League of Legends patch 11.2 is gearing up to be a massive one, where Riot Games will look to introduce a plethora of balance changes.With patch 10.23, the League of Legends devs overhauled much of the in-game itemization and introduced many unique interactions and passive skills.The Mythic items system changed much of how the game is played and created a lot of balance disparity that Riot needs to sort out. Though patch 11.1 brought some notable tweaks, the update was nothing major, merely introducing Season 11 in the MOBA.Patch 11.2 will bring significant updates to the game. Not only will the latest champion, Viego, The Ruined King, be introduced, but Omnivamp and Lifesteal abusers like Aatrox and Olaf will be receiving hard nerfs to their kits.Many new items, along with some Mythic sets, will be tweaked to further balance gameplay. Several underwhelming picks like Dr Mundo, Shaco, and LeBlanc will also receive some much-needed boosts to make them relevant again.With League of Legends patch 11.2 going live on January 21st, here is a list of all the potential changes coming to the game.League of Legends patch 11.2 previewPatch Preview 11.2 with all tentative changesA few additions, and not 100% locked down but we're getting close. pic.twitter.com/k7CCQ1MQ4p— Mark Yetter (@MarkYetter) January 12, 2021#1 - New League of Legends Champion release: ViegoViego, The Ruined King finally joins the champion roster#2 - League of Legends Champion updatesAatroxThe League of Legends patch is coming in a week (Image via Riot Games)E: Umbral Dash[New] Now amps World Ender (R) omnivamp to 25/30/35/40/45%R: World EnderSelf-healing lowered from 50/75/100% to 30/45/60%AkaliImage via Riot GamesQ: Five Point StrikeEnergy cost increased from 120-80 to 120-100AzirImage via Riot GamesQ: Conquering SandsCooldown decreased from 15-7 seconds to 14-6 secondsCaitlynImage via Riot GamesBase statsAttack damage per level increased from 2.88 to 3.3DariusImage via Riot GamesPassive: HemorrhageNoxian Might bonus AD reduced from 30-230 to 20-205Dr MundoImage via Riot GamesQ: Infected CleaverHP refund on hit increased from 40% to 50%HP refund on kill increased from 80% to 100%E: MasochismHP cost reduced from 25-65 to 20-60Damage increased from 3-5% of maximum HP to 4-6%R: SadismHealing increased from 50-100% of maximum HP to 50-110%EliseImage via Riot GamesQ (Spider): Venomous BiteDamage reduced from 70-230 to 70-210LeBlancImage via Riot GamesBase statsHP per level increased from 92 to 97Q: Sigil of MaliceMana cost reduced from 50-90 to 50-70MaokaiImage via Riot GamesE: Sapling TossMana cost increased from 60-80 to 60-100Damage AP ratio reduced from 1% to 0.8%NocturneImage via Riot GamesQ: DuskbringerCooldown reduced from 10 seconds to 8R: ParanoiaCooldown reduced from 150-100 seconds to 140-90NunuImage via Riot GamesBase statsMovement speed reduced from 345 to 340Base HP reduced from 580 to 540OlafImage via Riot GamesW: Vicious StrikesLifesteal increased from 14-22% to 16-24%Healing amplification reduced from 0-50% to 0-33%SennaImage via Riot GamesBase statsAttack speed ratio increased from 20% to 30%Passive: AbsolutionNon-kill ghoul spawn chance increased from 22% to 28%Gold from ghouls increased from 3 to 8Q: Piercing DarknessHealing ratios increased from 40% AD/25% AP to 50% AD/40% APShacoImage via Riot GamesPassive: BackstabBase damage increased from 10-25 to 20-35SorakaImage via Riot GamesQ: StarcallHealth restore increased from 50-90 to 50-110W: Astral InfusionHeal increased from 80-220 (60% AP) to 90-230 (70% AP)TrundleImage via Riot GamesQ: ChompBonus damage ratio increased from 10-50% total AD to 15-55%W: Frozen DomainAttack speed increased from 20-100% to 30-110%VarusImage via Riot GamesBase statsMana per level increased from 33 to 40R: Chain of CorruptionCooldown decreased from 120-60 seconds to 100-60#3 - League of Legends Item updatesChempunk ChainswordCost reduced from 2700 to 2600Health reduced from 200 to 150Essence ReaverMana restore changed from 3% maximum mana to 40% base AD and 16% bonus ADFrostfire GauntletCost reduced from 3200 to 2800New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850gAbility haste increased from 15 to 20Armor reduced from 50 to 25GaleforceCloudburst cooldown increased from 60 seconds to 90Gargoyle StoneplateFortify resistance bonus increased from 3% (maximum 15%) to 5% (maximum 25%)Hextech RocketbeltMovement speed boost reduced from 50% for 2 seconds to 30% for 1.5 secondsImperial MandateCooldown timer changed from ally proccing to initial application of CCKraken SlayerProc now respects reduced on-hit modifiersPhantom DancerCost increased from 2500 to 2600Attack speed increased from 40% to 45%Runaan’s HurricaneCost increased from 2500 to 2600Attack speed increased from 40% to 45%Serpent’s FangCost reduced from 2800 to 2600AD reduced from 60 to 55Shurelya’s BattlesongNew build path: Kindlegem + Bandleglass Mirror + 750gHealth reduced from 350 to 2005% movement speed stat changed to 40 Ability PowerBase mana regen increased from 50% to 100%Sunfire AegisMythic passive changed from 5 Ability Haste to 5% Tenacity and Slow ResistTurbo ChemtankCost reduced from 3200 to 2800New build path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor + 850gAbility Haste increased from 15 to 20Magic Resist reduced from 50 to 25Mythic passive changed from 5% Tenacity and Slow Resist to 5 Ability HasteUmbral GlaiveCost reduced from 2800 to 2600New build path: Serrated Dirk + Long Sword + Long Sword + 800gAD reduced from 55 to 50RunesRavenous HunterOmnivamp lowered from [1% +2% per stack] to [1% + 1.7% per stack]