League of Legends Patch 13.14 will be the next big update, as the mythic item Infinity Edge will finally get buffed. Riot will be making significant changes to many of the top and bottom lane champions, as well as Zyra and Xerath. In addition, Trinity Force will eventually be nerfed. Importantly, a new champion, Naafiri, will be added as well.Despite all these changes, Infinity Edge's upcoming adjustments will be the most awaited, as they will alter how champions with high crit damage build perform.Infinity Edge changes in League of Legends PBE Patch 13.14 cycleSpideraxe@Spideraxe30Infinity Edge change:- Crit damage increased fromm 35% to 45%- Attack damage reduced from 70 to 655490161Infinity Edge change:- Crit damage increased fromm 35% to 45%- Attack damage reduced from 70 to 65 https://t.co/GgdD3UBKVoRiot is going to make some significant adjustments to the system. Infinity Edge and Trinity Force will both receive adjustments in this patch, along with a few other systems.Infinity EdgeAttack Damage: 70 >>> 65Critical Strike Chance: 20%Critical Strike Damage: 35% >>> 45%Mythic Passive: Grants all other Legendary items 5 Attack DamageAlthough the attack damage got reduced by five in League of Legends PBE Patch 13.14, the buff to the crit damage bonus will be crucial, as it'll be massive for champions that build a lot of crits. Hence, it will significantly improve Gangplank and his barrels, Jhin, Miss Fortune, Yone, and Yasuo.Along with Infinity Edge, we'll see a lot of changes to other League of Legends system items as well, including:GaleforceCooldown: 90 >>> 120Active Base Damage: 150–350 >>> 150–300Trinity ForceBase AD per stack: 4% >>> 6%Number of stacks: 5 >>>3GhostDuration: 10 seconds >>> 15 secondsTakedowns: No longer increase the duration (although not completely removed)Spideraxe@Spideraxe30Jungle changes:- Gold per treat increased from 20 to 25- Blue buff ability haste changed from 10 flat to 5 - 20- Red buff damage reduced from 10 - 78 to 10 - 75- Red buff slow reduced from 10% - 20% (1 - 11) to 5% - 20% ( 1 - 16) for melees and 5% - 10% (1 - 11) for ranged113553Jungle changes:- Gold per treat increased from 20 to 25- Blue buff ability haste changed from 10 flat to 5 - 20- Red buff damage reduced from 10 - 78 to 10 - 75- Red buff slow reduced from 10% - 20% (1 - 11) to 5% - 20% ( 1 - 16) for melees and 5% - 10% (1 - 11) for ranged https://t.co/uyYixenaZZJungle changesGold per treat: 20 >>> 25Blue buff ability haste: 10 flat >>> 5-20Red buff damage: 10–78 >>> 10–75Red buff slow: 10%–20% (1–11) >>> 5%–20% (1–16) for melees, 5%–10% (1–11) for rangedAlong with these, we'll get a brand-new skin line with the upcoming Soul Fighter event. Furthermore, players can enjoy the brand new 2v2v2v2 Arena mode. With so many big changes coming to League of Legends, it'll be interesting to see how everything pans out.