League of Legends patch 12.17 will introduce a large number of balance changes to the MOBA. The changes are aimed at balancing some of the outliers and ironing out the rough edges. They will also primarily focus on pro-play and will be introduced with the upcoming League of Legends 2022 World Championship in mind. Matt Leung-Harrison@RiotPhroxzon12.17 Full Preview. Things are still subject to change, but we're looking at fine tuning and getting tests on a bunch of picks here to ensure we're not swinging too hard up/down. Generally not looking to heavily disrupt the metas that teams qualified on.260032812.17 Full Preview. Things are still subject to change, but we're looking at fine tuning and getting tests on a bunch of picks here to ensure we're not swinging too hard up/down. Generally not looking to heavily disrupt the metas that teams qualified on. https://t.co/yJcusAkTKxRiot Games has provided fans with a brief glimpse of some of the changes that will arrive with the League of Legends 12.17 update. One of the biggest highlights of the patch is the wide array of changes that will make their way to Miss Fortune, Maokai, and Hecarim. The champions will be hit with the highest number of updates as the developers look to shuffle things up ahead of the League of Legends 2022 World Championship. League of Legends patch 12.17 complete pre-notesKampsycho@Kampsycho@RiotPhroxzon Last patch Yorick got a Bugfixthat has plagued his laning since patch 11.8Apperently It's still bugged and the only difference is that Ghouls don't aggro when they jump at the enemies, but will on the next AA, it changes nothing sadly.Plz look into ittwitter.com/Kampsycho/stat…Kampsycho@Kampsycho@LeagueOfLegends AFTER 3 THOUSAND YEARS IT HAS BEEN DONETHANK YOU FOR THE BUGFIX RIOT ILY (This been bugged since 11.8 its 12.16 now...)LETS FKN GOOOOO!!!!552@LeagueOfLegends AFTER 3 THOUSAND YEARS IT HAS BEEN DONETHANK YOU FOR THE BUGFIX RIOT ILY ❤️❤️❤️(This been bugged since 11.8 its 12.16 now...)LETS FKN GOOOOO!!!! https://t.co/Xx4Fmpgu6w@RiotPhroxzon Last patch Yorick got a Bugfixthat has plagued his laning since patch 11.8Apperently It's still bugged and the only difference is that Ghouls don't aggro when they jump at the enemies, but will on the next AA, it changes nothing sadly.Plz look into ittwitter.com/Kampsycho/stat… https://t.co/LC8dBAh9PmBefore moving on to the proposed changes, players should remember that the updates listed by the developers are tentative and are subject to change over the course of the week. Riot Games will first test them out in the League of Legends PBE before officially shipping them with the final update.Listed below are the official proposed changes for League of Legends patch 12.17.1) Champion BuffsMiss FortuneMaking Q Max and Crit a bit less unfortunate Double Up (0)Physical Damage: 20 / 40 / 60 / 80 / 100 (+100% AD) (+35% AP) >>> 20 / 45 / 70 / 95 / 120 (+100% AD) (+35% AP)Cast Time: 0.25s >>> Matches Basic Attack Time Strut (W)Mana Cost: 45 >>> 35Make it Rain (E)Cooldown: 18 / 16 / 14 / 12/ 10 >>> 18 / 17 / 16 / 15 / 14Full Damage (8-tick): 80 / 115 / 150 / 185 / 220 (+80% AP) >>> 70 / 100 / 130 / 160 / 190 (+100% AP)Slow: 40 / 45 / 50 / 55 / 60% >>> 50% (+4% per 100 