Champions coming to League of Legends: Teamfight Tactics’ set 4.5, Festival of Beasts

The Teamfight Tactics set 4.5 is drawing near (Image via Riot Games)
The Teamfight Tactics set 4.5 is drawing near (Image via Riot Games)

The Teamfight Tactics set 4.5, Festival of Beasts is almost here, and fans of the League of Legends board game can play with some new/returning champions.

Teamfight Tactics patch 11.1, which went live yesterday, was introduced by Riot Games to polish some existing features in anticipation of the Festival of Beasts event.

The Teamfight Tactics event will go live with patch 11.2 on January 21st and will see 20 pieces joining the set. Out of these, some are completely new champions whikl others are returning ones.

Traits like the Cultist will also be receiving some significant changes to its overall stats. Seven completely new traits are also going to be added to Teamfight Tactics.


All joining champions in Teamfight Tactics Festival of Beasts

#1 - One Cost

This Teamfight Tactics event will go live with patch 11.2 on January 21st (Image via Riot Games)
This Teamfight Tactics event will go live with patch 11.2 on January 21st (Image via Riot Games)

Brand

  • HP: 500
  • AD: 40
  • AS: 0.65
  • Armor: 20
  • MR: 40
  • Mana: 0/50
  • Ability: After a brief delay, Brand erupts the ground under the enemy with the highest AS in flames, dealing 175/275/450 magic damage to enemies within. If an enemy is caught in the epicenter, they are stunned for 1.5/2/3 seconds.

Tristana

  • HP: 500
  • AD: 55
  • AS: 0.7
  • Armor: 20
  • MR: 40
  • Mana: 0/40
  • Ability: Tristana excites her Dragon, increasing her AS by 80/100/125 percent and dealing 20/40/60 bonus magic damage on hit for three seconds.

Nasus

  • HP: 650
  • AD: 45
  • AS: 0.65
  • Armor: 40
  • MR: 40
  • Mana: 0/60
  • Ability: Nasus withers the enemy with the highest percent health, dealing 400/600/1000 damage over five seconds, and slowing their Attack Speed and Movement Speed by 50 percent for the duration.

#2 - Two-cost

There will be new and returning champions in this Teamfight Tactics update Image via Riot Games)
There will be new and returning champions in this Teamfight Tactics update Image via Riot Games)

Nautilus

  • HP: 750
  • AD:55
  • AS: 0.6
  • Armor: 45
  • MR: 30
  • Mana: 75/150
  • Ability: Nautilus erupts the ground beneath his target, knocking them up, stunning them for 3/4/6 seconds, and dealing 300/450/1200 magic damage.
  • Fabled Bonus: Nautilus also grants himself a shield that reduces incoming damage by 75 percent for five seconds.

Braum

  • HP: 750
  • AD:40
  • AS: 0.6
  • Armor: 60
  • MR: 60
  • Mana: 0/70
  • Ability: Braum puts up his shield for four seconds, absorbing and stopping all incoming missiles and reducing his damage taken from that direction by 75/80/90 percent.

Vladimir

  • HP: 750
  • AD: 40
  • AS: 0.6
  • Armor: 30
  • MR: 30
  • Mana: 0/60
  • Ability: Vladimir deals 350/500/750 magic damage to his target. All nearby allies are healed for 40 percent of the damage dealt.

Rakan

  • HP: 600
  • AD: 45
  • AS: 0.7
  • Armor: 40
  • MR: 30
  • Mana: 40/90
  • Ability: Rakan dashes to the furthest enemy within range, disarming all units he passes through for 1.5/2/3 seconds and taunting his target. Rakan then creates a shield with 300/550/950 health on himself for four seconds.

#3 - Three-cost

The Teamfight Tactics even is called the Festival of Beasts (Image via Riot Games)
The Teamfight Tactics even is called the Festival of Beasts (Image via Riot Games)

Neeko

  • HP: 700
  • AD: 45
  • AS: 0.7
  • Armor: 25
  • MR: 25
  • Mana: 0/60
  • Ability: Neeko throws a seed at a random target that explodes for 150/250/500 magic damage three times. Each explosion affects a bigger area than the last.
  • Fabled bonus: The third explosion is empowered dealing 450/750/1500 magic damage instead.

Shyvana

  • HP: 650
  • AD: 70
  • AS: 0.75
  • Armor: 35
  • MR: 80
  • Mana: 0/75
  • Ability: Shyvana dashes away from her current target and transforms in Dragon Form. While in Dragon Form, Shyvana gains 90 percent bonus health, 60/120/250 AD, and her basic attacks become ranged attacks that deal 150/300/600 bonus damage over two seconds on hit.

