented Shadow

  • Magic Damage per Second: 12/22/32/42/52 (+17% AP) to 12/23/34/45/56 (+17% AP)
  • Damage to Monsters Modifier: 165% to 170%

Rammus

Rammus changes patch 13.21 (Image via Riot Games)
Rammus changes patch 13.21 (Image via Riot Games)

Q - Powerball

  • Magic Damage: 100/125/150/175/200 (+100% AP) to 80/110/140/170/200 (+100% AP)

W - Defensive Ball Curl

  • Bonus Armor: 35 (+40/50/60/70/80% total armor) to 30 (+35/45/55/65/75% total armor)

Seraphine

Seraphine changes patch 13.21 (Image via Riot Games)
Seraphine changes patch 13.21 (Image via Riot Games)

Base Stats

  • Base Mana Regeneration: 8 to 11.5
  • Mana Regeneration Growth: 1 to 0.4
  • Base Mana: 440 to 360
  • Mana Growth: 40 to 50
  • Base Armor: 19 to 26
  • Health Growth: 104 to 90
  • Attack Speed Growth: 1% to 2%

Q - High Note

  • Cooldown: 10/8.75/7.5/6.25/5 seconds to 9/8/7/6/5 seconds
  • Damage: 55/70/85/100/115 (+45/50/55/60/65% AP) to 55/80/105/130/155 (+50% AP)

W - Surround Sound

  • Mana Cost: 50/60/70/80/90 to 80/85/90/95/100
  • Cooldown: 28/26/24/22/20 to 28/25/22/19/16
  • Shield: 50/70/90/110/130 (+25% AP) to 50/75/100/125/150 (+25% AP)
  • Missing Health Heal: 5/5.5/6/6.5/7% (+0.4% per 100 AP) to 3/3.5/4/4.5/5%

E - Beat Drop

  • Mana Cost: 60/70/80/90/100 to 60/65/70/75/80
  • Magic Damage: 60/80/100/120/140 (+35% AP) to 60/95/130/165/200 (+35% AP)

Tahm Kench

Tahm Kench changes patch 13.21 (Image via Riot Games)
Tahm Kench changes patch 13.21 (Image via Riot Games)

Passive - An Acquired Taste

  • Bonus Magic Damage: 8-60 (based on level) (+2% AP per 100 bonus health) (+3% bonus health) to 6-48 (based on level) (+2% AP per 100 bonus health) (+5% bonus health)

W - Abyssal Dive

  • Cooldown refund on champion hit: 40% to 40/42.5/45/47.5/50%

Varus

Varus changes patch 13.21 (Image via Riot Games)
Varus changes patch 13.21 (Image via Riot Games)

W - Blighted Quiver

  • Magic Damage: 7/12/17/22/27 (+35% AP) to 7/13/19/25/31 (+35% AP)

E - Hail of Arrows

  • Slow: 25/30/35/40/45% to 30/35/40/45/50%

Zyra

Zyra changes patch 13.21 in League of Legends (Image via Riot Games)
Zyra changes patch 13.21 in League of Legends (Image via Riot Games)

Base Stats

  • Level 1 Attack Speed: 0.625 to 0.681 (Note: Attack Speed Ratio is unchanged) in League of Legends

Passive - Garden of Thorns

  • Plant Magic Damage: 20-100 (based on level) (+15% AP) to 20-88 (based on level) (+18% AP)

Q - Deadly Spines

  • Magic Damage: 60/95/130/165/200 (+60% AP) to 60/100/140/180/220 (+65% AP)

E - Grasping Roots

  • Magic Damage: 60/105/150/195/240 (+50% AP) to 60/95/130/165/200 (+60% AP)

2) League of Legends patch 13.21 Item and Rune changes

Hullbreaker

  • Bonus Armor and Magic Resistance (Melee): 10-75 (based on level) to 10-60 (based on level)
  • Bonus Armor and Magic Resistance (Ranged): 5-37.5 (based on level) to 5-30 (based on level)

First Strike

  • Bonus Damage: 8% to 7%

Phase Rush

  • Bonus Movement Speed (Melee): 30-60% (based on level) to 25-50% (based on level)

3) League of Legends Patch 13.21 Nexus Blitz Champion adjustments

Akshan

  • During events with a ring of fire (Bardle Royale, URF Deathmatch, Prize Fight), killing scoundrels will revive teammates with 30% of their maximum health at the location of their death.

