The much-anticipated patch 13.18 for Teamfight Tactics has been released, marking the launch of Set 9.5: Horizonbound. In addition to changing the Champions roster, this update will redesign the ongoing meta. Certain traits and champions will be introduced with this patch while existing ones will be adjusted. The Set will also feature a "soft" ranked reset for each competitive game mode, similar to previous Sets.This article will cover every single tweak that will make its way to Teamfight Tactics mid-set with patch 13.18.Official notes for Teamfight Tactics patch 13.18Ranked ResetYour rank has been "soft" reset down one tier below your current standings. For example, if you are currently in Gold II you will now be in Silver II.If you are very good at this game and currently placed in Master or above, you will be reset to Diamond IV.You will get five provisional matches after the reset, meaning you will not lose any LP for sub-top-four placements in your first five ranked games of the new stage. You’ll also gain some extra LP for finishing top four, so best of luck!Ranked rewards for the first half of Monsters Attack! will be distributed with this patch, but it may take a couple of days to complete the rollout.Trait ChangesTiersThe following traits are Prismatic: 6 Piltover, 9 Bilgewater, 9 Demacia, 9 Ionia, 9 Noxus, 9 ShurimaThe following traits have been changed from Prismatic to Gold: 8 Bastion, 8 Challenger, 8 Invoker, 8 Sorcerer, 8 Void, 6 Gunner, 6 Vanquisher, 6 Zaun, 5 Strategist, 4 Ixtal, 4 Targon, 3 FreljordRemovalThe following traits are retreating into the shadows, through portals, or out of fear of optometrists: Shadow Isles, Yordles, DeadeyeSwapsThe following 1-costs are getting rerolled into another set: Maokai, Tristana, VeigoThe following 2-costs will miss you too: Kled, Teemo, ZedThe following 3-costs will no longer need your Rageblades: Akshan, Garen, Kalista, LissandraThe following 4-costs are forging a new path: Gwen, Lux, Urgot, Yasuo, ZeriThe following 5-cost has left to find Lucian: SennaBalancesBastion Base Armor & MR: 25/50/95/240 ⇒ 20/40/65/125Bruiser Bonus max Health: 10/40/70% ⇒ 10/45/80%Darkin is now a 1 / 2Darkin (1) When a Darkin dies, their weapon possesses the nearest ally champion, granting them the weapons power.Darkin (2) Weapons powers become 50% strongerDarkin, Aatrox now uses most damage dealt this fight as a tiebreaker when two units are equidistant.Demacia Elite Bonus: Random Radiant Item ⇒ Each unit will have 1 selected Radiant item they will always receiveDemacia Elite Bonus Armor & MR: 5/30/40/100 ⇒ 5/15/35/150Demacia Elite Count: 1/2/4/5 ⇒ 1/2/3/5Freljord is now a 2 / 3Freljord (2) 8% max HP true damage, and enemies are 30% shredded and sundered for 10 secondsFreljord (3) 15% max HP true damage, and enemies are also stunned for 1.5 seconds.Gunner AD per Stack: 6/14/25% ⇒ 6/12/25%Invoker now has a new 8 Piece: All units gain an additional 40 Ability Power & 40 Mana per 3 secondsIonia (9) Bonus Spirits: 