Riot Games has released patch 13.23 for Teamfight Tactics, which features the launch of Set 10: Remix Rumble. This update has some of the biggest changes in the game's history. In this patch, the required XP to level up has been adjusted, and level 10 has been introduced in matches. Additionally, shop odds have been adjusted to provide a clearer approach.This article takes a look at the Teamfight Tactics (TFT) patch 13.23 official notes.Official notes for Teamfight Tactics patch 13.23Summoner name transferThe Summoner Names have been shifted to Riot IDs.Ranked changes and rewardsClimbing will be slightly easier & faster to rank up to Platinum & belowHigher ranks may take longer because we have a longer season (no mid-set reset). We’re adjusting the climb to fit its new length (but not exactly in a 1:1)Emerald Tier is hereInactivity penalty changed! Days banked 10 ⇒ 14 (aka Masters+ players can now enjoy a full 2 weeks off)LP Decay adjusted! For Master, the new penalty for inactivity will be -50 LP (from -250)LP Decay adjusted! For Grandmaster, the new penalty for inactivity will be -150 LP (from -250)LP Decay for Challenger players remains the same, -250LPWhen Remix Rumble goes live in your region, you'll be able to start climbing the ladder immediatelyDepending on your rank in the previous season, you will start anywhere from Iron II to Bronze IV. This is true for both Double Up and Standard ranked.You will get 5 provisional matches after the reset, meaning you will not lose any LP for sub-top 4 placements in your first 5 ranked games of the new stage. You'll also gain extra LP for finishing top 4, so best of luck!Your Hyper rating will be reset to 500HeadlinerPurchases at 2 stars from the shopAdd an additional plus one to one of their traitsHave unique Headliner bonusesAppear in every shop when you do not have a HeadlinerAppear in 1 in 4 shops even when you DO have a Headliner (pivoting is welcome)You must sell your current Headliner to purchase a new oneHeadliners take 3 units from the poolHeadliners have a small amount of bad luck protection (you won't see the same ones consecutively)Headliners for units with less than half their total unit copies in the pool are not offeredPortal changesVote for 1 of 3 Portals at the start of the game to modify the game’s rules.Portal categories: Augments, Gold, Champions, Items, Combat, Unique, HeadlinerLeveling reworksLevel 10 is now the max level you can achieve at any pointLevel 5 to 6: 24 ⇒ 20xpLevel 6 to 7: 40 ⇒ 36xpLevel 7 to 8: 60 ⇒ 48xpLevel 8 to 9: 84 ⇒ 80xpLevel 9 to 10: 100 ⇒ 84xpTotal XP needs to hit max: 228 ⇒ 288Shop odd adjustmentsLevel 6: 25/40/30/5/0% ⇒ 30/40/25/5/0%Level 7: 19/30/40/10/1% ⇒ 19/35/35/10/1%Level 8: 16/20/35/25/4% ⇒ 18/25/36/18/3%Level 9: 9/15/30/30/16% ⇒ 10/20/25/35/10%Level 10: 5/10/20/40/25 (No change)Unit pool changes1-cost copies: 29 ⇒ 222-cost copies: 22 ⇒ 203-cost copies: 18 ⇒ 174-cost copies: 12 ⇒ 105-cost copies: 10 ⇒ 9Player damage reworksBase Stage Damage: 0/3/4/6/9/15 ⇒ 0/3/5/7/9/154th Unit Alive: 2 ⇒ 1 DamageMana generationMana gained from post-mitigation