Dota 2 7.39 patch notes are quite a lengthy read, but that is expected. A plethora of changes arrives with the update, including the retweaking of broken abilities (looking at you, Ironwood Treant Facet) and the usual buffs/nerfs to popular/out-of-favor Dota 2 heroes.While we will have a breakdown of the Dota 2 7.39 update soon, we have listed the complete patch notes below. Also Read: Dota 2 Heroes Tier ListDota 2 7.39 patch notes: Full changelogThe full set of Dota 2 patch notes for update 7.39 is:General UpdatesMap ObjectivesTormentorFirst Spawn Time increased from 15:00 to 20:00Tormentor: Unyielding Shield: Base barrier decreased from 2100 to 2000Tormentor: Unyielding Shield: Barrier regeneration gain per minute of game time decreased from 5 to 3.5RoshanSlam: Hero Duration increased from 2s to 4sSlam: Non-Hero Duration increased from 4s to 8sRoar of Retribution: Incoming Damage Buff Duration increased from 8s to 12sRoar of Retribution: Health Trigger threshold increased from 80% to 85%Roar of Retribution: Now cast even if Roshan is Silenced or StunnedRoar of Retribution: Now gives Roshan a strong dispel on castRoar of Retribution: Now triggers a message visible to everyone (similar to when Roshan's Banner is planted)Strength of the Immortal: Armor Bonus per minute increased from 0.375 to 0.4Strength of the Immortal: Attack Damage Bonus per minute increased from 6 to 7Terrain ChangesThe Radiant Safe Lane small pull camp has been moved to the north, and trees added above itMany trees have been moved and adjusted in the Radiant Safe Lane pull areaThe top Radiant Tier 2 and the cliff to the right have been shifted to the west slightlyThe Radiant triangle ramp leading behind the top Radiant Tier 2 has been shifted northThe ramps on the east side of the Radiant Triangle have been shifted to the north and east, and trees around them subsequently adjustedA ramp has been added leading from the Radiant Triangle to behind the middle Radiant Tier 2The mid Radiant Tier 2 tower has been shifted away from the Triangle, and trees around it have been adjustedA juke path has been added to the trees east of the Radiant mid tier 2 towerThe northern cliff edge, ramps and Hard / Ancient camps of the Radiant triangle have been moved slightly southwestThe cliff to the southwest near the ramp to Radiant midlane and the river has been slightly reduced in sizeThe ramp directly south of the bottom Roshan Pit has been moved north slightlyA path has been added closest to the Dire Bottom Tier 1 tower from the lane to the lotus poolSeveral trees have been added and adjusted near the Dire mid tier 2 towerSeveral trees between the two neutrals camps on the easternmost region of the Dire side have been removedThe Dire bounty rune has been moved slightly to the eastThe ramp leading from the Dire triangle area to the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledgesThe Dire triangle watcher has been moved slightly to the northThe bottom lane lotus pool has been moved to the north and to the west, and many of the tree paths have been adjustedThe top lane lotus pool has been moved slightly to the north, and some of the tree paths have been adjustedThe Top Roshan Pit has been adjusted to be closer to the center of the Radiant / Dire cliffsidesThe Bottom Roshan Pit has been moved northwest slightly towards the middle of the mapThe Bottom Roshan Pit has been slightly rotated to face more towards the middle of the mapA dead spot has been fixed in the Bottom Roshan PitFlooded camps in main jungles near the bounty runes have had their pull timers reducedWatchers now can't be activated before the start of the gameWatchers no longer display the green AoE ring/potential vision when hovering sentry and observer wardsWatchers now only display their potential vision areas when holding AltGeneral ChangesLifesteal Amplification and Spell Lifesteal Amplification have been removed and a new umbrella stat has been created in their place: Health RestorationProvides a percentage increase to the health gained from Lifesteal, Spell Lifesteal, and Health RegenerationPositive and Negative sources of Health Restoration stack diminishingly with each otherHealth Restoration cannot go lower than -100% and cannot go higher than 100%Sources of Heal Amplification now stack additively with each other instead of diminishinglyHeal Amplification cannot go lower than -100% and has no upper limitEffects that root and disarm are now considered Bind Effects and will have the status effect "Bound" overheadItem UpdatesBlink DaggerBlink no longer has an overshoot rangeOverwhelming BlinkOverwhelming Blink no longer has an overshoot rangeSwift BlinkSwift Blink no longer has an overshoot rangeArcane BlinkArcane Blink no longer has an overshoot rangeKayaNo longer provides +20% Spell Lifesteal AmplificationMana Regen Amplification bonus decreased from +50% to +40%Yasha and KayaNo longer provides +25% Spell Lifesteal AmplificationMeteor HammerNo longer provides Spell Lifesteal AmplificationMana Regen Amplification bonus decreased from +50% to +40%Sange+20% Lifesteal and Health Regen Amplifications replaced with +16% Health RestorationAbyssal Blade+25% Lifesteal and Health Regen Amplifications replaced with +20% Health RestorationSange and Yasha+25% Lifesteal and Health Regen Amplifications replaced with +20% Health RestorationStatus Resistance bonus decreased from +20% to +15%Kaya and Sange+25% Lifesteal, Spell Lifesteal and Health Regen Amplifications replaced with +20% Health RestorationOrb of FrostCost increased from 250 to 300Frost instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 13%, now reduces Health Restoration by 13%Frost's slow and health restoration reduction no longer stack with Orb of Corrosion and Eye of SkadiOrb of CorrosionTotal Cost increased from 1000 to 1050Corrosion instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 16%, now reduces Health Restoration by 16%Corrosion's slow and health restoration reduction no longer stack with Orb of Frost and Eye of SkadiEye of SkadiRecipe changedNow requires a second Ultimate Orb (2800) instead of Point Booster (1200)No longer requires a 1050 gold recipe. Total Cost increased from 5300 to 5900No longer provides +250 Health and +250 ManaAll Attributes bonus increased from +22 to +35Cold Attack instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 40%, now reduces Health Restoration and Heal Amplification by 40%Cold Attack's slow and health restoration reduction no longer stack with Orb of Frost and Orb of CorrosionShiva's GuardFreezing Aura instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 25%, now reduces Health Restoration and Incoming Healing by 25%BloodstoneBloodpact cooldown decreased from 35s to 30sEternal ShroudShroud Mana restoration