3 ⇒ 4Ionia (9) Bonus Amount: 325% ⇒ 350%Juggernaut Damage Reduction: 15-25/25-40/35-50% ⇒ 15-25/20-35/30-45%Multicasted Damage Reduction: 66% ⇒ 60%Noxus is now a 3 / 5 / 7 / 9Noxus gain (160/300/420/750) Health, (16/30/42/75) AP & AD. This is increased by 5% for each different opponent you have conquered.Rogue (4) reworked: Rogue's damage bleeds their target for 60% bonus magic damage over 2.5 seconds.Shurima is now a 2 / 4 / 6 / 9Shurima: Every 4 seconds, Shurimans heal 5% max HP. After 8 seconds, select Shurimans Ascend and gain 20% max HP and 30% AS.Shurima (2): Strongest Shuriman AscendsShurima (4) All Shurimans Ascend & 15% Ascension Bonus (23% HP 35% AS)Shurima (6) Ascend at combat start & 45% Ascension Bonus (29% HP 44% AS)Shurima (9) Ascend twice & 75% Ascension Bonus (35% HP 53% AS twice)Slayer is now a 2 / 4 / 6Slayers gain 12% Omnivamp and deal (6/16/36%) bonus damage, doubled against units below 66% Health.Sorcerer AP: 20/50/80/120 ⇒ 25/50/90/135Sorcerer Max HP explosion: 7/10/12/20% ⇒ 7/10/12/15%Void Baron Shred & Sunder: 60% ⇒ 40%Zaun (4): Gain 2 Chem Mods ⇒ Gain 2 Chem Mods & they overchargeZaun (6): Gain 3 Chem Mods & they overcharge ⇒ Gain 5 Chem mods & they overchargeZaun, Adaptive Implant Overcharge Stats: 60% ⇒ 50%Zaun, Hextech Exoskeleton (REWORKED) Deal 12% more damage. Take 12% less damage. Every 5 seconds restore 15% of your max HP.Zaun, Hextech Exoskeleton (OVERCHARGE) You are immune to CC and the heal is increased to 25% of your max HP.Zaun, Robotic Arm (OVERCHARGE) Your attacks and abilities deal 25% additional damage as true damageZaun, Shimmer Injector Attack Speed: 25% ⇒ 35%Zaun, Shimmer Injector Overcharge Heal: 100% ⇒ 80%Zaun, Shimmer Injector Overcharge AS Bonus: 400% ⇒ 200%Zaun, Unstable Chemtank HP Gained: 33% ⇒ 30%Zaun, Unstable Chemtank Overcharge Damage: 35% ⇒ 25%Zaun, Virulent Bioware (REWORKED) For 3 seconds after casting your ability, plague the enemies you damage causing them and enemies within 1 hex to take 18% more damage for 5 sec.Zaun, Virulent Bioware (OVERCHARGE) Plague duration is increased to 10 seconds and deals 3.5% max HP magic damage per second.Units: Tier 1Cho’Gath Mana: 30/90 ⇒ 20/80Cho’Gath Feast Base Damage: 250/335/450 ⇒ 270/370/500Cho’Gath Feast lock out time reducedJhin is now an Ionia VanquisherJhin Mana buff: 44/144 ⇒ 44/124Kayle Divine Ascent Wave Shred: 40% ⇒ 20%Kayle Divine Ascent Wave Damage: 25/30/45 ⇒ 30/40/60Malzahar Call of the Void Damage: 205/310/460 ⇒ 220/330/500Malzahar Call of the Void delay between casting and dealing damage shortened.Orianna max Mana buff: 50/100 ⇒ 40/90Poppy is now just Demacia BastionPoppy Health: 600 ⇒ 700Poppy max Mana buff: 90/150 ⇒ 40/100Poppy AD: 45 ⇒ 55Poppy Steadfast Hammer Shield Amount: 310/330/350 ⇒ 250/300/350Poppy Steadfast Hammer Shield Duration: 3 ⇒ 4 secondsSamira Flair AD ratio: 200/200/210% ⇒ 190/190/200%Units: Tier 2Ashe is now a Freljord VanquisherAshe AD: 50 ⇒ 55Ashe Volley AD ratio: 160/160/170% ⇒ 160/165/175%Galio Shield of Durand