Bel'Veth

  • Enemy jungle guardians drop an Enhanced Void Coral

Ivern

  • Ivern is joining the Nexus Blitz fun this time around. Sadly Ivern’s Friend of the Forest Passive has been disabled.

4) League of Legends patch 13.21 jungle sustain adjustments

  • Jungle Companion Damage 16 (+10% AP) (+20% bonus armor) (+20% bonus magic resistance) (+3% bonus health) to 15.5 (+12% AP) (+10% bonus AD) (+20% bonus armor) (+20% bonus magic resistance) (+3% bonus health)
  • Jungle Companion Healing per Second: 70% of damage dealt, capped at 12-45 (levels 1-12) to 12-35 (levels 1-10) (Note: This is now flat guaranteed healing instead of a ratio and a cap)
  • Heal on Monster Kills: 12% Missing Health to 36-90 (levels 1-10) (up to 2.25x based on missing health)
  • Mana on Monster Kills: 20% Missing Mana to 19-87 (levels 1-18) (up to 2.25x based on missing mana)

youtube-cover

5) League of Legends patch 13.21 ARAM Adjustments

Buffs

  • Ezreal:103% Damage Taken to 105% Damage Taken in League of Legends
  • Kindred: Total attack speed increased by 2.5%
  • Naafiri:100% Damage Taken to 95% Damage Taken
  • Yone: 103% Damage Dealt to 105% Damage Dealt

Nerfs

  • Briar: 130% Healing to 120% Healing
  • Ezreal: 103% Damage Taken to 105% Damage Taken
  • Jinx</strong>: 95% Damage Dealt to 90% Damage Dealt
  • Lillia: E Cooldown; 14 seconds to 18 seconds
  • Morgana: 94% Damage Dealt to 90% Damage Dealt
  • Milio: 95% Shielding to 90% Shielding
  • Nunu & Willump: 120% Healing to 110% Healing

Adjustments

  • Aurelion Sol: E Cooldown; 12 seconds to 14 seconds. Ability Haste; -20 to 0

6) League of Legends patch 13.20 Worlds Clash update

Since Worlds Clash is a 16-team bracket instead of the usual eight-team bracket, there will be an additional level of rewards based on number of wins/losses in the orbs and capsules:

  • Basic Ticket: 0W, 3L: 3 Win XP Boost, 1 Mystery Icon, 1 Clash Logo
  • Basic Ticket: 1W, 3L: 1 Mystery Emote, 640 Ward Skin, 1 Clash Logo
  • Basic Ticket: 2W, 2L: 640 Ward Skin, 975 Skin Shard,1 Mystery Icon, 1 Mystery Emote, 1 Clash Logo, 1 Basic Ticket
  • Basic Ticket: 3W, 1L: 640 Ward Skin, 975 Skin Shard, 1350 Skin Shard, 1 Mystery Icon, 1 Mystery Emote, 1 Chibi Icon, 1 Clash Logo, 1 Basic Ticket
  • Basic Ticket: [World's Clash ONLY] 4W: 640 Ward Skin, 975 Skin Shard, 1350 Skin Shard, 1 Mystery Icon, 1 Mystery Emote, 1 Chibi Icon, 1 Clash Logo, 1 Basic Ticket, Worlds Orb/Capsule
  • Premium Ticket: 0W, 3L: 1 Basic Ticket, 500 OE, 750 Skin Shard, 1 Logo
  • Premium Ticket: 1W, 3L: 1 Basic Ticket, 500 OE, 750 Skin Shard, 975 Skin Shard, 1350 Skin Shard, 1 Logo
  • Premium Ticket: 2W, 2L: 1 Basic Ticket, 750 OE, 750 Skin Shard, 975 Skin Shard, 1350 Skin Shard, 1820 Skin Shard, 1 Logo
  • Premium Ticket: 3W, 1L: 1 Basic Ticket, 750 OE, 750 Skin Shard, 975 Skin Shard, 1350 Skin Shard, 1820 Skin Shard,1 Chibi Icon, 10 Mythic Essence, 1350 Skin, 1 Logo
  • Premium Ticket: [World's Clash ONLY] 4W: 1 Basic Ticket, 750 OE, 750 Skin Shard, 975 Skin Shard, 1350 Skin Shard, 1820 Skin Shard,1 Chibi Icon, 10 Mythic Essence, 1350 Skin, 1 Logo, Worlds Orb/Capsule