increased from 20% to 25%Helm of the DominatorRecipe changedNow requires Crown (450) instead of Diadem (1000)Recipe cost increased from 650 to 1125. Total Cost decreased from 2625 to 2550Stats unchangedHelm of the OverlordTotal Cost decreased from 5725 to 5650Glimmer CapeMagic Resistance bonus decreased from +25% to +20%Glimmer Barrier increased from 300 to 375Holy LocketHoly Blessing Heal Amplification decreased from 25% to 15%Linken's SphereHealth Regen bonus increased from +6 to +6.5PhylacteryEmpower Spell Cooldown decreased from 12s to 10sKhandaRecipe cost decreased from 1500 to 1300. Total Cost decreased from 5900 to 5700Rod of AtosIntelligence bonus decreased from +15 to +12Cripple Mana Cost increased from 50 to 100GleipnirIntelligence bonus decreased from +15 to +12Eternal Chains Mana Cost increased from 100 to 150Talisman of EvasionEvasion bonus decreased from +20% to +15%RadianceEvasion bonus decreased from +20% to +15%Urn of ShadowsRecipe changedNow requires Circlet (155) instead of Fluffy Hat (250)Recipe cost increased from 280 to 320. Total Cost decreased from 880 to 825No longer provides +125 HealthNow provides +2 All AttributesSpirit VesselRecipe changedNow requires Diadem (1000) instead of Vitality Booster (1000)Recipe cost unchanged. Total Cost decreased from 2780 to 2725 due to Urn of Shadows changeNo longer provides +375 HealthNow provides +10 All AttributesSoul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%Vladmir's OfferingArmor bonus decreased from +2 to +1Neutral Item UpdatesArtifact changesOrb of DestructionItem Cycled OutPig PoleItem Cycled OutTrusty ShovelItem Cycled OutChipped VestReturning as a Tier 1 Neutral ArtifactPassive: Chipper. Everytime you are attacked, you return 30 damage to heroes and 20 damage to creepsDormant CurioNew Tier 1 Neutral ArtifactPassive: Hidden Potential. Neutral Artifact you choose while holding Dormant Curio will have 30% increased potencyProvides an Unleashed enchantment which improves some stats of the next non-curio artifact that you'll choose while crafting. Improved stats will have a special icon in the description to indicate that it is improved by Dormant Curio. All improvements will be listed in this summary under each item's sectionThis enchantment is tied to the next non-curio artifact you select. It will be saved as long as you keep the upgraded artifact. Selecting a new one will make you lose the Unleashed enchantmentThis enchantment can't be retained with Techies' Spoon's Stash facetKobold CupNew Tier 1 Neutral ArtifactActive: One for the Road. Increases movement speed of all allies within 1000 units by 10% for 6s. Mana Cost: 40. Cooldown: 40sSister's ShroudNew Tier 1 Neutral ArtifactPassive: Veiled. Whenever your health falls below 50% you gain a +200% evasion bonus for 8s. Each attack negated by evasion reduces this evasion bonus to 0.25x of its current valuePassive: Last Caress. Veiled cooldown is only reset if the wearer dies or kills an enemy heroGossamer CapeItem Cycled OutIron TalonItem Cycled OutBrigand's BladeDormant Curio increases Dark Mercy's damage per increment from 3 to 3.9Essence RingDormant Curio increases Life Essence's health gained from 240 to 312Mana DraughtMoved from Tier 1 to Tier 2Bottoms Up base mana restored increased from 30 to 60Dormant Curio increases max mana restored from 4% to 5.2%Poor Man's ShieldReturning as a Tier 2 Neutral ArtifactPassive: Damage Block. Grants a 50% chance to block 30 damage from attacks on melee wielders, or 20 damage on ranged. Chance to proc increased to 100% against hero attacksDormant Curio increases damage blocked from 30/20 to 39/26Searing SignetDormant Curio increases Burn Through's total damage from 72 to 93.6Tumbler's ToyDormant Curio increases Vault's jump distance from 300 to 390Nemesis CurseItem Cycled OutNinja GearItem Cycled OutGale GuardDormant Curio increases Cyclonic Shield's barrier amount from 250 to 325Gunpowder GauntletDormant Curio increases Beat the Crowd's bonus magical damage from 120 to 156Jidi Pollen BagNew Tier 3 Neutral ArtifactActive: Pollinate. Spread pollen on enemies within 700 units, decreasing their Health Restoration by 20% for 12s and dealing 12% of the target's max health as damage over the duration. Damage interval: 1s. No Mana Cost. Cooldown: 45sDormant Curio increases total max health damage from 12% to 15.6%Psychic HeadbandReturning as a Tier 3 Neutral ArtifactActive: Psychic Push. Pushes the target enemy away from you 400 distance. Cast Range: 600. No Mana Cost. Cooldown: 20sDormant Curio increases push distance from 400 to 520Serrated ShivDormant Curio increases Gut 'Em's current health as damage from 8% to 10.4%Dormant Curio increases Gut 'Em's Roshan damage from 200 to 260Whisper of the DreadDormant Curio increases Tunnel Vision's bonus spell damage from 10% to 13%Ceremonial RobeItem Cycled OutMind BreakerItem Cycled OutOgre Seal TotemItem Cycled OutCrippling CrossbowHobble 40% Healing, Health Regen, Lifesteal and Spell Lifesteal reductions replaced with a new 40% Health Restoration reduction statDormant Curio increases Health Restoration reduction from 40% to 52%Dezun BloodriteNew Tier 4 Neutral ArtifactPassive: Blood Invocation. Increases Spell AoE by 15%, but Spells now also cost health equal to 35% of their mana costDormant Curio increases AoE bonus from 15% to 19.5%Giant's MaulNew Tier 4 Neutral ArtifactPassive: Crushing Blow. Your next attack is a critical strike that deals 150% of your attack's regular damage. Hitting an enemy with an empowered strike weakens them, decreasing their Movement Speed by 10%, Attack Speed by 15%, and Cast Speed by 20% for 4s. No Mana Cost. Cooldown: 15sDormant Curio increases critical damage from 150% to 195%Magnifying MonocleDormant Curio increases Keen Eye's bonus cast range from 125 to 162.5 and bonus attack range from 100 to 130Outworld StaffNew Tier 4 Neutral ArtifactActive: Self-Exile: Removes the caster from the world, making them invulnerable and disabled for 0.7s. Caster loses 5% of their max health on return. This damage is not lethal, but it mutes Blink Dagger and similar items after the effect. Mana Cost: 40. Cooldown: 30sDormant Curio increases duration from 0.7s to 0.91sPyrrhic CloakDormant Curio increases Retribution's reflected damage from 75% to 97.5%Magic LampItem Cycled OutPirate HatItem Cycled OutBook of the DeadGreater Demonic Summoning duration decreased from 75s to 65sDemonic Warrior health decreased from 1800 to 1600Demonic Warrior damage type changed from Default to RuntyDemonic Archer health decreased from 1800 to 1300Demonic Archer damage type changed from Default to PiercingDormant Curio increases Greater Demonic Summoning's duration from 65s to 84.5sDivine RegaliaNew Tier 5 Neutral ArtifactPassive: Exalted. Increases