AP)Bullet Time (R)Bonus Critical Chance Damage: 20% of each wave's damage >>> 30%Twisted FateQ AP Ratio: 70% >>> 80%W Mana: 40-100 >>>30-70KassasdinQ CD: 11-9s >>> 10-8sQ Mana: 70-90 >>> 60-80RellW Dismount MS: 250 >>> 280ECD: 18-11s > 15sGravesR Damage: 250-550 >>> 275-575Q CD: 12-8s >>> 13-7s NocturneAS Ratio: 0.668 >>> 0.721 - P CD: 14s >>> 13sEzrealE CD: 28-16s >>> 26-14sCamilleP%HP Shield: 17%>>> 20%E Bonus AD Ratio: 75%>>>90%SettW AD Ratio: 20% per 100 BAD >>> 25% per 100 BADE Slow: 50% >>> 70%2) Champion Nerfs Nami (Electrocute) E only counts as 1 damage instanceTaricBase MR: 32 >>> 28E CD: 15-11s >>> 16-12sAzirW AP Ratio: 60% >>>50%ECD: 19-15s >>> 22-16sAhriBase HP: 570 >>> 550E Duration: 1.4-2s >>>1.2-2sSylasBase HP: 595 >>> 595Q CD: 10-6s >>> 11-7sTrundleW CD: 15-11s >>> 18-14sWukongBase AS: 0.711 >>> 0.68Base MS: 345 >>> 340SivirAD Growth: 3 >>> 2.8WAD Ratio: 30-50% tAD >>> 25-45% tADRenektonQ Damage: 65-205 (+80% bonus AD >>> 60-180 (+100% bonus AD)Q Emp Damage: 100-300 (+120% bonus AD) >>> 90-260 (+140% bonus AD)3) Champion Adjustments MaokaiSap Magic (P) [new] Getting hit by large jungle monsters reduced cooldown: 1s per autoBramble Smash (Q)[Adjust] base damage: 70 / 110 / 150 / 190 / 230 (+40% AP) >>> 65 / 110 / 155 / 200 / 245 (+40% AP)[new] 8 max health damage: 2 / 2.25 / 2.5 / 2.75 / 3%[new] Now deals 20 / 35 / 50 / 65 / 80 bonus damage to monsters.Sapling Toss (E) [removed] % max health damage[adjust] base damage total : 20 - 120 >>> 45 - 185 (+40% AP +3% tHP)[adjust] brush damage total: 40 - 240 >>> 75 - 315 (+80% AP +6% tHP)[new] Empowered damage does not affect minions[buff] mana cost: 60 / 70 / 80 / 90 / 100 >>> 45 / 55 / 65 / 75 / 85[buff] Slow Amount: 35% >>> 45%[new] Empowered Brush Slow Amount: 55%Nature's Grasp (R) [buff] Missile Initial Speed: 50 >>> 100[buff] Missile Max Speed: 650 >>> 750[buff] Missile Acceleration : 250 >>> 300[new] Move speed on champion hit: 40-60% MS decaying over 2sHecarimRampage (Q):Damage: 60 / 90 / 120 / 150 / 180 (+90% bonus AD) > >> 60 / 85 / 110 / 135 / 160 (+95% bonus AD)Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per bonus 100AD)Q Cooldown per stack: 15 >>> 0.75sMax number of stacks: 2 >>>3Stack Falloff: All at duration end >>> 1 stack per second at duration endMana Cost: 28/31/34/37/40 >>> 30Spirit of Dread (W):[NEW]: Hecarim gains 15 / 20 / 25 / 30 / 35 Armor and Magic Resist while Spirit of Dread is activeDevastating Charge (E):Min Damage: 30 / 45 / 60 / 75 / 90 (+55% bonus AD) >>> 30 / 45 / 60 / 75 / 90 (+50% bonus AD)Max Damage: 60 / 90 / 120 / 150 / 180 (+110% bonus AD) >>> 60 / 90 / 120 / 150 / 180 (+100% bonus AD)Minimum Knockback: 250 >>> 150Maximum Knockback :: 450 >>> 350Cooldown: 20 / 19 / 18 / 17 / 16 >>> 17 at all ranksOnslaught of Shadows (R):Fear duration: 0.75-2s based on distance traveled >>> 0.75 - 1.5s based on distance traveled4) System Nerfs StopwatchCost: 650g >>> 750g5) System Adjustments Zhonya's Hourglass Cost: 2600 >>> 3000 - AP: 65 >>>80 AH: 10 >>>15Guardian Angel Cost: 2800 >>> 3000 — AD:40 >>> 45League of Legends patch 12.17 will officially go live next week on September 8, 2022. It will be the second set of changes that will have the 2022 World Championship in focus.