Channel Duration 4 ⇒ 2.5Galio Shield of Durand Heal 350/400/450 ⇒ 300/350/400Jinx Mana buff: 0/75 ⇒ 10/70Swain REWORKED: Swain is no longer mana locked while his Demonflare ability is active. Instead, if he casts again while transformed, he’ll perform a burst, gaining 225/260/385 additional max Health and deal 100/160/240 magic damage to nearby enemies.Swain initial transformation bonus Health: 375/450/650 ⇒ 325/375/550Swain Demonflare Sustained Tick Damage: 35/50/75 ⇒ 25/40/60Swain Mana nerf: 50/120 ⇒ 60/135Swain Armor & MR: 50 ⇒ 45Taliyah Mana: 0/60 ⇒ 20/60Taliyah Seismic Shove active Knockup Damage: 160/240/370 ⇒ 180/270/410Vi Blast Shield Sunder: 40% ⇒ 20%Vi Blast Shield shield: 325/350/400 ⇒ 350/400/450Vi Blast Shield AD ratio: 200% ⇒ 250%Warwick REWORKED: When Warwick casts, instead of gaining an increased heal, he’ll instead gain +100% bonus Attack Speed.Units: Tier 3Darius is now a Noxus Juggernaut VanquisherDarius AD: 70 ⇒ 60Darius AS: 0.75 ⇒ 0.7Darius Noxian Guillotine AD ratio: 350% ⇒ 300%Darius Noxian Guillotine Base Damage: 100/120/150 ⇒ 55/80/110Ekko Phase Dive Damage: 300/450/675 ⇒ 270/405/610Jayce Mana buff: 40/120 ⇒ 30/100Jayce Acceleration Gate Damage: 240/240/250% AD ⇒ 255/255/265% ADJayce Acceleration Gate Ally Attack Speed: 20/25/30% ⇒ 15%Jayce Acceleration Gate Self Attack Speed: 20% ⇒ 30/40/50%Rek’Sai is now a Void Bruiser SlayerRek’Sai AD: 65 ⇒ 60Rek’Sai Armor & MR: 40 ⇒ 45Rek’Sai AS: 0.7 ⇒ 0.75Rek’Sai Furious Bite AD ratio: 315% ⇒ 290/290/300%Rek’Sai Furious Bite Empowered Spell Health Threshold: 70% ⇒ 66% (matches Slayer)Rek’Sai Furious Bite no longer deals bonus damage on her enhanced bite. Enemies below 66% will just take her standard damage converted to true damageRek’Sai’s Furious Bite animation speed has been significantly increased her when not dashing through her targetTaric Radiance shield now only redirects 50% of the damage received by adjacent alliesTaric Radiance Shield: 550/650/750 ⇒ 500/580/680Vel’Koz Plasma Fission Damage: 230/345/560 ⇒ 250/375/600Units: Tier 4Aphelios is now a Targon GunnerAphelios Armor & MR: 30 ⇒ 25Aphelios AD: 65 ⇒ 60Aphelios Range: 5 ⇒ 4 (Deadeye removal)Aphelios AS: 0.8 ⇒ 0.75Aphelios Chakram AD ratio: 10/10/30% ⇒ 6/6/15%Aphelios Chakram Healing: 50% ⇒ 75%Aphelios Moonblast AD ratio: 200/200/550% ⇒ 240/240/750%Aphelios max Mana buff: 70/120 ⇒ 50/100Kai’Sa Mana buff: 30/125 ⇒ 40/120Nasus Attack Speed: 0.65 ⇒ 0.7Nasus Armor & MR: 60 ⇒ 50Nasus Soul Eater AD% Steal: 10% ⇒ 8%Nasus Soul Eater Resistance Steal: 5/5/30 ⇒ 4/4/20Nasus Soul Eater Enemies Stolen From: 4/5/9 ⇒ 4/5/7Nasus Soul Eater empowered bonks AD ratio: 350/350/700% ⇒ 380/380/700%Sejuani Health: 1000 ⇒ 1100Shen Ionia Bonus damage reduction: 9% ⇒ 8%Shen max Mana nerf: 70/150 ⇒ 90/170Shen Ki Barrier Self Shield Amount: 350/450/2000 ⇒ 300/400/2000Units: Tier 5Aatrox Health: 1100 ⇒ 900Aatrox Armor & MR: 70 ⇒ 60Aatrox Darkin Omnivamp: 15% ⇒ 20%Aatrox now benefits from Darkin even when he is aliveAatrox now uses most damage dealt