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Hearthstone: The Best Meta-Defining Cards That Are Leaving Standard in 2019

Gautam Nath
ANALYST
Top 5 / Top 10
Published 22 Jan 2019, 06:36 IST
22 Jan 2019, 06:36 IST

Image result for hearthstone year of the raven

The final expansion of Hearthstone in 2018, Rastakhan's Rumble has been out for a while now. Around April of every year, Hearthstone rotates expansion sets that are 2 years old out into the wild format, to keep the Standard Format fresh. The Wild format has every single card expansion since Hearthstone's release in 2014. The Standard format, however, only contains the Classic cards and cards from the past year as well as any new expansions.

The beginning of 2018 saw the Year of the Raven, after 2017's Year of the Mammoth. We don't know what 2019's Standard format year will be called, but we do know the expansion sets that will be rotated out. Journey to Un'goro, Knights of the Frozen Throne and Kobolds & Catacombs, all released through 2017, will not be available from sometime around April 2019 (though Blizzard is yet to confirm).

The new Standard Year will contain the expansions from 2018: The Witchwood, The Boomsday Project, Rastakhan's Rumble and the new expansion of 2019, together with the classic sets. Blizzard also rotates some classic cards that are too powerful and see too much play into the "Hall of Fame". These cards can never be opened from the Classic Packs again and cannot be played in Standard, but they are accessible in Wild.


The Classic cards that went into the Hall of Fame in 2018
The Classic cards that went into the Hall of Fame in 2018

So let us take a look at some of the most powerful cards from the 2017 expansion set that are leaving Standard in 2019.



#7. Spikeridge Steed


Image result for spikeridged steed

Expansion: Journey to Un'Goro

Spikeridged Steed was a ridiculously strong card that especially saw Paladins benefit in the Arena game mode. While it was not too powerful in the Constructed mode (because people like to run Silence minions), it was the ultimate defence mechanism for Paladins in Arena. You had to deal with a huge minion with +2 attack and +6 health and THEN deal with another 2/6 taunt. It hurts to deal with so much in the Arena game mode.


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Modified 20 Dec 2019, 21:05 IST
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