outgoing damage by 20%. If the wearer is killed, the item permanently loses the current Enchantment and turns into a Disgraced RegaliaDormant Curio increases damage multiplier from 20% to 26%Disgraced RegaliaNew Tier 5 Neutral ArtifactPassive: Fallen. Has nothing to provide to one who dared to dieAppears only to heroes that died with Divine Regalia artifactSince the 4th slot is taken by your current Artifact when recrafting items, it is possible to recraft Disgraced Regalia with working Tier 5 EnchantmentThe usual Divine Regalia still can reappear among the other 3 choicesFallen SkyDormant Curio increases Fallen Sky's damage over time from 60 to 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195Helm of the UndyingReturning as a Tier 5 Neutral ArtifactPassive: Death Delay. Survive for an extra 5 seconds after receiving a killing blow. Enemy heroes dying within 1200 units extends this effect by 5 seconds. Cooldown: 50sDormant Curio increases base duration from 5s to 6.5sMinotaur HornDormant Curio increases Lesser Avatar's duration from 2s to 2.6sSpider LegsDormant Curio increases Skitter's bonus movement speed from 20% to 26%Stygian DesolatorDormant Curio increases Greater Corruption's armor reduction from 13 to 16.9Unrelenting EyeDormant Curio increases Relentless' base slow resistance from 100% to 130%Enchantment ChangesAlertAttack Speed bonus decreased from +10/17/24/35 to +10/17/24/31Now additionally provides +100 Attack Range (Melee & Ranged) at Tier 4BrawnyHealth bonus decreased from +125/165/205/245 to +110/150/190/230Now additionally provides +25% Slow Resistance at Tier 4MysticalMagic Resistance bonus decreased from +0/10/14/18% to +0/10/13/16%Now additionally provides +100 Cast Range at Tier 4QuickenedNow additionally provides +15% Evasion at Tier 4ToughDamage bonus decreased from +7/10/13/17 to +7/10/13/16Armor bonus decreased from +0/4/7/10 to +0/4/6/8Now additionally provides +40% Knockback Resistance at Tier 4VampiricNow additionally provides +200 Bonus Night Vision at Tier 4CrudeNo longer provides +20/30% Slow ResistanceNow provides +20/30% Health RestorationWiseNow also provides +15% Max ManaHero UpdatesAbaddonRemoved Mephitic Shroud FacetFacetsNewMalignant MistMist CoilMist Coil also deals 40/60/80/100% attack damage and applies effects from items and abilities. Self damage when cast on an enemy is increased from 40% to 70%AbilitiesWithering MistInstead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 35%, now reduces Health Restoration by 35%Mist CoilNo longer upgraded with Aghanim's ShardAphotic ShieldNow upgraded with Aghanim's ShardDeals 75% of absorbed damage to nearby enemiesAlchemistFacetsDividendsGreevil's GreedGPM per Aghanim's Scepter decreased from +75 to +70AbilitiesCorrosive WeaponryMax Stacks decreased from 10/12/14/16 to 7/10/13/16Movement Slow per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5%Base Attack Damage Reduction per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5%Ancient ApparitionAbilitiesIce VortexCast Range decreased from 1500 to 1200Radius decreased from 300 to 275Ice BlastAghanim's Shard Cold Feet stun duration decreased from 60% to 50%TalentsLevel 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4sAnti-MageTalentsLevel 15 Talent Persecutor Min/Max Movement Slow increased from +5%/15% to +7.5%/15%Level 20 Talent Mana Void Stun increased from +0.7s to +0.8sArc WardenFacetsRuned ReplicaTempest DoubleLevel 1 now grants Arcane Rune instead of Invisibility RuneTalentsLevel 20 Talent Magnetic Field Cooldown Reduction decreased from 7s to 5sLevel 20 Talent Spark Wraith Damage increased from +40% to +50%Level 25 Talent Spark Wraith Activation Delay Reduction increased from 1s to 1.1sAxeFacetsCall OutBerserker's CallBonus Armor increased from +5 to +6AbilitiesBattle HungerMovement Slow increased from 15/20/25/30% to 18/22/26/30%TalentsLevel 20 Talent Counter Helix Damage increased from +25 to +30BaneAbilitiesEnfeebleCooldown decreased from 28/21/14/7s to 22/17/12/7sBatriderBase movement speed decreased from 330 to 320FacetsReworkedStokedFireflyAlso sets Batrider on fire. He's burning away 2% of his max health per second, but gains increasingly bigger bonuses to Movement Speed and Spell Amplification over the duration. Max Movement Speed Bonus: 25/30/35/40%. Max Spell Amplification Bonus: 20%Max bonus values are reached at the end of Firefly's duration and don't linger after. Bonuses increase and self-burn damage are applied every 0.1s. Self-burn damage does not increase over time. Self-burn damage is magical and non-lethalReworkedArsonistIncreases the max level of Sticky Napalm to 5Number of times +2 All Attributes can be skilled decreased from 7 to 6Sticky NapalmAt level 5 makes Batrider's attacks apply 1 stack of Sticky NapalmAbilitiesSticky NapalmNow applies 2 stacks on castStack limit increased from 10 to 20All per-stack values are halvedDamage per stack decreased from 5/10/15/20 to 2.5/5/7.5/10Movement Slow per stack decreased from 1.5/3/4.5/6% to 0.75/1.5/2.25/3%Turn Rate Slow per stack decreased from 10/30/50/70% to 5/15/25/35%Aghanim's Shard upgrade reworkedRemoves the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildingsFlaming LassoNo longer upgraded with Aghanim's ShardTalentsLevel 25 Talent Sticky Napalm stacks applied by Flamebreak increased from 2 to 4Level 25 Talent Sticky Napalm Damage decreased from +20 to +10BeastmasterBase Agility decreased from 22 to 19Damage at level 1 decreased by 1 (from 53–57 to 52–56)AbilitiesDrums of SlomStacks granted upon using Primal Roar decreased from 10/15/20 to 10TalentsLevel 15 Talent Inner Beast Attack Speed increased from +10 to +15BloodseekerRemoved Bloodrush FacetFacetsNewOld BloodBloodrageReplaces 15/20/25/30% Spell Amplification with 10/15/20/25% base damage amplification. The ability now also silences the target and can be cast on enemies. Decreases Cast Range from 800 to 400. Increases Mana Cost from 0 to 60Level 10 Talent +15% Bloodrage Spell Amplification replaced with +15% Bloodrage Base Damage AmpTalentsLevel 10 Talent +25 Bloodrage Attack Speed replaced with +175 HealthBounty HunterAbilitiesFriendly ShadowAlly Fade Time decreased from 1.0s to 0.5sTalentsLevel 10 Talent Damage increased from +20 to +25BrewmasterAbilitiesThunder ClapCast Point improved from 0.4s to 0.35sCooldown rescaled from 16/15/14/13s to 18/16/14/12sDamage increased from 75/150/225/300 to 80/160/240/320Cinder BrewCooldown decreased from 22/19/16/13s to 19/17/15/13sPrimal SplitEarth Brewling's attack damage increased by 5/10/15Earth Brewling's Demolish Bonus Building Damage decreased from 80/140/200 to 50/100/150Storm Brewling's Cyclone now deals 75 damage when the target unit landsStorm Brewling's Wind Walk Bonus Movement Speed increased from 20/30/40% to 