"I'm not sure if the game can capitalize on those things" - Asmongold comments on No Rest for the Wicked's "overcomplicated" mechanics

Asmongold gives his take on the newly released No Rest for the Wicked (Image via Twitch/Asmongold and Wiki/No Rest for the Wicked)
Asmongold gives his take on the newly released No Rest for the Wicked (Image via Twitch/Asmongold and Wiki/No Rest for the Wicked)

Twitch streamer and OTK co-owner Zack "Asmongold" has once again returned with a fresh review of a game. The role-playing gaming scene has seen the arrival of its latest title - No Rest for the Wicked. Asmongold being a prolific player of RPGs, it only made sense that he tried out the newest title by Moon Studios, who are makers of other games such as "Ori and the Blind Forest" and "Ori and the Will of the Wisps."

While Asmongold was impressed by the visuals and the characters, he did find some points to criticize. More notably, the streamer said that the game mechanics are a bit "overcomplicated." He remarked:

"I'm not sure if the game can capitalize on those things."

Asmongold speaks on the good and the bad in No Rest for the Wicked

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(Timestamp: 04:08:28)

As mentioned, Asmongold has returned with yet another one of his game reviews. The streamer frequently explores new titles within the RPG genre. As expected, he delved into No Rest for the Wicked, the latest game on the scene. Here's his take on it:

"I think this is a great game and the main complaints that I have about this game are very minor things. I wish light attacks cost less stamina and heavy attacks cost more stamina. I think that would be more balanced. It really hurts to play in the beginning because of how rare stamina is."

Asmongold added:

"I think that the bosses are incredibly well-designed. There are some annoyances that happen. Like, fighting a boss that has tails that are visual in an isometric area where you have clutter overlap. However, I don't think it's really that bad."

He did have some positive stuff to say as well, of course. The streamer praised the item inventory in the game. he said:

"I think the item system is really good. The visuals for the game are also really good."

He did, however, have certain "concerns," such as the content and gameplay ratio:

"I'm kind of worried that it might end up being a game with systems that create 80 hours of content with only 20 hours of gameplay."

Despite the streamer acknowledging that the game is a bit overcomplicated, he did find it welcoming, mentioning that he doesn't mind complexities. He said:

"It's a very good problem for the developers to have because it means that people would want to play the game more and there isn't simply not enough content for that to be an avenue."

He also offered some additional suggestions, such as incorporating something akin to the Estus Flask found in Dark Souls rather than relying solely on consumable food within the game.


Of course, this isn't the only game Asmongold discussed recently. NetEase Games is set to release a hero-shooter called Marvel Rivals. When reacting to the trailer, the streamer compared it to Overwatch but noted that the gameplay appeared "cheap."

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