this fight as a tiebreaker when two units are equidistantBel’Veth Royal Maelstrom AD ratio: 65% ⇒ 70%Bel’Veth Royal Maelstrom true Damage: 18/30/50 ⇒ 18/30/100Bel’Veth Empress transformation now grants Bel’Veth significantly more movement speed at 3-starK’Sante Mana nerf: 0/60 ⇒ 0/70K’Sante Armor & MR: 60 ⇒ 50Heimerdinger is now a Piltover TechnogeniusHeimerdinger Apex Turret Upgrade, Shrink Module Sunder & Shred: 40/50/70% ⇒ 20/30/50%Heimerdinger Apex Turret Upgrade, Shrink Module Shrink Duration: 6 ⇒ 4 secondsHeimerdinger Apex Turret Upgrade, Mechano-Swarm Burn: 1/2/3% ⇒ 1/1/2%Heimerdinger Apex Turret Upgrade, Mechano-Swarm Rocket Damage: 50/80/120 ⇒ 50/120/120Ryze (Zaun Portal) Shred & Sunder: 40% ⇒ 20%Ryze (Zaun Portal) Damage: 110/200/2006 ⇒ 125/230/2006Sion Health: 1000 ⇒ 900Sion Amor and MR: 60 ⇒ 65Shred and SunderCritical strike conversion from excess crit over 100% has been increased from 50% to 80% conversionLoot AdjustmentsReduced the chances of seeing an overwhelming amount of loot in one round.Item ChangesThe items have been divided into subcategories:Components: Combine these to build core itemsCore items: These are the standard, craftable items made from the base components. Each of these will focus on powering up the holder in exciting ways.Radiant Items: Upgraded versions of core itemsArtifact Items: Previously known as “Ornn Artifact” items; these are uncraftable items that present exciting, powerful item combinations and synergies.Support Items: Uncraftable items focused on providing teamwide support and non-selfish outputs. All Support items will have a uniform 250 Health, and will be much more powerful than their core item versions.Core ItemsEvenshroud (Negatron Cloak + Giant’s Belt) Health: 150, Magic Resist: 20Evenshroud: 30% Sunder enemies within 2 hexes. For the first 10s of combat, gain 20 Armor and Magic Resist.Crownguard (Needlessly Large Rod + Chain Vest) Ability Power: 20, Armor: 20Crownguard: Combat Start: Gain a shield equal to 30% of your maximum health for 8 seconds. When this shield breaks or expires, gain 40 additional Ability Power.Night Harvester (Sparring Gloves + Chain Vest) Ability Power: 15, Attack Damage: 15%, Armor: 25, Crit Chance: 20%Night Harvester: Deal 12% bonus damage. After falling below 60% max Health, increase this to 25% for the rest of combat.Sterak’s Gage (BF Sword + Giant’s Belt) Health: 200, Attack Damage: 15%Sterak’s Gage: Once per combat at 60% health, increase max health by 20% and gain 35% AD for the rest of combat.Adaptive Helm (Tear of the Goddess + Negatron Cloak) Mana: 15, Ability Power: 15, Magic Resist: 20Adaptive Helm: Combat Start: The holder gains bonus stats based on their starting position. 