25/35/45%Fire Brewling's Permanent Immolation radius increased from 220 to 250TalentsLevel 20 Talent Attack Speed increased from +100 to +110BristlebackFacetsSeeing RedWarpathVision cone increased from 90 to 110 degreesAbilitiesViscous Nasal GooBase Armor Loss decreased from 2/2/3/3 to 1.5/2/2.5/3Base Movement Slow decreased from 15% to 10%Quill SprayAdded an auto-cast. Right-click the ability to make Bristleback automatically cast it whenever it's possibleBroodmotherAbilitiesSpider's MilkBuff is no longer dispellableTalentsLevel 10 Talent Spider's Milk Hero Health as heal increased from +0.5% to +1.5%Level 15 Talent -5s Spin Web Charge Restore Time replaced with +12 Incapacitating Bite Attack BonusLevel 20 Talent +12 Incapacitating Bite Attack Bonus replaced with -6s Spin Web Charge Restore TimeCentaur WarrunnerFacetsCounter-StrikeDouble EdgeNow also counts non-hero damage taken from enemiesAbilitiesDouble EdgeCast Range increased from 150 to 175Chaos KnightFacetsCloven ChaosChaos BoltBounce range increased from 60% of cast range to 70%AbilitiesChaos BoltMaximum Damage increased from 150/230/310/390 to 155/240/325/410ChenBase damage increased by 2Damage at level 1 increased from 46–56 to 48–58AbilitiesHoly PersuasionBonus Damage increased from 2/7/11/15 to 4/8/12/16Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of healthNo longer upgraded with Aghanim's ScepterDivine FavorNow Chen's teleporting units also receive the buff when this ability is cast on Chen himselfHand of GodNow upgraded with Aghanim's ScepterReduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radiusTalentsLevel 15 Talent Holy Persuasion Damage increased from +12 to +14Level 20 Talent Holy Persuasion Minimum Health increased from +1200 to +1300Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal AmplificationClinkzAbilitiesBurning ArmyCooldown decreased from 80s to 70sTalentsLevel 15 Talent Attack Range decreased from +75 to +60ClockwerkFacetsNewChainmealArmor PowerClockwerk gains an ability to self-cast Chainmail item to consume it. Each consumed Chainmail provides him with +4 Armor. Number of stacks is unlimitedTalentsLevel 20 Talent +75 Rocket Flare Damage replaced with +70 Power Cogs Mana BurnCrystal MaidenFacetsArcane OverflowArcane AuraAllied mana restoration decreased from 25% to 15%Now also restores a portion of mana to Crystal Maiden herselfActivation no longer interrupts movementDark SeerAgility gain decreased from 1.8 to 1.5AbilitiesNormal PunchCooldown increased from 9s to 10sDark WillowAbilitiesPixie DustBonus Health Regen increased from 100% to 150%Bonus Mana Regen increased from 100% to 150%Shadow RealmCooldown decreased from 22/20/18/16s to 21/19/17/15sDawnbreakerBase damage decreased by 5Damage at level 1 decreased from 54–58 to 49–53FacetsStarsurgeStarbreakerNow will grant the attack speed buff even if Starbreaker was interruptedAbilitiesBreak of DawnAbility reworkedPassive, can't be leveled upWhenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at nightStarbreakerAghanim's Shard upgrade now also destroys trees in front of DawnbreakerDazzleAbilitiesShallow GraveCast Range rescaled from 700/800/900/1000 to 900Duration increased from 3.5/4/4.5/5s to 4/4.5/5/5.5sHeal Amplification per 10% missing increased from 2/4/6/8% to 3/5/7/9%Death ProphetAbilitiesCrypt SwarmDamage increased from 85/165/245/325 to 100/175/250/325SilenceProjectile Speed increased from 1200 to 1400TalentsLevel 15 Talent Silence AoE increased from +75 to +100DisruptorFacetsThunderstormThunder StrikeNow also increases slow duration from 0.4s to 0.8sKinetic FenceKinetic FenceFixed an error that displayed incorrect wall length in tooltips and descriptionNewTransferrenceIncreases the max level of Electromagnetic Repulsion to 4, improves with Static StormElectromagnetic RepulsionCan be activated, targeting allied heroes or self. Manual cast deals damage equal to 10% of Disruptor's current health and sets ability on 26/20/14/8s cooldown. Cast Range: 600. Mana Cost: 50AbilitiesThunder StrikeAghanim's Shard dormant duration decreased from 5s to 4sTalentsLevel 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPSLevel 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/KnockbackLevel 20 Talent Kinetic Field Duration decreased from +2s to +1.5sDoomFacetsDevil's BargainItem sell back percentage decreased from 90% to 85%AbilitiesDoomMana Cost decreased from 150/225/300 to 150/200/250Aghanim's Scepter radius increased from 300 to 350Dragon KnightFacetsFrost DragonWyrm's WrathInstead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 14/21/28/35%, now reduces Health Restoration by 14/21/28/35%Drow RangerAbilitiesFrost ArrowsAghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 10% per stack, now reduces Health Restoration by 10% per stackGlacierOn-cast knockback distance increased from 175 to 225EarthshakerRemoved Spirit Cairn innate abilityFacetsTectonic BuildupAftershockRadius increase rescaled from (+50 with every 10 hero levels) to (+40 with every level of Echo Slam)NewResonating RidgeFissureEnemy heroes stunned by Fissure emit an echo to each nearby unit within a 400 radius, dealing 60% of Echo Slam's current echo damageAbilitiesSluggerNow is an innate abilityDamage (Creep Death) decreased from 40/60/80/100 to 30/45/60/75AftershockRadius decreased from 350 to 300Echo SlamEcho Damage decreased from 90/110/130 to 90/100/110Elder TitanFacetsDeconstructionNatural OrderArmor Reduction per second decreased from 1 to 0.8Magic Resistance Reduction per second decreased from 1% to 0.8%AbilitiesAstral SpiritAstral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be castEmber SpiritFacetsChain GangSearing ChainsNumber of bonus units increased from 1 to 2Unit Count increased from 3 to 4EnchantressFacetsSpellboundEnchantAttack Range Bonus increased from 60/120/180/240 to 100/150/200/250AbilitiesImpetusMana Cost rescaled from 50 to 40/45/50/55EnigmaAbilitiesDemonic SummoningEidolon Damage rescaled from 20/28/38/47 to 16/27/38/49Faceless VoidTalentsLevel 10 Talent Time Dilation DPS per cooldown increased from +7 to +9Level 15 Talent Time Lock Damage increased from +30 to +35Level 20 Talent Time Walk Cooldown Reduction increased from 1s to 1.25sLevel 20 Talent Attack Speed During Chronosphere/Time Zone increased from +80 to +100GrimstrokeFacetsReworkedFine ArtStroke of FateGrimstroke launches a mirrored curved stroke from his free hand. Each enemy can take damage only from one stroke but still contributes to bonus damage accumulation for bothAbilitiesStroke of FatePoint Vector Target behavior, previously exclusive to Fine Art facet, is now enabled by default20/30/40/50 bonus damage per unit replaced with separate values for heroes and creeps: 20/40/60/80 per hero and 10/20/30/40 per creepSoulbindIf