damage: 7% ⇒ 5%LootDuplicators are now less likely to show up from bonus orbs.Critical Strike ChanceExcess Critical Strike Chance is now converted at 50% instead of the increased 80% from HorizonboundTarget Dummies adjustmentsAll Target Dummy Base HP: 700 ⇒ 625Carousel reworkCarousels can no longer contain duplicate Emblems.AugmentsAdditionsBest Friends I/IIClear MindCluttered MindCybernetic Uplink I/II/IIIKeepers I/IIRemovalsAll Natural I/IICybernetic Leech I/II/IIIEarly EducationEndurance TrainingEnshrouding StillnessHustlerLesser Jeweled LotusUnburdened I/IIWandering TrainerAdjustmentsAFK Gold: 22 ⇒ 18Binary Airdrop will now use the champion’s item recommendations to pick the airdrop item. This item can not be the same as an item that the champion has already equipped.Birthday Present Gold Per Level Up: 1 ⇒ 0Blood Money 1g per 3 HP Lost ⇒ 3g per 10 HP LostBronze/Silver/Golden Ticket renamed Silver/Golden/Prismatic Ticket to correspond with their Augment tierCaretakers Chosen Radiant Armory Given: Level 7 ⇒ Level 8A Cut Above Deathblade kill gold drop proc Chance: 25% ⇒ 20%Cutting Corners XP Reduction: 3 ⇒ 4Cybernetic Bulk I/II/III HP: 225/300/500 ⇒ 222/333/555Healing Orbs Heal: 250/500 ⇒ 225/450Hedge Fund/+/++ Gold: 23/32/44 ⇒ 20/30/40Late Game Specialist Gold: 44 ⇒ 30Level Up! can now only be shown on 2-1Level Up! Initial XP: 2 ⇒ 8Level Up! Bonus XP on Purchase: 3 ⇒ 2Lucky Gloves will now use the champion’s item recommendations to pick the “ideal” itemsLucky Gloves: Both of the Thief’s Gloves items will be picked from the pool of 8 recommended itemsLucky Gloves: The two items will never be the same itemNew Recruit now grants a Champion DuplicatorParting Gifts Tier: Gold ⇒ SilverParting Gifts Shield: 50% ⇒ 10%Red Buff has been renamed to Blistering StrikesRisky Moves Gold: 33 ⇒ 30Tiniest Titan Gold Per Turn: 2 ⇒ 1Two Healthy Health per 2-cost: 100 ⇒ 110Three’s a Crowd HP per 3-cost: 100 ⇒ 85Young Wild & Free: 1 component ⇒ 3 goldItem changesCore ItemsBramble Vest Armor: 75 ⇒ 55Bramble Vest Damage: 75/100/150/200 (by star level) ⇒ 100Bramble Vest new: Grants 5% max health.Bramble Vest new: Take 8% reduced damage from attacks.Bramble Vest no longer reduces Critical Strike DamageBlue Buff Ability Power: 25 ⇒ 20Blue Buff no longer grants 10 Mana after Takedowns within 3 seconds of casting their ability.Blue Buff new: After a takedown, deal 15% increased damage for 8 seconds.Deathblade Attack Damage: 66 ⇒ 55Deathblade new: Grants 8% bonus damageDragon’s Claw Magic Resist: 65 ⇒ 55Dragon’s Claw new: Grants 5% max health.Infinity Edge new: If the holder’s spells can already critically strike, gain 10% Critical Strike DamageGuinsoo’s Rageblade Attack Speed: 18% ⇒ 15%Guinsoo’s Rageblade AS Per Attack: 4% ⇒ 5%Jeweled Gauntlet new: If the holder’s spells can already critically strike, gain 10% Critical Strike DamageMorellonomicon new: Burn and Wound apply on Ability and Attack damage.Quicksilver Magic Resist: 30 ⇒ 20Quicksilver CC Immunity: 18s ⇒ 14sQuicksilver new: While CC Immune, gain 6% Attack Speed every 2 seconds (the AS lasts after