The League of Legends patch 14.16 preview is now live, and the changes are simultaneously focused on solo queue and professional play. Riot Phreak, LoL's game designer, has taken to X to disclose all the modifications that will be implemented in the MOBA. Numerous adjustments have been introduced to promote fairness in solo queues, reduce the overall power level of ADCs through item nerfs, and provide buffs to various champions.Read on to learn more about the League of Legends patch 14.16 preview and its expected adjustments.All champion buffs in League of Legends patch 14.16 preview1) AzirHealth Regen: 3.5 → 5Armor: 22 → 252) OriannaQ AP Ratio: 50% → 55%3) SyndraR Damage per Dark Sphere: 90/130/170 + 17% AP → 100/140/180 + 17% AP4) SylasStarting HP: 575 → 600P Damage on Primary Target AP: 25% → 30%W Base Damage: 65-205 → 75-2155) KatarinaQ Damage: 80-200 + 35% AP → 80-240 + 45% APE Base Damage: 20-80 → 20-60R On-hit Effectiveness: 30-40% → 25-35%6) ViQ Max Damage: 90-290 → 100-3007) SkarnerHealth: 610 → 630Base AD: 60 → 63Q Bonus AD Ratio: 0.6 → 0.88) WukongP Armor: +1 at all levels (stacks up to +6 armor)E attack speed: +5% at all ranksAlso read: League of Legends LEC Season Finals 2024 scheduleAll champion nerfs in League of Legends patch 14.16 preview1) CorkiQ Cooldown: 8-6 → 9-7Mana Cost: 60-80 → 80All champion adjustments in League of Legends patch 14.16 preview1) LucianQ Damage: 95-215 → 85-205P Total AD Ratio: 0.15 → 0.22) QiyanaArmor: 28 → 31Q Damage: 50-190 + 75% → 60-180 + 90%W Base Damage: 8-64 → 8-40R AD Ratio: 1.75 → 1.253) SennaAS Growth: 4% → 2%Crit per 20 stacks: 10% → 8%W Root: 1-2s → 1.25-2.25sQ Heal: 40-80 + 30% bonus AD + 40% AP + 160% Lethality → 40-120 + 40% bonus AD + 80% AP (Lethality ratio removed)Q Slow Ratio: 10% per 100 bonus AD + 6% per 100 AP → 15% per 100 bonus AD + 10% per 100 APR Shield: 100-200 + 40% AP + 120% Mist → 120-200 + 70% AP + 150% MistAll system changes in League of Legends patch 14.16 previewSystem buffs1) Black CleaverNo longer requires 0.01s between stacksSystem nerfs1) Doran's BladeHealth: 100 → 80Life Steal: 3.5% → 3%2) Blade Blade of the Ruined KingAD: 55 → 50Attack Speed: 30% → 25%Melee On-Hit Damage: 9% → 10%System adjustments1) Death TimersLevel 1–8: +4 secondsLevel 9: +2 secondsLevel 10 and beyond: Unchanged2) Death HomeguardsDuration: 5s → 8sTimer Starts: Instantly (when leaving the fountain)Also read: League of Legends patch 14.15 notes (July 30, 2024)League of Legends patch 14.16 focuses on moving away from the prevalence of "ADCs in every lane." Additionally, it brings significant adjustments to death timers within the game. Phreak said in this regard:"Death timers / Death Homeguards is about making Teleport less mandatory as the only way to not lose lane. Getting a solo kill should let you push in the lane in time. Getting chain-killed should get you back to your lane in similar times without TP."Lucian and Corki have emerged as dominant picks among professionals and in high-level solo queues. Thus, Riot Games is implementing changes to lower these champions' pick rates and bring balance to the game.Note: More information on the League of Legends patch 14.16 preview will be added if they are revealed.Check out more League of Legends news and updates below:League of Legends Worlds 2024 scheduleLoLdle answers 762 (Wednesday, August 7, 2024)