the debuff ends on the primary target early due to status resistance, it will also be destroyed on the secondary targetGyrocopterBase Armor decreased by 1FacetsAfterburnerRocket BarrageMovespeed Duration increased from 4s to 4.5sHoodwinkFacetsGo NutsScurryNo longer increases Buff Duration to 3.5/4/4.5/5sAbilitiesAcorn ShotMana Cost decreased from 85/90/95/100 to 70/80/90/100ScurryBuff Duration increased from 2/2.5/3/3.5s to 3.5/4/4.5/5sHuskarAbilitiesInner FireAghanim's Shard Movement Slow increased from 40% to 50%InvokerBase damage increased by 4Damage at level 1 increased from 35–41 to 39–45Intelligence gain decreased from 4.7 to 4.0Aghanim's Scepter no longer grants +2 levels to facet-centered orb and +1 to the others. Now grants only +1 level to all OrbsRemoved basic facet-exclusive upgrades: Cold Snap's health and mana restoration for Scholar of Koryx, Alacrity's bonus attack range for Mind of Tornarus and Chaos Meteor's increased size and travel distance for Agent of GallaronFacetsScholar of KoryxQuasNo longer gains the second additional level from Aghanim's ScepterCold SnapNo longer restores mana or healthIce WallAghanim's Shard upgrade moved to Aghanim's Scepter and reworkedAghanim's Scepter makes the skill vector-targeted to create a moving Ice Floe instead of Ice Wall. After 1.3s delay, the Ice Floe forms from the center of the targeted area, creating a 150 width Ice Floe in its wake. Enemies that stay in it for longer than 2.5 seconds freeze, becoming rooted for 1.5 + (0.1 * Quas) seconds and take an instance of (75 + 25 * Quas) magical damageAghanim's Scepter cast range is 600. Ice Floe can freeze the same unit multiple times if they leave the floe and enter it again. Staying in the floe would prevent the unit from being rooted againGhost WalkNo longer upgraded with Aghanim's ScepterNow upgraded with Aghanim's ShardIncreases Slow Radius by 150 and applies Ice Wall's Damage Per Second to all affected enemiesMind of TornarusWexNo longer gains the second additional level from Aghanim's ScepterAlacrityNo longer provides bonus attack range to Invoker and his controlled unitsTornadoAghanim's Scepter Twister spawn interval increased from 300 to 400Aghanim's Scepter Twister damage per second rescaled from 120 to (50 + 10 * Wex)Aghanim's Scepter Twister duration changed from 4s to (3s + 0.2s * Quas)Agent of GallaronExortNo longer gains the second additional level from Aghanim's ScepterChaos MeteorNo longer has increased size and travel distanceSun StrikeAghanim's Scepter Cataclysm cooldown increased from 75s to 90sAbilitiesWexNow also grants +1/2/3/4/5/6/7/8/9/10 Attack Speed per instanceExortAttack Damage per instance increased from 1/3/5/7/9/11/13/15/17/19 to 2/4/6/8/10/12/14/16/18/20Cold SnapFreeze Damage increased by 20Sun StrikeDamage decreased from (150 + 50 * Exort) to (125 + 50 * Exort)Forge SpiritDuration rescaled from 10/20/30/40/50/60/70/80/90/100s to 24/30/36/42/48/54/60/66/72/78sIce WallThe damage per second interval is now based on an individual unit gaining the debuff, rather than on an interval for the entire wall. As a result, the first damage instance is now applied instantlyDamage interval improved from 1s to 0.5sDamage per second rescaled from (8 * Exort) to (25 + Exort * 5)Wall Width now supports AoE bonuses againTalentsLevel 15 Talent -4s Sun Strike Cooldown replaced with +1 Facet Orb LevelLevel 20 Talent Alacrity Damage/Speed increased from +30 to +35IoRemoved Sight Seer innate abilityAbilitiesWellspringNew Innate Ability. Passive, can't be leveled upConsumable items and item abilities that restore Health and Mana over time affect Io twice as fast. Total amount of restored health or mana remains the sameThis applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Pollywog Charm, and Mana DraughtExample: Usually Clarity restores 150 mana over 25s. For Io it will restore 150 mana over 12.5sSpiritsAghanim's Scepter Movement Slow increased from 15% to 25%RelocateCooldown decreased from 100/90/80s to 90/80/70sJakiroAbilitiesLiquid FrostBonus Damage rescaled from 12/18/24/30 to 8/16/24/32MacropyreLinger duration decreased from 2s to 1sAghanim's Scepter no longer increases flame width by 70JuggernautAbilitiesBlade FuryDamage tick interval is no longer based on Juggernaut's attack speed and has been changed to 5 ticks per secondDamage rescaled from 40/45/50/55 per tick to 80/110/140/170 per secondTalentsLevel 20 Talent -3s Blade Fury Cooldown replaced with +90 Blade Fury DPSKeeper of the LightFacetsRecallRecallChakra Magic is now applied only to the teleport targetAbilitiesSpirit FormCast Range Bonus decreased from 125/250/375 to 100/200/300TalentsLevel 15 Talent Chakra Magic Cooldown Reduction decreased from 3s to 2sKezBase Health Regen increased from 1.0 to 1.5Base Attack Speed increased from 100 to 110FacetsShadowhawkNo longer grants cooldown reductionInvis Bonus Crit decreased from 40/60/80/100% to 30/45/60/75%Raven's VeilNow also increases buff duration from 7/8/9s to 8/9/10sAbilitiesSwitch DisciplineKatana Discipline no longer increases damage by 12%Katana Discipline now increases damage gained from Agility by 20%Echo SlashCooldown rescaled from 20/18/16/14s to 21/18/15/12sBonus Hero Damage decreased from 25/45/65/85 to 20/40/60/80Grappling ClawNo longer has lifestealMana Cost decreased from 50 to 40Cooldown decreased from 16/13/10/7s to 13/11/9/7sCast Range decreased from 700/800/900/1000 to 650/750/850/950Move Slow rescaled from 80% to 70/80/90/100%Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel timeKazurai KatanaNo longer applies health regen reductionDamage per second rescaled from 6/7/8/9% to 5/7/9/11%Duration rescaled from 5/6/7/8s to 7sNow has a reworked active component as a default part of the abilityKez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5sThis attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burstReworked Aghanim's Shard upgradeAdds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% to 100%Raptor Dance1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez)Strikes count increased from 2/3/4 to 4Base Damage rescaled from 75 to 30/60/90Max Health as Damage decreased from 4% to 3%Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penaltyFalcon RushNow also provides 15/30/45/60% Slow Resistance during the buffSecondary Attacks Damage decreased from 100% to 45/55/65/75%Rush Range is no longer increased by AoE bonusesCooldown rescaled from 20/18/16/14s to 21/18/15/12sTalon TossNo longer has an AoE effect, proccing only on targetNow inflicts an attack with True Strike and fixed damage instead of simply dealing physical damageDamage rescaled from 75/125/175/225 to 60/120/180/240Silence Duration increased from 1.75/2/2.25/2.5s to 2/2.25/2.5/2.75sCooldown decreased from 16/13/10/7s to 