League of Legends ARAM mode to receive massive VFX updates with patch 11.8

Massive VFX updates planned for League of Legends' ARAM with patch 11.8 (Image via Riot Games)
Massive VFX updates planned for League of Legends' ARAM with patch 11.8 (Image via Riot Games)

ARAM, or All Random All Mid, has been one of the most popular alternate game modes in League of Legends.

Not only is it an incredibly potent stress buster, but the ”random selection” mechanic helps players pick up new champions that they were previously not familiar with.

Unlike URF, ARURF, and One For All, which are temporary game modes, ARAM is a permanent one and is very popular among the player base across all League of Legends regional clients.

Riot Games has finally announced that the game mode will be receiving some massive VFX updates with patch 11.8, something that ARAM has not received in quite some time.

In a recent tweet, VFX artist Kevin “Sirhaian” Leroy highlighted some of the tweaks that the Howling Abyss would receive in this update.

Sirhaian pointed out:

“Coming in 11.8 (PBE tomorrow), the Howling Abyss (ARAM) is getting a little bit of VFX love! We’ve cleaned up some of the older VFXs; Poro-Snaxes are cuter, and Snowball should be a bit easier to read.”

Full League of Legends ARAM VFX changelist

Sirhaian also gave a complete list of all the changes that the League of Legends devs are planning for the ARAM VFX upgrade:

Snowball

  • New missile that should match the hitbox a bit better
  • New target hit
  • New end of missile miss
  • New target tag
  • New recast New tagged activation
  • New arrival hit

Poros

  • New porosnax icon
  • New porosnax missile going from you to the closest poro in an arc, with new and cute SFX!
  • Poros now stop and open wide when they see a porosnax coming their way, with hearts on their eyes
  • New cute little chomp VFX and SFX when poros receive their porosnax
  • New "happy circles" hearts VFXs while poros are happy and fed, with hearts on their eyes while circling around
  • Added hearts VFXs that follow a poro forever once it is fed at least once
  • New, more ceremonial poro explosion effect once they have been fed ten times and explode in several other poros

Health Relics

  • New Relic VFX (the floating cross)
  • New pick-up VFX (for the one picking it up)
  • New healed VFX (for everyone healed in the area)

Others

  • New Respawn effect
  • Cleaned up Turret glows and added some subtle falling cold smoke

Sirhaian added that the VFX updates that the devs are planning for League of Legends' ARAM are more of a passion project, which will not affect the core gameplay mechanics of the alternate mode in any way.

The ARAM VFX updates should arrive with League of Legends patch 11.8.