35 Armor and Magic Resist when placed in the front two rows or 20 Ability Power and gain 10 Mana every 3 seconds in the back two.Nashor’s Tooth (Recurve Bow + Giant’s Belt) Ability Power: 30, Attack Speed: 10%, Health: 150Nashor’s Tooth: After casting a spell, gain 40% Attack Speed for 5 secondsBalancesArchangel’s Staff Mana: 30 ⇒ 15Archangel’s Staff AP Per 5s: 20 ⇒ 25Bramble Vest Critical Strike Reduction: 75% ⇒ 50%Chalice of Power is no longer craftable. Chalice of Power has been moved to the Support Item Pool.Dragon’s Claw MR: 75 ⇒ 65Gargoyle’s Stoneplate Base Armor & MR: 30 ⇒ 25Guardbreaker Ability Power: 20 ⇒ 10Guardbreaker Attack Speed: 0% ⇒ 25%Guardbreaker Attack Damage: 20% ⇒ 0%Ionic Spark MR Shred: 50% ⇒ 30%Ionic Spark MR: 20 ⇒ 25Ionic Spark AP: 10 ⇒ 15Last Whisper Sunder: 50% ⇒ 30%Last Whisper AD: 10% ⇒ 15%Last Whisper Attack Speed: 10% ⇒ 25%Locket of the Iron Solari is no longer craftable. Locket has been moved to the Support Item Pool.Protector’s Vow Armor & MR on Proc: 25 ⇒ 20Rapid Firecannon Attack Speed: 55% ⇒ 33%Rapid Firecannon Deal 12% bonus damage. (New)Rapid Firecannon tooltip no longer states your attacks cannot miss.Redemption bonus Heal Effect: 25% Reduced AoE damage ⇒ 10% Reduced damage from all sourcesShroud of Stillness is no longer craftable and has been moved to the Support Item Pool.Statikk Shiv MR Shred: 50% ⇒ 30%Statikk Shiv AS: 10% ⇒ 15%Statikk Shiv AP: 15 ⇒ 20Spear of Shojin Mana: 30 ⇒ 15Spear of Shojin Attack Damage: 10% ⇒ 15%Titan’s Resolve Armor & MR at Max stacks: 25 ⇒ 20Zeke’s Herald is no longer craftable and has been moved to the Support Item Pool.Zephyr is no longer craftable and has been moved to the Support Item Pool.Zz’rot Portal is no longer craftable and has been moved to the Support Item PoolSupport ItemsAll Support Items grant +250 Health and no other combat stats. Focus on choosing the right effect for your team!Aegis of the Legion (new) Combat Start: Empower all allies in the rows behind the holder, granting 30% Attack Speed and 15 Armor and Magic Resistance for 8 seconds.Banshee’s Veil Start of combat: Grant the holder and allies within 1 hex of the same row immunity to crowd control for 18 seconds.Chalice of Power Hex Range: 1 ⇒ 2Chalice of Power Ability Power Granted: 20 ⇒ 18Chalice of Power now grants affected allies 10 Mana at the start of combat.Obsidian Cleaver Shred & Sunder: 50% ⇒ 30%Obsidian Cleaver Shred & Sunde duration: 10 ⇒ 15 secObsidian Cleaver now grants your team 10% AD and 10 Ability Power.Locket of the Iron Solari Shield Value: 250Locket of the Iron Solari Shield: Affected allies also gain 20 Armor and Magic ResistLocket of the Iron Solari Shield duration: 4s ⇒ 20sNeedlessly Big Gem damage amplification scaling based on: player gold ⇒ flat 30%Randuin’s Omen Armor & MR granted: 40 ⇒ 30Shroud of Stillness now grants your team 60 Health.Shroud of Stillness will not be offered until at least Stage 3Virtue of the Martyr (new): Every 5 seconds, heal all allies equal to 7% of their max health. After the holder dies, increase this heal by 200% and continue the effect for 10 seconds.Zeke’s Herald Hex Range: 1 ⇒ 2Zeke’s Herald Attack Speed Granted: 15% ⇒ 25%Zephyr now grants your team 8% Attack SpeedZephyr will not be offered until at least Stage 3Zz’Rot Portal moved to