13/11/9/7sShodo SaiChance to Mark increased from 17% to 18%Mark no longer provides True StrikeNo longer grants bonus stun or critical strike from marks generated by parrying an enemy HeroTalentsLevel 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance RadiusLevel 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance StrikeLevel 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline)Level 20 Talent Kazurai Katana Damage Per Second decreased from +5% to +4%KunkkaFacetsGrog BlossomX Marks the SpotUpon return, now always applies Ghostship's Admiral's Rum buff to Kunkka himselfLegion CommanderAbilitiesOutfight Them!Now levels up with DuelInstead of increasing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 50%, now increases Health Restoration by 30/40/50/60%Now applies when attacking enemy heroes that are equal or higher level than you, instead of only higher level enemy heroesLeshracFacetsChronoptic NourishmentNo longer improves with Pulse Nova's levelDamage as mana restore rescaled from 14/21/28/35% to 25%AbilitiesSplit EarthAghanim's Shard additional casts decreased from 3 to 2LichRemoved Frostbound FacetFacetsNewEvil EyeSinister GazeSinister Gaze applies a Evil Eye debuff that will deal additional 10/15/20/25 damage every time Lich deals magic damage to the target, and amplifies received movement slows by 50%. The Evil Eye debuff duration lingers up to 2x the elapsed Sinister Gaze channel durationAbilitiesSinister GazeMana Drain per second increased from 15% to 20%No longer has extended duration on creepsChain FrostNow the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger durationBounces can now damage and slow RoshanIce SpireHero hits to kill decreased from 5 to 4Creep hits to kill decreased from 10 to 8LifestealerBase Strength decreased from 25 to 23Damage at level 1 decreased by 2 (from 41–47 to 39–45)FacetsGorestormInfestDamage over time debuff is now undispellableAbilitiesFeastHeal from Target's Max Health rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75%Max Health Damage rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75%InfestCreep Max HP Loss / sec decreased from 2/1/0% to 1.5/0.75/0%LinaAbilitiesCombustionOverheat Damage increased from 10/30/50/70 to 15/35/55/75Laguna BladeDamage increased from 500/700/900 to 500/750/1000LionAbilitiesFinger of DeathCooldown decreased from 140/90/40s to 130/85/40sAghanim's Scepter Cooldown increased from 80/50/20s to 90/60/30sLone DruidAbilitiesSummon Spirit BearGem of True Sight's passive True Sight now works when carried by the Spirit BearLycanFacetsSpirit WolvesSummon WolvesBonus Health per wolf increased from 60/115/170/225 to 60/120/180/240AbilitiesWolf BiteNow can also be used on allied creep-heroesTalentsLevel 20 Talent Shapeshift Duration increased from +6s to +7sMagnusAbilitiesShockwaveSlow Duration decreased from 0.7/0.8/0.9/1s to 0.4/0.6/0.8/1sSkewerAghanim's Shard Tree Hit Damage increased from 30 to 40Aghanim's Shard Cliff Hit Damage increased from 125 to 150MarciAgility gain increased from 1.8 to 2.2Damage gain per level increased from +3.0 to +3.2AbilitiesDisposeDamage rescaled from 75/150/225/300 to 60/150/240/330ReboundMana Cost decreased from 75/90/105/120 to 70/80/90/100MarsAbilitiesDauntlessHP Regen per extra enemy increased from 50% to 70%Radius decreased from 900 to 700TalentsLevel 10 Talent Dauntless Regen Per Enemy increased from +10% to +20%MedusaAbilitiesMystic SnakeBase Damage decreased from 90/150/210/270 to 90/140/190/240Mana Gain rescaled from 14/15/16/17% to 15%Gorgon's GraspMana Cost increased from 40/60/80/100 to 65/85/105/125Stone GazeMana Cost increased from 200 to 250MeepoBase Armor decreased by 1FacetsMore MeepoDivided We StandClone Stats increased from 85% to 90%MiranaFacetsLeaps and BoundsRoot Duration increased from 1.1/1.4/1.7/2.0s to 1.5/1.75/2.0/2.25sMonkey KingRemoved Wukong's Faithful facetFacetsNewChanging of the GuardWukong's CommandWhile Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. Mana Cost: 25. Cooldown: 3sAbilitiesPrimal SpringCast Range decreased from 1000 to 800Jingu MasteryCounter Duration decreased from 7/8/9/10s to 5.5/7/8.5/10sMorphlingStrength gain decreased from 3.2 to 2.6Base Mana Regen decreased from 0.5 to 0AbilitiesAttribute Shift (Agility Gain)Shift Rate decreased from 5/10/15/20 to 4/8/12/16Attribute Shift (Strength Gain)Shift Rate decreased from 5/10/15/20 to 4/8/12/16MorphMorph Replicate sub-ability cooldown increased from 1s to 2sTalentsLevel 20 Talent Agility decreased from +20 to +15MuertaRemoved Ofrenda FacetFacetsNewQuickdrawDead ShotWhenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5sGunslingerEach time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1sTalentsLevel 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil DurationLevel 25 Talent +25% Magic Resistance replaced with 2 Dead Shot ChargesNaga SirenBase Agility increased from 21 to 22Damage at level 1 increased by 1 (from 44–46 to 45–47)FacetsDelugeNo longer reduces enemy status resistanceDamage increased from 80/140/200/260 to 80/150/220/290Max Movement Speed decreased from 240 to 230AbilitiesEnsnareAghanim's Scepter now also applies Break to the targetSong of the SirenCooldown decreased from 180/140/100s to 160/130/100sTalentsLevel 25 Talent Ensnare applies Break replaced with +25 AgilityNature's ProphetAttack Range decreased from 620 to 600Removed Ironwood Treant facetFacetsSoothing SaplingsSproutHealing mechanic reworked. Now enchants all trees in a 1200 AoE around the Sprout. Each enchanted tree emits a 175 radius healing aura. No longer heals buildingsHeal per second increased from 10/20/30/40 to 14/26/38/50Level 15 Talent +100 Teleportation Barrier replaced with +30% Sprout Heal Per SecondNewNature's ProfitWhenever an enemy hero is killed by Nature's Prophet or dies within 750 range of him, 2 seconds later a money tree grows in their place. Each tree spawns 2 gold bags every second, which can be picked up by any hero. Each gold bag grants gold equal to 1.5x of the killed hero's level. Each money tree has a lifespan of 3sGold bags are created in 200-250 radius from the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly to Ironwood TreeLevel 15 Talent +100 Teleportation Barrier replaced with +1 Nature's Profit Gold Bags Per TickAbilitiesSproutDamage decreased from 70/140/210/280 to 70/135/200/265TeleportationBarrier decreased from 100/150/200/250 to 70/130/190/250NecrophosAbilitiesSadistMana Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8Death PulseHeal increased from 55/80/105/130 to 70/90/110/130TalentsLevel 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud CooldownNight StalkerFacetsVoidbringerVoidLevel 5 now also increases Move Slow from 50% to 60%Level 5 now also increases Attack Slow from 50 to 