immunity ends).Night Harvester replaced with Steadfast HeartRabadon’s Deathcap Ability Power: 70 ⇒ 60Rabadon’s Deathcap new: Grants 8% bonus damageRapid Firecannon replaced with Red BuffNew Red Buff Attack Speed: 45%Red Buff no longer grants +1 RangeRed Buff Bonus Damage: 8% ⇒ 8% (unchanged)Red Buff Attacks and Abilities 1% Burn and 33% Wound targets for 5s.newSteadfast Heart: 200 HP, 20 Armor, 20% Crit ChanceSteadfast Heart: Take 8% reduced damage. While above 50% Health, take 15% reduced damage instead.Warmog’s Armor Health: 800 ⇒ 650Warmog’s Armor new +8% Max HPArtifact itemsDeathfire Grasp Mana: 30 ⇒ 15Deathfire Grasp Ability Power: 50 ⇒ 45Diamond Hands has been added to the Artifact poolDiamond Hands Health: 300 ⇒ 400Diamond Hands Gold Per Proc: 2 ⇒ 1Gambler’s Blade has been added to the Artifact poolGambler’s Blade AP: 20 ⇒ 10Gambler’s Blade AS: 15% ⇒ 20%Gambler’s Blade Gold Cap: 60 ⇒ 30Gambler’s Blade Trigger Chance: 6% ⇒ 4%Gold Collector Gold Chance: 40% ⇒ 45%Goldmancer’s Staff Mana: 0 ⇒ 15Hullcrusher Bonus Health: 550 ⇒ 600Mogul’s Mail Health: 150 ⇒ 200Sniper’s Focus Damage Increase Per Hex: 8% ⇒ 9%Support itemsBanshee’s Veil Attack Speed: 15% ⇒ 25%Radiant itemsBaron’s Gift (Nashor’s Tooth) AS on Proc: 60% ⇒ 80%Blue Blessing (Blue Buff): No longer grants 20 Mana after Takedowns within 3 seconds of casting their ability.Blue Blessing: After a takedown, deal 25% increased damage for 12 seconds.Blue Blessing AP: 50 ⇒ 60Covalent Spark (Ionic Spark) MR: 25 ⇒ 50Dragon’s Will (Dragon’s Claw) Magic Resist: 130 ⇒ 115Dragon’s Will Grants 8% max health.Equinox (Evenshroud) Health: 400 ⇒ 500Equinox Hex Range: 2 ⇒ 3Guinsoo’s Reckoning (Rageblade) Attack Speed Per Attack: 8% ⇒ 10%Luminous Deathblade (You know this one) Attack Damage: 125% ⇒ 105%Luminous Deathblade grants 12% bonus damageMore More-ellonomicon (what could this be?) Burn and Wound apply on Ability and Attack damage.More More-ellonomicon AP: 40 ⇒ 50Quickestsilver (Quicksilver) Magic Resist: 40 ⇒ 30Quickestsilver: For 14s, gain 7% Attack Speed every 2 seconds.Rabadon’s Ascended Deathcap (Rabadon’s Deathcap) Ability Power: 130 ⇒ 110Rabadon’s Ascended Deathca grants 12% bonus damageRapid Lightcannon: Name and icon replaced with Crest of Cinders (Red Buff)Crest of Cinders (Red Buff) no longer grants +2 RangeCrest of Cinders Bonus Damage: 12% ⇒ 10%Crest of Cinders Attack Speed: 50% ⇒ 70%Crest of Cinders Attacks 3% Burn and 50% Wound targets.Rosethorn Vest (Bramble Vest) Armor: 140 ⇒ 120Rosethorn Vest Damage: 150/175/225/400 ⇒ 175Rosethorn Vest Grants 8% max health.Rosethorn Vest Take 20% reduced damage from attacks.Rosethorn Vest no longer reduces Critical Strike DamageRoyal Crownshield (Crownguard) HP: 100 ⇒ 250Spirit of the Colossus (Steadfast Heart): 500 HP, 40 Armor, 20% Crit ChanceSpirit of the Colossus: Take 9% reduced damage. While above 40% Health, take 18% reduced damage instead.Warmog’s Pride (Warmog’s Armor) Health: 1300 ⇒ 1000Warmog’s Pride: gain 12% max health.This sums up the list of changes in patch 13.23 of Teamfight Tactics. Set 10 will go live on November 21, 2023.