Support ItemZz’Rot Portal Voidspawn HP Per Stage (2/3/4/5): 1000/1250/1500/1800 ⇒ 1000/1300/1600/1900Zz’Rot Portal Voidspawn AD Per Stage (3/4/5): 90/110/130 ⇒ 80/105/130Artifact ItemsSystem Changes: Gold generating items will not be offered on Stage 4 and beyondEternal Winter Armor: 25 ⇒ 20Goldmancer’s Staff Ability Power: 20 ⇒ 25Goldmancer’s Staff Max Ability Power from Gold: 60 ⇒ 30Hullcrusher Armor & MR: 40 ⇒ 35Mogul’s Mail Added to Artifact Item PoolMuramana Ability Power: 0 ⇒ 15Obsidian Cleaver moved to SupportRanduin’s Sanctum moved to SupportTrickster’s Glass clone is now slightly transparent during the planning phase.Zhonya’s Paradox Ability Power: 45 ⇒ 50Radiant Items (New)Equinox (Evenshroud) Health: 400, Magic Resist: 30Equinox (Evenshroud) 30% Sunder enemies within 2 hexes. For the first 15s of combat, gain 50 Armor and Magic Resist.Jak’Sho the Protean (Adaptive Helm) Mana: 15, Ability Power: 15, Magic Resist: 30Jak’Sho the Protean (Adaptive Helm) Combat Start: The holder gains bonus stats regardless of their starting position. In the front Two Rows gain 45 Armor and Magic Resist. In the back two rows gain 35 Ability Power and 15 Mana every 3 seconds.Midnight Reaper (Night Harvesterdvar) Ability Power: 25, Attack Damage: 25, Armor: 50, Crit Chance: 20%Midnight Reaper (Night Harvester) Deal 20% bonus damage. After falling below 80% health, increase this to 45% for the rest of combat.Royal Crownshield (Crownguard) Ability Power: 50 Armor: 40Royal Crownshield (Crownguard) Combat Start: Gain a shield equal to 40% of your maximum health for 8 seconds. When this shield breaks or expires, gain 50 Ability Power.Sterak’s Megashield (Sterak’s Gage) Health: 400, Attack Damage: 30%Sterak’s Megashield (Sterak’s Gage) Once per combat at 60% health, increases max health by 30% and gains 55% AD for the rest of combat.The Baron’s Gift (Nashor’s Tooth) Ability Power: 55, Attack Speed: 20%, Health: 200The Baron’s Gift (Nashor’s Tooth) After casting a spell, gain 75% Attack Speed for 6 seconds.BalancesRosethorn Vest (Bramble Vest) Armor: 120 ⇒ 140Rosethorn Vest (Bramble Vest) Crit Reduction: 100% ⇒ 70%Brink of Dawn (Edge of Night) Trigger Threshold: Triggers on 60% AND 30%max Health ⇒ 60% max Health onlyBrink of Dawn (Edge of Night) Trigger Attack Speed: 50% ⇒ 85%Brink of Dawn (Edge of Night) After triggering, restore 100% of the holder’s missing health. (New)Dragon’s Will (Dragon’s Claw) MR: 150 ⇒ 130Dvarapala Stoneplate (Gargoyle Stoneplate) Base Armor & MR: 30 ⇒ 25Dvarapala Stoneplate (Gargoyle Stoneplate) Armor and & MR per attacker: 30 ⇒ 25Covalent Spark (Ionic Spark) Shred: 50% ⇒ 30%Covalent Spark (Ionic Spark) MR: 20 ⇒ 25Covalent Spark (Ionic Spark) AP: 10 ⇒ 15Covalent Spark (Ionic Spark) Health Regen: 1% ⇒ 1.5%Eternal Whisper (Last Whisper) Sunder: 50% ⇒ 30%Eternal Whisper (Last Whisper) AD: 35% ⇒ 45%Eternal Whisper (Last Whisper) AS: 20% ⇒ 25%Bulwark’s Oath (Protector’s Vow) Armor & MR on Proc: 70 ⇒ 60Absolution (Redemption) Damage Reduction: 25% AoE