youtube-cover

7) League of Legends patch 13.20 Mythic Shop Rotation

Now Available

  • Soulstealer Vayne
  • Soulstealer Vayne (First Decennial) chroma + icon

Leaving the Mythic Shop

  • Prestige La Ilusion Renata Glasc

8) League of Legends patch 13.21 Bugfixes and QoL Changes

QoL Changes

  • The success threshold for an early AFK surrender has been lowered from 100% to 70% in League of Legends.
  • The [Premade] ping prefix has been changed to [Party] to match the existing party chat pattern.
  • Made adjustments to Coven Nilah’s E+Q combo so that it no longer looks visually similar to Coven Morgana’s Q.

Bugfixes

  • Fixed a bug that caused Fiora’s Passive to ignore Shen’s W dodge in League of Legends.
  • Fixed several VFX and SFX bugs that were occurring after Jax’s visual update.
  • Fixed a bug that caused Tryndamere’s E hitbox to be much smaller than intended.
  • Fixed a bug that caused Singed’s Q to not properly stack Conquer.
  • Fixed a bug that caused Ezreal’s VO for First Blood and Epic Monster attacks to not play.
  • Fixed a bug that caused Vex’s R projectile to not damage enemy minions or monsters.
  • Fixed a bug that caused Milio’s R to not cleanse Renata’s Berserk.
  • Fixed a bug that caused Ivern’s W passive to not trigger when attacking epic monsters.
  • Fixed a bug that caused Varus’ W buff timer VFX to not display clearly.
  • Fixed a bug that caused Viego to reset Crown of the Shattered Queen’s passive time to reset after ending a possession.
  • Fixed a bug that caused Fiora’s Passive to ignore Shen’s W dodge in League of Legends.
  • Fixed a bug where Cosmic Enchantress Lulu’s Pix used the Base trail VFX from the Enemy POV.
  • Fixed a bug where Cosmic Enchantress Lulu’s Whimsy (W) VFX did not follow the target enemy’s movement as intended.
  • Fixed a bug where Star Guardian and Pajama Guardian Lulu’s Whimsy (W) on-ground VFX did not follow target Enemy’s movement as intended.
  • Fixed a bug where Coven Nami’s Tidal Wave (R) ability's SFX were not entirely audible when the ability was launched from the Fog of War.
  • Fixed a bug where Bilgerat Rumble’s Equalizer (R) was missing some VFX.
  • Fixed a bug where Super Galaxy Rumble’s Flamesplitter (Q) VFX was getting cut off by the ground.
  • Fixed a bug where Super Galaxy Rumble’s Junkyard Titan (P) was missing the red overlay while overheating.

9) League of Legends patch 13.21 Upcoming Skins and Chromas

The following skins will be released in this patch:

  • Cafe Cuties Rumble
  • Cafe Cuties Jinx
  • Cafe Cuties Poppy
  • Cafe Cuties Lulu
  • Coven Syndra

The following chromas will be released this patch:

  • Cafe Cuties Rumble
  • Cafe Cuties Jinx
  • Cafe Cuties Poppy
  • Cafe Cuties Lulu
  • Coven Syndra

League of Legends fans looking for a detailed description, such as the developer's thoughts behind the changes of patch 13.21, can look up Riot’s official website.

Quick Links