60TalentsLevel 20 Talent Strength decreased from +20 to +15Nyx AssassinAbilitiesNyxth SenseRadius increased from 350 to 400Spiked CarapaceCooldown decreased from 23/18/13/8s to 20/16/12/8sOgre MagiBase Strength increased from 23 to 25Damage at level 1 increased by 2 (from 67–73 to 69–75)AbilitiesIgniteSlow rescaled from 20/23/26/29% to 25%OmniknightAbilitiesHammer of PurityMana Cost decreased from 30/35/40/45 to 0Now briefly slows the target's movement speed by 75% for 0.2sNow also increases attack range by 75 for the hitOracleAttack Range increased from 620 to 625AbilitiesPrognosticateNow also foretells which power rune will spawnPressing Alt will now display which rune will spawn and a timer before it spawnsFate's EdictCast Range rescaled from 500/600/700/800 to 700Outworld DestroyerTalentsLevel 10 Talent Mana decreased from +250 to +200Level 15 Talent Current Mana as Movement Speed decreased from +1% to +0.8%Level 20 Talent Sanity's Eclipse Mana Difference Multiplier decreased from +0.2 to +0.15PangolierFacetsDouble JumpShield CrashMin Damage/Barrier Increase increased from 25% to 30%TalentsLevel 15 Talent Shield Crash Barrier Per Hero increased from +80 to +90Phantom AssassinAbilitiesBlurNow is an innate ability that improves with Coup de Grace levelNo longer dispelled when near enemy Outposts, Watchers or base buildings (other than Towers/Ancient)Now dispelled when attacking Roshan or enemy BarracksNow upgraded with Aghanim's ShardDecreases cooldown from 60/55/50/45s to 50/45/40/35s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown valuesImmaterialNow is a basic abilityBonus Evasion changed from 20% + 1% per hero level to 20/30/40/50%Fan of KnivesNow granted by Aghanim's ScepterMax Health Damage increased from 28% to 30%Break Duration increased from 3s to 4sCooldown decreased from 20s to 14sPhantom LancerBase Health Regen increased from 1.5 to 2AbilitiesSpirit LanceNo longer upgraded with Aghanim's ScepterPhantom RushNow upgraded with Aghanim's ScepterIncreases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack themTalentsLevel 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion DamagePhoenixFacetsHotspotSun RayMax damage/heal increased from 150% to 160%TalentsLevel 20 Talent Supernova Stun Duration increased from +0.5s to +0.6sPuckFacetsCurveballIllusory OrbNow also makes orb deal 5% of its damage every 0.5s in its damage radiusPudgeAbilitiesRotAghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%PugnaFacetsRewards of RuinSpell amplification per destroyed tower increased from 1.25% to 1.5%AbilitiesDecrepifyCast Range increased from 475/550/625/700 to 550/600/650/700Queen of PainFacetsBondageReturning spell damage increased from 15% to 20%AbilitiesShadow StrikeMovement Slow rescaled from 20/35/50/65% to 25/35/45/55%RazorFacetsDynamoSpell Amp per bonus attack damage increased from 1% to 1.25%RikiTalentsLevel 10 Talent Cloak and Dagger Movement Speed increased from +8% to +10%Level 25 Talent Cloak and Dagger Fade Delay Reduction increased from 1s to 1.25sRingmasterAbilitiesDark Carnival BarkerIf Ringmaster does not have a Souvenir, he will be granted one upon death (instead of upon respawn)Ringmaster will no longer be granted a Souvenir if he has no Souvenirs and dies to a Neutral Creep or RoshanEscape ActMana Cost increased from 80 to 120Bonus Movement Speed rescaled from 5/10/15/20% to 0/8/16/24%Impalement ArtsImpact Damage decreased from 75 to 50SpotlightIllusion Max Health Loss each second decreased from 50% to 30%TalentsLevel 10 Talent +200 Escape Act Cast Range replaced with +75 Impalement Arts Impact DamageRubickAbilitiesTelekinesisCooldown decreased from 24/21/18/15s to 23/20/17/14sSpell StealCertain spells that are toggleable and do not have a health or mana cost are no longer stealableSand KingRemoved Sandshroud and Dust Devil FacetsFacetsNewSandblastSand StormWhen Sand King attacks enemies in Sand Storm, he applies a debuff that blinds the target by 20/30/40/50%. Blind duration: 5sNewFinal StingStingerEach enemy hero hit by Stinger in innermost radius instantly emits a Caustic Finale explosion that deals 50% less damageAbilitiesCaustic FinaleBase Damage increased from 15/35/55/75 to 20/40/60/80Dying Unit's Max Health as Damage decreased from 4/8/12/16% to 3/7/11/15%Sand StormRadius increased from 350/400/450/500 to 425/500/575/650Once again grants invisibility by default (0.7s fade time)StingerRadius rescaled from 225/255/285/315 to 230/250/270/290Bonus Damage rescaled from 35/70/105/140 to 50/75/100/125TalentsLevel 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm SlowShadow DemonAbilitiesMenaceDamage amplification per stack increased from 2% to 2.5%Shadow FiendFacetsShadowmireShadowrazeMovement Slow per stack increased from 3/6/9/12% to 6/8/10/12%AbilitiesNecromasteryHero kills now grant 3 soulsFeast of SoulsCooldown increased from 16s to 21sMana Cost increased from 60 to 60/65/70/75Duration rescaled from 7.5/8/8.5/9s to 8sNow additionally provides 5/7/9/11% bonus move speedTalentsLevel 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor ReductionShadow ShamanFacetsMassive Serpent WardMass Serpent WardDamage multiplier increased from 10x to 12xAbilitiesMass Serpent WardOn creation, wards now prioritize the closest enemy hero in their attack rangeSilencerRemoved Irrepressible and Reverberating Silence facetsFacetsNewSynaptic SplitIncreases the max level of Glaives of Wisdom to 5Number of times +2 All Attributes can be skilled decreased from 7 to 6Glaives of WisdomLevel 5 makes glaives bounce 1 time to a random target within 450 range. The bounce prioritizes heroes and costs mana just like the original attackNewSuffer In SilenceSilencer deals 10/15/20/25% more damage to silenced targets and takes 10/15/20/25% less damage from them. Improves with Global SilenceAbilitiesGlaives of WisdomNo longer upgraded with Aghanim's ShardTalentsLevel 20 Talent 1 Glaives of Wisdom Bounce replaced with +40s Glaives of Wisdom Int Steal DurationSkywrath MageBase Intelligence increased from 23 to 25Damage at level 1 increased by 2 (from 39–49 to 41–51)TalentsLevel 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast RangeLevel 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int MultiplierSlardarBase Armor decreased by 1AbilitiesSeaborn SentinelBonus Armor increased from 1/2/3/4 to 3/4/5/6Aghanim's Scepter Bonus Armor decreased from 11 to 10SlarkAbilitiesEssence ShiftDuration decreased from 20/40/60/80s to 15/35/55/75sDepth ShroudCast Range decreased from 600 to 400SnapfireAbilitiesBuckshotAuto attack bonus damage on non-glancing shots increased from 25% to 30%TalentsLevel 20 Talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie ChargesSniperAbilitiesTake AimBonus Attack Range rescaled from 200 to 100/150/200/250No longer