Damage ⇒ 15% All DamageRapid Lightcannon (Rapid Firecannon) Attack Speed: 120% ⇒ 70%Rapid Lightcannon Deal 20% bonus damage. (New)Runaan’s Tempest (Hurricane) Attack Damage: 30% ⇒ 35%Spear of Hirana (Spear of Shojin) Attack Damage: 25% ⇒ 30%Statikk Favor (Statikk Shiv) Shred: 50% ⇒ 30%Statikk Favor (Statikk Shiv) AP: 40 ⇒ 50Statikk Favor (Statikk Shiv) AS: 10% ⇒ 20%Statikk Favor (Statikk Shiv) Zap Damage: 65 ⇒ 70Titan’s Vow (Titan’s Resolve) Armor & MR at max stacks: 60 ⇒ 50Willbreaker (Guardbreaker) Attack Speed: 0% ⇒ 50%Augment ChangesSilverCybernetic Bulk: 250 HP ⇒ 225 HPCybernetic Leech: 13% ⇒ 10% OmnivampHealing Orbs I: 300 ⇒ 250 HealIron Assets: 2 ⇒ 4 goldPandora’s Bench units that will be transformed are now locked in at the beginning of the round.Seeing Double I has been replaced with Job’s Done: Gain 2 component anvils.Social Distancing: 12% ⇒ 10% AD & APTiny Power I: 7% ⇒ 6% StatsUnified Resistance I Armor & MR Granted: 18 ⇒ 15Well Earned Comforts I: 60 ⇒ 80 HP per itemGoldA Cut Above is no longer offered on 3-2A Cut Above chance to drop gold: 33% ⇒ 25%All That Shimmers has been removed.The following Shimmerscale (All That Shimmers) items will be moved to new categories: Mogul’s Mail - Artifact Item, Goldmancer’s Staff - Artifact Item, Needlessly Big Gem - Support ItemAdrenaline Rush (Juggernaut): 25% ⇒ 20% Max DamageChemtech Enhancements (Zaun)Adjacent Unit Bonus HP: 100 ⇒ 250Contagion: 20% ⇒ 18% Damage AmpCybernetic Bulk II: 350 HP ⇒ 300 HPCybernetic Leech II: 18% ⇒ 15% OmnivampDemonflare (Swain carry augment) Damage amp per 100 health 4% ⇒ 3%.Escort Quest: No longer offered on 3-2Gargantuan Resolve: 35 ⇒ 40 Max StacksRiftwalk (Kassadin Carry) Ability Power Per Cast: 32 ⇒ 35Idealism: 13% ⇒ 12% Damage ampInfusion: 20 mana per 5 ⇒ 20 mana per 6Know Your Enemy: 15/20% ⇒ 12/18% Damage AmpKnow Your Enemy is now mutually exclusive with Built Different.Magic Wand: 20 AP ⇒ 18 APMedium Forge: 7 ⇒ 6 GoldRavenous Hunter (Warwick carry): Max Stacks: 40 ⇒ 45Return on Investment: 20 ⇒ 18 rerollsParting Gifts now mutually exclusive with Endless Hordes.Seeing Double Changed back to “Teaming Up”Teaming Up II: Gain 1 random Support Item.Sentinel’s Spirit (Ionia) Attack Speed: 15% ⇒ 10%Sentinel’s Spirit (Ionia) Ionians Given: 3 ⇒ 2Shurima’s Legacy Sun Disc magic damage 160-800 ⇒ 145-725Shurima’s Legacy Shurimans Given: 3 ⇒ 2Sleight of Hand: 30% AS ⇒ 200 HP & 20% ASSocial Distancing II: 20% ⇒ 16% AD & APStable Evolution (Void): 3 ⇒ 2 Void units givenStellacorns Blessing (Targon): 45% ⇒ 35% ASTactical Superiority: 5% ⇒ 4% Base AD & APTactical Superiority will no longer be offered on round 2-1.The Boss (Sett carry augment) Excess damage that puts Sett under 60% health is now ignored, so Sett will consistently only do 4 situps.Three’s a Crowd: 111 ⇒ 100 HP per 3 costTotal Domination (Noxus) Base Execute: 8% ⇒ 3%Total Domination Noxians Given: 3 ⇒ 2Two Healthy: 111 ⇒ 100 HP per 2 costUnified Resistance II: Armor & MR Granted: 30 ⇒ 25What Doesn’t Kill You: 