The latest Clash Royale Season 57 balance changes are set to introduce stat modifications to various cards in the game. Scheduled to start on March 4, 2024, Clash Royale Season 57 will introduce varied alterations, such as nerfs for cards like Evolved Knight and Evolved Royal Recruits, as well as buffs for the likes of Evolved Ice Spirit and Golden Knight.This article provides all the details about the Clash Royale Season 57 balance changes.Nerfs in Clash Royale Season 57 balance changes1) Little PrinceA decrease in the range from 6.00 tiles to 5.50 tiles (-8%) challenges players to reconsider the strategy on deck focused on Little Prince on the battlefield. Furthermore, the ability dash range of Little Prince is also reduced from 4.5 tiles to 4, decreasing the spawned Guardian's reach.2) Evolved KnightThe hit speed of the Evolved Knight sees a reduction from 0.909 hits/second to 0.833 hits/second (-8%), coupled with a decrease in damage multiplier from 1.10 to 1.00 (-9%).3) Evolved Royal RecruitsEvolved Royal Recruits will undergo a nerf in which their Damage Multiplier stat will decrease from 1.06 to 1.00 (-6%).4) Goblin GiantGoblin Giant will have a slight reduction in his HP from 3,336 to 3,232 (-3%) in the upcoming Clash Royale Season 57 balance changes.5) Goblin DrillWith its hit points reduced from 1,440 HP to 1,312 HP (-9%), the Goblin Drill faces a slight decrease in durability, impacting its survivability during skirmishes.6) Evolved BomberThe Evolved Bomber's bomb toss will experience a modest reduction in bounce distance, dwindling from 3.00 tiles to 2.50 tiles. This alteration will reduce the usage of the Evolved Bomber in Clash Royale battles.7) GraveyardGraveyard is the latest card to undergo a nerf in Clash Royale, decreasing the total duration of the spell from 9.5 seconds to 9 seconds.Buffs in upcoming Clash Royale Season 57 balance changes1) Evolved ValkyrieEvolved Valkyrie will have a slight increase in HP Multiplier from 1.00 to 1.15, granting her a better chance of survival.2) Evolved Ice SpiritThe Evolved Ice Spirit is now buffed with an increased range, extending its area of effect from 1.50 tiles to 2.00 tiles (+33%), providing players with enhanced crowd control capabilities.3) Magic ArcherThe Magic Archer receives a notable decrease in first hit time, speeding up from 0.8 seconds to 0.7 seconds (-13%). This enhancement enables the Magic Archer to unleash its piercing arrows with greater speed and precision, amplifying its threat on the battlefield.4) P.E.K.K.AP.E.K.K.A has a 33% increase in its range from 1.20 tiles to 1.60 tiles, increasing its threat on the battlefield.5) Golden KnightPlayers wielding the Golden Knight will benefit from a substantial reduction in ability cooldown, dropping from 11 seconds to 8 seconds (-27%), allowing for more frequent deployment of its powerful abilities.6) MonkMonk will enjoy an HP boost of 8%, taking his HP from 2,000 to 2,150 in the upcoming Clash Royale balance changes.7) Goblin DrillThe Goblin Drill receives a significant enhancement in its duration, extending from 9 seconds to 10 seconds (+11%). Additionally, its first spawn time sees a notable decrease, dropping from 1.0 seconds to 0.500 seconds (-50%).Check out more articles on Clash Royale:Clash Royale Wall Breakers evolution || Tower Troop Chest