increases armorWhile active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree coneSpectreAbilitiesDesolateRadius decreased from 400 to 350Shadow StepDuration rescaled from 5/6/7s to 6sHauntDuration decreased from 7s to 6sSpirit BreakerAbilitiesPlanar PocketAbility ReworkedNow is a unit-targeted ability. Barathrum gains 75% magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes on the target to get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected. Cast Range: 700Io's Tether is the only exception that will ignore this effectRedirected spells are not considered as reflected. If Spirit Breaker is under effects such as Lotus Orb's Echo Shell, redirected spells will be reflected back to the enemy casterIf the redirected spell has different interactions for allies and enemies, Spirit Breaker will receive the enemy interactionCooldown increased from 20s to 25sMana Cost increased from 75 to 100Duration decreased from 7s to 6sNow dispellable only by Strong DispelTechiesBase movement speed increased from 300 to 310Templar AssassinAbilitiesMeldArmor Reduction decreased from 5/6/7/8 to 3.5/5/6.5/8Bonus Damage decreased from 70/125/180/235 to 55/105/155/205Psionic TrapAghanim's Shard Min Silence Duration decreased from 1s to 0.25sTalentsLevel 10 Talent Meld Debuff Duration decreased from +2.5s to +2sLevel 15 Talent +100 Psi Blades Attack and Split Range replaced with +3 Meld Armor ReductionTerrorbladeBase Health Regen decreased from 1.5 to 0.5AbilitiesReflectionMana Cost increased from 45/50/55/60 to 60/65/70/75MetamorphosisBonus Damage rescaled from 30/40/50/60 to 20/40/60/80Demon ZealBonus Movement Speed decreased from 100 to 60TimbersawAbilitiesExposure TherapyMana gain on tree kill increased from 4/5/6/7 to 4/6/8/10FlamethrowerBuilding Damage increased from 40% to 50%TalentsLevel 10 Talent Reactive Armor Regeneration per Stack increased from +0.2 to +0.25Level 20 Talent Exposure Therapy Heals per Tree Destroyed increased from +7 to +10TinkerBase Armor decreased by 2AbilitiesMarch of the MachinesDamage decreased from 17/26/35/44 to 13/22/31/40TinyAbilitiesTree GrabAttack Range decreased from 350 to 300GrowAttack Speed Reduction increased from 30% to 35%AvalancheDamage decreased from 100/200/300/400 to 100/190/280/370TalentsLevel 15 Talent Avalanche Damage increased from +70 to +100Treant ProtectorAbilitiesNature's GuiseDamage taken cooldown decreased from 3s to 2.75sLiving ArmorDuration increased from 15/20/25/30s to 18/22/26/30sOvergrowthCooldown decreased from 120/110/100s to 110/100/90sTroll WarlordAbilitiesBerserker's RageMaim Damage increased from 5/10/15/20 to 10/15/20/25UnderlordFacetsDemon's ReachAtrophy AuraNo longer loses cleave on deathAbyssal HordeDemonic Warrior damage type changed from Default to RuntyDemonic Archer damage type changed from Default to PiercingUndyingBase Damage increased by 2Damage at level 1 increased from 53–61 to 55–63AbilitiesSoul RipDamage/Heal per unit rescaled from 15/25/35/45 to 14/26/38/50UrsaTalentsLevel 15 Talent Enrage Status Resistance increased from +20% to +25%Vengeful SpiritBase Agility increased from 21 to 23Damage at level 1 increased by 2 (from 47–53 to 49–55)AbilitiesMagic MissileStun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8sTalentsLevel 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%VenomancerFacetsReworkedPlague CarrierSeptic ShockAllows Plague Wards to deal Septic Shock damage based on their damageVenomous GaleWhen Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague WardAbilitiesSeptic ShockAghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)Aghanim's Scepter Base Damage per debuff increased from 20% to 25%Plague WardWard HP increased from 120/230/340/450 to 150/250/350/450Gold Bounty rescaled from 15/17/19/21 to 10/14/18/22TalentsLevel 20 Talent Gale Creates Plague Wards replaced with +50 Base DamageViperAbilitiesPoison AttackMana Cost decreased from 24 to 22Viper StrikeAttack Slow increased from 80/120/160 to 100/140/180VisageTalentsLevel 25 Talent Gravekeeper's Cloak Armor increased from 10 to 15Void SpiritBase Agility increased from 19 to 21Damage at level 1 increased by 1 (51–55 to 52–56)AbilitiesIntrinsic EdgeThe tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the abilityAether RemnantDamage increased from 85/135/185/235 to 90/140/190/240Aghanim's Shard reworkedCreates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both pathsResonant PulseDamage increased from 60/105/150/195 to 60/110/160/210TalentsLevel 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse DamageLevel 10 Talent Mana Regen decreased from +1.75 to +1.5Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant DamageLevel 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse BarrierLevel 20 Talent Astral Step Charge Restore Time Reduction decreased from 4s to 3sWarlockAbilitiesFatal BondsNo longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW)Shadow WordEffect Radius decreased from 300 to 225WindrangerFacetsTangledShackleshotBonus Damage per hero increased from 12/20/28/36 to 40Damage Buff Duration decreased from 6s to 3/4/5/6sAbilitiesPowershotCast Range increased from 2600 to 3000Focus FireDamage Reduction decreased from 30% to 25%Gale ForceCast Range decreased from 1500 to 1200Radius decreased from 1000 to 900Winter WyvernTalentsLevel 10 Talent Damage increased from +30 to +35Level 15 Talent Splinter Blast Shatter Radius decreased from +400 to +300Level 25 Talent Splinter Blast Stun Duration decreased from 1.5s to 1.25sWitch DoctorRemoved Headhunter FacetFacetsNewMalpracticeMaledictWhen an enemy dies while under effect of Maledict, 75% of what the next burst damage amount would be is dealt to all enemies in 800 units. This effect works even if the enemy dies to the last burst of damageAbilitiesParalyzing CaskNo longer deals bonus damage to creepsBase Damage increased from 50 to 55/70/85/100Now deals 20 more damage per bounce by defaultBounces rescaled from 2/4/6/8 to 3/4/5/6Wraith KingBase movement speed decreased from 315 to 310Base Intelligence decreased from 18 to 16FacetsBone GuardBone GuardDenies on non-skeleton units now count towards skeleton chargesAbilitiesVampiric SpiritLifesteal decreased from 16/24/32/40% to 10/20/30/40%No longer freezes Reincarnation cooldown while Wraith Delay is activeReincarnationCan no longer be triggered while under effect of Vampiric Spirit's Wraith Delay (for ceremonial reasons)ZeusTalentsLevel 10 Talent +1.75 Mana Regen replaced with +1 Heavenly Jump TargetLevel 15 Talent +1 Heavenly Jump Target replaced with -0.4s Arc Lightning CooldownLevel 25 Talent Static Field Damage increased from +1% to +1.5%It will be interesting to see how players adapt to these changes with DreamLeague Season 26 Group Stage 2 set to start in a few hours.