5 ⇒ 4 Losses per itemWinds of War (Galio Carry augment) REWORKED: Gain a Galio. Your strongest Galio's ability gets larger with each cast, and enemies hit take magic damage equal to 10% of his max Health each second.You Have My Sword: 18% ⇒ 15% ADYou Have My Bow: 15% ⇒ 12% ASPrismaticBlinding Speed, Unleashed Arcana, Impenetrable Bulwark, Overwhelming Force: All gain an extra corresponding component.Built Different III Health 270 - 600 ⇒ 300 - 550Built Different III Attack Speed 50 -70 ⇒ 45 - 65Buried Treasures III: 5 ⇒ 6 componentsCybernetic Leech III: 25% ⇒ 20% OmnivampFinal Reservers Trigger Reward XP: 80 ⇒ 70Final Reservers Trigger Reward Gold: Gain 40 gold ⇒ Set your gold to 66. When this triggers, excess gold above 66 is converted to experience.Hedge Fund: Gold 22 >> 23Infernal Contract: 85 ⇒ 75 goldSeeing Double Changed back to “Teaming Up”Teaming Up III: Gain 1 random Support Item, 12 Gold, and 2 Reforgers.Social Distancing III: 30 ⇒ 25 AD & APTiny Power III: 16 ⇒ 15% StatsGotta Go Fast BUGFIX: Gotta Go Fast tiers now have different movement speed bonuses as intended rather than the same movement speed bonus across all tiers.Gotta Go Fast BUGFIX: Movespend Speed %s updated to reflect how much movement speed the units were actually getting, making the tooltip now read Move Speed: 40/70/110%Trait LinkedShadow Isles, Deadeye, and Yordle trait-linked Augments have been removed.Glacial Breeze (Freljord) has been removed.Challenger Crown Unit Granted : Kalista ⇒ NaafiriDemacia Crown Unit Granted : Garen ⇒ QuinnFreljord Soul Unit Granted : Lissandra ⇒ AsheFreljord Soul Item Granted: Archangel’s Staff ⇒ RedemptionRogue Crown Unit Granted : Zed ⇒ QiyanaRogue Heart Unit Granted : Zed ⇒ QiyanaShurima Crown Unit Granted : Akshan ⇒ NaafiriSlayer Crest Unit Granted : Kled ⇒ QiyanaSlayer Crown Item Granted: Titan’s Resolve ⇒ Night HarvesterSlayer Crown Unit Granted : Kled ⇒ QuinnSlayer Heart Unit Granted : Kled ⇒ QiyanaStrategist Soul Item Granted: Chalice of Power ⇒ Night HarvesterVoid Crown Item Granted: Zz’Rot Portal ⇒ Adaptive HelmBug FixesRiftwalker Kassadin can no longer attempt to blink to untargetable enemies.Fixed a bug where Early Education and Endurance Training could temporarily behave incorrectly after starring up a unit.Crown of Demacia can no longer be equipped to benched units in Double Up.Fixed a bug that could cause Trickster’s Glass clone to become permanent under very specific circumstances.Like a boss: Fixed a bug where The Boss could be offered at 3-2 even if you were fielding no Ionia or Juggernauts.What The Forge no longer prevents effects from equipping temporary items (such as Noxus Ryze, Noxkraya, Binary Airdrop)Fixed a bug where What The Forge could fail to provide its bonus health.Shurima’s Legacy now functions properly when fighting a ghost army.Icathian Rain (Chibi Kai’Sa’s boom) is no longer invisible.This sums up the list of major changes in patch 13.18 of Teamfight Tactics. The Set 9.5 will go live on September 13, 2023.