Darius

  • HP: 800
  • AD: 70
  • AS: 0.7
  • Armor: 60
  • MR: 30 Mana: 0/50
  • Ability: Darius dunks an enemy, dealing 500/750/1250 magic damage. While dunking. Darius is unstoppable. If this kills the target, Darius immediately casts again dealing 20 percent reduced damage.

Sivir

  • HP: 650
  • AD: 70
  • AS: 0.85
  • Armor: 20
  • MR: 20
  • Mana: 30/80
  • Ability: Sivir Rallies her allies, granting them 60/75/100 percent Attack Speed for five seconds. Sivir gains 100/200/400 bonus Attack Damage for the duration.

#4 - Four-cost

Teamfight Tactics patch 11.1, which went live yesterday (Image via Riot Games)
Teamfight Tactics patch 11.1, which went live yesterday (Image via Riot Games)

Aurelion Sol

  • HP: 650
  • AD: 40
  • AS: 0.75
  • Armor: 20
  • MR: 80
  • Mana: 0/80
  • Ability: Aurelion Sol breathes lightning in a line toward the farthest enemy, dealing 350/550/1750 magic damage and overcharging all enemies hit for 10 seconds. If an enemy is already overcharged, Aurelion Sol Consumes the effect and deals 50 percent bonus damage.

Olaf

  • HP: 900
  • AD: 85
  • AS: 0.8
  • Armor: 50)
  • MR: 60
  • Mana: 0/70
  • Ability: Olaf gains 150/200/450 percent Attack Speed, immunity to Crowd Control, and his attacks cleave ina cone in front of him for 40/50/100 percent physical damage for the rest of combat.

Tryndamere

  • HP: 850
  • AD: 85
  • AS: 0.85
  • Armor: 50
  • MR: 40
  • Mana: 30/80
  • Ability: Tryndamere spins toward the most enemies in a line dealing 100 percent of his AD to enemies in his path and empowering his next three autos to do 75/100/200 percent additional damage.

Xayah

  • Hp: 650
  • AD: 75
  • AS: 0.9
  • Armor: 25
  • MR: 20
  • Mana: 0/70
  • Ability: Xayah leaps into the air becoming un-targetable, invulnerable, and throwing out a fan of feather daggers that deal 300/325/375 percent of her AD as Physical damage to enemies within the cone. Xayah then recalls her feathers, striking enemies hit for 100/200/400 magic damage per feather.

Kayle

  • HP: 650
  • AD: 75
  • AS: 0.9
  • Armor: 25
  • MR: 20
  • Mana: 0/70
  • Ability: Kayle Ascends, causing her attacks to launch waves that deal 100/175/600 bonus magic damage.

Cho’Gath

  • HP: 1000
  • AD: 100
  • AS: 0.6
  • Armor: 40
  • MR: 40
  • Mana: 75/150
  • Ability: Cho’Gath ruptures a large area, dealing 200/400/1500 magic damage and knocking up all enemies for 2/2.5/8 seconds.
  • Fabled bonus: Cho’Gath additionally knocks up all enemies on the board.

#5 - Five-cost

Riot will not be making major changes to Teamfight Tactics, however (Image via Riot Games)
Riot will not be making major changes to Teamfight Tactics, however (Image via Riot Games)

Swain

  • HP: 900
  • AD: 60
  • AS: 065
  • Armor: 40
  • MR: 75
  • Mana: 40/100
  • Ability: Swain transforms into his dragon form for six seconds, gaining 60/75/100 percent maximum health and dealing 75/150/1000 magic damage each second to enemies within 2.5/2.5/5 hexes. While in dragon form, every two seconds Swain breathes fire in a cone in front of him, dealing 175/350/5000 magic damage, burning enemies for 25 percent of their maximum health as true damage over 10 seconds, and reducing healing by 50 percent of the duration.

Samira

  • HP: 900
  • AD: 80
  • AS: 0.9
  • Armor: 30
  • MR: 30
  • Mana: N/A
  • Ability: Samira dashes and becomes unstoppable, unleashing four shots per second at three enemies within 2.5 hexes for two seconds. For the duration, Samira gains a 100 percent dodge chance.
  • Total shots: 24

Ornn

  • HP: 900
  • AD: 100
  • AS: 0.55
  • Armor: 50
  • MR: 50
  • Mana: 80/160
  • Ability: Ornn summons an elemental from behind the farthest enemy to travel toward him, slowing the Attack Speed of enemies hit by 50 percent for three seconds and dealing 150/250/750 magic damage. If the elemental runs into Ornn, he headbutts it, redirecting it toward another distant enemy, stunning for 1.5/2/15 seconds and dealing 150/250/750 magic damage.

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